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4.3 KiB
4.3 KiB
bitburner package
Interfaces
Type Aliases
| Type Alias | Description |
|---|---|
| AugmentName | |
| BladeburnerActTypes | |
| BladeburnerBlackOps | |
| BladeburnerContracts | |
| BladeburnerGenActions | |
| BladeburnerOperations | |
| BladeburnerSkills | |
| City | |
| CodingContractTypes | |
| CompanyField | |
| CompanyName | |
| CreatableProgram | |
| Crime | |
| FactionName | |
| FactionWork | |
| GangAugmentations | |
| GangEquipment | |
| GangEquipmentType | |
| GangName | |
| GangOtherInfo | |
| GangTasks | |
| Gym | |
| GymStat | |
| Handle | |
| HashUpgrades | |
| Host | |
| OrderPos | |
| OrderType | |
| Port | A port is implemented as a sort of serialized queue, where you can only write and read one element at a time from the port. When you read data from a port, the element that is read is removed from the port.IMPORTANT: The data inside ports are not saved! This means if you close and re-open the game, or reload the page then you will lose all of the data in the ports! |
| PurchaseableProgram | |
| Script | |
| StockOrder | |
| StockSymbol | |
| University | |
| UniversityCourse |