/** * React Component for the Hacknet Node UI. * This Component displays the panel for a single Hacknet Node */ import React from "react"; import { HacknetNodeConstants } from "../data/Constants"; import { getMaxNumberLevelUpgrades, getMaxNumberRamUpgrades, getMaxNumberCoreUpgrades, purchaseLevelUpgrade, purchaseRamUpgrade, purchaseCoreUpgrade, } from "../HacknetHelpers"; import { Player } from "../../Player"; import { numeralWrapper } from "../../ui/numeralFormat"; import { Money } from "../../ui/React/Money"; import { MoneyRate } from "../../ui/React/MoneyRate"; export class HacknetNode extends React.Component { render() { const node = this.props.node; const purchaseMult = this.props.purchaseMultiplier; const recalculate = this.props.recalculate; // Upgrade Level Button let upgradeLevelContent, upgradeLevelClass; if (node.level >= HacknetNodeConstants.MaxLevel) { upgradeLevelContent = <>MAX LEVEL; upgradeLevelClass = "std-button-disabled"; } else { let multiplier = 0; if (purchaseMult === "MAX") { multiplier = getMaxNumberLevelUpgrades(node, HacknetNodeConstants.MaxLevel); } else { const levelsToMax = HacknetNodeConstants.MaxLevel - node.level; multiplier = Math.min(levelsToMax, purchaseMult); } const upgradeLevelCost = node.calculateLevelUpgradeCost(multiplier, Player.hacknet_node_level_cost_mult); upgradeLevelContent = <>Upgrade x{multiplier} - {Money(upgradeLevelCost)}; if (Player.money.lt(upgradeLevelCost)) { upgradeLevelClass = "std-button-disabled"; } else { upgradeLevelClass = "std-button"; } } const upgradeLevelOnClick = () => { let numUpgrades = purchaseMult; if (purchaseMult === "MAX") { numUpgrades = getMaxNumberLevelUpgrades(node, HacknetNodeConstants.MaxLevel); } purchaseLevelUpgrade(node, numUpgrades); recalculate(); return false; } let upgradeRamContent, upgradeRamClass; if (node.ram >= HacknetNodeConstants.MaxRam) { upgradeRamContent = <>MAX RAM; upgradeRamClass = "std-button-disabled"; } else { let multiplier = 0; if (purchaseMult === "MAX") { multiplier = getMaxNumberRamUpgrades(node, HacknetNodeConstants.MaxRam); } else { const levelsToMax = Math.round(Math.log2(HacknetNodeConstants.MaxRam / node.ram)); multiplier = Math.min(levelsToMax, purchaseMult); } const upgradeRamCost = node.calculateRamUpgradeCost(multiplier, Player.hacknet_node_ram_cost_mult); upgradeRamContent = <>Upgrade x{multiplier} - {Money(upgradeRamCost)}; if (Player.money.lt(upgradeRamCost)) { upgradeRamClass = "std-button-disabled"; } else { upgradeRamClass = "std-button"; } } const upgradeRamOnClick = () => { let numUpgrades = purchaseMult; if (purchaseMult === "MAX") { numUpgrades = getMaxNumberRamUpgrades(node, HacknetNodeConstants.MaxRam); } purchaseRamUpgrade(node, numUpgrades); recalculate(); return false; } let upgradeCoresContent, upgradeCoresClass; if (node.cores >= HacknetNodeConstants.MaxCores) { upgradeCoresContent = <>MAX CORES; upgradeCoresClass = "std-button-disabled"; } else { let multiplier = 0; if (purchaseMult === "MAX") { multiplier = getMaxNumberCoreUpgrades(node, HacknetNodeConstants.MaxCores); } else { const levelsToMax = HacknetNodeConstants.MaxCores - node.cores; multiplier = Math.min(levelsToMax, purchaseMult); } const upgradeCoreCost = node.calculateCoreUpgradeCost(multiplier, Player.hacknet_node_core_cost_mult); upgradeCoresContent = <>Upgrade x{multiplier} - {Money(upgradeCoreCost)}; if (Player.money.lt(upgradeCoreCost)) { upgradeCoresClass = "std-button-disabled"; } else { upgradeCoresClass = "std-button"; } } const upgradeCoresOnClick = () => { let numUpgrades = purchaseMult; if (purchaseMult === "MAX") { numUpgrades = getMaxNumberCoreUpgrades(node, HacknetNodeConstants.MaxCores); } purchaseCoreUpgrade(node, numUpgrades); recalculate(); return false; } return (
  • {node.name}

    Production:

    {Money(node.totalMoneyGenerated)} ({MoneyRate(node.moneyGainRatePerSecond)})

    Level:

    {node.level}

    RAM:

    {node.ram}GB

    Cores:

    {node.cores}
  • ) } }