Files
bitburner-src/src/Hacknet/ui/HacknetNode.jsx
hydroflame 80b703639e Small hotfix (#840)
* yesno box now correctly clean up before new content is loaded in.

* formatHp doesnt display decimal, duh

* character overview uses numeralWrapper formatHp

* minor formatting stuff

* Class spending is tracked indepedently of work money

* Made an augmentation named after myself.

* hotfix a bunch of small stuff
2021-04-12 20:03:32 -04:00

161 lines
6.5 KiB
JavaScript

/**
* React Component for the Hacknet Node UI.
* This Component displays the panel for a single Hacknet Node
*/
import React from "react";
import { HacknetNodeConstants } from "../data/Constants";
import {
getMaxNumberLevelUpgrades,
getMaxNumberRamUpgrades,
getMaxNumberCoreUpgrades,
purchaseLevelUpgrade,
purchaseRamUpgrade,
purchaseCoreUpgrade,
} from "../HacknetHelpers";
import { Player } from "../../Player";
import { numeralWrapper } from "../../ui/numeralFormat";
import { Money } from "../../ui/React/Money";
import { MoneyRate } from "../../ui/React/MoneyRate";
export class HacknetNode extends React.Component {
render() {
const node = this.props.node;
const purchaseMult = this.props.purchaseMultiplier;
const recalculate = this.props.recalculate;
// Upgrade Level Button
let upgradeLevelContent, upgradeLevelClass;
if (node.level >= HacknetNodeConstants.MaxLevel) {
upgradeLevelContent = <>MAX LEVEL</>;
upgradeLevelClass = "std-button-disabled";
} else {
let multiplier = 0;
if (purchaseMult === "MAX") {
multiplier = getMaxNumberLevelUpgrades(node, HacknetNodeConstants.MaxLevel);
} else {
const levelsToMax = HacknetNodeConstants.MaxLevel - node.level;
multiplier = Math.min(levelsToMax, purchaseMult);
}
const upgradeLevelCost = node.calculateLevelUpgradeCost(multiplier, Player.hacknet_node_level_cost_mult);
upgradeLevelContent = <>Upgrade x{multiplier} - {Money(upgradeLevelCost)}</>;
if (Player.money.lt(upgradeLevelCost)) {
upgradeLevelClass = "std-button-disabled";
} else {
upgradeLevelClass = "std-button";
}
}
const upgradeLevelOnClick = () => {
let numUpgrades = purchaseMult;
if (purchaseMult === "MAX") {
numUpgrades = getMaxNumberLevelUpgrades(node, HacknetNodeConstants.MaxLevel);
}
purchaseLevelUpgrade(node, numUpgrades);
recalculate();
return false;
}
let upgradeRamContent, upgradeRamClass;
if (node.ram >= HacknetNodeConstants.MaxRam) {
upgradeRamContent = <>MAX RAM</>;
upgradeRamClass = "std-button-disabled";
} else {
let multiplier = 0;
if (purchaseMult === "MAX") {
multiplier = getMaxNumberRamUpgrades(node, HacknetNodeConstants.MaxRam);
} else {
const levelsToMax = Math.round(Math.log2(HacknetNodeConstants.MaxRam / node.ram));
multiplier = Math.min(levelsToMax, purchaseMult);
}
const upgradeRamCost = node.calculateRamUpgradeCost(multiplier, Player.hacknet_node_ram_cost_mult);
upgradeRamContent = <>Upgrade x{multiplier} - {Money(upgradeRamCost)}</>;
if (Player.money.lt(upgradeRamCost)) {
upgradeRamClass = "std-button-disabled";
} else {
upgradeRamClass = "std-button";
}
}
const upgradeRamOnClick = () => {
let numUpgrades = purchaseMult;
if (purchaseMult === "MAX") {
numUpgrades = getMaxNumberRamUpgrades(node, HacknetNodeConstants.MaxRam);
}
purchaseRamUpgrade(node, numUpgrades);
recalculate();
return false;
}
let upgradeCoresContent, upgradeCoresClass;
if (node.cores >= HacknetNodeConstants.MaxCores) {
upgradeCoresContent = <>MAX CORES</>;
upgradeCoresClass = "std-button-disabled";
} else {
let multiplier = 0;
if (purchaseMult === "MAX") {
multiplier = getMaxNumberCoreUpgrades(node, HacknetNodeConstants.MaxCores);
} else {
const levelsToMax = HacknetNodeConstants.MaxCores - node.cores;
multiplier = Math.min(levelsToMax, purchaseMult);
}
const upgradeCoreCost = node.calculateCoreUpgradeCost(multiplier, Player.hacknet_node_core_cost_mult);
upgradeCoresContent = <>Upgrade x{multiplier} - {Money(upgradeCoreCost)}</>;
if (Player.money.lt(upgradeCoreCost)) {
upgradeCoresClass = "std-button-disabled";
} else {
upgradeCoresClass = "std-button";
}
}
const upgradeCoresOnClick = () => {
let numUpgrades = purchaseMult;
if (purchaseMult === "MAX") {
numUpgrades = getMaxNumberCoreUpgrades(node, HacknetNodeConstants.MaxCores);
}
purchaseCoreUpgrade(node, numUpgrades);
recalculate();
return false;
}
return (
<li className={"hacknet-node"}>
<div className={"hacknet-node-container"}>
<div className={"row"}>
<h1 style={{"fontSize":"1em"}}>{node.name}</h1>
</div>
<div className={"row"}>
<p>Production:</p>
<span className={"text money-gold"}>
{Money(node.totalMoneyGenerated)} ({MoneyRate(node.moneyGainRatePerSecond)})
</span>
</div>
<div className={"row"}>
<p>Level:</p>
<span className={"text upgradable-info"}>{node.level}</span>
<button className={upgradeLevelClass} onClick={upgradeLevelOnClick}>
{upgradeLevelContent}
</button>
</div>
<div className={"row"}>
<p>RAM:</p>
<span className={"text upgradable-info"}>{node.ram}GB</span>
<button className={upgradeRamClass} onClick={upgradeRamOnClick}>
{upgradeRamContent}
</button>
</div>
<div className={"row"}>
<p>Cores:</p>
<span className={"text upgradable-info"}>{node.cores}</span>
<button className={upgradeCoresClass} onClick={upgradeCoresOnClick}>
{upgradeCoresContent}
</button>
</div>
</div>
</li>
)
}
}