Updated LSFG envar
This commit is contained in:
+28
-28
@@ -1652,13 +1652,13 @@ class Main(Gtk.Window):
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if lossless == "Off":
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lossless = ""
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if lossless == "X1":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1"
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if lossless == "X2":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2"
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if lossless == "X3":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3"
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if lossless == "X4":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4"
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command_parts = []
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@@ -1869,13 +1869,13 @@ class Main(Gtk.Window):
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if game.lossless == "":
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game.lossless = "Off"
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if game.lossless == "ENABLE_LSFG=1 LSFG_MULTIPLIER=1":
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if game.lossless == "LSFG_LEGACY=1 LSFG_MULTIPLIER=1":
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game.lossless = "X1"
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if game.lossless == "ENABLE_LSFG=1 LSFG_MULTIPLIER=2":
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if game.lossless == "LSFG_LEGACY=1 LSFG_MULTIPLIER=2":
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game.lossless = "X2"
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if game.lossless == "ENABLE_LSFG=1 LSFG_MULTIPLIER=3":
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if game.lossless == "LSFG_LEGACY=1 LSFG_MULTIPLIER=3":
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game.lossless = "X3"
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if game.lossless == "ENABLE_LSFG=1 LSFG_MULTIPLIER=4":
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if game.lossless == "LSFG_LEGACY=1 LSFG_MULTIPLIER=4":
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game.lossless = "X4"
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for i, row in enumerate(model_runner):
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@@ -2190,13 +2190,13 @@ class Main(Gtk.Window):
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if lossless == "Off":
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lossless = ""
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if lossless == "X1":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1"
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if lossless == "X2":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2"
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if lossless == "X3":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3"
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if lossless == "X4":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4"
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# Determine mangohud and gamemode status
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mangohud = "MANGOHUD=1" if add_game_dialog.checkbox_mangohud.get_active() else ""
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@@ -2589,13 +2589,13 @@ class Main(Gtk.Window):
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if game.lossless == "Off":
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game.lossless = ""
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if game.lossless == "X1":
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game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1"
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game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1"
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if game.lossless == "X2":
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game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2"
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game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2"
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if game.lossless == "X3":
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game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3"
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game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3"
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if game.lossless == "X4":
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game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4"
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game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4"
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icon_temp = os.path.expanduser(edit_game_dialog.icon_temp)
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icon_final = f'{edit_game_dialog.icons_path}/{title_formatted}.ico'
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@@ -2671,13 +2671,13 @@ class Main(Gtk.Window):
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if lossless == "Off":
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lossless = ""
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if lossless == "X1":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1"
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if lossless == "X2":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2"
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if lossless == "X3":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3"
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if lossless == "X4":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4"
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command_parts = []
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@@ -2923,13 +2923,13 @@ class Main(Gtk.Window):
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if game.lossless == "Off":
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game.lossless = ""
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if game.lossless == "X1":
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game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1"
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game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1"
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if game.lossless == "X2":
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game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2"
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game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2"
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if game.lossless == "X3":
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game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3"
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game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3"
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if game.lossless == "X4":
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game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4"
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game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4"
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command_parts = []
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@@ -6803,13 +6803,13 @@ class CreateShortcut(Gtk.Window):
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if lossless == "Off":
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lossless = ""
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if lossless == "X1":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1"
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if lossless == "X2":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2"
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if lossless == "X3":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3"
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if lossless == "X4":
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lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4"
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lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4"
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command_parts = []
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