From f5c57ad1d1c46b00bd53bf35d4f90ee888efbc15 Mon Sep 17 00:00:00 2001 From: Faugus <112667550+Faugus@users.noreply.github.com> Date: Sun, 20 Jul 2025 13:12:02 -0300 Subject: [PATCH] Updated LSFG envar --- faugus_launcher.py | 56 +++++++++++++++++++++++----------------------- 1 file changed, 28 insertions(+), 28 deletions(-) diff --git a/faugus_launcher.py b/faugus_launcher.py index a524c9d..40e6f7b 100644 --- a/faugus_launcher.py +++ b/faugus_launcher.py @@ -1652,13 +1652,13 @@ class Main(Gtk.Window): if lossless == "Off": lossless = "" if lossless == "X1": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1" if lossless == "X2": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2" if lossless == "X3": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3" if lossless == "X4": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4" command_parts = [] @@ -1869,13 +1869,13 @@ class Main(Gtk.Window): if game.lossless == "": game.lossless = "Off" - if game.lossless == "ENABLE_LSFG=1 LSFG_MULTIPLIER=1": + if game.lossless == "LSFG_LEGACY=1 LSFG_MULTIPLIER=1": game.lossless = "X1" - if game.lossless == "ENABLE_LSFG=1 LSFG_MULTIPLIER=2": + if game.lossless == "LSFG_LEGACY=1 LSFG_MULTIPLIER=2": game.lossless = "X2" - if game.lossless == "ENABLE_LSFG=1 LSFG_MULTIPLIER=3": + if game.lossless == "LSFG_LEGACY=1 LSFG_MULTIPLIER=3": game.lossless = "X3" - if game.lossless == "ENABLE_LSFG=1 LSFG_MULTIPLIER=4": + if game.lossless == "LSFG_LEGACY=1 LSFG_MULTIPLIER=4": game.lossless = "X4" for i, row in enumerate(model_runner): @@ -2190,13 +2190,13 @@ class Main(Gtk.Window): if lossless == "Off": lossless = "" if lossless == "X1": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1" if lossless == "X2": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2" if lossless == "X3": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3" if lossless == "X4": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4" # Determine mangohud and gamemode status mangohud = "MANGOHUD=1" if add_game_dialog.checkbox_mangohud.get_active() else "" @@ -2589,13 +2589,13 @@ class Main(Gtk.Window): if game.lossless == "Off": game.lossless = "" if game.lossless == "X1": - game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1" + game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1" if game.lossless == "X2": - game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2" + game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2" if game.lossless == "X3": - game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3" + game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3" if game.lossless == "X4": - game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4" + game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4" icon_temp = os.path.expanduser(edit_game_dialog.icon_temp) icon_final = f'{edit_game_dialog.icons_path}/{title_formatted}.ico' @@ -2671,13 +2671,13 @@ class Main(Gtk.Window): if lossless == "Off": lossless = "" if lossless == "X1": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1" if lossless == "X2": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2" if lossless == "X3": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3" if lossless == "X4": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4" command_parts = [] @@ -2923,13 +2923,13 @@ class Main(Gtk.Window): if game.lossless == "Off": game.lossless = "" if game.lossless == "X1": - game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1" + game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1" if game.lossless == "X2": - game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2" + game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2" if game.lossless == "X3": - game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3" + game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3" if game.lossless == "X4": - game.lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4" + game.lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4" command_parts = [] @@ -6803,13 +6803,13 @@ class CreateShortcut(Gtk.Window): if lossless == "Off": lossless = "" if lossless == "X1": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=1" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=1" if lossless == "X2": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=2" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=2" if lossless == "X3": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=3" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=3" if lossless == "X4": - lossless = "ENABLE_LSFG=1 LSFG_MULTIPLIER=4" + lossless = "LSFG_LEGACY=1 LSFG_MULTIPLIER=4" command_parts = []