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41 lines
1.2 KiB
Markdown
41 lines
1.2 KiB
Markdown
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[Home](./index.md) > [bitburner](./bitburner.md) > [Go](./bitburner.go.md) > [makeMove](./bitburner.go.makemove.md)
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## Go.makeMove() method
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Make a move on the IPvGO subnet game board, and await the opponent's response. x:0 y:0 represents the bottom-left corner of the board in the UI.
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**Signature:**
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```typescript
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makeMove(
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x: number,
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y: number,
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playAsWhite?: boolean,
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): Promise<{
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type: "move" | "pass" | "gameOver";
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x: number | null;
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y: number | null;
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}>;
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```
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## Parameters
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| Parameter | Type | Description |
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| --- | --- | --- |
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| x | number | x coordinate of move to make |
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| y | number | y coordinate of move to make |
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| playAsWhite | boolean | _(Optional)_ optional. If true, attempts to play as white and then wait for black's move. Can only be used when playing as white when the opponent is set to "No AI" |
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**Returns:**
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Promise<{ type: "move" \| "pass" \| "gameOver"; x: number \| null; y: number \| null; }>
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a promise that contains the opponent move's x and y coordinates (or pass) in response, or an indication if the game has ended
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## Remarks
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RAM cost: 4 GB
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