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* Convert purchased server functions to cloud API - Create `ns.cloud` - Change `bitnode multipliers` and `server constants` wording for consistency - change `server`, `ram` and `getting started` docs for consistency - Added changes to 3.0.0 API Break and `setRemovedFunctions` in NetscriptFunctions.js Tested by - running tutorial `purchase-server-8gb.js`, and a more typical player one - buying manually using vendor (Alpha Ent in Sector 12) - deleting them all using script, and checked all deleted functions gave correct error - Imported completed save to ensure auto-transfer of function work * Revision in line with comments - changed more `purchased` to `cloud` references - Added BN mults auto-conversion * Update getting_started.md - Corrected function names for new `cloud API` * Don't show `cloud API` warning v3.0.0 API break auto-replaces `cloud` functions, not warning suggested. * API Break correction - `cloud` affected API break replacement changed to be more descriptive and functional * Fix typo and add empty lines * Update many things (check commit's description) - Comments - Terminal message - UI Text - TSDoc - md docs - Improve error messages in src\NetscriptFunctions\Cloud.ts
14 lines
445 B
Markdown
14 lines
445 B
Markdown
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [Server](./bitburner.server.md) > [purchasedByPlayer](./bitburner.server.purchasedbyplayer.md)
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## Server.purchasedByPlayer property
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Flag indicating whether this is a server owned by the player (e.g., home, cloud servers, hacknet servers)
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**Signature:**
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```typescript
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purchasedByPlayer: boolean;
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```
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