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* Update api-documentor and api-extractor. #1566 follow-up.
I have verified that the HTML/markdown table generation bug in
[#4878](https://github.com/microsoft/rushstack/issues/4878) in rushstack
for api-documentor has been fixed as per rushstack#5256. The testcase
[repro](https://github.com/catloversg/api-documenter-bug-pr-4578) now
produces the correct expected output.
I have confirmed that the generated output in bitburner from
`npm run doc` now generated HTML tables, and correctly inserts
a blank line between the </table> and the follow line (e.g. Returns).
Stylisticly it could use some whitespace, but it is correctly rendered.
This commit is only the updated packages, not the updated generated
documentation. I assume that is automatically generated by the GitHub
workflow.
* Follow up to 5f732a6f35, include `npm run doc` changed docs.
* Add missing license info
* Fix React warning
---------
Co-authored-by: CatLover <152669316+catloversg@users.noreply.github.com>
338 lines
5.3 KiB
Markdown
338 lines
5.3 KiB
Markdown
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [Corporation](./bitburner.corporation.md)
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## Corporation interface
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Corporation API
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**Signature:**
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```typescript
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export interface Corporation extends WarehouseAPI, OfficeAPI
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```
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**Extends:** [WarehouseAPI](./bitburner.warehouseapi.md)<!-- -->, [OfficeAPI](./bitburner.officeapi.md)
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## Methods
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<table><thead><tr><th>
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Method
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</th><th>
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Description
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</th></tr></thead>
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<tbody><tr><td>
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[acceptInvestmentOffer()](./bitburner.corporation.acceptinvestmentoffer.md)
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</td><td>
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Accept the investment offer. The value of offer is based on current corporation valuation.
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</td></tr>
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<tr><td>
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[bribe(factionName, amountCash)](./bitburner.corporation.bribe.md)
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</td><td>
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Bribe a faction. You must satisfy these conditions:
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- The corporation valuation must be greater than or equal to a threshold. You can use [getCorporation](./bitburner.corporation.getcorporation.md) and [getConstants](./bitburner.corporation.getconstants.md) to get this information.
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- You must be a member of the specified faction.
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- The specified faction must offer at least 1 type of work. You can use [getFactionWorkTypes](./bitburner.singularity.getfactionworktypes.md) to get the list of work types of a faction.
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</td></tr>
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<tr><td>
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[buyBackShares(amount)](./bitburner.corporation.buybackshares.md)
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</td><td>
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Buyback shares. Spend money from the player's wallet to transfer shares from public traders to the CEO.
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</td></tr>
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<tr><td>
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[canCreateCorporation(selfFund)](./bitburner.corporation.cancreatecorporation.md)
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</td><td>
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Return whether the player can create a corporation. Does not require API access.
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</td></tr>
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<tr><td>
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[createCorporation(corporationName, selfFund)](./bitburner.corporation.createcorporation.md)
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</td><td>
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Create a Corporation. You should use [canCreateCorporation](./bitburner.corporation.cancreatecorporation.md) to check if you are unsure you can do it, because it throws an error in these cases:
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- Use seed money outside BitNode 3.
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- Be in a BitNode that has CorporationSoftcap (a BitNode modifier) less than 0.15.
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</td></tr>
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<tr><td>
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[expandCity(divisionName, city)](./bitburner.corporation.expandcity.md)
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</td><td>
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Expand to a new city.
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</td></tr>
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<tr><td>
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[expandIndustry(industryType, divisionName)](./bitburner.corporation.expandindustry.md)
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</td><td>
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Expand to a new industry.
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</td></tr>
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<tr><td>
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[getBonusTime()](./bitburner.corporation.getbonustime.md)
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</td><td>
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Get bonus time. Bonus time is accumulated when the game is offline or if the game is inactive in the browser. Bonus time makes the corporation progress faster.
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</td></tr>
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<tr><td>
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[getConstants()](./bitburner.corporation.getconstants.md)
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</td><td>
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Get corporation-related constants.
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</td></tr>
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<tr><td>
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[getCorporation()](./bitburner.corporation.getcorporation.md)
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</td><td>
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Get corporation data.
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</td></tr>
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<tr><td>
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[getDivision(divisionName)](./bitburner.corporation.getdivision.md)
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</td><td>
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Get division data.
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</td></tr>
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<tr><td>
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[getIndustryData(industryName)](./bitburner.corporation.getindustrydata.md)
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</td><td>
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Get constant data of an industry.
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</td></tr>
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<tr><td>
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[getInvestmentOffer()](./bitburner.corporation.getinvestmentoffer.md)
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</td><td>
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Get an offer for investment based on current corporation valuation.
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</td></tr>
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<tr><td>
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[getMaterialData(materialName)](./bitburner.corporation.getmaterialdata.md)
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</td><td>
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Get constant data of a material.
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</td></tr>
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<tr><td>
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[getUnlockCost(upgradeName)](./bitburner.corporation.getunlockcost.md)
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</td><td>
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Get the cost to unlock a one-time unlockable upgrade.
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</td></tr>
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<tr><td>
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[getUpgradeLevel(upgradeName)](./bitburner.corporation.getupgradelevel.md)
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</td><td>
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Get the level of a levelable upgrade.
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</td></tr>
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<tr><td>
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[getUpgradeLevelCost(upgradeName)](./bitburner.corporation.getupgradelevelcost.md)
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</td><td>
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Get the cost to unlock the next level of a levelable upgrade.
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</td></tr>
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<tr><td>
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[goPublic(numShares)](./bitburner.corporation.gopublic.md)
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</td><td>
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Go public.
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</td></tr>
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<tr><td>
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[hasCorporation()](./bitburner.corporation.hascorporation.md)
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</td><td>
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Return whether the player has a corporation. Does not require API access.
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</td></tr>
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<tr><td>
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[hasUnlock(upgradeName)](./bitburner.corporation.hasunlock.md)
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</td><td>
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Check if you have a one-time unlockable upgrade.
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</td></tr>
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<tr><td>
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[issueDividends(rate)](./bitburner.corporation.issuedividends.md)
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</td><td>
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Issue dividends.
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</td></tr>
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<tr><td>
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[issueNewShares(amount)](./bitburner.corporation.issuenewshares.md)
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</td><td>
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Issue new shares.
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</td></tr>
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<tr><td>
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[levelUpgrade(upgradeName)](./bitburner.corporation.levelupgrade.md)
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</td><td>
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Level up an upgrade.
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</td></tr>
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<tr><td>
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[nextUpdate()](./bitburner.corporation.nextupdate.md)
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</td><td>
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Sleep until the next Corporation update happens.
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</td></tr>
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<tr><td>
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[purchaseUnlock(upgradeName)](./bitburner.corporation.purchaseunlock.md)
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</td><td>
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Unlock an upgrade.
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</td></tr>
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<tr><td>
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[sellDivision(divisionName)](./bitburner.corporation.selldivision.md)
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</td><td>
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Sell a division.
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</td></tr>
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<tr><td>
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[sellShares(amount)](./bitburner.corporation.sellshares.md)
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</td><td>
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Sell shares. Transfer shares from the CEO to public traders to receive money in the player's wallet.
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</td></tr>
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</tbody></table>
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