Files
bundesmessenger-ios/Riot/Modules/Room/VoiceMessages/VoiceMessageAudioConverter.swift
T

84 lines
3.0 KiB
Swift

//
// Copyright 2021 New Vector Ltd
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
import Foundation
import SwiftOGG
enum VoiceMessageAudioConverterError: Error {
case conversionFailed(Error?)
case getDurationFailed(Error?)
case cancelled
}
struct VoiceMessageAudioConverter {
static func convertToOpusOgg(sourceURL: URL, destinationURL: URL, completion: @escaping (Result<Void, VoiceMessageAudioConverterError>) -> Void) {
DispatchQueue.global(qos: .userInitiated).async {
do {
try OGGConverter.convertM4aFileToOpusOGG(src: sourceURL, dest: destinationURL)
DispatchQueue.main.async {
completion(.success(()))
}
} catch {
DispatchQueue.main.async {
completion(.failure(.conversionFailed(error)))
}
}
}
}
static func convertToMPEG4AAC(sourceURL: URL, destinationURL: URL, completion: @escaping (Result<Void, VoiceMessageAudioConverterError>) -> Void) {
DispatchQueue.global(qos: .userInitiated).async {
do {
try OGGConverter.convertOpusOGGToM4aFile(src: sourceURL, dest: destinationURL)
DispatchQueue.main.async {
completion(.success(()))
}
} catch {
DispatchQueue.main.async {
completion(.failure(.conversionFailed(error)))
}
}
}
}
static func mediaDurationAt(_ sourceURL: URL, completion: @escaping (Result<TimeInterval, VoiceMessageAudioConverterError>) -> Void) {
let audioAsset = AVURLAsset(url: sourceURL, options: nil)
audioAsset.loadValuesAsynchronously(forKeys: ["duration"]) {
var error: NSError?
let status = audioAsset.statusOfValue(forKey: "duration", error: &error)
switch status {
case .loaded:
let duration = audioAsset.duration
let durationInSeconds = CMTimeGetSeconds(duration)
DispatchQueue.main.async {
completion(.success(durationInSeconds))
}
case .failed:
DispatchQueue.main.async {
completion(.failure(.getDurationFailed(error)))
}
case .cancelled:
DispatchQueue.main.async {
completion(.failure(.cancelled))
}
default: break
}
}
}
}