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bitburner-src/markdown/bitburner.singularity.workforcompany.md
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Michael Taylor dcd2f33f7c CODEBASE: Update api-documentor and api-extractor (#2320)
* Update api-documentor and api-extractor. #1566 follow-up.

I have verified that the HTML/markdown table generation bug in
[#4878](https://github.com/microsoft/rushstack/issues/4878) in rushstack
for api-documentor has been fixed as per rushstack#5256. The testcase
[repro](https://github.com/catloversg/api-documenter-bug-pr-4578) now
produces the correct expected output.

I have confirmed that the generated output in bitburner from
`npm run doc` now generated HTML tables, and correctly inserts
a blank line between the </table> and the follow line (e.g. Returns).

Stylisticly it could use some whitespace, but it is correctly rendered.

This commit is only the updated packages, not the updated generated
documentation. I assume that is automatically generated by the GitHub
workflow.

* Follow up to 5f732a6f35, include `npm run doc` changed docs.

* Add missing license info

* Fix React warning

---------

Co-authored-by: CatLover <152669316+catloversg@users.noreply.github.com>
2025-09-26 14:52:39 -07:00

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Markdown

<!-- Do not edit this file. It is automatically generated by API Documenter. -->
[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [Singularity](./bitburner.singularity.md) &gt; [workForCompany](./bitburner.singularity.workforcompany.md)
## Singularity.workForCompany() method
Work for a company.
**Signature:**
```typescript
workForCompany(companyName: CompanyName, focus?: boolean): boolean;
```
## Parameters
<table><thead><tr><th>
Parameter
</th><th>
Type
</th><th>
Description
</th></tr></thead>
<tbody><tr><td>
companyName
</td><td>
[CompanyName](./bitburner.companyname.md)
</td><td>
Name of company to work for. Must be an exact match.
</td></tr>
<tr><td>
focus
</td><td>
boolean
</td><td>
_(Optional)_ Acquire player focus on this work operation. Optional. Defaults to true.
</td></tr>
</tbody></table>
**Returns:**
boolean
True if the player starts working, and false otherwise.
## Remarks
RAM cost: 3 GB \* 16/4/1
This function will set you to start working at your current job at a specified company at which you are employed. If you are already in the middle of some “working” action (such as working for a faction, training at a gym, or creating a program), then running this function will cancel that action.
This function will return true if the player starts working, and false otherwise.
## Example
```js
const companyName = "Noodle Bar";
const success = ns.singularity.workForCompany(companyName);
if (!success) ns.tprint(`ERROR: Failed to start work at ${companyName}.`);
```