mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2026-04-16 06:18:42 +02:00
RELEASE: 2.8.1 (#2069)
This commit is contained in:
4
electron/package-lock.json
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4
electron/package-lock.json
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@@ -1,12 +1,12 @@
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{
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"name": "bitburner",
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"version": "3.0.0",
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"version": "2.8.1",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "bitburner",
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"version": "3.0.0",
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"version": "2.8.1",
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"dependencies": {
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"electron-log": "^4.4.8",
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"electron-store": "^8.1.0",
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@@ -1,6 +1,6 @@
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{
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"name": "bitburner",
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"version": "3.0.0",
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"version": "2.8.1",
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"description": "A cyberpunk-themed programming incremental game",
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"main": "main.js",
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"author": "Daniel Xie, hydroflame, et al.",
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4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,12 +1,12 @@
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{
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"name": "bitburner",
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"version": "3.0.0",
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"version": "2.8.1",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "bitburner",
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"version": "3.0.0",
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"version": "2.8.1",
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"hasInstallScript": true,
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"license": "SEE LICENSE IN license.txt",
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"dependencies": {
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@@ -1,7 +1,7 @@
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{
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"name": "bitburner",
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"license": "SEE LICENSE IN license.txt",
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"version": "3.0.0",
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"version": "2.8.1",
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"main": "electron-main.js",
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"author": {
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"name": "Daniel Xie, hydroflame, et al."
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@@ -4,9 +4,9 @@
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* Constants for specific mechanics or features will NOT be here.
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*/
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export const CONSTANTS = {
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VersionString: "2.8.1dev",
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isDevBranch: true,
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VersionNumber: 42,
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VersionString: "2.8.1",
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isDevBranch: false,
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VersionNumber: 43,
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/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@@ -109,7 +109,7 @@ export const CONSTANTS = {
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// Also update Documentation/doc/changelog.md when appropriate (when doing a release)
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LatestUpdate: `
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## v2.8.1 Dev: Last updated 1 April 2025
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## v2.8.1: 4 April 2025
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### MAJOR CHANGES
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@@ -1,5 +1,66 @@
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# Changelog
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## v2.8.1: 4 April 2025
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### MAJOR CHANGES
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### UI
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- Increase width of each job in "Job" tab (#2017) (@catloversg)
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- Fix: Cannot buy augmentations via UI when money is equal to cost (#2039) (@catloversg)
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- Do not close scripts in editor when their servers are deleted (#2049) (@catloversg)
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- Add button for exporting save file in recovery screen (#2060) (@catloversg)
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- Show faction enemies even after joining (#2046) (@catloversg)
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### MISC
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- Correctly initialize board from save when there are no prior moves (#1995) (@ficocelliguy)
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- Fix first-time Go initialization (#2012) (@d0sboots)
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- Add support for getting the save file through the RFA (#2004) (@G4mingJon4s)
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- ns.getServer("home").moneyAvailable returns player's money (#2024) (@NagaOuroboros)
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- Fix: Game crashes when loading new save in edge cases (#2026) (@catloversg)
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- Ensure that IPvGO promises are initialized correctly on a new save and on fluming (#2032) (@ficocelliguy)
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- Ensure there is always at least one offline node (#2030) (@ficocelliguy)
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- Fix: Player can manipulate internal state of coding contract (#2040) (@catloversg)
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- Fix: Player can win more than casino's limit (#2042) (@catloversg)
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- Add new analysis method to set a custom testing board state (#2029) (@ficocelliguy)
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- IPvGO: Improve type checking and documentation (#2028) (@ficocelliguy)
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- Restarting the tutorial doesn't soft reset your game (#1992) (@paulcdejean)
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- Fix exploit where favor limit from IPvGO was removed on augmentation (#2050) (@ficocelliguy)
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- Add support for highlighting nodes and adding small text (#1996) (@ficocelliguy)
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### DOCUMENTATION
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- Update TSDoc of ns.purchaseServer and CodingContract types (#2023) (@catloversg)
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- IPvGO: Clarify how favor is gained from wins (#2051) (@ficocelliguy)
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- Clarify AutocompleteData.server and ns.formatNumber (#2062) (@catloversg)
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### SPOILER CHANGES - UI
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- Make SF description in Augmentations tab and BitVerse always be the same (#2013) (@catloversg)
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- Make BN-hint popups harder to be dismissed accidentally (#2021) (@catloversg)
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- Warn player if they enable territory clash when gang power is too low (#2061) (@catloversg)
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### SPOILER CHANGES - MISC
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- Warn player that they cannot accept Stanek's Gift after joining Bladeburner with SF7.3 (#2005) (@catloversg)
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- Disable effect of SF7.3 and SF10 if player disables them with advanced options (#2019) (@catloversg)
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- Add ns.singularity.cat (#1999) (@NagaOuroboros)
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### SPOILER CHANGES - DOCUMENTATION
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- Clarify effect of Bladeburner augmentation and Stanek's Gift fragment (#2058) (@catloversg)
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- Clarify conditions of activating Gang, Bladeburner, Stanek's Gift (#2053) (@catloversg)
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- Clarify Market-TA1, Market-TA2, MaxSalesVolume (#2014) (@catloversg)
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### CODEBASE/REFACTOR
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- Suppress false-positive console errors caused by RamCalculation.test.ts (#2002) (@catloversg)
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- Fix React warnings in BitVerse (#2020) (@catloversg)
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- "getCornerMove" coordinates corrected (#2027) (@wasniahC)
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- CI: Pin commit id of tj-actions/changed-files (#2031) (@catloversg)
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- Add mathjax-full and csstype as direct dependencies (#2037) (@ficocelliguy)
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## v2.8.0 Release: 5 March 2025
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### MAJOR CHANGES
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