Merge pull request #89 from mdn/native-messaging

Added native messaging example
This commit is contained in:
wbamberg
2016-09-12 14:41:39 -07:00
committed by GitHub
8 changed files with 129 additions and 0 deletions

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This is a very simple example of how to use [native messaging](https://developer.mozilla.org/en-US/Add-ons/WebExtensions/Native_messaging) to exchange messages between a WebExtension and a native application.
The WebExtension, which can be found under "add-on", connects to the native application and listens to messages from it. It then sends a message to the native application when the user clicks on the WebExtension's browser action. The message payload is just "ping".
The native application, which can be found under "app", listens for messages from the WebExtension. When it receives a message, the native application sends a response message whose payload is just "pong". The native application is written in Python.
## Setup ##
To get this working, there's a little setup to do.
### Mac OS/Linux setup ###
1. Check that the [file permissions](https://en.wikipedia.org/wiki/File_system_permissions) for "ping_pong.py" include the `execute` permission.
2. Edit the "path" property of "ping_pong.json" to point to the location of "ping_pong.py" on your computer.
3. copy "ping_pong.json" to the correct location on your computer. See [App manifest location ](https://developer.mozilla.org/en-US/Add-ons/WebExtensions/Native_messaging#App_manifest_location) to find the correct location for your OS.
### Windows setup ###
1. Check you have Python installed, and that your system's PATH environment variable includes the path to Python. See [Using Python on Windows](https://docs.python.org/2/using/windows.html). You'll need to restart the web browser after making this change, or the browser won't pick up the new environment variable.
2. Edit the "path" property of "ping_pong.json" to point to the location of "ping_pong_win.bat" on your computer. Note that you'll need to escape the Windows directory separator, like this: `"path": "C:\\Users\\MDN\\native-messaging\\app\\ping_pong_win.bat"`.
3. Edit "ping_pong_win.bat" to refer to the location of "ping_pong.py" on your computer.
4. Add a registry key containing the path to "ping_pong.json" on your computer. See [App manifest location ](https://developer.mozilla.org/en-US/Add-ons/WebExtensions/Native_messaging#App_manifest_location) to find details of the registry key to add.
## Testing the example ##
Then just install the add-on as usual, by visiting about:debugging, clicking "Load Temporary Add-on", and selecting the add-on's "manifest.json".
You should see a new browser action icon in the toolbar. Open the console ("Tools/Web Developer/Browser Console" in Firefox), and click the browser action icon. You should see output like this in the console:
Sending: ping
Received: pong
If you don't see this output, see the [Troubleshooting guide](https://developer.mozilla.org/en-US/Add-ons/WebExtensions/Native_messaging#Troubleshooting) for ideas.

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/*
On startup, connect to the "ping_pong" app.
*/
var port = browser.runtime.connectNative("ping_pong");
/*
Listen for messages from the app.
*/
port.onMessage.addListener((response) => {
console.log("Received: " + response);
});
/*
On a click on the browser action, send the app a message.
*/
browser.browserAction.onClicked.addListener(() => {
console.log("Sending: ping");
port.postMessage("ping");
});

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The icon used here is taken from the "Miscellany Web icons" set by Maria & Guillem (https://www.iconfinder.com/andromina), and is used under the Creative Commons (Attribution 3.0 Unported) license.

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<![CDATA[
.st0{fill:#EF3E42;}
.st1{fill:#FFFFFF;}
.st2{fill:none;}
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</style><defs/><path d="M132.2,105.3L96.1,69l36.2-36.1V105.3L132.2,105.3z M14.9,112.1l36.4-36.4l8,7.9c3,3,6.6,5,11,5s8-2,11-5l8-7.9l36.4,36.4 H14.9L14.9,112.1z M125.9,25.3L74,77.4c-1,1-1.9,1.6-3.7,1.6s-2.7-0.6-3.7-1.6L14.7,25.3H125.9L125.9,25.3z M8.4,32.9L44.6,69 L8.4,105.3V32.9L8.4,32.9z"/><rect class="st2" height="128" id="_x3C_Slice_x3E__100_" width="143"/></svg>

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{
"description": "Native messaging example add-on",
"manifest_version": 2,
"name": "Native messaging example",
"version": "1.0",
"icons": {
"48": "icons/message.svg"
},
"applications": {
"gecko": {
"id": "ping_pong@example.org",
"strict_min_version": "50.0"
}
},
"background": {
"scripts": ["background.js"]
},
"browser_action": {
"default_icon": "icons/message.svg"
},
"permissions": ["nativeMessaging"]
}

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{
"name": "ping_pong",
"description": "Example host for native messaging",
"path": "/path/to/native-messaging/app/ping_pong.py",
"type": "stdio",
"allowed_extensions": [ "ping_pong@example.org" ]
}

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#!/usr/bin/env python
import sys, json, struct
# Read a message from stdin and decode it.
def getMessage():
rawLength = sys.stdin.read(4)
if len(rawLength) == 0:
sys.exit(0)
messageLength = struct.unpack('@I', rawLength)[0]
message = sys.stdin.read(messageLength)
return json.loads(message)
# Encode a message for transmission,
# given its content.
def encodeMessage(messageContent):
encodedContent = json.dumps(messageContent)
encodedLength = struct.pack('@I', len(encodedContent))
return {'length': encodedLength, 'content': encodedContent}
# Send an encoded message to stdout
def sendMessage(encodedMessage):
sys.stdout.write(encodedMessage['length'])
sys.stdout.write(encodedMessage['content'])
sys.stdout.flush()
while True:
receivedMessage = getMessage()
if (receivedMessage == "ping"):
sendMessage(encodeMessage("pong"))

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@echo off
call python C:\path\to\ping_pong.py