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* Add specific types for sleeve tasks * Moved LocationName enum to overall enums file * Add LocationName enum to those provided to player * remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName) * Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts * also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
1.6 KiB
1.6 KiB
Home > bitburner > GangGenInfo
GangGenInfo interface
Gang general info.
Signature:
interface GangGenInfo
Properties
| Property | Type | Description |
|---|---|---|
| faction | string | Name of faction that the gang belongs to ("Slum Snakes", etc.) |
| isHacking | boolean | Indicating whether or not it's a hacking gang |
| moneyGainRate | number | Money earned per game cycle |
| power | number | Gang's power for territory warfare |
| respect | number | Gang's respect |
| respectGainRate | number | Respect earned per game cycle |
| territory | number | Amount of territory held |
| territoryClashChance | number | Clash chance |
| territoryWarfareEngaged | boolean | Indicating if territory warfare is enabled |
| wantedLevel | number | Gang's wanted level |
| wantedLevelGainRate | number | Wanted level gained/lost per game cycle (negative for losses) |
| wantedPenalty | number | Number indicating the current wanted penalty |