add minimal case for ExerciseLibrary
This commit is contained in:
@@ -9,53 +9,83 @@ import SwiftUI
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import SwiftData
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struct ContentView: View {
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@Environment(\.modelContext) private var modelContext
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@Query private var items: [Item]
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var body: some View {
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NavigationSplitView {
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List {
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ForEach(items) { item in
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NavigationLink {
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Text("Item at \(item.timestamp, format: Date.FormatStyle(date: .numeric, time: .standard))")
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} label: {
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Text(item.timestamp, format: Date.FormatStyle(date: .numeric, time: .standard))
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}
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}
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.onDelete(perform: deleteItems)
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}
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.toolbar {
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ToolbarItem(placement: .navigationBarTrailing) {
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EditButton()
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}
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ToolbarItem {
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Button(action: addItem) {
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Label("Add Item", systemImage: "plus")
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}
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}
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}
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} detail: {
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Text("Select an item")
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}
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}
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private func addItem() {
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withAnimation {
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let newItem = Item(timestamp: Date())
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modelContext.insert(newItem)
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}
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}
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private func deleteItems(offsets: IndexSet) {
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withAnimation {
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for index in offsets {
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modelContext.delete(items[index])
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}
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}
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}
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@Environment(\.modelContext) private var modelContext
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@Query private var items: [Exercise]
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let initialDataSet = [
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"Pull-up",
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"Push-up",
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"Dips",
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"Rows",
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"Split Squat"
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]
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var body: some View {
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NavigationSplitView {
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List {
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ForEach(items) { item in
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NavigationLink {
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Text("Item at \(item.name)")
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} label: {
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Text(item.name)
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}
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}
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.onDelete(perform: deleteItems)
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}
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.onAppear {
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if items.isEmpty {
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loadInitialData(exercises: initialDataSet )
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}
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}
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.toolbar {
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ToolbarItem(placement: .navigationBarTrailing) {
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EditButton()
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}
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ToolbarItem {
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Button(action: addItem) {
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Label("Add Item", systemImage: "plus")
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}
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}
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}
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} detail: {
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Text("Select an item")
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}
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}
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private func addItem() {
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withAnimation {
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let newItem = Exercise(name: "New Exercise")
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modelContext.insert(newItem)
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}
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}
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private func deleteItems(offsets: IndexSet) {
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withAnimation {
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for index in offsets {
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modelContext.delete(items[index])
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}
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}
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}
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private func loadInitialData(exercises: [String]) {
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var items: [Exercise] = []
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for exercise in exercises {
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let item = Exercise(name: exercise)
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items.append(item)
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}
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for item in items {
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modelContext.insert(item)
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}
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try? modelContext.save() // Daten speichern
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}
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}
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#Preview {
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ContentView()
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.modelContainer(for: Item.self, inMemory: true)
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ContentView()
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.modelContainer(for: Exercise.self, inMemory: true)
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}
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20
WorkoutsPlus/Exercise.swift
Normal file
20
WorkoutsPlus/Exercise.swift
Normal file
@@ -0,0 +1,20 @@
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//
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// Item.swift
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// WorkoutsPlus
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//
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// Created by Felix Förtsch on 10.08.24.
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//
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import Foundation
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import SwiftData
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@Model
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final class Exercise {
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var name: String
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var timestamp: Date
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init(name: String, timestamp: Date = Date.now) {
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self.name = name
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self.timestamp = timestamp
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}
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}
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@@ -1,18 +0,0 @@
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//
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// Item.swift
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// WorkoutsPlus
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//
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// Created by Felix Förtsch on 10.08.24.
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//
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import Foundation
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import SwiftData
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@Model
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final class Item {
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var timestamp: Date
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init(timestamp: Date) {
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self.timestamp = timestamp
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}
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}
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@@ -10,23 +10,23 @@ import SwiftData
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@main
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struct WorkoutsPlusApp: App {
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var sharedModelContainer: ModelContainer = {
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let schema = Schema([
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Item.self,
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])
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let modelConfiguration = ModelConfiguration(schema: schema, isStoredInMemoryOnly: false)
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do {
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return try ModelContainer(for: schema, configurations: [modelConfiguration])
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} catch {
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fatalError("Could not create ModelContainer: \(error)")
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}
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}()
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var body: some Scene {
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WindowGroup {
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ContentView()
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}
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.modelContainer(sharedModelContainer)
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}
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var sharedModelContainer: ModelContainer = {
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let schema = Schema([
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Exercise.self,
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])
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let modelConfiguration = ModelConfiguration(schema: schema, isStoredInMemoryOnly: false)
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do {
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return try ModelContainer(for: schema, configurations: [modelConfiguration])
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} catch {
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fatalError("Could not create ModelContainer: \(error)")
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}
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}()
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var body: some Scene {
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WindowGroup {
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ContentView()
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}
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.modelContainer(sharedModelContainer)
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}
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}
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@@ -9,9 +9,9 @@ import Testing
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@testable import WorkoutsPlus
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struct WorkoutsPlusTests {
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@Test func example() async throws {
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// Write your test here and use APIs like `#expect(...)` to check expected conditions.
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}
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@Test func example() async throws {
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// Write your test here and use APIs like `#expect(...)` to check expected conditions.
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}
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}
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@@ -8,36 +8,36 @@
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import XCTest
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final class WorkoutsPlusUITests: XCTestCase {
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override func setUpWithError() throws {
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// Put setup code here. This method is called before the invocation of each test method in the class.
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// In UI tests it is usually best to stop immediately when a failure occurs.
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continueAfterFailure = false
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// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
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}
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override func tearDownWithError() throws {
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// Put teardown code here. This method is called after the invocation of each test method in the class.
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}
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@MainActor
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func testExample() throws {
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// UI tests must launch the application that they test.
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let app = XCUIApplication()
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app.launch()
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// Use XCTAssert and related functions to verify your tests produce the correct results.
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}
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@MainActor
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func testLaunchPerformance() throws {
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if #available(macOS 10.15, iOS 13.0, tvOS 13.0, watchOS 7.0, *) {
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// This measures how long it takes to launch your application.
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measure(metrics: [XCTApplicationLaunchMetric()]) {
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XCUIApplication().launch()
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}
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}
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}
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override func setUpWithError() throws {
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// Put setup code here. This method is called before the invocation of each test method in the class.
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// In UI tests it is usually best to stop immediately when a failure occurs.
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continueAfterFailure = false
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// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
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}
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override func tearDownWithError() throws {
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// Put teardown code here. This method is called after the invocation of each test method in the class.
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}
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@MainActor
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func testExample() throws {
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// UI tests must launch the application that they test.
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let app = XCUIApplication()
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app.launch()
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// Use XCTAssert and related functions to verify your tests produce the correct results.
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}
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@MainActor
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func testLaunchPerformance() throws {
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if #available(macOS 10.15, iOS 13.0, tvOS 13.0, watchOS 7.0, *) {
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// This measures how long it takes to launch your application.
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measure(metrics: [XCTApplicationLaunchMetric()]) {
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XCUIApplication().launch()
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}
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}
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}
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}
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@@ -8,26 +8,26 @@
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import XCTest
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final class WorkoutsPlusUITestsLaunchTests: XCTestCase {
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override class var runsForEachTargetApplicationUIConfiguration: Bool {
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true
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}
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override func setUpWithError() throws {
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continueAfterFailure = false
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}
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@MainActor
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func testLaunch() throws {
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let app = XCUIApplication()
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app.launch()
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// Insert steps here to perform after app launch but before taking a screenshot,
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// such as logging into a test account or navigating somewhere in the app
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let attachment = XCTAttachment(screenshot: app.screenshot())
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attachment.name = "Launch Screen"
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attachment.lifetime = .keepAlways
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add(attachment)
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}
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override class var runsForEachTargetApplicationUIConfiguration: Bool {
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true
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}
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override func setUpWithError() throws {
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continueAfterFailure = false
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}
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@MainActor
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func testLaunch() throws {
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let app = XCUIApplication()
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app.launch()
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// Insert steps here to perform after app launch but before taking a screenshot,
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// such as logging into a test account or navigating somewhere in the app
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let attachment = XCTAttachment(screenshot: app.screenshot())
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attachment.name = "Launch Screen"
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attachment.lifetime = .keepAlways
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add(attachment)
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}
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}
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