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bitburner-src/markdown/bitburner.gocheat.removerouter.md
2025-03-22 23:59:46 -07:00

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Home > bitburner > GoCheat > removeRouter

GoCheat.removeRouter() method

Attempts to remove an existing router, leaving an empty node behind.

Success chance can be seen via ns.go.getCheatSuccessChance()

Warning: if you fail to play a cheat move, your turn will be skipped. After your first cheat attempt, if you fail, there is a small (~10%) chance you will instantly be ejected from the subnet.

Signature:

removeRouter(
    x: number,
    y: number,
    playAsWhite?: boolean,
  ): Promise<{
    type: "move" | "pass" | "gameOver";
    x: number | null;
    y: number | null;
  }>;

Parameters

Parameter Type Description
x number x coordinate of router to remove
y number y coordinate of router to remove
playAsWhite boolean (Optional) Optional override for playing as white. Can only be used when playing on a 'No AI' board.

Returns:

Promise<{ type: "move" | "pass" | "gameOver"; x: number | null; y: number | null; }>

a promise that contains the opponent move's x and y coordinates (or pass) in response, or an indication if the game has ended

Remarks

RAM cost: 8 GB Requires BitNode 14.2 to use