Files
bitburner-src/test/jest/Migration/Migration.test.ts

136 lines
6.3 KiB
TypeScript

import { Player } from "@player";
import fs from "node:fs";
import type { ScriptFilePath } from "../../../src/Paths/ScriptFilePath";
import { loadGame, saveObject } from "../../../src/SaveObject";
import * as db from "../../../src/db";
import * as FileUtils from "../../../src/utils/FileUtils";
import type { SaveData } from "../../../src/types";
import { calculateExp } from "../../../src/PersonObjects/formulas/skill";
async function loadGameFromSaveData(saveData: SaveData) {
// Simulate loading the data in IndexedDB
const mockedLoad = jest.spyOn(db, "load");
// We must use structuredClone(saveData) instead of saveData; otherwise, the check of mockedDownload won't catch wrong
// changes in evaluateVersionCompatibility (e.g., unexpectedly mutating saveData before passing it to
// downloadContentAsFile).
mockedLoad.mockReturnValue(Promise.resolve(structuredClone(saveData)));
// Simulate saving the data in IndexedDB
jest.spyOn(db, "save").mockImplementation(() => Promise.resolve());
const mockedDownload = jest.spyOn(FileUtils, "downloadContentAsFile").mockImplementation(() => {});
await loadGame(saveData);
return mockedDownload;
}
describe("v3", () => {
test("v2.8.1 to v3.0.0", async () => {
const saveData = new Uint8Array(fs.readFileSync("test/jest/Migration/save-files/v2.8.1.gz"));
const mockedDownload = await loadGameFromSaveData(saveData);
// Check if auto-migration works
expect(
Player.getHomeComputer()
.scripts.get("a.js" as ScriptFilePath)
?.code.includes("ns.ui.openTail()"),
).toStrictEqual(true);
if (!Player.corporation) {
throw new Error("The save file does not have corporation data");
}
expect(Object.keys(Player.corporation.upgrades).includes("DreamSense")).toStrictEqual(false);
expect(Player.corporation.funds).toStrictEqual(110e9);
// Check if evaluateVersionCompatibility correctly loads the data in IndexedDB and passes it to downloadContentAsFile
expect(mockedDownload).toHaveBeenCalledWith(saveData, "bitburnerSave_backup_2.8.1_1756913326.json.gz");
});
test.each([
["test/jest/Migration/save-files/v2.8.1_500int.gz", 1773597870229, 1773597871370, undefined, 500, 300],
["test/jest/Migration/save-files/v2.8.1_500int_override_100int.gz", 1773597926723, 1773597928370, 100, 500, 300],
["test/jest/Migration/save-files/v2.8.1_500int_override_1000int.gz", 1773597951205, 1773597953370, 1000, 500, 300],
])("%s", async (path, lastSave, lastUpdate, intelligenceOverride, playerInt, sleeveInt) => {
const saveData = new Uint8Array(fs.readFileSync(path));
const mockedDownload = await loadGameFromSaveData(saveData);
expect(Player.lastSave).toStrictEqual(lastSave);
const playerIntExp =
intelligenceOverride !== undefined && intelligenceOverride < playerInt
? calculateExp(intelligenceOverride, 1)
: calculateExp(playerInt, 1);
const sleeveIntExp =
intelligenceOverride !== undefined && intelligenceOverride < sleeveInt
? calculateExp(intelligenceOverride, 1)
: calculateExp(sleeveInt, 1);
const persistentPlayerIntExp = calculateExp(playerInt, 1);
const persistentSleeveIntExp = calculateExp(sleeveInt, 1);
// Check if Player.exp.intelligence and Player.persistentIntelligenceData.exp are migrated.
expect(Player.bitNodeOptions.intelligenceOverride).toStrictEqual(intelligenceOverride);
expect(Player.exp.intelligence).toStrictEqual(playerIntExp);
expect(Player.persistentIntelligenceData.exp).toStrictEqual(persistentPlayerIntExp);
for (const sleeve of Player.sleeves) {
expect(sleeve.exp.intelligence).toStrictEqual(sleeveIntExp);
expect(sleeve.persistentIntelligenceData.exp).toStrictEqual(persistentSleeveIntExp);
}
const expGain = 1e9;
// Gain exp and check if it is accumulated correctly.
Player.gainIntelligenceExp(expGain);
expect(Player.exp.intelligence).toStrictEqual(playerIntExp + expGain);
expect(Player.persistentIntelligenceData.exp).toStrictEqual(persistentPlayerIntExp + expGain);
for (const sleeve of Player.sleeves) {
sleeve.gainIntelligenceExp(expGain);
expect(sleeve.exp.intelligence).toStrictEqual(sleeveIntExp + expGain);
expect(sleeve.persistentIntelligenceData.exp).toStrictEqual(persistentSleeveIntExp + expGain);
}
// Save and reload.
await saveObject.saveGame();
await loadGameFromSaveData(await saveObject.getSaveData());
expect(Player.lastSave).not.toStrictEqual(lastSave);
// Check if gained exp is saved correctly.
expect(Player.bitNodeOptions.intelligenceOverride).toStrictEqual(intelligenceOverride);
expect(Player.exp.intelligence).toStrictEqual(playerIntExp + expGain);
expect(Player.persistentIntelligenceData.exp).toStrictEqual(persistentPlayerIntExp + expGain);
for (const sleeve of Player.sleeves) {
expect(sleeve.exp.intelligence).toStrictEqual(sleeveIntExp + expGain);
expect(sleeve.persistentIntelligenceData.exp).toStrictEqual(persistentSleeveIntExp + expGain);
}
expect(mockedDownload).toHaveBeenCalledWith(
saveData,
`bitburnerSave_backup_2.8.1_${Math.round(lastUpdate / 1000)}.json.gz`,
);
});
describe("Intelligence migration bug", () => {
test("No change in exp and skill level", async () => {
const saveData = new Uint8Array(fs.readFileSync("test/jest/Migration/save-files/v2.8.1_SF1.1_SF10.3.gz"));
const mockedDownload = await loadGameFromSaveData(saveData);
for (const person of [Player, ...Player.sleeves]) {
expect(person.persistentIntelligenceData.exp).toStrictEqual(0);
expect(person.exp.intelligence).toStrictEqual(0);
expect(person.skills.intelligence).toStrictEqual(0);
}
expect(mockedDownload).toHaveBeenCalledWith(saveData, "bitburnerSave_backup_2.8.1_1776173824.json.gz");
});
test("Reset wrong exp and skill level", async () => {
const saveData = new Uint8Array(fs.readFileSync("test/jest/Migration/save-files/v3.0.0_int_migration_bug.gz"));
const mockedDownload = await loadGameFromSaveData(saveData);
for (const person of [Player, ...Player.sleeves]) {
expect(person.persistentIntelligenceData.exp).toStrictEqual(0);
expect(person.exp.intelligence).toStrictEqual(0);
expect(person.skills.intelligence).toStrictEqual(0);
}
expect(mockedDownload).not.toHaveBeenCalled();
});
});
});