gmcew 7c0286222c API: Move and rename purchased server functions to cloud API (#2367)
* Convert purchased server functions to cloud API

- Create `ns.cloud`
- Change `bitnode multipliers` and `server constants` wording for consistency
- change `server`, `ram` and `getting started` docs for consistency
- Added changes to 3.0.0 API Break and `setRemovedFunctions` in NetscriptFunctions.js

Tested by
- running tutorial `purchase-server-8gb.js`, and a more typical player one
- buying manually using vendor (Alpha Ent in Sector 12)
- deleting them all using script, and checked all deleted functions gave correct error
- Imported completed save to ensure auto-transfer of function work

* Revision in line with comments

- changed more `purchased` to `cloud` references
- Added BN mults auto-conversion

* Update getting_started.md

 - Corrected function names for new `cloud API`

* Don't show `cloud API` warning

v3.0.0 API break auto-replaces `cloud` functions, not warning suggested.

* API Break correction

- `cloud` affected API break replacement changed to be more descriptive and functional

* Fix typo and add empty lines

* Update many things (check commit's description)

- Comments
- Terminal message
- UI Text
- TSDoc
- md docs
- Improve error messages in src\NetscriptFunctions\Cloud.ts
2025-11-07 12:10:33 -08:00
2022-10-09 01:25:31 -04:00
2025-10-01 12:37:04 -07:00
2022-04-12 14:59:53 -04:00
2022-01-10 07:37:01 -05:00
2021-09-08 23:47:34 -04:00
2023-07-30 22:08:36 -04:00
2022-03-07 18:22:26 -05:00
2025-01-04 23:28:08 -08:00
2022-01-27 20:44:50 -05:00
2025-10-30 10:28:59 -07:00
2023-01-06 14:43:09 +02:00

Bitburner

Join Discord

Build Status

Bitburner is a programming-based incremental game that revolves around hacking and cyberpunk themes. The game can be played at https://bitburner-official.github.io/ (release build), https://bitburner-official.github.io/bitburner-src/ (development build), or installed through Steam. The location of the release build may change in the near future.

See the frequently asked questions for more information. To discuss the game or get help, join the official Discord server.

Documentation

There are 2 types of documentation:

Anyone is welcome to contribute to the documentation by editing the source files and then making a pull request with your contributions. For further guidance, please refer to the "As A Documenter" section of CONTRIBUTING.

Contribution

There are many ways to contribute to the game. It can be as simple as fixing a typo, correcting a bug, or improving the UI. For guidance on doing so, please refer to the CONTRIBUTING document.

You will retain all ownership of the Copyright of any contributions you make, and will have the same rights to use or license your contributions. By submitting a pull request you agree to grant me perpetual, worldwide, non-exclusive, transferable, royalty-free, and irrevocable rights to use, publish, and distribute your contributions to the project. A formal Contributor's License Agreement will be drawn up in the future.

If you would like to make significant contributions to the project as a collaborator, please reach out in #suggestions or #development on Discord to help coordinate the effort.

Description
Bitburner source code.
Readme 401 MiB
Languages
TypeScript 97.5%
JavaScript 2.3%
HTML 0.1%