add game manager unit tests

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-12 11:16:07 +01:00
parent 448c6ee8e6
commit d6b0c62646

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import { describe, it, expect, beforeEach } from "vitest"
import { GameManager } from "../src/games/game-manager"
describe("GameManager", () => {
let gm: GameManager
beforeEach(() => {
gm = new GameManager()
})
describe("lineup", () => {
it("returns the ESC 2026 lineup", () => {
const lineup = gm.getLineup()
expect(lineup.year).toBe(2026)
expect(lineup.countries.length).toBeGreaterThan(20)
expect(lineup.countries[0]).toHaveProperty("code")
expect(lineup.countries[0]).toHaveProperty("name")
})
it("validates country codes", () => {
expect(gm.isValidCountry("DE")).toBe(true)
expect(gm.isValidCountry("XX")).toBe(false)
})
})
describe("predictions", () => {
it("accepts a valid prediction", () => {
const result = gm.submitPrediction("p1", "SE", ["DE", "IT", "FR"], "GB")
expect(result).toEqual({ success: true })
expect(gm.getPrediction("p1")).toEqual({
playerId: "p1",
predictedWinner: "SE",
top3: ["DE", "IT", "FR"],
nulPointsPick: "GB",
})
})
it("rejects prediction with invalid country", () => {
const result = gm.submitPrediction("p1", "XX", ["DE", "IT", "FR"], "GB")
expect(result).toEqual({ error: "Invalid country: XX" })
})
it("rejects winner in top 3", () => {
const result = gm.submitPrediction("p1", "SE", ["SE", "IT", "FR"], "GB")
expect(result).toEqual({ error: "Winner cannot also be in top 3" })
})
it("rejects duplicate top 3", () => {
const result = gm.submitPrediction("p1", "SE", ["DE", "DE", "FR"], "GB")
expect(result).toEqual({ error: "Top 3 must be unique countries" })
})
it("allows overwriting a prediction", () => {
gm.submitPrediction("p1", "SE", ["DE", "IT", "FR"], "GB")
gm.submitPrediction("p1", "NO", ["DE", "IT", "FR"], "GB")
expect(gm.getPrediction("p1")?.predictedWinner).toBe("NO")
})
it("rejects prediction when locked", () => {
gm.lockPredictions()
const result = gm.submitPrediction("p1", "SE", ["DE", "IT", "FR"], "GB")
expect(result).toEqual({ error: "Predictions are locked" })
})
})
describe("dishes", () => {
it("adds a dish", () => {
const result = gm.addDish("Köttbullar", "SE")
expect("dish" in result).toBe(true)
if ("dish" in result) {
expect(result.dish.name).toBe("Köttbullar")
expect(result.dish.correctCountry).toBe("SE")
expect(result.dish.revealed).toBe(false)
}
})
it("rejects dish with invalid country", () => {
const result = gm.addDish("Mystery", "XX")
expect(result).toEqual({ error: "Invalid country: XX" })
})
it("accepts a dish guess", () => {
const addResult = gm.addDish("Köttbullar", "SE")
if (!("dish" in addResult)) throw new Error("unexpected")
const result = gm.submitDishGuess("p1", addResult.dish.id, "SE")
expect(result).toEqual({ success: true })
})
it("rejects guess for nonexistent dish", () => {
const result = gm.submitDishGuess("p1", "fake-id", "SE")
expect(result).toEqual({ error: "Dish not found" })
})
it("rejects guess after reveal", () => {
const addResult = gm.addDish("Köttbullar", "SE")
if (!("dish" in addResult)) throw new Error("unexpected")
gm.revealDishes()
const result = gm.submitDishGuess("p1", addResult.dish.id, "SE")
expect(result).toEqual({ error: "Dish already revealed" })
})
it("replaces an existing guess for the same dish", () => {
const addResult = gm.addDish("Köttbullar", "SE")
if (!("dish" in addResult)) throw new Error("unexpected")
gm.submitDishGuess("p1", addResult.dish.id, "DE")
gm.submitDishGuess("p1", addResult.dish.id, "SE")
const guesses = gm.getDishGuesses("p1")
expect(guesses).toHaveLength(1)
expect(guesses[0]?.guessedCountry).toBe("SE")
})
it("reveals dishes and produces results", () => {
const addResult = gm.addDish("Köttbullar", "SE")
if (!("dish" in addResult)) throw new Error("unexpected")
gm.submitDishGuess("p1", addResult.dish.id, "SE")
gm.submitDishGuess("p2", addResult.dish.id, "DE")
gm.revealDishes()
const lookup = new Map([
["p1", "Alice"],
["p2", "Bob"],
])
const results = gm.getDishResults(lookup)
expect(results).toHaveLength(1)
expect(results[0]?.guesses).toHaveLength(2)
const aliceGuess = results[0]?.guesses.find((g) => g.playerId === "p1")
expect(aliceGuess?.correct).toBe(true)
const bobGuess = results[0]?.guesses.find((g) => g.playerId === "p2")
expect(bobGuess?.correct).toBe(false)
})
})
describe("getGameStateForPlayer", () => {
it("hides correct country for unrevealed dishes", () => {
gm.addDish("Köttbullar", "SE")
const lookup = new Map<string, string>()
const state = gm.getGameStateForPlayer("p1", lookup)
expect(state.dishes[0]?.correctCountry).toBe("")
})
it("shows correct country after reveal", () => {
gm.addDish("Köttbullar", "SE")
gm.revealDishes()
const lookup = new Map<string, string>()
const state = gm.getGameStateForPlayer("p1", lookup)
expect(state.dishes[0]?.correctCountry).toBe("SE")
})
it("includes only the requesting player's prediction", () => {
gm.submitPrediction("p1", "SE", ["DE", "IT", "FR"], "GB")
gm.submitPrediction("p2", "NO", ["DE", "IT", "FR"], "GB")
const lookup = new Map<string, string>()
const state = gm.getGameStateForPlayer("p1", lookup)
expect(state.myPrediction?.predictedWinner).toBe("SE")
})
})
})