Files
bundesmessenger-ios/Vector/Utils/VectorDesignValues.m
T
yannick 9c64a33638 room_members_search
-> add the swipe to remove member / to leave the room
-> add member when selecting a cell.
2015-12-18 15:00:20 +01:00

75 lines
2.5 KiB
Objective-C

/*
Copyright 2015 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#import "VectorDesignValues.h"
@implementation VectorDesignValues
static NSMutableDictionary* backgroundByImageNameDict;
+ (UIColor*)getBackgroundColor:(NSString*)imageName
{
UIColor* backgroundColor = VECTOR_LIGHT_GRAY_COLOR;
if (!imageName)
{
return backgroundColor;
}
if (!backgroundByImageNameDict)
{
backgroundByImageNameDict = [[NSMutableDictionary alloc] init];
}
UIColor* bgColor = [backgroundByImageNameDict objectForKey:imageName];
if (!bgColor)
{
CGFloat backgroundSide = 74.0;
CGFloat sourceSide = 30.0;
UIImageView* backgroundView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, backgroundSide, backgroundSide)];
backgroundView.backgroundColor = backgroundColor;
CGFloat offset = (backgroundSide - sourceSide) / 2.0f;
UIImageView* resourceImageView = [[UIImageView alloc] initWithFrame:CGRectMake(offset, offset, sourceSide, sourceSide)];
resourceImageView.backgroundColor = [UIColor clearColor];
resourceImageView.image = [MXKTools resizeImage:[UIImage imageNamed:imageName] toSize:CGSizeMake(sourceSide, sourceSide)];
[backgroundView addSubview:resourceImageView];
// Create a "canvas" (image context) to draw in.
UIGraphicsBeginImageContextWithOptions(backgroundView.frame.size, NO, 0);
// set to the top quality
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetInterpolationQuality(context, kCGInterpolationHigh);
[[backgroundView layer] renderInContext: UIGraphicsGetCurrentContext()];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
bgColor = [[UIColor alloc] initWithPatternImage:image];
[backgroundByImageNameDict setObject:bgColor forKey:imageName];
}
return bgColor;
}
@end