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676 Commits

Author SHA1 Message Date
Olivier Gagnon
87c63cde59 merge v0.56.0 2021-10-12 01:35:30 -04:00
Olivier Gagnon
83137a2364 v0.56.0 2021-10-12 00:29:16 -04:00
Olivier Gagnon
78d9c25671 fix error message with wrong reviver, refactor part of player 2021-10-11 23:14:15 -04:00
Olivier Gagnon
56c8a23631 corp MAXMPPROD is now case insensitive 2021-10-11 22:54:28 -04:00
Olivier Gagnon
1d4cf45a92 fix issue with corp export popup 2021-10-11 22:48:34 -04:00
Olivier Gagnon
b1e37acaa1 added autocomplete for scp 2021-10-11 22:35:00 -04:00
Olivier Gagnon
65ee49fb92 Added cp command 2021-10-11 22:34:04 -04:00
Olivier Gagnon
6a795a7c50 neuroflux doesnt appear in gangs 2021-10-11 19:00:14 -04:00
Olivier Gagnon
ae33a23db4 remove Neuroflux from specila factions 2021-10-11 18:56:51 -04:00
Olivier Gagnon
faad0ae8a7 Try to make an error message more helpful 2021-10-11 18:47:05 -04:00
Olivier Gagnon
1ff7f4bcd4 table pagination text no longer black 2021-10-11 18:30:46 -04:00
Olivier Gagnon
1335ca8e01 Impossible to buy real estate with negative money 2021-10-11 18:22:57 -04:00
Olivier Gagnon
8e07cc999d change GB to TBPBEB 2021-10-11 18:14:10 -04:00
Olivier Gagnon
06775b20fa saving file now saves game 2021-10-11 17:57:17 -04:00
Olivier Gagnon
30554560da softcap hacknet max moneyt upgrade 2021-10-11 17:43:48 -04:00
Olivier Gagnon
ac3a6b9a6f setToCommitCrime sleeve works with rough crime name 2021-10-11 17:12:08 -04:00
Olivier Gagnon
b126bd01ee ram check is debounced 2021-10-11 16:59:37 -04:00
Olivier Gagnon
8f13363466 prettier 2021-10-11 16:38:50 -04:00
Olivier Gagnon
828c9c2de6 improve contributing.md 2021-10-11 16:28:01 -04:00
Olivier Gagnon
dd61fd6efb document learn js and make getServer not require sf5 2021-10-11 16:18:05 -04:00
hydroflame
383b02fdbb Merge pull request #1457 from Snarling/patch-3
Change effect replacer text to x% instead of +x%
2021-10-11 14:27:01 -04:00
Olivier Gagnon
010f43e5d4 few bugfix 2021-10-11 14:26:44 -04:00
Olivier Gagnon
3d36982a56 fix disableLog not disabling blade functions 2021-10-11 13:31:12 -04:00
Olivier Gagnon
3fd26bea9b fix int not calculating 2021-10-11 13:18:37 -04:00
Snarling
41de3102c7 Change effect replacer text to x% instead of +x%
This will make replacement work for hacknet cost (which is -x% so currently is not seen for replacement) and will keep the + or - for effectiveness (e.g. +12.3% hacking skill instead of just 12.3% hacking skill)
2021-10-10 23:00:11 -04:00
Olivier Gagnon
e9ba4ae9a2 added vscode module def in netscript 2021-10-10 13:52:56 -04:00
Olivier Gagnon
12b192ab43 prerawloader 2021-10-10 13:23:36 -04:00
Olivier Gagnon
cdbbc657e2 nano new ns2 file starts with param 2021-10-09 23:21:22 -04:00
Olivier Gagnon
995a0b11d9 build fix for duplicate autocomplete 2021-10-09 23:07:18 -04:00
Olivier Gagnon
06df10d2f9 build fix for duplicate autocomplete 2021-10-09 22:59:06 -04:00
Olivier Gagnon
01d15176ac Added kindof monokai to monaco 2021-10-09 19:00:27 -04:00
Olivier Gagnon
f9afff57b2 fix ram miscalc 2021-10-09 15:07:42 -04:00
Olivier Gagnon
2bf47c60df fix sleeve consuming too much time at once. 2021-10-09 14:31:06 -04:00
Olivier Gagnon
783750051e build w dev 2021-10-09 12:51:44 -04:00
Olivier Gagnon
752534bc4d fix joinBladeburner 2021-10-09 12:49:53 -04:00
Olivier Gagnon
3346f3539c increase the price of Wilson to stop feedback loop 2021-10-09 02:24:31 -04:00
Olivier Gagnon
0aa26df9d7 build sg 2021-10-09 01:09:27 -04:00
Olivier Gagnon
bbf3a1d19a fix server ram recalc 2021-10-08 23:45:54 -04:00
Olivier Gagnon
a2599f19d7 patch time compression 2021-10-08 15:31:32 -04:00
Olivier Gagnon
8e4722c5e7 write can be awaited in order to wait for the ram calculation to go through 2021-10-08 14:05:47 -04:00
Olivier Gagnon
e91c183d37 blade getCurrentAction says type general 2021-10-08 13:17:27 -04:00
Olivier Gagnon
2ed29e10b3 build cores 2021-10-08 12:10:28 -04:00
Olivier Gagnon
effa9f15af growthanalyze has core argument 2021-10-08 12:09:44 -04:00
Olivier Gagnon
4355420349 made staneks gift work with prestiges 2021-10-08 03:16:51 -04:00
Olivier Gagnon
35ebb06761 change highlight color 2021-10-08 02:05:53 -04:00
Olivier Gagnon
5d21bd7840 more theme 2021-10-08 02:04:12 -04:00
Olivier Gagnon
815b04037c more theme 2021-10-08 01:49:12 -04:00
Olivier Gagnon
3cd0ae51e7 Change rdt theme to match game sorta 2021-10-08 01:39:40 -04:00
Olivier Gagnon
ed57a8c4f4 trying dark theme 2 2021-10-08 00:59:36 -04:00
Olivier Gagnon
0f7ad063ca thing to know if rrdt has reloaded 2021-10-08 00:55:55 -04:00
Olivier Gagnon
809f9117b8 thing to know if rrdt has reloaded 2021-10-08 00:55:40 -04:00
Olivier Gagnon
38e165100f Tried to change the theme 2021-10-08 00:55:06 -04:00
Olivier Gagnon
f4ecbd9b48 merge dev 2021-10-08 00:26:35 -04:00
Olivier Gagnon
7db1164a1a build script editor filename issue 2021-10-08 00:22:32 -04:00
Olivier Gagnon
3ca7c49ce8 Fixed Script Editor last filename not keeping proper track 2021-10-08 00:21:30 -04:00
Olivier Gagnon
528a8f30db more elements around 2021-10-08 00:13:18 -04:00
Olivier Gagnon
500063e87e Merge branch 'dev' into sg 2021-10-07 23:53:49 -04:00
Olivier Gagnon
ec3037f8c6 readded font 2021-10-07 23:53:44 -04:00
Olivier Gagnon
8d7f0488f8 merge dev 2021-10-07 17:58:32 -04:00
Olivier Gagnon
7d0536a4d2 finish convert to hostname 2021-10-07 17:55:49 -04:00
Olivier Gagnon
2958034ad4 more ip conversion 2021-10-07 17:04:32 -04:00
Olivier Gagnon
a7dfb1a537 more convertion from ip to hostname 2021-10-07 16:56:01 -04:00
Olivier Gagnon
be29481689 unexport AllServers 2021-10-07 16:04:04 -04:00
Olivier Gagnon
1d488565c6 build logbox 2021-10-07 15:11:58 -04:00
Olivier Gagnon
42890843fb Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2021-10-07 15:08:27 -04:00
Olivier Gagnon
c06aff3437 Improve logbox behavior 2021-10-07 15:02:54 -04:00
Olivier Gagnon
62bdfb1875 notes 2021-10-07 14:49:40 -04:00
hydroflame
123f071c12 Merge pull request #1427 from Tyasuh/dev
Corpo Typo Fixes
2021-10-07 13:55:15 -04:00
tyasuh.taeragan@gmail.com
0edd4ffdf1 Corpo Typo Fixes 2021-10-07 13:46:33 -04:00
Olivier Gagnon
8e5c10cc2f enable dev for beta 2021-10-07 01:47:13 -04:00
Olivier Gagnon
15a03dd532 enable dev for beta 2021-10-07 01:42:06 -04:00
Olivier Gagnon
8e58482db0 sg 2021-10-07 01:36:59 -04:00
Olivier Gagnon
b1d1de9118 revert growthAnalyze stuff because it causes errors 2021-10-06 19:41:36 -04:00
Olivier Gagnon
83a84c6d38 corp bonus time consumes faster 2021-10-06 01:59:41 -04:00
Olivier Gagnon
75a2742911 fix netscript port read not correctly converting ns1 objects 2021-10-05 16:37:54 -04:00
Olivier Gagnon
a420a87eba fix bug with hacknet servers and grow 2021-10-05 15:23:30 -04:00
Olivier Gagnon
f579ee398b made log box resize a tad better 2021-10-05 01:44:46 -04:00
Olivier Gagnon
4901c84d34 remove some unused css 2021-10-05 01:30:37 -04:00
Olivier Gagnon
227fbd7060 made log box resizable 2021-10-05 01:23:20 -04:00
Olivier Gagnon
70796e7674 use react-draggable 2021-10-05 00:59:40 -04:00
Olivier Gagnon
da746a63c3 add incremental game plaza stuff 2021-10-04 23:56:24 -04:00
Olivier Gagnon
2f677c7ec8 more work 2021-10-04 23:51:39 -04:00
Olivier Gagnon
c5e29dafc4 fix mc 2021-10-04 22:31:07 -04:00
Olivier Gagnon
bb0bdb776b extracted some of the Netscript functions into their own file. 2021-10-04 22:25:21 -04:00
Olivier Gagnon
48b839d68c Added font size to text editor 2021-10-04 21:06:55 -04:00
Olivier Gagnon
c47a5bc8cc added grow, weaken, and time compression 2021-10-04 19:58:34 -04:00
Olivier Gagnon
33ea31be87 convert autocomplete to tooltip 2021-10-04 17:52:20 -04:00
Olivier Gagnon
27fc90c87a fix corp ui text fields now clearing on city change 2021-10-04 13:49:27 -04:00
Olivier Gagnon
d58e2df9c7 cat now accepts newline 2021-10-04 13:15:04 -04:00
Olivier Gagnon
c989e6713f fix logbox newlines and corp researching multiple times 2021-10-04 12:37:19 -04:00
Olivier Gagnon
880654c222 ui work 2021-10-04 12:28:57 -04:00
Olivier Gagnon
4fc6d393e4 fix mc 2021-10-03 21:44:15 -04:00
Olivier Gagnon
d21382e96e remove debug log 2021-10-03 21:37:05 -04:00
Olivier Gagnon
81fd2c1236 remove log 2021-10-03 21:34:56 -04:00
hydroflame
bdb10217db Merge pull request #1409 from BartKoppelmans/patch-3
Removed console warning for Sleeves
2021-10-03 21:34:21 -04:00
Olivier Gagnon
ab2ffb112f fix some bugs 2021-10-03 21:33:48 -04:00
Olivier Gagnon
7304e5379f sg 2021-10-03 20:34:36 -04:00
Bart Koppelmans
ee0532eba7 Removed console warning for Sleeves 2021-10-03 20:29:20 +02:00
Olivier Gagnon
1a749505e7 build research tree 2021-10-02 00:25:50 -04:00
Olivier Gagnon
fae6e6d22f fix research tree, kinda 2021-10-02 00:24:50 -04:00
Olivier Gagnon
826357e8b8 change SF9 to seem more appealing 2021-10-01 23:20:44 -04:00
Olivier Gagnon
94550dbaee forgot about grwothAnalyze 2021-10-01 23:03:37 -04:00
Olivier Gagnon
83c159e901 fix miscalculation in growth formulas 2021-10-01 23:02:09 -04:00
Olivier Gagnon
3f5b412547 fixed prompt 2021-10-01 22:53:23 -04:00
Olivier Gagnon
1fdb5c33c7 fix sleeves not being able to work at volhaven 2021-10-01 22:42:31 -04:00
Olivier Gagnon
665d25650a fixed log boxes 2021-10-01 22:31:58 -04:00
Olivier Gagnon
447731c5f3 fix infil 2021-10-01 22:27:32 -04:00
Olivier Gagnon
cc02701e97 fix autolink wrong font 2021-10-01 16:42:07 -04:00
Olivier Gagnon
50cf362b3b v0.55.0 2021-10-01 16:22:33 -04:00
Olivier Gagnon
5ba7b2796d build gang in mui 2021-10-01 15:39:56 -04:00
Olivier Gagnon
9cbb525da3 remove hacking missions 2021-10-01 15:26:12 -04:00
Olivier Gagnon
0ae8b72188 100% mui I think 2021-10-01 15:19:37 -04:00
Olivier Gagnon
1e641468f7 build the little mui conversions 2021-10-01 13:40:16 -04:00
Olivier Gagnon
3187bb990d Everything except Gang is Muified 2021-10-01 13:36:59 -04:00
Olivier Gagnon
4e8bb96f3f removing some of the classes 2021-10-01 13:08:37 -04:00
Olivier Gagnon
97c04a1037 logbox manager, alert manager and fix bitverse colors 2021-10-01 10:39:09 -04:00
Olivier Gagnon
62cd8ffcc6 pre-dialogbox-convert 2021-10-01 01:00:50 -04:00
Olivier Gagnon
0d9caac455 mui-fy some modals 2021-09-30 20:06:40 -04:00
Olivier Gagnon
f701cbffa7 lint 2021-09-30 18:57:44 -04:00
Olivier Gagnon
73d0dd98f2 stock market in Mui 2021-09-30 18:56:09 -04:00
Olivier Gagnon
c05be66c60 corp in mui 2021-09-30 17:24:08 -04:00
Olivier Gagnon
b0e4a2a775 finalize corp in mui 2021-09-30 17:02:07 -04:00
Olivier Gagnon
86ddc940aa convert some corp to mui 2021-09-30 15:12:06 -04:00
Olivier Gagnon
510fcedf90 convert some corp to mui 2021-09-30 13:51:55 -04:00
Olivier Gagnon
5cce1c255c convert some corp to mui 2021-09-29 19:05:25 -04:00
Olivier Gagnon
854239ceb1 convert some corp to mui 2021-09-29 17:41:19 -04:00
Olivier Gagnon
73834d03cd faction dont rerender 2021-09-29 10:33:21 -04:00
Olivier Gagnon
cefd499ff6 use tabs for corp 2021-09-29 01:54:17 -04:00
Olivier Gagnon
c5713fa6d8 learned and implemented default props 2021-09-29 01:49:22 -04:00
Olivier Gagnon
b0739f8942 fix bad scritp not dying properly 2021-09-28 20:48:44 -04:00
Olivier Gagnon
a6d7f93111 work on corp mui 2021-09-28 19:38:51 -04:00
Olivier Gagnon
86678b6290 convert blade to mui 2021-09-27 17:09:48 -04:00
Olivier Gagnon
498a204c88 rm unused log 2021-09-26 21:38:21 -04:00
Olivier Gagnon
d6584386ff set disabled color 2021-09-26 21:37:22 -04:00
Olivier Gagnon
b5abbbc240 hacknet nodes in mui 2021-09-26 21:26:25 -04:00
Olivier Gagnon
514b467e27 Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2021-09-26 21:22:13 -04:00
Olivier Gagnon
1fc2e6fd2a added unfocus aug 2021-09-26 21:11:49 -04:00
hydroflame
b758807ba1 Merge pull request #1384 from vmesecher/dev
Fixes Corporation bribe uninentionally affect Bladeburners under cert…
2021-09-26 20:59:12 -04:00
Olivier Gagnon
14e6dd0158 sleeves to mui 2021-09-26 20:55:38 -04:00
vmesecher
ce578206eb Fixes Corporation bribe uninentionally affect Bladeburners under certain circumstances. Also contains small lint fixes found by running npm run lint. 2021-09-25 15:43:30 -07:00
Olivier Gagnon
3289f76cd0 safeguards 2021-09-25 17:29:51 -04:00
Olivier Gagnon
793d9b34ce update BN13 for new UI 2021-09-25 17:21:50 -04:00
Olivier Gagnon
3aacab504b convert casino to mui 2021-09-25 15:42:37 -04:00
Olivier Gagnon
6d179be018 buttons should have typograaphy as child 2021-09-25 15:41:00 -04:00
Olivier Gagnon
86da356478 convert most of the city to mui 2021-09-25 15:34:12 -04:00
Olivier Gagnon
c0e1706128 rm the top level utils folder 2021-09-25 14:45:12 -04:00
Olivier Gagnon
06f716c0fa moved a bunch of files 2021-09-25 14:42:57 -04:00
Olivier Gagnon
07bc697477 remove uneeded part of the tutorial 2021-09-25 14:21:34 -04:00
Olivier Gagnon
60a91cd9f7 index.html is empty now 2021-09-25 14:14:50 -04:00
Olivier Gagnon
97624395c1 convert game saved to snackbar, index.html is nearly empty now 2021-09-25 14:10:32 -04:00
Olivier Gagnon
d49fea4cbc convert unclickable inside the react tree 2021-09-25 14:00:38 -04:00
Olivier Gagnon
125e9484f7 Work on hacknet to mui 2021-09-25 13:52:26 -04:00
Olivier Gagnon
ef17f0d617 ui 2021-09-25 13:31:42 -04:00
Olivier Gagnon
f7aa393a8f fix getNodeStats error 2021-09-25 13:03:09 -04:00
Olivier Gagnon
7fb2b8b590 fix tooltips 2021-09-25 11:23:56 -04:00
Olivier Gagnon
cba40c71b2 mui stuff 2021-09-25 03:09:27 -04:00
Olivier Gagnon
4254cc2807 small improvements to augmentation page. 2021-09-25 02:42:21 -04:00
Olivier Gagnon
8b15adda8a lint 2021-09-25 02:36:49 -04:00
Olivier Gagnon
b0f20c8c8f lint 2021-09-25 01:26:03 -04:00
Olivier Gagnon
5c6c472b64 Augmentations in mui 2021-09-25 01:06:17 -04:00
Olivier Gagnon
5170c0e004 create script in mui 2021-09-24 23:36:28 -04:00
Olivier Gagnon
fe18c55173 removed some unused files. 2021-09-24 23:09:18 -04:00
Olivier Gagnon
69c9b20e68 sleeve ui says bonus time and sleeves cant consume all bonus time at once. 2021-09-24 23:02:27 -04:00
Olivier Gagnon
2d45784102 theme editor now allows import/export 2021-09-24 22:54:25 -04:00
Olivier Gagnon
65cb519801 fix infiltration keybinding 2021-09-24 22:15:19 -04:00
Olivier Gagnon
76e6cb4ecc forgot one ts in utils 2021-09-24 22:04:30 -04:00
hydroflame
7b6f9293c7 Merge pull request #1379 from danielyxie/netscript-functions-ts
all typescript
2021-09-24 21:50:09 -04:00
Olivier Gagnon
dc2bf871cf all typescript 2021-09-24 21:49:49 -04:00
Olivier Gagnon
1d349c25f7 imrpove terminal performance 2021-09-24 19:12:53 -04:00
Olivier Gagnon
5484c64a95 build script not dying 2021-09-24 19:10:20 -04:00
Olivier Gagnon
ec33fb411c fix scripts not dying 2021-09-24 19:09:19 -04:00
Olivier Gagnon
2a966d0726 build the typescript conversion 2021-09-24 18:43:30 -04:00
Olivier Gagnon
29143999a6 move JSInterpreter 2021-09-24 18:42:13 -04:00
Olivier Gagnon
a32b8eabe3 SaveObject in ts 2021-09-24 18:40:17 -04:00
Olivier Gagnon
43723a3fbb engine in ts 2021-09-24 18:29:25 -04:00
Olivier Gagnon
ad75fa5ebc convert to ts 2021-09-24 18:13:20 -04:00
Olivier Gagnon
4abc1df840 convert to ts 2021-09-24 17:56:30 -04:00
Olivier Gagnon
da488e586b convert to ts 2021-09-24 17:16:14 -04:00
Olivier Gagnon
413333c919 convert to ts 2021-09-24 17:07:53 -04:00
Olivier Gagnon
4f219a3214 convert to ts 2021-09-24 16:37:42 -04:00
Olivier Gagnon
2e05f14c0d convert to ts 2021-09-24 16:34:21 -04:00
Olivier Gagnon
47f54a11c3 ts convertion 2021-09-24 16:02:38 -04:00
Olivier Gagnon
b8faa9dc0b convert player to ts 2021-09-23 18:47:43 -04:00
Olivier Gagnon
8fd6b2e7da convert some files to ts 2021-09-23 13:30:13 -04:00
Olivier Gagnon
cdd9c174e7 electron always dev tools 2021-09-23 13:15:27 -04:00
Olivier Gagnon
e6291a09a0 refresh theme on load 2021-09-22 13:43:23 -04:00
hydroflame
9ccfca3c72 Merge pull request #1368 from MartinFournier/theme-load-at-startup
Load theme from settings during game load (#1364)
2021-09-22 13:40:27 -04:00
Martin Fournier
346024af45 Load theme from settings during game load (#1364) 2021-09-22 13:33:41 -04:00
Olivier Gagnon
66a2adaeb4 update prettier 2021-09-22 12:56:55 -04:00
Olivier Gagnon
c1945ab12e fix donation 2021-09-22 12:49:29 -04:00
Olivier Gagnon
3a7c64872a fix messge problem 2021-09-22 12:38:13 -04:00
Olivier Gagnon
06edf5b70c theme editor with color picker 2021-09-22 12:06:03 -04:00
hydroflame
d2008e86b4 Merge pull request #1361 from MartinFournier/theme-color-picker
Add material-ui-color picker in theme editor
2021-09-22 12:03:44 -04:00
Martin Fournier
32d1affb50 Add material-ui-color picker in theme editor 2021-09-22 12:00:00 -04:00
Olivier Gagnon
558b671206 few bugfix 2021-09-22 11:32:04 -04:00
Olivier Gagnon
a954259e25 can buy trp 2021-09-22 10:59:58 -04:00
Olivier Gagnon
64c7831c81 convert milestones to mui 2021-09-22 03:33:15 -04:00
Olivier Gagnon
61dd393bb5 convert tutorial screen to mui 2021-09-22 03:30:06 -04:00
Olivier Gagnon
28aca06208 convert work in progress to mui 2021-09-22 03:25:12 -04:00
Olivier Gagnon
c79fa240e1 Factions have a property explaining if they should keep on install 2021-09-22 03:09:37 -04:00
Olivier Gagnon
e1741778f9 add new sort option 2021-09-22 02:56:15 -04:00
Olivier Gagnon
80560ce9f6 build theme editor 2021-09-22 02:20:29 -04:00
Olivier Gagnon
f9a4eadb71 removed some of fconf 2021-09-22 01:36:17 -04:00
Olivier Gagnon
96f0879230 fix bug with nano 2021-09-22 01:10:29 -04:00
Olivier Gagnon
9c40cf6f28 fix infiltration timer 2021-09-22 01:03:25 -04:00
Olivier Gagnon
55901f0574 Let player copy terminal 2021-09-22 00:57:37 -04:00
Olivier Gagnon
43f0746be7 fix ls not working on dir 2021-09-22 00:48:13 -04:00
Olivier Gagnon
8eeed583c2 corp research show research points 2021-09-22 00:42:45 -04:00
Olivier Gagnon
dc518e7032 asdf 2021-09-21 20:39:25 -04:00
Olivier Gagnon
0c932dd4d1 build bunch of fixes 2021-09-21 20:30:00 -04:00
Olivier Gagnon
c94ec2f170 remove message from covenant when you're maxed sleeves 2021-09-21 18:04:47 -04:00
Olivier Gagnon
6111c50eb1 updatedco 2021-09-21 17:47:27 -04:00
Olivier Gagnon
8977f299e5 respect disable ascii art 2021-09-21 17:46:01 -04:00
Olivier Gagnon
2a8b1c2116 Fix corp not moving 2021-09-21 17:38:51 -04:00
Olivier Gagnon
9a6b185141 few fixes 2021-09-21 17:36:42 -04:00
Olivier Gagnon
501ce70702 re-add back button from faction to factions 2021-09-21 17:13:35 -04:00
Olivier Gagnon
9b94692942 fix faction screen size 2021-09-21 17:12:16 -04:00
Olivier Gagnon
06880c68e1 fix casino infinite loop 2021-09-21 16:58:20 -04:00
Olivier Gagnon
637f88efcd add bug report button 2021-09-21 16:50:33 -04:00
Olivier Gagnon
57a5c8b0b4 add difficulty to bitnode screen 2021-09-21 16:49:38 -04:00
Olivier Gagnon
c3ac16f330 electron open pages in external browser 2021-09-21 13:32:06 -04:00
Olivier Gagnon
c564de40b3 add f5f8 to electron 2021-09-21 13:29:16 -04:00
Olivier Gagnon
1b26d25a53 aug screen popup 2021-09-21 13:21:25 -04:00
Olivier Gagnon
7aa2d00460 fix aug page 2021-09-21 13:08:05 -04:00
Olivier Gagnon
ffa9600302 active scritp production typo and add new page size 2021-09-21 11:50:48 -04:00
hydroflame
db35fde42e Merge pull request #1307 from Nolshine/improve_gang_ascend_modal
improve gang ascend modal
2021-09-21 11:04:23 -04:00
hydroflame
d73040fdc5 Merge pull request #1319 from Nolshine/fix_missing_onclick_for_bulk_purchase
fix 'confirm bulk purchase' button missing onclick
2021-09-21 11:03:39 -04:00
hydroflame
a38df2e613 Merge pull request #1318 from Nolshine/visibility_icons
implement visibility icon toggling
2021-09-21 11:03:25 -04:00
hydroflame
b931ab5566 Merge pull request #1323 from Nolshine/documentation_1273
amend deprecation warning warning on getAugmentationCost's doc
2021-09-21 11:03:11 -04:00
Nolshine
4e44e784c6 amend warning on getAugmentationCost doc
now directs players to use the desired functions
2021-09-21 14:11:51 +01:00
Nolshine
aa4451b12d fix 'confirm bulk purchase' button missing onclick 2021-09-21 12:22:04 +01:00
Nolshine
2a52f6fa2b implement visibility icon toggling 2021-09-21 07:07:47 +01:00
Olivier Gagnon
8b7723338b change electron so it works. 2021-09-20 22:30:11 -04:00
Olivier Gagnon
9e62438b43 Rework faction augs menu 2021-09-20 20:42:13 -04:00
Olivier Gagnon
74906cc9e6 0.54 build 2021-09-20 17:28:53 -04:00
hydroflame
483590ef8b Merge pull request #1309 from Nolshine/fix_status_message_position
change status-text-container's position to fixed
2021-09-20 17:27:11 -04:00
hydroflame
7cd821ef5e Merge pull request #1312 from Nolshine/options_menu_unnecessary_link
remove duplicate changelog link from options menu
2021-09-20 17:27:02 -04:00
Olivier Gagnon
5e48530e14 0.54 again 2021-09-20 17:26:47 -04:00
Olivier Gagnon
bb4de3f62c fix infiltration 2021-09-20 17:10:44 -04:00
Nolshine
bb546ef6e1 remove duplicate changelog link from options menu 2021-09-20 20:14:02 +01:00
Olivier Gagnon
9552ae3ef1 readd some used code 2021-09-20 13:53:04 -04:00
Nolshine
d1974a3e70 change status-text-container's position to fixed 2021-09-20 09:28:23 +01:00
hydroflame
e9b030c450 Merge pull request #1308 from Nolshine/fix_typo_in_prestige_js
fix typo in Prestige.js
2021-09-20 01:52:39 -04:00
Nolshine
dffc0c5858 fix typo in Prestige.js 2021-09-20 06:51:08 +01:00
Nolshine
a9c57e23a5 improve gang ascend modal 2021-09-20 06:47:13 +01:00
Olivier Gagnon
8db57d7e81 hotfix 2021-09-20 01:45:32 -04:00
Olivier Gagnon
34313e8100 fix create gang not working. 2021-09-20 01:24:39 -04:00
Olivier Gagnon
91c7ae53ef Factions screen in Mui 2021-09-20 01:18:20 -04:00
Olivier Gagnon
44d6845883 biuld 0.54.0 2021-09-20 00:38:05 -04:00
Olivier Gagnon
a3e624deba remove ns2 example doing DOM manip 2021-09-20 00:14:30 -04:00
Olivier Gagnon
7355f4212b no more console log 2021-09-19 23:30:46 -04:00
Olivier Gagnon
fb37f6b94d lint 2021-09-19 23:29:02 -04:00
Olivier Gagnon
4a3201cba3 update packagelock 2021-09-19 18:28:44 -04:00
hydroflame
48eb0df99f Merge pull request #1303 from Nolshine/fix_status_text_animation_not_resetting
fix status text animation not resetting properly
2021-09-19 18:28:28 -04:00
hydroflame
a282d5d7fd Merge pull request #1285 from threehams/fast-refresh
Add React Fast Refresh
2021-09-19 18:24:53 -04:00
Olivier Gagnon
3554da5a53 load a top level react node and everything else under it. 2021-09-19 18:22:52 -04:00
Olivier Gagnon
d78309f3b0 remove unused elements from index.html 2021-09-19 18:05:25 -04:00
Olivier Gagnon
9bc20526ff get loading screen inside GameRoot 2021-09-19 18:04:12 -04:00
Olivier Gagnon
7a2dd16092 Hacking missions inside GameRoot 2021-09-19 17:05:27 -04:00
Olivier Gagnon
0a2dbe66e4 character overview player hookd 2021-09-19 16:19:24 -04:00
Olivier Gagnon
dade51a26b re-enable arrows in sidebar categories. 2021-09-19 14:45:14 -04:00
Olivier Gagnon
505040137f added overview ui hooks 2021-09-19 14:39:34 -04:00
Nolshine
db31b70efc fix stats text animation not resetting properly 2021-09-19 10:22:27 +01:00
Olivier Gagnon
ce3898367c remove unused css file 2021-09-19 03:38:43 -04:00
Olivier Gagnon
cd0aa192f5 fix terminal not cancelling. 2021-09-19 03:29:36 -04:00
Olivier Gagnon
374b81ffae Rework tutorial 2021-09-19 03:13:49 -04:00
Olivier Gagnon
652428b164 merge master 2021-09-19 00:59:13 -04:00
hydroflame
93706d31ee Merge pull request #1300 from danielyxie/hf2
build terminal string parsing fix
2021-09-19 00:55:52 -04:00
Olivier Gagnon
38408294cc build terminal string parsing fix 2021-09-19 00:55:29 -04:00
Olivier Gagnon
023f2b8309 ITutorial in react 2021-09-19 00:46:39 -04:00
Olivier Gagnon
61e3959a25 Improve event emitter 2021-09-18 15:44:39 -04:00
Olivier Gagnon
4b6a6300f5 build dev 2021-09-18 13:33:15 -04:00
Olivier Gagnon
e5abf014b2 build dev 2021-09-18 13:29:01 -04:00
Olivier Gagnon
e087420519 build dev 2021-09-18 12:13:20 -04:00
Olivier Gagnon
e1a22016b5 build dev 2021-09-18 04:01:07 -04:00
Olivier Gagnon
bdfa4be71f build dev 2021-09-18 03:00:07 -04:00
Olivier Gagnon
eb2a44e213 build dev 2021-09-18 02:39:01 -04:00
Olivier Gagnon
23e8bc2e71 merge master 2021-09-18 02:38:15 -04:00
hydroflame
48cfa14366 Merge pull request #1298 from danielyxie/hotfix
fix terminal not saving state
2021-09-18 02:36:05 -04:00
Olivier Gagnon
aef4aac61a fix terminal not saving state 2021-09-18 02:34:59 -04:00
Olivier Gagnon
f545726980 build 2021-09-18 02:24:51 -04:00
Olivier Gagnon
9471e8d4a0 Merge branch 'master' into dev 2021-09-18 02:23:04 -04:00
hydroflame
c85ebe9ee2 Merge pull request #1297 from danielyxie/hotfix
Hotfix
2021-09-18 02:22:45 -04:00
Olivier Gagnon
b5d7b3c108 build 2021-09-18 02:22:34 -04:00
Olivier Gagnon
be9b595590 fix terminal wrap 2021-09-18 02:21:48 -04:00
Olivier Gagnon
eacf15b463 minor tweaks 2021-09-18 02:11:20 -04:00
Olivier Gagnon
425c998435 minor tweaks 2021-09-18 01:12:15 -04:00
Olivier Gagnon
549c8b61db minor tweaks 2021-09-18 01:06:37 -04:00
Olivier Gagnon
244e669b2b improvements on active scripts 2021-09-18 01:01:51 -04:00
Olivier Gagnon
6f20b0bc30 Added tree-like hierarchy to active scripts 2021-09-18 00:31:14 -04:00
hydroflame
d1cb5b313a Merge pull request #1294 from danielyxie/big-container
Active Scripts in Mui
2021-09-18 00:16:24 -04:00
Olivier Gagnon
1996deaf0a Active Scripts 2021-09-18 00:16:02 -04:00
Olivier Gagnon
907314e76b more work 2021-09-17 21:30:02 -04:00
hydroflame
f359fe661e Merge pull request #1291 from danielyxie/big-container
Big container
2021-09-17 19:46:30 -04:00
Olivier Gagnon
45f2f85a30 big work 2021-09-17 19:43:08 -04:00
hydroflame
fd55155fea Merge pull request #1289 from Tryneus/patch-1
Clarify that `commitCrime` returns milliseconds, not seconds
2021-09-17 12:12:27 -04:00
Tryneus
70205e06ee Clarify that commitCrime returns milliseconds, not seconds 2021-09-17 09:04:14 -07:00
Olivier Gagnon
1344a17482 Merge branch 'dev' into big-container 2021-09-17 03:09:42 -04:00
hydroflame
affc79a499 Merge pull request #1288 from danielyxie/dev
fix term issues
2021-09-17 03:08:42 -04:00
Olivier Gagnon
aa0008862c fix term issues 2021-09-17 03:08:15 -04:00
Olivier Gagnon
89ea9aaff5 oops 2021-09-17 02:58:02 -04:00
Olivier Gagnon
1883bea906 one big container ready 2021-09-17 02:31:19 -04:00
Olivier Gagnon
4a3658ea13 Merge branch 'dev' into big-container 2021-09-17 02:10:26 -04:00
hydroflame
812dec6cb2 Merge pull request #1287 from danielyxie/dev
Hotfix hacking missions failing.
2021-09-17 02:09:59 -04:00
Olivier Gagnon
19a73a2802 hotfix hacking missiong failing 2021-09-17 02:09:53 -04:00
Olivier Gagnon
92ec4785a9 fix hacking mission looking for a container 2021-09-17 02:07:08 -04:00
Olivier Gagnon
acd51e8328 work 2021-09-17 02:04:44 -04:00
David Edmondson
6013bacc60 Add fast-refresh 2021-09-16 20:52:38 -07:00
Olivier Gagnon
ff726afcd6 added icon to hide stats 2021-09-16 22:16:40 -04:00
Olivier Gagnon
cab823bcdf take less space in sidebar 2021-09-16 21:59:12 -04:00
hydroflame
2cb762184f Merge pull request #1283 from danielyxie/dev
New terminal
2021-09-16 21:54:07 -04:00
Olivier Gagnon
7837454f18 build new terminal for release 2021-09-16 21:53:42 -04:00
Olivier Gagnon
8e764a5524 re-add badges 2021-09-16 21:49:38 -04:00
Olivier Gagnon
757b38327f build 2021-09-16 21:31:29 -04:00
Olivier Gagnon
628572cf21 save button becomes gray when save is disabled 2021-09-16 21:23:03 -04:00
Olivier Gagnon
744f3bc067 fix megacorp factions not letting you join them after soft reset 2021-09-16 21:19:53 -04:00
Olivier Gagnon
195dff7c44 fix not being able to ctrlc the terminal 2021-09-16 21:03:14 -04:00
hydroflame
4bf3e5a2e4 Merge pull request #1282 from danielyxie/mui5
few more fixes
2021-09-16 20:52:00 -04:00
Olivier Gagnon
defaa2ccd6 few more fixes 2021-09-16 20:51:25 -04:00
hydroflame
6d70d9708f Merge pull request #1280 from danielyxie/mui5
Mui5
2021-09-16 20:14:47 -04:00
Olivier Gagnon
b6924d6889 better terminal scrolling 2021-09-16 20:14:09 -04:00
Olivier Gagnon
3fc46c8fc6 mui5 migration 2021-09-16 19:45:53 -04:00
Olivier Gagnon
d7a86ab8b9 upgrade to Mui5 2021-09-16 19:42:55 -04:00
Olivier Gagnon
407ed70ae3 mui5 2021-09-16 19:23:03 -04:00
Olivier Gagnon
a21c0f4a0b update packages 2021-09-16 18:15:04 -04:00
Olivier Gagnon
3acf965dad fix some bugs 2021-09-16 18:10:28 -04:00
Olivier Gagnon
0cf2e2469e fix game not loading 2021-09-16 18:10:28 -04:00
Olivier Gagnon
7ba37397dd small simplification 2021-09-16 18:10:28 -04:00
Olivier Gagnon
18f40a8d9f fix lint 2021-09-16 18:10:28 -04:00
Olivier Gagnon
22648df857 refactor temrinal input for more performace 2021-09-16 18:10:28 -04:00
Olivier Gagnon
07721e1cc5 got rid of some containers 2021-09-16 18:10:28 -04:00
Olivier Gagnon
b682a442fe terminal wrap but it's not perfect 2021-09-16 18:10:28 -04:00
Olivier Gagnon
4a5fb04d41 More work on terminal. 2021-09-16 18:10:28 -04:00
Olivier Gagnon
f628a18551 scan-analyze still doesnt work but at least its not full of html 2021-09-16 18:10:28 -04:00
Olivier Gagnon
1890f1fd44 fix terminal not printing the command you just ran. 2021-09-16 18:10:28 -04:00
Olivier Gagnon
34dda1f252 fix help 2021-09-16 18:10:28 -04:00
Olivier Gagnon
8e1d31423f where did build go? 2021-09-16 18:10:28 -04:00
Olivier Gagnon
05718e00ea mostly convert terminal to react 2021-09-16 18:10:28 -04:00
Olivier Gagnon
aba97d2baa move some stuff 2021-09-16 18:10:28 -04:00
Olivier Gagnon
f0f57150aa character overview in mui 2021-09-16 18:10:28 -04:00
Nolshine
088657f162 fix the error introduced by previous fix
skills and multipliers should now recalc correctly on both soft reset
and new bitnode.
2021-09-16 18:10:28 -04:00
Nolshine
302e105bdf fix typo 'supress' in options menu 2021-09-16 18:10:28 -04:00
Bart Koppelmans
867dd3ba91 Removed unnecessary question mark 2021-09-16 18:10:28 -04:00
Nolshine
5866f47151 convert Create Program to mui 2021-09-16 18:10:28 -04:00
Nolshine
5d9f9d2681 implement game delete confirmation modal 2021-09-16 18:10:28 -04:00
Olivier Gagnon
2922e42055 most terminal converted to ts 2021-09-16 18:10:28 -04:00
Bart Koppelmans
8097364242 Fixed corporation industry unnecessarily centering vertically
This gave some weird situations where the main information was too far down when creating many products.
2021-09-16 18:10:27 -04:00
Olivier Gagnon
ac80be1b40 electron build 2021-09-16 18:10:27 -04:00
hydroflame
bd26e2f9ca Merge pull request #1278 from danielyxie/hotfix
hotfix
2021-09-16 18:10:07 -04:00
Olivier Gagnon
3f447b7fa1 hotfix 2021-09-16 18:09:25 -04:00
hydroflame
206edd8df5 Merge pull request #1256 from danielyxie/dev
Fix import not working
2021-09-15 10:56:39 -04:00
Olivier Gagnon
e4e539c067 fix import not working 2021-09-15 10:56:21 -04:00
hydroflame
ff2d238ea4 Merge pull request #1254 from Nolshine/fix_script_log_positioning
fix script log box staying behind when scrolling
2021-09-15 10:54:42 -04:00
Olivier Gagnon
96dc1eb1f4 fix import 2021-09-15 10:54:05 -04:00
Nolshine
f393baaa82 fix script log box staying behind when scrolling 2021-09-15 07:55:11 +01:00
Olivier Gagnon
409cb53597 remove unused files 2021-09-15 01:35:19 -04:00
hydroflame
22bf958e2e Merge pull request #1253 from Nolshine/1242_enable_smartsupply_by_default
implement #1242
2021-09-14 22:06:31 -04:00
Nolshine
11a345dd66 implement #1242 2021-09-15 03:01:23 +01:00
hydroflame
4ca54dbe00 Merge pull request #1252 from danielyxie/dev
remove options from overview
2021-09-14 21:51:32 -04:00
Olivier Gagnon
63a4a30189 remove options from overview 2021-09-14 21:51:20 -04:00
hydroflame
56680d5b17 Merge pull request #1251 from danielyxie/dev
fix diagnostic file
2021-09-14 21:48:12 -04:00
Olivier Gagnon
4c15d4ef42 fix diagnostic file 2021-09-14 21:47:42 -04:00
hydroflame
55769b5005 Merge pull request #1250 from danielyxie/dev
rework options menu & fix terminal scrolling on added lines
2021-09-14 21:10:31 -04:00
Olivier Gagnon
684a254ac8 build terminal not scrolling properly with new lines 2021-09-14 21:09:46 -04:00
Olivier Gagnon
dc9b5c3341 rework options menu 2021-09-14 21:05:49 -04:00
hydroflame
ed461ccca5 Merge pull request #1247 from danielyxie/dev
contextually hide sidebar items
2021-09-14 15:23:28 -04:00
Olivier Gagnon
f895da118d contextually hide sidebar items 2021-09-14 15:23:16 -04:00
hydroflame
2833b881ea Merge pull request #1246 from danielyxie/dev
fix terminal scrolling
2021-09-14 14:55:03 -04:00
Olivier Gagnon
8a0f33daf0 fix terminal scrolling 2021-09-14 14:54:45 -04:00
hydroflame
2ba04a602e Merge pull request #1245 from danielyxie/dev
hide terminal scrollbar
2021-09-14 14:44:37 -04:00
Olivier Gagnon
cb3b5b10d7 hide terminal scrollbar 2021-09-14 14:44:23 -04:00
hydroflame
d9bdc5bf5f Merge pull request #1244 from danielyxie/dev
Remove options from new sidebar
2021-09-14 14:23:06 -04:00
Olivier Gagnon
25c4f9047f t push
Merge branch 'dev' of github.com:danielyxie/bitburner into dev
2021-09-14 14:22:49 -04:00
Olivier Gagnon
7e2fd52ae2 remove options from new sidebar 2021-09-14 14:22:40 -04:00
hydroflame
fd0b4f7b01 Merge pull request #1239 from Nolshine/1200_replace_text
address #1200
2021-09-14 14:16:43 -04:00
hydroflame
8ed9f8a64d Merge pull request #1243 from danielyxie/dev
New sidebar and fix BN6 end screen
2021-09-14 14:15:22 -04:00
Olivier Gagnon
89a85c73ec Fix popup boxes not on top 2021-09-14 14:15:05 -04:00
Olivier Gagnon
9adf69afbd fix BN6 end screen 2021-09-14 14:10:59 -04:00
Olivier Gagnon
2d463b60a0 litn 2021-09-13 22:27:43 -04:00
Olivier Gagnon
05fd85002c dev menu in mui 2021-09-13 20:37:35 -04:00
hydroflame
f8b9c50563 Merge pull request #1241 from danielyxie/dev
Add companyName to getPlayer
2021-09-13 17:12:40 -04:00
Olivier Gagnon
70cb4b215d Add companyName to getPlayer 2021-09-13 17:12:21 -04:00
Olivier Gagnon
8c2d6616e3 Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2021-09-13 17:11:44 -04:00
hydroflame
ab29f249c1 Merge pull request #1240 from danielyxie/dev
Add companyName to getPlayer
2021-09-13 17:11:39 -04:00
Olivier Gagnon
e345edb74f add companyName to getPlayer 2021-09-13 17:11:02 -04:00
hydroflame
a991dbf54f Merge pull request #1237 from Nolshine/maintain_megacorp_membership_on_aug
maintain megacorp membership on aug
2021-09-13 15:52:03 -04:00
Nolshine
fe065d23eb address #1200 2021-09-13 20:51:16 +01:00
Nolshine
8e4e9dabd9 implement #1209 2021-09-13 20:39:25 +01:00
hydroflame
ae15caf45a Merge pull request #1235 from danielyxie/dev
Fix travel to s12 in list view
2021-09-13 14:44:07 -04:00
Olivier Gagnon
4ad5b06e19 fix travel to s12 on list world map 2021-09-13 14:43:23 -04:00
Olivier Gagnon
acc215cc61 Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2021-09-13 14:02:17 -04:00
hydroflame
e52a2b19e8 Merge pull request #1234 from Nolshine/fix_bitnodes_stats_not_updating
Fix bitnodes stats not updating
2021-09-13 12:59:20 -04:00
Olivier Gagnon
8fba57fd24 mui v1 2021-09-13 12:44:46 -04:00
Nolshine
8ec585e0b6 fix #1233 2021-09-13 09:34:39 +01:00
hydroflame
38cf4bd3cd Merge pull request #1226 from threehams/corp-overview-perf
Stop remounting components on every render on corp overview
2021-09-13 00:22:01 -04:00
hydroflame
4412a8e5b0 Merge pull request #1232 from danielyxie/dev
fix bn12 missing
2021-09-12 23:43:44 -04:00
Olivier Gagnon
0ed93ec0a5 fix bn12 missing 2021-09-12 23:43:28 -04:00
hydroflame
dadd4fe03d Merge pull request #1231 from danielyxie/dev
All popups in react
2021-09-12 23:23:39 -04:00
Olivier Gagnon
83f785a791 build popups 2021-09-12 23:23:09 -04:00
Olivier Gagnon
d515db0842 remove some now unused files 2021-09-12 18:06:21 -04:00
Olivier Gagnon
5f8de7e426 bunch of react conversion 2021-09-12 18:03:07 -04:00
David Edmondson
2f2923dd8b Stop remounting on corp overview
Make upgrade buttons real buttons
2021-09-12 09:39:15 -07:00
Olivier Gagnon
b8b0948a1a Casino record loss 2021-09-11 23:42:53 -04:00
Olivier Gagnon
d84d93ad3b Blackjack record loss 2021-09-11 23:41:56 -04:00
hydroflame
1b63f833be Merge pull request #1230 from danielyxie/dev
fix tooltip cut off
2021-09-11 23:36:30 -04:00
Olivier Gagnon
752a330735 fix tooltip cut off 2021-09-11 23:36:18 -04:00
hydroflame
4480423b7f Merge pull request #1229 from danielyxie/dev
fix faction scrolling
2021-09-11 23:29:21 -04:00
Olivier Gagnon
a9c80f0691 fix faction scrolling 2021-09-11 23:29:04 -04:00
hydroflame
5b4bc0a68f Merge pull request #1227 from danielyxie/dev
fix faction invitations
2021-09-11 17:24:46 -04:00
Olivier Gagnon
1a5651ae8b fix faction invitations 2021-09-11 17:23:56 -04:00
hydroflame
3b314f5d1d Merge pull request #1225 from danielyxie/dev
Fix scrolling and pages display
2021-09-11 13:25:00 -04:00
Olivier Gagnon
aeb0a7d3e3 Fix new sidebar and pages 2021-09-11 13:24:23 -04:00
Olivier Gagnon
75af7a096b script editor take more space 2021-09-11 12:58:39 -04:00
Olivier Gagnon
7ac1d24d61 fix scrit editor 2021-09-11 12:58:05 -04:00
Olivier Gagnon
e79ea4d3cb text editor is squished 2021-09-11 12:56:08 -04:00
Olivier Gagnon
b9dcffdf58 re-introduce the css that was there before 2021-09-11 12:51:46 -04:00
Olivier Gagnon
8d1adff2ae get rid of scrollbar for pages 2021-09-11 12:42:41 -04:00
Olivier Gagnon
2c427b1116 better scrolling 2021-09-11 12:28:31 -04:00
Olivier Gagnon
42aa4ca23f Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2021-09-11 12:24:14 -04:00
Olivier Gagnon
dd27158cf0 make things scrollable. 2021-09-11 12:24:09 -04:00
hydroflame
1593b0b3f3 Merge pull request #1223 from vmesecher/dev
Adds CreateGangPopup React element.
2021-09-11 12:07:56 -04:00
vmesecher
705b154f13 Adds CreateGangPopup React element. 2021-09-11 09:02:59 -07:00
Olivier Gagnon
1edcbe88ee rewrite travel popup 2021-09-11 03:19:52 -04:00
Olivier Gagnon
609ba34804 build a few fixes 2021-09-11 02:32:15 -04:00
Olivier Gagnon
99e82cd867 few fixes in the purchase server popup 2021-09-11 02:16:14 -04:00
hydroflame
bc33f67409 Merge pull request #1210 from vmesecher/dev
Changes PurchaseServerPopup to a React element. Small CSS changes on popups.
2021-09-11 02:12:32 -04:00
hydroflame
224463e6dd Merge branch 'dev' into dev 2021-09-11 02:12:28 -04:00
Olivier Gagnon
02fd09c5d3 re-introduce badges 2021-09-11 02:11:41 -04:00
Olivier Gagnon
33aeeb7977 fix dev menu 2021-09-11 01:58:01 -04:00
Olivier Gagnon
add19d353e sidebar is react, fix a few bugs 2021-09-11 01:54:19 -04:00
Olivier Gagnon
4bedf05b1c refactored a bunch of engine.jsx, now all the react container load into the same div 2021-09-10 17:29:07 -04:00
Olivier Gagnon
5f64187a0f dev menu in react 2021-09-10 16:57:05 -04:00
Olivier Gagnon
339d9a8d96 more cleanup in engine 2021-09-10 16:08:58 -04:00
Olivier Gagnon
b45ab657c5 unify the way engine loads pages 2021-09-10 15:08:51 -04:00
Olivier Gagnon
c9611cc824 delete workflows 2021-09-10 12:30:41 -04:00
Olivier Gagnon
4b051468ad all research tooltip are always visible 2021-09-10 12:26:53 -04:00
Olivier Gagnon
9df926427b fix formatting of sleeve task description 2021-09-10 12:20:24 -04:00
vmesecher
8460df99df Changes PurchaseServerPopup to a React element. Small CSS changes on popups. 2021-09-10 01:49:24 -07:00
Olivier Gagnon
dc890a908b gang member popup styling 2021-09-10 02:35:41 -04:00
Olivier Gagnon
e5dcb424a2 sneak in corp API. 2021-09-10 02:17:55 -04:00
Olivier Gagnon
e906a6331f change modals so they close on mouse down outside the box 2021-09-10 00:53:39 -04:00
hydroflame
c4617e4b9a Merge pull request #1203 from danielyxie/corp-api
corp api
2021-09-10 00:15:02 -04:00
Olivier Gagnon
76404dd83a fix mc 2021-09-10 00:14:53 -04:00
Olivier Gagnon
be08161442 corp api 2021-09-10 00:13:28 -04:00
hydroflame
f93ee45254 Merge pull request #1202 from danielyxie/revert-1185-jest-cypress-types
Revert "Jest cypress types"
2021-09-10 00:13:16 -04:00
hydroflame
7e8e9e03fc Revert "Jest cypress types" 2021-09-10 00:13:03 -04:00
hydroflame
715bc541ec Merge pull request #1185 from threehams/jest-cypress-types
Jest cypress types
2021-09-09 22:58:17 -04:00
Olivier Gagnon
cb31954b08 v0.53.0 2021-09-09 22:57:37 -04:00
Olivier Gagnon
7f1d39a298 the world map is used every place a travel is done 2021-09-09 22:06:59 -04:00
Olivier Gagnon
d5c9306395 Convert sleeves to react, fix shock recovery bug 2021-09-09 21:38:05 -04:00
Olivier Gagnon
b0fcdb8363 some sleeve conversion 2021-09-09 16:04:36 -04:00
Olivier Gagnon
ab8937870c resleeve in react 2021-09-09 15:19:11 -04:00
Olivier Gagnon
4e22b880bb removed Corporation rerender and drilled down a rerender function in the react. 2021-09-09 14:21:21 -04:00
Olivier Gagnon
f77ab4e871 engine work 2021-09-09 13:48:21 -04:00
Olivier Gagnon
0a210555e9 remove some createElement 2021-09-09 13:00:06 -04:00
Olivier Gagnon
3df298e91e fix contract 2021-09-09 12:52:43 -04:00
Olivier Gagnon
b7e07bc7f2 convert all hacknet to ts 2021-09-09 03:17:01 -04:00
David Edmondson
0bc9bfb0f2 Update jest 2021-09-08 22:13:47 -07:00
David Edmondson
5cd72860e3 Add to CONTRIBUTING doc 2021-09-08 22:13:47 -07:00
David Edmondson
e44813b65d Only include jest tests in jest
Don't generate sourcemaps for TS
Remove github actions
2021-09-08 22:13:47 -07:00
David Edmondson
3473fc2ea6 Revert "fix tests"
This reverts commit 82c3362adc.
2021-09-08 22:13:46 -07:00
David Edmondson
0c0adf29d5 Separate src, test, cypress 2021-09-08 22:12:23 -07:00
Olivier Gagnon
c97fece747 UI work on corps 2021-09-09 00:34:13 -04:00
Olivier Gagnon
a2aaf6bd2e build sleeve memory fix 2021-09-08 23:48:42 -04:00
Olivier Gagnon
2a13db39c7 fix sleeve memory bug 2021-09-08 23:47:34 -04:00
hydroflame
bada8a5f39 Merge pull request #1192 from vmesecher/dev
Adds getAugmentationPrice() and getAugmentationReqRep() Netscript Singularity functions.
2021-09-08 00:16:14 -04:00
vmesecher
6979082be7 Adds getAugmentationPrice() and getAugmentationReqRep() Netscript Singularity functions. Deprecates getAugmentationCost() Netscript singularity function. 2021-09-07 20:33:34 -07:00
Olivier Gagnon
1c9542d102 tech vendor buttons update better 2021-09-07 17:26:49 -04:00
Olivier Gagnon
0d5a302580 few more bug fixes 2021-09-07 17:18:02 -04:00
Olivier Gagnon
7bc0764d5d noselect some blade stuff 2021-09-07 16:49:11 -04:00
Olivier Gagnon
bc034bb417 Added more complex customization to smart supply 2021-09-07 16:46:36 -04:00
Olivier Gagnon
ea99166f7f better ascii maps 2021-09-07 15:09:05 -04:00
Olivier Gagnon
82c3362adc fix tests 2021-09-07 14:31:47 -04:00
hydroflame
e7d77b7569 Merge pull request #1167 from threehams/cypress
Add browser tests for tutorial, NetScript 2
2021-09-07 14:00:58 -04:00
Olivier Gagnon
c5af4f8177 remove debug log 2021-09-07 13:29:35 -04:00
Olivier Gagnon
d0cb0e3f5b remove ram requirements from joining factinos 2021-09-07 13:22:39 -04:00
Olivier Gagnon
f7adadd671 Blade action count replenishes more consistently 2021-09-07 13:15:27 -04:00
Olivier Gagnon
faa6f75027 UI improvements for corps. 2021-09-07 02:03:39 -04:00
Olivier Gagnon
3b0cf6714a build corp fixes 2021-09-07 01:16:28 -04:00
Olivier Gagnon
cd43f25bf5 make smart supply actually kinda smart 2021-09-07 01:14:55 -04:00
Olivier Gagnon
6e670e88e2 Fix manual management issues 2021-09-06 19:10:40 -04:00
David Edmondson
20062b11b9 Add test for static/dynamic RAM check 2021-09-06 13:51:55 -07:00
David Edmondson
d0ca2d8c36 Set up cy:test for production tests 2021-09-06 13:51:54 -07:00
David Edmondson
20e41e8006 Add back command import 2021-09-06 13:49:34 -07:00
David Edmondson
7ef7fc1b26 Remove getId for now 2021-09-06 13:49:34 -07:00
David Edmondson
6352704608 Remove placeholder fixture 2021-09-06 13:49:34 -07:00
David Edmondson
072f7693f4 gitignore cypress output 2021-09-06 13:49:34 -07:00
David Edmondson
fbe70f51c2 Add browser tests for tutorial, NetScript 2 2021-09-06 13:49:34 -07:00
David Edmondson
27e2b2ea65 separate PR/dev actions 2021-09-06 13:46:59 -07:00
David Edmondson
6320189717 Specify node version 2021-09-06 13:32:18 -07:00
David Edmondson
17da325585 Cache npm install, add tests 2021-09-06 13:29:35 -07:00
David Edmondson
5873b5fe19 Try again 2021-09-06 13:24:33 -07:00
David Edmondson
6d8b52c0d6 npm install 2021-09-06 13:20:07 -07:00
David Edmondson
8faa7faf8a Set up GitHub Actions 2021-09-06 13:17:42 -07:00
Olivier Gagnon
66a593e06b expand new city and new industry dont appear if you cant 2021-09-06 15:53:31 -04:00
Olivier Gagnon
506122f5b8 fmt, remove corp routing, lint 2021-09-06 15:06:08 -04:00
hydroflame
91434b7972 Merge pull request #1173 from threehams/source-maps
Speed up sourcemaps in dev mode
2021-09-06 13:05:13 -04:00
David Edmondson
ba46262426 Speed up sourcemaps in dev mode 2021-09-05 11:32:52 -07:00
Olivier Gagnon
aa91e8aecc fix ts warning 2021-09-05 14:18:33 -04:00
hydroflame
2874112946 Merge pull request #1171 from threehams/ts-check-1169
Add async TS checker to build
2021-09-05 14:13:36 -04:00
David Edmondson
3f8aa2aa9e Add async TS checker to build 2021-09-05 11:10:23 -07:00
Olivier Gagnon
b9acfde363 fix research box not displaying well on big screens. 2021-09-05 13:48:38 -04:00
Olivier Gagnon
b4c9655782 reword hacking skill aug effect 2021-09-05 01:56:37 -04:00
Olivier Gagnon
f50b2a9d9f remove debug log 2021-09-05 01:51:27 -04:00
Olivier Gagnon
a475e6297e fix miscalc in favor 2021-09-05 01:50:26 -04:00
Olivier Gagnon
cfdf23cd11 fix whitespace from new build 2021-09-05 01:33:05 -04:00
hydroflame
d6aa331310 Merge pull request #1163 from threehams/world-map
Fix world map and casino visuals.
2021-09-05 01:31:36 -04:00
David Edmondson
306facc0d1 Switch to babel for builds.
Fix whitespace mangled by prettier
2021-09-04 22:17:30 -07:00
hydroflame
5e11e77282 Merge pull request #1161 from threehams/fixed-builds
Fixed builds
2021-09-04 21:05:52 -04:00
David Edmondson
daafdbbddf Target ES2017 browsers and above 2021-09-04 17:52:23 -07:00
David Edmondson
8501c9bb1b Revert swc change due to prod crash 2021-09-04 17:45:30 -07:00
Olivier Gagnon
05f3b1c390 remove some function from autocomplete. 2021-09-04 20:14:33 -04:00
Olivier Gagnon
7f15a19f12 fix bad import 2021-09-04 20:09:22 -04:00
hydroflame
4011542b97 Merge pull request #1157 from threehams/faster-builds
Switch ts and babel for swc-loader
2021-09-04 20:05:51 -04:00
Olivier Gagnon
858b1e7468 documentation 2021-09-04 20:05:24 -04:00
David Edmondson
cfbdae6def Switch ts and babel for swc-loader
Replace old <> assertion syntax
2021-09-04 16:57:49 -07:00
Olivier Gagnon
05a6f2a20e fix formatting of Spiralize Matrix contract 2021-09-04 19:54:08 -04:00
Olivier Gagnon
05bab22807 Better error message for dynamic ram miscalculation 2021-09-04 19:27:16 -04:00
Olivier Gagnon
a18bdd6afc prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
hydroflame
3d7cdb4ef9 Merge pull request #1105 from danielyxie/dependabot/npm_and_yarn/jszip-3.7.0
Bump jszip from 3.1.5 to 3.7.0
2021-09-04 19:03:43 -04:00
hydroflame
eed915dbbd Merge pull request #1154 from threehams/num-people-killed
Add numPeopleKilled to getPlayer return
2021-09-04 19:03:36 -04:00
hydroflame
570e5b17a2 Merge pull request #1122 from threehams/upgrade-acorn
Support optional chaining in static RAM calculator.
2021-09-04 19:03:22 -04:00
hydroflame
4a7fcda86f Merge pull request #1152 from threehams/prettier
Configure `prettier`.
2021-09-04 19:03:05 -04:00
David Edmondson
a63178f30c Run eslint on js,jsx files 2021-09-04 14:56:54 -07:00
David Edmondson
2914bbb789 Add numPeopleKilled to getPlayer return 2021-09-04 14:51:59 -07:00
David Edmondson
1e42f73e2a Add prettier, and fix some CSS/line errors. 2021-09-04 13:18:35 -07:00
hydroflame
2d322e7a6a Merge pull request #1115 from danielyxie/react-corp
React corp
2021-09-04 15:11:43 -04:00
Olivier Gagnon
75d77410ea merge dev 2021-09-04 15:11:17 -04:00
Olivier Gagnon
0ad05c7bad fix disableLog issue 2021-09-04 14:51:50 -04:00
Olivier Gagnon
69ec6f6679 Travel cost greys out 2021-09-04 14:46:13 -04:00
Olivier Gagnon
c8dd17d573 added formula for cores cost, ram cost, and changed core cost formula 2021-09-04 14:43:22 -04:00
Olivier Gagnon
1241cc5128 Avoid use of any in CONSTANTS.ts 2021-09-04 14:09:57 -04:00
Olivier Gagnon
e1c29f25e2 Fix missing money display 2021-09-04 14:03:19 -04:00
Olivier Gagnon
c9efa977fb BN10 now has the sleeve you would gain but inside, also it starts with 25-25 sync-shock 2021-09-04 12:15:16 -04:00
Olivier Gagnon
6e013e4e6a Change money to automatically color grey when something cannot be bought. 2021-09-04 03:27:31 -04:00
Olivier Gagnon
3a943e0e50 made tech vendors button a tad smarter. 2021-09-04 02:21:31 -04:00
Olivier Gagnon
f2edb42aca gave some love to the donations 2021-09-04 01:39:34 -04:00
Olivier Gagnon
e1cb0e529c Tech vendors give a tip that you can buy bigger servers via scripts. 2021-09-03 18:04:05 -04:00
Olivier Gagnon
008b233c9d reword faction reputation and favor tooltips 2021-09-03 17:42:23 -04:00
Olivier Gagnon
cc9a07c09f Fix 180 favor issue, reworked favor and reputation mathjax 2021-09-03 17:12:55 -04:00
Olivier Gagnon
2866bfaa70 more corp API 2021-09-03 16:02:41 -04:00
David Edmondson
38880f69e1 Update acorn for optional chaining support 2021-09-02 13:56:30 -07:00
Olivier Gagnon
eb01051ad6 rebuild 2021-09-02 16:42:24 -04:00
Olivier Gagnon
5dd6145d53 build player patch 2021-09-02 13:34:59 -04:00
hydroflame
a652140224 Merge pull request #1124 from TomCassWindred/WrapOnLineBreak
Set log messages to wrap on line breaks
2021-09-02 13:24:30 -04:00
Cass
aa929b1837 Set log messages to wrap on line breaks
This retains \n characters on strings given as inputs
2021-09-02 18:15:42 +01:00
Olivier Gagnon
9b501e061a merge dev 2021-09-02 03:16:58 -04:00
dependabot[bot]
6f3db27373 Bump jszip from 3.1.5 to 3.7.0
Bumps [jszip](https://github.com/Stuk/jszip) from 3.1.5 to 3.7.0.
- [Release notes](https://github.com/Stuk/jszip/releases)
- [Changelog](https://github.com/Stuk/jszip/blob/master/CHANGES.md)
- [Commits](https://github.com/Stuk/jszip/compare/v3.1.5...v3.7.0)

---
updated-dependencies:
- dependency-name: jszip
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-09-02 07:11:42 +00:00
Olivier Gagnon
454a792f0a Added mathjax formulas for favor and made favor calculation faster. 2021-09-02 03:10:12 -04:00
Olivier Gagnon
8d17495e85 corp API 2021-09-02 00:36:33 -04:00
Olivier Gagnon
d3aeda8ad5 more conversion 2021-09-01 22:16:48 -04:00
Olivier Gagnon
65158e4db7 merge dev 2021-08-31 16:30:01 -04:00
Olivier Gagnon
fd85a00b8f Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2021-08-31 16:26:54 -04:00
Olivier Gagnon
a239f0ad58 Build some PRs for the players 2021-08-31 16:26:06 -04:00
hydroflame
d936f68c7a Merge pull request #1111 from brubsby/patch-2
Update all general actions to have infinity count
2021-08-31 16:24:57 -04:00
hydroflame
feebdc8ee5 Merge pull request #1112 from brubsby/patch-3
Update getActionEstimatedSuccessChance
2021-08-31 16:24:47 -04:00
hydroflame
0eeb868e25 Merge pull request #1117 from TomCassWindred/IndividualLogEnable
Individual log enable
2021-08-31 16:22:34 -04:00
Olivier Gagnon
d9c9c30fdd more conversion 2021-08-31 16:19:58 -04:00
Cass
294640d27e Quick Tidy 2021-08-31 21:04:40 +01:00
Cass
fe25460997 Replace "ALL" log flag with individually disabling every log.
https://github.com/danielyxie/bitburner/issues/1116
2021-08-31 21:03:39 +01:00
Olivier Gagnon
f987ff9e2a no more any in corp 2021-08-31 15:51:27 -04:00
Olivier Gagnon
d65cbf07f4 Narrow down corporation types 2021-08-31 14:47:07 -04:00
Olivier Gagnon
2624e13c34 build dev menu 2021-08-31 13:06:23 -04:00
Olivier Gagnon
7c9c4d3f4d No more use of any in Corporations. 2021-08-31 13:04:33 -04:00
Olivier Gagnon
a2379b21ec more conversion 2021-08-31 03:39:04 -04:00
Olivier Gagnon
68885ceff5 more conversion 2021-08-31 03:18:44 -04:00
Olivier Gagnon
1ae17677c0 jsts corporation 2021-08-31 03:07:20 -04:00
Olivier Gagnon
67be13c6d6 more conversion 2021-08-31 02:49:57 -04:00
Olivier Gagnon
d4349e85b1 fix some of the research popup stuff 2021-08-31 01:05:51 -04:00
Olivier Gagnon
a721c49e1d more conversion 2021-08-31 00:54:57 -04:00
hydroflame
2d2c20bfc7 Merge pull request #1114 from threehams/autocomplete
Add tests for autocomplete
2021-08-30 22:08:16 -04:00
David Edmondson
ed035a2e89 Add tests for autocomplete 2021-08-30 17:58:01 -07:00
Olivier Gagnon
cf72d72bb0 Finished converting all the popups. 2021-08-30 17:59:11 -04:00
Olivier Gagnon
3ba04220e1 I made a mistake but caught it. 2021-08-30 03:18:12 -04:00
Olivier Gagnon
a72d1aa99f more conversion 2021-08-30 03:07:14 -04:00
Olivier Gagnon
21008ba65a more conversion 2021-08-28 14:45:55 -04:00
Olivier Gagnon
a760ede129 more conversion 2021-08-28 14:22:36 -04:00
Olivier Gagnon
717b32b0b4 more conversion 2021-08-28 14:03:07 -04:00
Olivier Gagnon
4b6d049da2 more conversion 2021-08-28 13:41:25 -04:00
Olivier Gagnon
8bb4e8b7cf more conversion 2021-08-28 13:07:35 -04:00
Olivier Gagnon
0d30544a52 more conversion 2021-08-28 12:00:18 -04:00
Olivier Gagnon
361ef31fe7 more conversion 2021-08-28 03:49:15 -04:00
Olivier Gagnon
0de3deee3f Even more conversion 2021-08-28 03:31:47 -04:00
Olivier Gagnon
94ad7ccf4b more conversion 2021-08-28 02:57:57 -04:00
Olivier Gagnon
4b53d6ecf7 more convertion 2021-08-28 02:50:06 -04:00
Olivier Gagnon
3d2aeb63a0 more convert 2021-08-28 00:29:19 -04:00
Olivier Gagnon
b621359a9e fix changelog dates 2021-08-28 00:13:08 -04:00
Olivier Gagnon
07c0b708d7 more convertion 2021-08-28 00:11:42 -04:00
brubsby
b372f23b6e Update getActionEstimatedSuccessChance
ns.bladeburner.getActionEstimatedSuccessChance("general", "Diplomacy") returned [-1, -1] (as well as "Hyperbolic Regeneration Chamber"), even though both tasks automatically succeed. Also Training and Field Analysis both previously returned [1, 1].
2021-08-27 17:06:01 -05:00
Olivier Gagnon
a8254e7144 one component 2021-08-27 17:39:15 -04:00
brubsby
02a21cf2d9 Update all general actions to have infinity count
ns.bladeburner.getActionCountRemaining("general", "Diplomacy") currently returns -1. I think it'd be more intuitive if all the general actions returned Infinity, instead of just two of them
2021-08-27 16:13:22 -05:00
Olivier Gagnon
bcb0606900 fix typo 2021-08-27 15:31:54 -04:00
Olivier Gagnon
42704d8695 v0.52.9 2021-08-27 15:26:12 -04:00
Olivier Gagnon
e75197dee3 build 2021-08-27 14:19:36 -04:00
Olivier Gagnon
9e92df47a5 Added file diagnostic. 2021-08-27 14:17:25 -04:00
Olivier Gagnon
c110c22efb My corp infinity safeguard from 2 patch ago wasn't actually preventing it, just logging, now it returns to avoid it. 2021-08-27 11:18:06 -04:00
Olivier Gagnon
c9ab7908a7 another blocker against mku equal 0 and added tprintf 2021-08-27 11:05:36 -04:00
Olivier Gagnon
3ab306f9d7 fix the errors about node setTimeout instead of window 2021-08-27 01:11:11 -04:00
hydroflame
f08aa8924c Merge pull request #1102 from threehams/test-runner
Switch out test runner for jest
2021-08-27 00:53:45 -04:00
Olivier Gagnon
c4914fa54f build community prs 2021-08-27 00:45:11 -04:00
hydroflame
fa5e2f4964 Merge pull request #1079 from threehams/infil-instakill
Instakill player when automating infiltration
2021-08-26 21:42:08 -04:00
hydroflame
77eda1fd75 Merge pull request #1098 from brubsby/patch-1
add bladeburner_analysis_mult to getPlayer()
2021-08-26 21:42:01 -04:00
Olivier Gagnon
c987c91a11 add corp safeguard 2021-08-26 21:39:51 -04:00
David Edmondson
feaa74ed34 Only compile down imports during tests 2021-08-26 17:02:02 -07:00
David Edmondson
701fba7ec7 Drop cross-env 2021-08-26 16:45:39 -07:00
David Edmondson
51bd626e88 Remove unneeded stuff, .vscode on gitignore 2021-08-26 16:44:37 -07:00
David Edmondson
ab4863e7df Swap out mocha/chai for jest 2021-08-26 16:43:11 -07:00
David Edmondson
1a8bcf66cc Fix existing tests, update to jest 2021-08-26 16:43:03 -07:00
David Edmondson
7bfceb1690 Replace old-style import with type 2021-08-26 16:42:57 -07:00
David Edmondson
27e22814a9 Remove missing + unused variable 2021-08-26 16:42:47 -07:00
Olivier Gagnon
ceb4e304fd Hotfix corp mku getting set to zero and causing infinity 2021-08-26 15:22:06 -04:00
Olivier Gagnon
e2d74f9432 fix beautify 2021-08-25 16:14:47 -04:00
Olivier Gagnon
79345a49b4 Bladeburner automation status always displays the commands, even when disabled 2021-08-25 11:50:33 -04:00
Olivier Gagnon
7066a793a1 build fix 2021-08-24 21:40:50 -04:00
hydroflame
2a5cf62168 Merge pull request #1097 from Snarling/patch-2
Fix joining blade via ns
2021-08-24 21:39:29 -04:00
brubsby
6495be5705 add bladeburner_analysis_mult to getPlayer() 2021-08-24 20:02:39 -05:00
Snarling
0d6d05db49 Fix joining blade via ns
Pass Player as an argument in Bladeburner constructor call for ns.bladeburner.joinBladeburnerDivision()
2021-08-24 20:08:29 -04:00
Olivier Gagnon
5d59620dce click to copy every bladeburner action 2021-08-23 11:42:14 -04:00
Olivier Gagnon
60d95a90d0 Fix script not being saved on their individual computers. 2021-08-23 09:33:49 -04:00
Olivier Gagnon
51debc60da build omuretsu fix 2021-08-23 09:18:43 -04:00
Snarling
faf625b34d Update Root.tsx
Went back to tracking lastServer as a hostname, since server IPs are not static.
2021-08-23 04:04:52 -07:00
Snarling
1a8b194341 Update Root.tsx
Removed unnecessary conversions between server and ip
2021-08-23 04:04:52 -07:00
Snarling
386f8a11c5 Change lastServer to reference the server ip
Should fix issue with newly saved scripts failing to run
2021-08-23 04:04:52 -07:00
hydroflame
4278191b0e Merge pull request #1090 from danielyxie/dev
v0.52.8
2021-08-23 02:09:55 -04:00
Olivier Gagnon
6d2b8b4f6f v0.52.8 2021-08-23 02:09:49 -04:00
Olivier Gagnon
b148b2f0b5 logbox close on escape now 2021-08-23 01:15:20 -04:00
hydroflame
4a9bac99d2 Merge pull request #1083 from danielyxie/dev
Fix monaco jumping to end of file.
2021-08-22 23:57:16 -04:00
Olivier Gagnon
0b3c114cd0 Fix monaco jumping to end of file. 2021-08-22 23:57:00 -04:00
hydroflame
49cc75a575 Merge pull request #1082 from danielyxie/dev
trying to fix the jumping bug
2021-08-22 23:47:44 -04:00
Olivier Gagnon
e0d631f8b3 trying to fix the jumping bug 2021-08-22 23:46:30 -04:00
hydroflame
8289c9fc75 Merge pull request #1080 from danielyxie/dev
Fixed Script Editor not loading the same file after manually clicking it
2021-08-22 01:31:00 -04:00
Olivier Gagnon
d66e36b637 Fixed Script Editor not loading the same file after manually clicking it 2021-08-22 01:30:28 -04:00
David Edmondson
6cd7465b82 Instakill player when automating infiltration 2021-08-21 15:00:00 -07:00
hydroflame
c7125e2e46 Merge pull request #1077 from danielyxie/dev
Fix a few other bugs
2021-08-21 14:01:05 -04:00
Olivier Gagnon
a564957092 v0.52.7 2021-08-21 14:00:28 -04:00
Olivier Gagnon
4b8e63f342 Fix a few other bugs 2021-08-21 11:30:31 -04:00
hydroflame
480d47eece Merge pull request #1076 from danielyxie/dev
Fix log box dragging.
2021-08-21 02:39:17 -04:00
Olivier Gagnon
4de20f8cce Made logbox drag a little smoother. 2021-08-21 02:31:37 -04:00
Olivier Gagnon
4b38d296a8 Fix corp industry wrong initial value. 2021-08-21 02:10:58 -04:00
hydroflame
9ac75d5bf5 Merge pull request #1075 from danielyxie/dev
Fix Corp research popup box appearing behind one another.
2021-08-21 02:07:10 -04:00
Olivier Gagnon
6561413137 Fix Corp research popup box appearing behind one another. 2021-08-21 02:06:48 -04:00
hydroflame
1fb5105d0a Merge pull request #1074 from danielyxie/dev
hotfix broken editor shortcuts
2021-08-21 01:55:05 -04:00
Olivier Gagnon
b67c03ff8a hotfix broken editor shortcuts 2021-08-21 01:54:39 -04:00
hydroflame
7db3716256 Merge pull request #1072 from danielyxie/dev
hotfix the tutorial
2021-08-21 00:58:58 -04:00
Olivier Gagnon
ee5a70901b hotfix logbox width 2021-08-21 00:58:24 -04:00
Olivier Gagnon
63b2c77907 hotfix the tutorial 2021-08-21 00:51:07 -04:00
hydroflame
aa3ad3164c Merge pull request #1068 from danielyxie/dev
v0.52.6
2021-08-21 00:32:04 -04:00
Olivier Gagnon
474befa091 v0.52.6 2021-08-21 00:31:42 -04:00
hydroflame
cd1c1ce145 Merge pull request #1067 from danielyxie/monaco
Monaco
2021-08-21 00:17:58 -04:00
Olivier Gagnon
5aa24f22c4 final changes for monac 2021-08-21 00:17:26 -04:00
Olivier Gagnon
f02c6443cc ok figured out how to make the javascript autocomplete. 2021-08-20 17:14:20 -04:00
Olivier Gagnon
4497143785 basic autocomplete working 2021-08-20 16:11:49 -04:00
Olivier Gagnon
0b3c48827b Ok we can load a thing but it has no effect. 2021-08-20 15:46:59 -04:00
Olivier Gagnon
86de11e794 link for monaco 2021-08-20 15:46:59 -04:00
Olivier Gagnon
fb87385704 Added function definition for netscritp in typescript 2021-08-20 15:46:59 -04:00
Olivier Gagnon
b1caea796a another link 2021-08-20 15:46:59 -04:00
Olivier Gagnon
2dfd19c9e0 rename, kinda add option for tabs vs space 2021-08-20 15:46:59 -04:00
Olivier Gagnon
0e24020796 Move monaco UI back where it belongs ish 2021-08-20 15:46:59 -04:00
Olivier Gagnon
ed62a3ebc2 deleted ace and monaco 2021-08-20 15:46:59 -04:00
Olivier Gagnon
258716388e focus works 2021-08-20 15:46:59 -04:00
Olivier Gagnon
73ec97db87 first pass at monaco. 2021-08-20 15:46:58 -04:00
Olivier Gagnon
567c5dc230 lint 2021-08-20 15:45:21 -04:00
Olivier Gagnon
980665b77c Fix job bug 2021-08-20 15:41:15 -04:00
Olivier Gagnon
dcddc0c2d5 fix a few things 2021-08-20 14:39:24 -04:00
Olivier Gagnon
6e1100750e script log boxes can now be dragged around and multiple of them can be on screen at once. 2021-08-19 22:22:21 -04:00
hydroflame
fea25249a8 Merge pull request #1062 from danielyxie/dev
v0.52.5
2021-08-19 16:38:26 -04:00
hydroflame
3826de72ef Merge pull request #1061 from danielyxie/dev
hotfix some blade netscript functions not working
2021-08-19 11:04:24 -04:00
hydroflame
5098ef6232 Merge pull request #1057 from danielyxie/dev
v0.52.4 - Bladeburner in React
2021-08-19 01:46:16 -04:00
hydroflame
27ee65f524 Merge pull request #1051 from danielyxie/dev
hotfix 0 territory being softlocked.
2021-08-17 17:47:58 -04:00
hydroflame
1d0f193c34 Merge pull request #1050 from danielyxie/dev
hotfix blocked in Gang
2021-08-17 17:14:11 -04:00
hydroflame
08908c87ea Merge pull request #1048 from danielyxie/dev
Hotfix weird bladeburner ui bug
2021-08-15 17:14:38 -04:00
hydroflame
3957a517db Merge pull request #1047 from danielyxie/dev
v0.52.3 - 2021-07-15 Gangs were OP (hydroflame)
2021-08-15 16:26:52 -04:00
hydroflame
21daab32c1 Merge pull request #1044 from danielyxie/dev
v0.52.2
2021-08-15 02:15:03 -04:00
hydroflame
5e2ed7a79e Merge pull request #1042 from danielyxie/dev
hotfix revert tutorial instructing the player to make a script on n00…
2021-08-11 01:05:46 -04:00
hydroflame
d9e60ea124 Merge pull request #1039 from danielyxie/dev
rebuild with the version inside the game correctly udpated
2021-08-10 21:10:00 -04:00
hydroflame
2750eb293a Merge pull request #1038 from danielyxie/dev
v0.52.1
2021-08-10 21:04:05 -04:00
880 changed files with 118620 additions and 94280 deletions

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@@ -1,3 +0,0 @@
{
"presets": ["@babel/preset-react"]
}

3
.browserslistrc Normal file
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@@ -0,0 +1,3 @@
last 4 versions
not dead
not ie <= 11

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@@ -3,6 +3,5 @@ doc/build/
dist/
tests/*.bundle.*
src/ThirdParty/*
src/ScriptEditor/CodeMirrorNetscriptMode.js
src/ScriptEditor/CodeMirrorNetscriptLint.js
src/JSInterpreter.js
src/JSInterpreter.js
main.bundle.js

File diff suppressed because it is too large Load Diff

10
.gitignore vendored
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@@ -1,3 +1,5 @@
.DS_Store
.vscode
Changelog.txt
Netburner.txt
/doc/build
@@ -6,3 +8,11 @@ Netburner.txt
/test/*.map
/test/*.bundle.*
/test/*.css
.cypress
# tmp folder for electron
.package
.build
# editor files
.vscode

4
.prettierignore Normal file
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@@ -0,0 +1,4 @@
node_modules
package.json
dist
doc/build/

5
.prettierrc Normal file
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@@ -0,0 +1,5 @@
{
"trailingComma": "all",
"tabWidth": 2,
"printWidth": 120
}

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@@ -1,24 +1,27 @@
# Contributing to Bitburner
## In General
The game is made better because the community as a whole speaks up about
ways to improve the game. Here's some of the ways you can make your voice
heard:
- [Discord](https://discordapp.com)
There is a dedicated Discord instance set up for more free-form chats
between all members of the community. Regular players, heavy scripters,
Bitburner contributors, and everyone in between can be found on the
server.
- [Github Issues](https://github.com/danielyxie/bitburner/issues)
Although the term "issues" can have a negative connotation, they are a
means of communicating with the community. A new Issue can be a
interesting new feature that you feel would improve the game. It could be
an unexpected behavior within the game. Or because the game is about
scripting perhaps there is something that is conflicting with the
browser's Javascript interaction. So please do not be afraid to open a
[new issue](https://github.com/danielyxie/bitburner/issues/new).
- [Discord](https://discordapp.com)
There is a dedicated Discord instance set up for more free-form chats
between all members of the community. Regular players, heavy scripters,
Bitburner contributors, and everyone in between can be found on the
server.
- [Github Issues](https://github.com/danielyxie/bitburner/issues)
Although the term "issues" can have a negative connotation, they are a
means of communicating with the community. A new Issue can be a
interesting new feature that you feel would improve the game. It could be
an unexpected behavior within the game. Or because the game is about
scripting perhaps there is something that is conflicting with the
browser's Javascript interaction. So please do not be afraid to open a
[new issue](https://github.com/danielyxie/bitburner/issues/new).
## Reporting Bugs
The recommended method for reporting a bug is by opening a
[Github Issue](https://github.com/danielyxie/bitburner/issues).
@@ -30,18 +33,19 @@ already been reported as an [Issue](https://github.com/danielyxie/bitburner/issu
#### How to Submit a Good Bug Report
* **Use a clear and descriptive title** for the issue
* **State your browser, your browser's version, and your computer's OS**
* **Attach your save file**, if you think it would help solve the issue
* **Provide instructions on how to reproduce the bug** in as much detail
as possible. If you cannot reliably reproduce the bug, then just try
your best to explain what was happening when the bug occurred
* **Provide any scripts** that triggered the bug if the issue is Netscript-related
* **Open your browser's Dev Console and report any error-related output**
that may be printed there. The Dev Console can be opened on most modern
browsers by pressing F12
- **Use a clear and descriptive title** for the issue
- **State your browser, your browser's version, and your computer's OS**
- **Attach your save file**, if you think it would help solve the issue
- **Provide instructions on how to reproduce the bug** in as much detail
as possible. If you cannot reliably reproduce the bug, then just try
your best to explain what was happening when the bug occurred
- **Provide any scripts** that triggered the bug if the issue is Netscript-related
- **Open your browser's Dev Console and report any error-related output**
that may be printed there. The Dev Console can be opened on most modern
browsers by pressing F12
## As a Developer
Anyone is welcome to contribute to Bitburner code. However, please read
the [license](https://github.com/danielyxie/bitburner/blob/dev/license.txt)
and the [readme](https://github.com/danielyxie/bitburner/blob/dev/README.md)
@@ -52,64 +56,92 @@ To contribute to Bitburner code, you will need to have
called `npm` is installed as well.
#### What are you Allowed to Contribute?
Not all code contributions will be accepted. The safest way to ensure
that you don't waste time working on something that gets rejected is to
run your idea(s)/plan(s) past [danielyxie](https://github.com/danielyxie) first.
You can contact him through:
* Github
* Discord
* [Reddit](https://www.reddit.com/user/chapt3r/)
- Github
- Discord
- [Reddit](https://www.reddit.com/user/chapt3r/)
Otherwise, here are some general guidelines for determining what types of
changes are okay to contribute:
##### Contributions that Will Most Likely Be Accepted
* Bug Fixes
* Quality-of-Life Changes
* Adding a new, commonly-requested Netscript function
* Fixing or improving UI elements
* Adding game settings/options
* Adding a new Terminal command
* Code Refactors that conform to good/standard practices
- Bug Fixes
- Quality-of-Life Changes
- Adding a new, commonly-requested Netscript function
- Fixing or improving UI elements
- Adding game settings/options
- Adding a new Terminal command
- Code Refactors that conform to good/standard practices
##### Contributions that will not be Accepted without prior approval
* Changes that directly affect the game's balance
* New gameplay mechanics
- Changes that directly affect the game's balance
- New gameplay mechanics
### How to setup fork properly
Fork and clone the repo
```
# This will add the game original code as a repo in your local copy
$ git remote add danielyxie git@github.com:danielyxie/bitburner.git
# You can verify you did this right by doing the following command
$ git remote show
danielyxie
origin
# Then download all the branches from the game. (there might be more branches)
$ git fetch danielyxie
From github.com:danielyxie/bitburner
* [new branch] dev -> danielyxie/dev
* [new branch] master -> danielyxie/master
# Makes sure you always start from `danielyxie/dev` to avoid merge conflicts.
```
#### Submitting a Pull Request
When submitting a pull request with your code contributions, please abide by
the following rules:
- Work in a branch forked from `dev` to isolate the new code
- Ensure you have latest from the [game's main
repository](danielyxie/bitburner@dev)
- Rebase your branch if necessary
- Run the game locally to test out your changes
- When submitting the pull request, make sure that the base fork is
_danielyxie/bitburner_ and the base is _dev_.
- If your changes affect the game's UI, attach some screenshots or GIFs showing
the changes to the UI
- If your changes affect Netscript, provide some
scripts that can be used to test the Netscript changes.
- Ensure you have run `npm run lint` to make sure your changes conform to the
rules enforced across the code base. The command will fail if any of the
linters find a violation.
- Do not check in any bundled files (`dist\*.bundle.js`) or the `index.html`
in the root of the repository. These will be updated as part of official
releases.
- Work in a branch forked from `dev` to isolate the new code
- Ensure you have latest from the [game's main
repository](danielyxie/bitburner@dev)
- Rebase your branch if necessary
- Run the game locally to test out your changes
- When submitting the pull request, make sure that the base fork is
_danielyxie/bitburner_ and the base is _dev_.
- If your changes affect the game's UI, attach some screenshots or GIFs showing
the changes to the UI
- If your changes affect Netscript, provide some
scripts that can be used to test the Netscript changes.
- Ensure you have run `npm run lint` to make sure your changes conform to the
rules enforced across the code base. The command will fail if any of the
linters find a violation.
- Do not check in any bundled files (`dist\*.bundle.js`) or the `index.html`
in the root of the repository. These will be updated as part of official
releases.
## As a Documentor
To contribute to and view your changes to the BitBurner documentation, you will
need to have Python installed, along with [Sphinx](http://www.sphinx-doc.org).
Before submitting your code for a pull request, please try to follow these
rules:
- Work in a branch forked from `dev` to isolate the new code
- Ensure you have latest from the [game's main
repository](danielyxie/bitburner@dev)
- Rebase your branch if necessary
- When submitting the pull request, make sure that the base fork is
_danielyxie/bitburner_ and the base is _dev_.
- Do not check in any generated files under `doc\`. The documentation is built
automatically by ReadTheDocs.
- Work in a branch forked from `dev` to isolate the new code
- Ensure you have latest from the [game's main
repository](danielyxie/bitburner@dev)
- Rebase your branch if necessary
- When submitting the pull request, make sure that the base fork is
_danielyxie/bitburner_ and the base is _dev_.
- Do not check in any generated files under `doc\`. The documentation is built
automatically by ReadTheDocs.

View File

@@ -1,9 +1,11 @@
# Bitburner
Bitburner is a programming-based [incremental game](https://en.wikipedia.org/wiki/Incremental_game)
that revolves around hacking and cyberpunk themes.
The game can be played at https://danielyxie.github.io/bitburner.
# Documentation
The game's official documentation can be found on [Read The
Docs](http://bitburner.readthedocs.io/). Please note that this is still a
work-in-progress.
@@ -16,6 +18,7 @@ For further guidance, please refer to the "As A Documentor" section of
[CONTRIBUTING](CONTRIBUTING.md).
# Contribution
There are many ways to contribute to the game. It can be as simple as fixing
a typo, correcting a bug, or improving the UI. For guidance on doing so,
please refer to the [CONTRIBUTING](CONTRIBUTING.md) document.

View File

@@ -1,7 +1,7 @@
Deploying a new version
-----------------------
## Deploying a new version
Update the following
- `src/Constants.ts` `Version` and `LatestUpdate`
- `package.json` `version`
- `doc/source/conf.py` `version` and `release`
@@ -9,15 +9,13 @@ Update the following
- post to discord
- post to reddit.com/r/Bitburner
Deploying `dev` to the Beta Branch
----------------------------------
## Deploying `dev` to the Beta Branch
TODO
Development Workflow Best Practices
-----------------------------------
## Development Workflow Best Practices
- Work in a new branch forked from the `dev` branch to isolate your new code
- Keep code-changes on a branch as small as possible. This makes it easier for code review. Each branch should be its own independent feature.
- Regularly rebase your branch against `dev` to make sure you have the latest updates pulled.
- When merging, always merge your branch into `dev`. When releasing a new update, then merge `dev` into `master`
- Keep code-changes on a branch as small as possible. This makes it easier for code review. Each branch should be its own independent feature.
- Regularly rebase your branch against `dev` to make sure you have the latest updates pulled.
- When merging, always merge your branch into `dev`. When releasing a new update, then merge `dev` into `master`

3
babel.config.js Normal file
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@@ -0,0 +1,3 @@
module.exports = {
presets: ["@babel/preset-react", "@babel/preset-env", "@babel/preset-typescript"],
};

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@@ -1,61 +0,0 @@
@mixin animation($property) {
-webkit-animation: $property;
-moz-animation: $property;
-ms-animation: $property;
-o-animation: $property;
animation: $property;
}
@mixin borderRadius($property) {
-webkit-border-radius: $property;
-moz-border-radius: $property;
border-radius: $property;
}
@mixin boxShadow($value) {
-webkit-box-shadow: $value;
-moz-box-shadow: $value;
box-shadow: $value;
}
@mixin keyframes($animationName) {
@-webkit-keyframes #{$animationName} {
$browser: '-webkit-' !global;
@content;
}
@-moz-keyframes #{$animationName} {
$browser: '-moz-' !global;
@content;
}
@-ms-keyframes #{$animationName} {
$browser: '-ms-' !global;
@content;
}
@-o-keyframes #{$animationName} {
$browser: '-o-' !global;
@content;
}
@keyframes #{$animationName} {
$browser: '' !global;
@content;
}
}
@mixin transform($property) {
-webkit-transform: $property;
-moz-transform: $property;
-ms-transform: $property;
-o-transform: $property;
transform: $property;
}
@mixin userSelect($value) {
-webkit-user-select: $value;
-moz-user-select: $value;
-ms-user-select: $value;
user-select: $value;
}

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@@ -1,15 +0,0 @@
@import "theme";
* {
font-size: $defaultFontSize;
font-family: $fontFamily;
}
*,
*:before,
*:after {
margin: 0;
padding: 0;
box-sizing: border-box;
vertical-align: top;
}

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@@ -1,17 +0,0 @@
$fontFamily: 'Lucida Console', 'Lucida Sans Unicode', 'Fira Mono', 'Consolas', 'Courier New', Courier, monospace, 'Times New Roman';
$defaultFontSize: 16px;
/* COLORS */
$hacker-green: #adff2f;
$success-green: #3adb76;
$alert-red: #ff2929;
$money-gold: #ffd700;
$light-yellow: #faffdf;
/* Attributes */
$my-stat-hp-color: #dd3434;
$my-stat-money-color: $money-gold;
$my-stat-hack-color: $hacker-green;
$my-stat-physical: $light-yellow;
$my-stat-cha-color: #a671d1;
$my-stat-int-color: #6495ed;

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@@ -1,126 +0,0 @@
@import "theme";
.active-scripts-list {
list-style-type: none;
}
#active-scripts-container {
position: fixed;
padding-top: 10px;
> p {
width: 70%;
margin: 6px;
padding: 4px;
}
.accordion-header {
> pre {
color: white;
}
}
}
.active-scripts-server-header {
background-color: #444;
font-size: $defaultFontSize * 1.25;
color: #fff;
margin: 6px 6px 0 6px;
padding: 6px;
cursor: pointer;
width: 60%;
text-align: left;
border: none;
outline: none;
&:after {
content: '\02795'; /* "plus" sign (+) */
font-size: $defaultFontSize * 0.8125;
color: #fff;
float: right;
margin-left: 5px;
}
&.active, &:hover {
background-color: #555;
}
}
.active-scripts-server-header.active {
&:after {
content: "\2796"; /* "minus" sign (-) */
font-size: $defaultFontSize * 0.8125;
color: #fff;
float: right;
margin-left: 5px;
}
&:hover {
background-color: #666;
}
}
.active-scripts-server-panel {
margin: 0 6px 6px 6px;
padding: 0 6px 6px 6px;
width: 55%;
margin-left: 5%;
display: none;
div, ul, ul > li {
background-color: #555;
}
}
.active-scripts-script-header {
background-color: #555;
border: none;
color: var(--my-font-color);
cursor: pointer;
display: block;
outline: none;
padding: 4px 25px 4px 10px;
position: relative;
text-align: left;
width: auto;
&:after {
content: '\02795'; /* "plus" sign (+) */
font-size: $defaultFontSize * 0.8125;
float: right;
margin-left: 5px;
color: transparent;
text-shadow: 0 0 0 var(--my-font-color);
position: absolute;
bottom: 4px;
}
&.active:after {
content: "\2796"; /* "minus" sign (-) */
}
&:hover,
&.active:hover {
background-color: #666;
}
&.active {
background-color: #555;
}
}
.active-scripts-script-panel {
background-color: #555;
display: none;
font-size: 14px;
margin-bottom: 6px;
padding: 0 18px;
width: auto;
pre, h2, ul, li {
background-color: #555;
width: auto;
color: #fff;
margin-left: 5%;
}
}

View File

@@ -1,30 +0,0 @@
/**
* Styling for the Augmentations UI. This is the page that displays all of the
* player's owned and purchased Augmentations and Source-Files. It also allows
* the player to install Augmentations
*/
@import "theme";
#augmentations-container {
position: fixed;
padding-top: 10px;
}
#augmentations-content {
> p {
font-size: $defaultFontSize * 0.875;
width: 70%;
}
}
.augmentations-list {
button,
div {
color: var(--my-font-color);
text-decoration: none;
}
button {
padding: 4px;
}
}

View File

@@ -1,135 +0,0 @@
@import "theme";
#bladeburner-container {
a,
div,
p,
pre,
td {
font-size: $defaultFontSize * 0.8125;
}
}
.bladeburner-action {
border: 1px solid #fff;
margin: 7px;
padding: 7px;
white-space: pre-wrap;
pre {
white-space: pre-wrap;
}
}
/* Whatever action is currently active */
.bladeburner-active-action {
border: 4px solid #fff;
}
/* Action & Skills panel navigation button */
%bladeburner-nav-button {
border: 1px solid #fff;
margin: 2px;
padding: 2px;
color: #fff;
}
.bladeburner-nav-button {
@extend %bladeburner-nav-button;
&:hover {
background-color: #3d4044;
}
}
.bladeburner-nav-button-inactive {
@extend %bladeburner-nav-button;
text-decoration: none;
background-color: #555;
cursor: default;
pointer-events: none;
}
/* Checkbox for (de)selecting autoleveling */
.bbcheckbox {
position: relative;
display: inline;
label {
width: 20px;
height: 20px;
cursor: pointer;
position: absolute;
top: 0;
left: 0;
background: black;
border-width: 1px;
border-color: white;
border-style: solid;
&:after {
content: '';
width: 9px;
height: 5px;
position: absolute;
top: 5px;
left: 5px;
border: 3px solid white;
border-top: none;
border-right: none;
opacity: 0;
transform: rotate(-45deg);
}
}
input[type="checkbox"] {
margin: 3px;
visibility: hidden;
&:checked + label:after {
opacity: 1;
}
}
}
/* Bladeburner Console */
.bladeburner-console-div {
display: inline-block;
width: 40%;
border: 1px solid #fff;
overflow: auto;
height: 100%;
position: absolute;
}
.bladeburner-console-table {
height: auto;
overflow: auto;
table-layout: fixed;
width: 100%;
}
.bladeburner-console-input-row {
transition: height 1s;
width: 100%;
}
.bladeburner-console-input-cell {
display: flex;
}
.bladeburner-console-input {
display: inline-block;
padding: 0 !important;
margin: 0 !important;
border: 0;
background-color: var(--my-background-color);
font-size: $defaultFontSize * 0.8125;
outline: none;
color: var(--my-font-color);
flex: 1 1 auto;
}
.bladeburner-console-line {
word-wrap: break-word;
hyphens: auto;
-webkit-hyphens: auto;
-moz-hyphens: auto;
}

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@@ -1,112 +0,0 @@
@import "mixins";
@import "theme";
@import "styles";
/**
* Styling for all buttons
*
* Includes <button> elements as well as classes that are used
* for formatting buttons
*/
/* Remove default <button> styling */
button {
border: none;
background-color: transparent;
}
.a-link-button,
.std-button {
@extend .noselect;
text-decoration: none;
background-color: #555;
color: #fff;
padding: 3px 5px;
margin: 5px;
border: 1px solid #333;
&:hover {
background-color: #666;
}
&:active {
@include boxShadow(inset 0 1px 4px rgba(0, 0, 0, 0.6));
}
}
.a-link-button-inactive,
.std-button-disabled,
.std-button:disabled {
text-decoration: none;
background-color: #333;
color: #fff;
padding: 3px 5px;
margin: 5px;
border: 1px solid #333;
cursor: default;
-moz-user-select: none;
-ms-user-select: none;
-khtml-user-select: none;
-webkit-user-select: none;
&:hover {
.tooltiptext,
.tooltiptexthigh,
.tooltiptextleft {
visibility: visible;
}
}
&:active {
pointer-events: none;
}
}
.a-link-button-bought,
.std-button-bought {
@extend .noselect;
text-decoration: none;
background-color: #0a0;
color: #fff;
padding: 3px 5px;
margin: 5px;
border: 1px solid #0a0;
cursor: default;
&:hover {
.tooltiptext,
.tooltiptexthigh,
.tooltiptextleft {
visibility: visible;
}
}
&:active {
pointer-events: none;
}
}
/**
* This is a button that is meant to be used on accordions (accordion-header and accordion-panel classes)
* It has a black background so it does not clash with the default accordion coloring
*/
.accordion-button {
@include borderRadius(12px);
@include boxShadow(1px 1px 3px #000);
color: #aaa;
font-size: $defaultFontSize;
font-weight: bold;
margin: 4px;
padding: 4px;
background-color: #000;
&:hover,
&:active {
color: #fff;
text-decoration: none;
cursor: pointer;
}
/* TODO focus selector? */
}

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@@ -1,24 +0,0 @@
.casino-card {
padding: 10px;
border: solid 1px #808080;
background-color: white;
display: inline-block;
border-radius: 10px;
font-size: 14pt;
text-align: center;
margin: 3px;
font-weight: bold;
}
.casino-card .value {
font-size: 15pt;
font-family: sans-serif;
}
.casino-card.red {
color: red;
}
.casino-card.black {
color: black;
}

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@@ -1,96 +0,0 @@
@import "mixins";
@import "theme";
/**
* Styling for the Character Overview Panel (top-right panel)
*/
#character-overview-wrapper {
position: relative;
}
#character-overview-container {
display: none;
position: absolute; /* Stay in place */
right: 0;
top: 0;
height: auto; /* Full height */
padding: 10px 2px;
border: 2px solid var(--my-highlight-color);
width: auto;
max-width: 280px;
overflow: auto; /* Enable scroll if needed */
background-color: rgba(57, 54, 54, 0.9); /* Fallback color */
z-index: 1;
}
#character-overview-text {
color: $my-stat-physical;
table {
border-collapse: collapse;
margin: auto;
}
td {
padding: 2px;
vertical-align: middle;
}
}
.character-stat-text {
color: #fff;
background-color: #444;
}
.character-stat-cell {
text-align: right;
}
#character-str-wrapper td,
#character-cha-wrapper td {
padding-top: 10px;
}
.character-divider td {
border-top: 1px #aaa solid;
padding-top: 10px;
}
#character-hp-wrapper { color: $my-stat-hp-color; }
.character-hp-cell { color: $my-stat-hp-color; }
#character-money-wrapper { color: $my-stat-money-color; }
.character-money-cell { color: $my-stat-money-color; }
#character-hack-wrapper { color: $my-stat-hack-color; }
.character-hack-cell { color: $my-stat-hack-color; }
#character-cha-wrapper { color: $my-stat-cha-color; }
.character-cha-cell { color: $my-stat-cha-color; }
#character-int-wrapper { color: $my-stat-int-color; }
.character-int-cell { color: $my-stat-int-color; }
.character-combat-cell { color: $my-stat-physical; }
#character-work-wrapper { color: $my-stat-hack-color; }
.character-work-cell { color: $my-stat-hack-color; }
.character-overview-btn {
@include borderRadius(12px);
@include boxShadow(1px 1px 3px #000);
color: #cecece;
display: inline-block;
font-size: $defaultFontSize * 0.875;
font-weight: bold;
height: 25px;
background-color: #000;
padding: 5px 8px;
}
.character-quick-options {
margin-top: 10px;
text-align: center;
}
.character-overview-btn:hover,
.character-overview-btn:focus {
color: #fff;
text-decoration: none;
cursor: pointer;
}

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@@ -1,49 +0,0 @@
@import "theme";
/**
* Customized styling for the Code Mirror editor
*/
#codemirror-form-wrapper {
height: 80%;
margin: 10px 0 0 6px;
}
.CodeMirror {
height: 100%;
width: 100%;
border: 2px solid var(--my-highlight-color);
z-index: 1;
font-family: $fontFamily;
font-size: $defaultFontSize;
}
/**
* Highlight matches
*/
.cm-matchhighlight {
background-color: #8f908a;
}
.CodeMirror-selection-highlight-scrollbar {
background-color: #8f908a;
}
/**
* Show Invisibles
*/
.cm-whitespace::before {
position: absolute;
pointer-events: none;
color: #404f7d;
}
/**
* Vim command display
*/
#codemirror-vim-command-display-wrapper {
background-color: white;
font-size: 13px;
height: 30px;
margin-left: 6px;
}

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@@ -1,165 +0,0 @@
@import "mixins";
@import "theme";
/**
* Styling for Corporations
* The names/labels refer to "Company Management", which was the old name
* for the mechanic before it got changed to avoid confusion with normal
* companies
*/
#cmpy-mgmt-container p,
#cmpy-mgmt-container a,
#cmpy-mgmt-container div,
#cmpy-mgmt-container br {
font-size: $defaultFontSize * 0.8125;
}
/* Header tabs */
.cmpy-mgmt-header-tab {
display: inline-block;
color: #fff;
background-color: #555;
border: 1px solid #fff;
padding: 4px;
}
.cmpy-mgmt-header-tab:hover {
background-color: #666;
}
.cmpy-mgmt-header-tab.current {
background-color: #777;
}
/* Switch between Cities */
.cmpy-mgmt-city-tab {
display: inline-block;
color: #fff;
background-color: #555;
border: 1px solid #fff;
padding: 4px;
}
.cmpy-mgmt-city-tab:hover {
background-color: #666;
}
.cmpy-mgmt-city-tab.current {
background-color: #777;
}
/* Panels */
#cmpy-mgmt-panel {
height: 90%;
}
.cmpy-mgmt-industry-left-panel,
.cmpy-mgmt-industry-right-panel {
display: inline-block;
height: 100%;
overflow-y: auto;
overflow-x: auto;
overflow: visible;
top: 10px;
width: 45%;
}
.cmpy-mgmt-industry-overview-panel {
border: 1px solid #fff;
color: var(--my-font-color);
display: inline-block;
padding: 3px;
width: 100%;
}
.cmpy-mgmt-employee-panel {
border: 1px solid #fff;
display: block;
padding: 3px;
width: 100%;
}
.cmpy-mgmt-warehouse-panel {
border: 1px solid #fff;
display: inline-block;
padding: 3px;
width: 100%;
}
/* Hiring new employees */
.cmpy-mgmt-find-employee-option {
border: 1px solid #fff;
margin: 6px;
}
.cmpy-mgmt-find-employee-option:hover {
background-color: #3d4044;
}
/* Warehouse */
.cmpy-mgmt-warehouse-material-div {
padding: 2px;
border: 1px solid #fff;
}
.cmpy-mgmt-warehouse-product-div {
padding: 2px;
border: 1px solid #fff;
}
/* Exporting materials/products */
.cmpy-mgmt-existing-export {
border: 1px solid #fff;
border-radius: 25px;
margin: 4px;
padding: 4px;
}
.cmpy-mgmt-existing-export:hover {
background-color: #333;
}
/* Corporation Upgrades */
.cmpy-mgmt-upgrade-container {
border: 1px solid #fff;
width: 60%;
margin: 4px;
}
.cmpy-mgmt-upgrade-header {
margin: 6px;
padding: 6px;
}
.cmpy-mgmt-upgrade-div {
display: inline-block;
border: 1px solid #fff;
margin: 2px;
padding: 6px;
border-radius: 25px;
font-size: $defaultFontSize * 0.75;
color: var(--my-font-color);
}
.cmpy-mgmt-upgrade-div:hover {
background-color: #333;
}
/* Industry Upgrades */
.industry-purchases-and-upgrades-header {
font-size: 14px;
margin: 2px;
padding: 2px;
}
/* Advertising */
.cmpy-mgmt-advertising-info {
font-size: $defaultFontSize * 0.75;
}
/* Research */
#corporation-research-popup-box-content {
overflow-x: auto !important;
overflow-y: auto !important;
}

View File

@@ -1,32 +0,0 @@
.add-exp-button {
margin-right: 0;
}
.remove-exp-button {
margin-left: 0;
}
.exp-input {
margin: 5px 0 5px 0;
padding: 2px 5px;
}
.text-center {
margin: auto;
text-align: center;
vertical-align: middle;
}
.touch-right {
margin-right: 0;
}
.touch-left {
margin-left: 0;
}
.touch-sides {
margin-left: 0;
margin-right: 0;
}

View File

@@ -1,19 +0,0 @@
/* Styling for the game options/settings
*
* Styling for the actual Game Options popup box can be found in popupboxes.scss
* This stylesheet is for everything inside the Game Options pop-up box
*/
@import "theme";
#game-options-right-panel {
a {
display: block;
width: 46%;
}
button {
display: inline-block;
width: 46%;
}
}

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@@ -1,48 +0,0 @@
@import "mixins";
@import "theme";
/**
* Styling for the Gang mechanic UI (BitNode-2)
*/
#gang-container {
position: fixed;
padding: 6px;
p, pre {
font-size: $defaultFontSize * 0.9375;
}
select {
background-color: black;
color: white;
}
}
#gang-management-subpage > p {
padding: 4px;
}
.gang-member-info-div {
background-color: #555;
display: inline;
float: left;
width: 30%;
}
/**
* Showing owned upgrades in the Equipment Box
*/
.gang-owned-upgrades-div {
display: inline-block;
margin-left: 6px;
width: 75%;
}
.gang-owned-upgrade {
border: 1px solid white;
font-size: 12px;
margin: 1px;
padding: 1px;
}

7
css/grid.min.css vendored

File diff suppressed because one or more lines are too long

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@@ -1,75 +0,0 @@
@import "mixins";
@import "theme";
/**
* Styling for the Hacknet Nodes UI Page
*/
#hacknet-nodes-container {
position: fixed;
padding: 10px;
}
.hacknet-general-info {
margin: 10px;
width: 70vw;
}
#hacknet-nodes-container li {
float: left;
overflow: hidden;
white-space: nowrap;
&.hacknet-node {
$boxShadowArgs: inset 0 0 8px rgba(0, 0, 0, 0.1), 0 0 16px rgba(0, 0, 0, 0.1);
@include boxShadow($boxShadowArgs);
margin: 6px;
padding: 7px;
width: 35vw;
border: 2px solid var(--my-highlight-color);
}
}
#hacknet-nodes-list {
list-style: none;
width: 82vw;
}
#hacknet-nodes-money {
margin: 10px;
float: left;
}
#hacknet-nodes-money-multipliers-div {
display: inline-block;
width: 70vw;
}
#hacknet-nodes-multipliers {
float: right;
}
#hacknet-nodes-purchase-button {
display: inline-block;
}
.hacknet-node-container {
display: inline-table;
.row {
display: table-row;
height: 30px;
p {
display: table-cell;
}
}
.upgradable-info {
display: inline-block;
margin: 0 4px; /* Don't want the vertical margin/padding, just left & right */
padding: 0 4px;
width: $defaultFontSize * 4;
}
}

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@@ -1,56 +0,0 @@
@import "theme";
.blinking-cursor {
font-weight: 100;
color: #2E3D48;
-webkit-animation: 1s cursorblink step-end infinite;
-moz-animation: 1s cursorblink step-end infinite;
-ms-animation: 1s cursorblink step-end infinite;
-o-animation: 1s cursorblink step-end infinite;
animation: 1s cursorblink step-end infinite;
}
@keyframes "cursorblink" {
from, to {
color: transparent;
}
50% {
color: $hacker-green;
}
}
@-moz-keyframes cursorblink {
from, to {
color: transparent;
}
50% {
color: $hacker-green;
}
}
@-webkit-keyframes "cursorblink" {
from, to {
color: transparent;
}
50% {
color: $hacker-green;
}
}
@-ms-keyframes "cursorblink" {
from, to {
color: transparent;
}
50% {
color: $hacker-green;
}
}
@-o-keyframes "cursorblink" {
from, to {
color: transparent;
}
50% {
color: $hacker-green;
}
}

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@@ -1,90 +0,0 @@
@import "mixins";
@import "theme";
/* interactivetutorial.css */
#interactive-tutorial-wrapper {
position: relative;
}
#interactive-tutorial-container {
display: none;
position: absolute; /* Stay in place */
right: 0;
top: 0;
height: 450px;
padding: 10px;
border: 5px solid #fff;
width: 23%;
overflow: hidden;
background-color: #444; /* Fallback color */
color: #fff;
> strong {
background-color: #444;
}
}
#interactive-tutorial-text {
padding: 4px;
margin: 4px;
color: #fff;
background-color: #444;
font-size: $defaultFontSize * 0.875;
max-height: 350px;
overflow-y: auto;
}
#interactive-tutorial-exit,
#interactive-tutorial-next,
#interactive-tutorial-back {
@include borderRadius(12px);
@include boxShadow(1px 1px 3px #000);
color: #aaa;
font-size: $defaultFontSize * 1.125;
font-weight: bold;
background-color: #000;
&:hover,
&:focus {
color: #fff;
text-decoration: none;
cursor: pointer;
}
}
#interactive-tutorial-exit {
position: absolute;
bottom: 0;
left: 0;
padding: 4px;
}
#interactive-tutorial-back {
float: left;
padding: 4px;
}
#interactive-tutorial-next {
float: right;
padding: 4px;
}
.interactive-tutorial-command {
background-color: #000;
color: $hacker-green;
white-space: nowrap;
}
.interactive-tutorial-code {
background-color: #272822;
color: white;
padding: 3px;
}
.interactive-tutorial-tab {
background-color: #555;
color: #e6e6e6;
padding: 3px;
box-shadow: 0 0 3px #000;
}

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@@ -1,111 +0,0 @@
@import "mixins";
@import "reset";
@import "theme";
@include keyframes(LOADERSPINNER) {
0% {
#{$browser}transform: translate(-50%, -50%) rotate(0deg);
}
100% {
#{$browser}transform: translate(-50%, -50%) rotate(360deg);
}
}
@include keyframes(LOADERLABEL) {
0% {
opacity: 1.0;
#{$browser}transform: translate(-50%, -50%) scale(1.0);
}
5% {
opacity: 0.5;
#{$browser}transform: translate(-50%, -50%) scale(0.5);
}
95% {
opacity: 0.5;
#{$browser}transform: translate(-50%, -50%) scale(0.5);
}
100% {
opacity: 1.0;
#{$browser}transform: translate(-50%, -50%) scale(1.0);
}
}
.loaderoverlay {
$spinnerBoxSize: 200px;
$themeColor: #6f3;
position: absolute;
width: 100%;
height: 100%;
background: #000;
color: $themeColor;
%spinnerBox {
border: 20px solid rgba(0, 0, 0, 0);
border-top-color: $themeColor;
border-bottom-color: $themeColor;
border-radius: 1000px;
position: absolute;
top: 50%;
left: 50%;
}
.loaderspinner:before,
.loaderspinner:after {
content: "";
}
.loaderspinner {
@extend %spinnerBox;
@include animation(LOADERSPINNER 5s linear infinite);
width: $spinnerBoxSize;
height: $spinnerBoxSize;
}
.loaderspinner:before {
@extend %spinnerBox;
@include animation(LOADERSPINNER 10s linear infinite);
width: $spinnerBoxSize * 0.8;
height: $spinnerBoxSize * 0.8;
}
.loaderspinner:after {
@extend %spinnerBox;
@include animation(LOADERSPINNER 5s linear infinite);
width: $spinnerBoxSize * 0.6;
height: $spinnerBoxSize * 0.6;
}
.loaderlabel {
@include animation(LOADERLABEL 5s linear infinite);
text-transform: uppercase;
font-family: sans-serif;
font-size: $defaultFontSize * 1.375;
font-weight: 700;
letter-spacing: 2px;
position: absolute;
top: 50%;
left: 50%;
}
}
.killAllMessage {
position: absolute;
top: 95%;
left: 50%;
-webkit-transform: translateX(-50%);
-moz-transform: translateX(-50%);
-ms-transform: translateX(-50%);
-o-transform: translateX(-50%);
transform: translateX(-50%);
}
.killAllMessageWrapperHidden {
display: none;
}
.killAllMessageWrapperShow {
display: block;
}

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@@ -1,135 +0,0 @@
@import "mixins";
@import "theme";
/**
* Styling for the main navigation menu on the left-hand-side
*/
.mainmenu {
list-style-type: none;
margin: 0;
padding: 0;
width: 10%;
position: fixed;
height: 100%;
overflow: auto;
border: 0;
border-bottom: 1px solid #000;
border-radius: 0;
background-color: #333;
}
/* Default buttons */
.mainmenu > li a,
.mainmenu > li button {
display: block;
color: #e6e6e6;
background-color: #555;
padding: 12px 8px;
text-decoration: none;
cursor: pointer;
width: 100%;
text-align: left;
}
.mainmenu.classic > li a,
.mainmenu.classic > li button {
padding: 16px;
}
.mainmenu.compact > li a,
.mainmenu.compact > li button {
display: block;
color: #e6e6e6;
background-color: #555;
text-decoration: none;
cursor: pointer;
width: 100%;
text-align: left;
padding: 4px;
}
/* Hovering makes them lighter */
.mainmenu > li a:hover,
.mainmenu > li a:hover:not(.active),
.mainmenu > li a:focus {
background-color: #777;
color: #fff;
}
.mainmenu > li button:hover,
.mainmenu > li button:hover:not(.active) {
background-color: #777;
color: #fff;
}
/* Panel headers can become active, and they are "lighter" than the rest */
.mainmenu > li a.active,
.mainmenu > li button.active {
background-color: #777;
color: #fff;
}
.mainmenu > li a.active:hover,
.mainmenu > li button.active:hover {
background-color: #aaa;
}
#hacking-menu-header-li,
#character-menu-header-li,
#world-menu-header-li,
#help-menu-header-li {
position: relative;
}
/* Accordion Outline */
.mainmenu-accordion-header,
.mainmenu-accordion-header-compact {
outline: 2px solid #fff !important;
}
.mainmenu-accordion-header-classic {
border: 2px solid #fff;
padding: 16px !important;
}
/* Plus and minus signs */
.mainmenu-accordion-header:after,
.mainmenu-accordion-header-compact:after {
content: '\02795';
float: right;
font-size: $defaultFontSize * 0.8125;
position: absolute;
bottom: 25%;
right: 3px;
color: transparent;
text-shadow: 0 0 0 #fff;
}
.mainmenu-accordion-header-classic:after {
content: '\02795';
float: right;
font-size: $defaultFontSize * 0.8125;
color: #fff;
margin-left: 5px;
}
.mainmenu-accordion-header.opened,
.mainmenu-accordion-header-classic.opened,
.mainmenu-accordion-header-compact.opened {
background-color: #222 !important;
&:after {
content: "\2796";
}
}
/* Slide down transition */
.mainmenu-accordion-panel {
max-height: 0;
opacity: 1;
transition: max-height 0.2s ease-out;
}

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@@ -1,155 +0,0 @@
@import "mixins";
@import "theme";
/* CSS for different main menu pages, such as character info, script editor, etc (but excluding
terminal which has its own page) */
.generic-menupage-container {
height: 100%;
padding-left: 10px;
margin-left: 10%;
width: 99%;
overflow-y: scroll;
}
/* Character Info */
#character-container {
padding-top: 10px;
position: fixed;
}
/* World */
#world-container {
position: fixed;
padding-top: 10px;
}
#world-city-name,
#world-city-desc {
padding: 4px;
margin: 4px;
}
/* Create program */
#create-program-container {
position: fixed;
padding-top: 10px;
}
#create-program-page-text,
#create-program-list {
width: 70%;
}
/* Factions and Faction (Single Faction page) */
#factions-container {
position: fixed;
padding-top: 10px;
}
#faction-container {
position: fixed;
padding-top: 10px;
}
.faction-work-div {
width: 70%;
height: 100%;
}
.faction-work-div-wrapper {
overflow: hidden;
border: 2px solid #333;
padding: 6px;
margin: 6px;
width: 70%;
}
#faction-container p,
#faction-container pre {
padding: 4px 6px;
margin: 4px 6px;
}
#faction-container pre {
width: 70%;
white-space: pre-wrap; /* Since CSS 2.1 */
white-space: -moz-pre-wrap; /* Mozilla, since 1999 */
white-space: -pre-wrap; /* Opera 4-6 */
white-space: -o-pre-wrap; /* Opera 7 */
word-wrap: break-word; /* Internet Explorer 5.5+ */
}
/* World */
#world-container li {
margin: 0 0 15px 0;
list-style-type: none;
}
/* Tutorial */
#tutorial-container {
position: fixed;
padding-top: 10px;
}
#tutorial-text {
width: 70%;
margin: 10px;
}
#tutorial-container a {
width: 50%;
}
/* Dev menu */
#dev-menu-container {
position: fixed;
padding-top: 10px;
}
#dev-menu-text {
width: 70%;
margin: 10px;
}
#dev-menu-container a {
width: 50%;
}
/* Location */
#location-container {
position: fixed;
padding: 6px;
overflow-x: hidden;
}
#location-container a {
display: inline-block;
width: 30%;
}
#location-slums-description {
width: 70%;
margin: 10px;
}
#location-return-to-world-button {
margin: 10px;
padding: 6px;
}
#location-container > * {
margin: 10px 5px 10px 5px;
}
#location-job-reputation,
#location-company-favor {
display: inline;
}
/* Infiltration */
#infiltration-container {
position: fixed;
margin: 5px;
width: 70%;
}

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@@ -1,5 +0,0 @@
#milestones-container {
position: fixed;
padding: 6px;
width: 60%;
}

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@@ -1,119 +0,0 @@
@import "mixins";
@import "theme";
/* css for Missions */
/* Hacking missions */
#mission-container {
overflow: hidden;
}
.hack-mission-grid {
display: grid;
grid-template-columns: 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr;
grid-template-rows: 1fr 1fr 1fr 1fr 1fr 1fr 1fr 1fr;
grid-gap: 2.5%;
height: 90%;
position: absolute;
width: 100%;
overflow-y: auto;
padding-right: 10px;
&::-webkit-scrollbar {
display: none;
}
}
.hack-mission-node {
z-index: 5;
background-color: #808080;
align-self: center;
justify-self: center;
display: inline-block;
p {
@include userSelect(none);
margin-top: 8px;
color: #fff;
font-size: $defaultFontSize * 0.75;
text-align: center;
}
}
.hack-mission-player-node {
color: #fff;
background-color: #00f;
}
.hack-mission-player-node-active {
border: 2px solid #fff;
background-color: #66f;
}
.hack-mission-enemy-node {
color: #fff;
background-color: #f00;
}
.hack-mission-cpu-node {
@include borderRadius(50%);
width: 100%;
height: 100%;
}
.hack-mission-firewall-node {
width: 90%;
height: 100%;
}
.hack-mission-database-node {
@include transform(skew(20deg));
width: 100%;
height: 90%;
p {
@include transform(skew(-20deg));
@include userSelect(none);
color: #fff;
font-size: $defaultFontSize * 0.75;
margin-top: 8px;
text-align: center;
}
}
.hack-mission-transfer-node {
@include transform(skew(-20deg));
width: 100%;
height: 90%;
p {
@include transform(skew(20deg));
@include userSelect(none);
color: #fff;
font-size: $defaultFontSize * 0.75;
margin-top: 8px;
text-align: center;
}
}
.hack-mission-spam-node,
.hack-mission-shield-node {
height: 100%;
width: 100%;
}
/* Non-map related DOM elements */
/* Element at the top of the Hacking Mission page (intro page, start button, guide buttons, etc.) */
.hack-mission-header-element {
margin: 6px;
}
.hack-mission-action-buttons-container {
border: 2px solid #fff;
}

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@@ -1,200 +0,0 @@
@import "mixins";
@import "theme";
@import "styles";
/* Pop-up boxes */
.popup-box-container {
display: none; /* Initially hidden */
position: fixed; /* Stay in place */
z-index: 10; /* Sit on top */
left: 0;
top: 0;
align-items: center;
justify-content: center;
width: 100%;
height: 100%;
overflow: auto;
background-color: rbga(var(--my-background-color), 0.4);
}
.popup-box-content {
background-color: var(--my-background-color);
padding: 12px;
border: 5px solid var(--my-highlight-color);
width: 70%;
max-height: 80%;
overflow-y: auto;
z-index: 11; /* Sit on top of the container */
color: var(--my-font-color);
}
.popup-box-button,
.popup-box-button-inactive {
color: #aaa;
float: right;
font-size: $defaultFontSize;
font-weight: bold;
padding: 2px;
margin: 6px;
border: 1px solid #fff;
background-color: #000;
}
.popup-box-button:hover,
.popup-box-button:focus {
color: var(--my-font-color);
text-decoration: none;
cursor: pointer;
}
.popupbox-button-inactive {
pointer-events: none;
cursor: default;
}
#yes-no-text-input-box-input {
color: var(--my-font-color);
border: 1px solid #fff;
background-color: #000;
}
.dialog-box-container,
#log-box-container {
display: block;
position: absolute;
z-index: 10;
width: 50%;
height: auto;
max-height: 50%;
top: 40%;
left: 50%;
margin: -10% 0 0 -25%;
overflow: auto;
background-color: var(--my-background-color);
border: 5px solid var(--my-highlight-color);
}
.dialog-box-content,
#log-box-content {
z-index: 2;
background-color: var(--my-background-color);
padding: 10px;
p span {
padding: 0;
margin: 0;
}
}
.dialog-box-close-button {
@include borderRadius(12px);
@include boxShadow(1px 1px 3px #000);
@extend .noselect;
float: right;
color: #aaa;
font-size: $defaultFontSize * 1.25;
font-weight: bold;
}
#log-box-close {
position: fixed;
right: 27%;
}
#log-box-kill-script {
right: 11%;
position: relative;
}
#log-box-close, #log-box-kill-script {
float: right;
display: inline-block;
}
.dialog-box-close-button:hover,
.dialog-box-close-button:focus,{
color: #fff;
text-decoration: none;
cursor: pointer;
}
/* Faction invitation box */
#faction-invitation-box-container {
transition: opacity 400ms ease-in;
}
#faction-invitation-box-warning {
margin: 4px;
padding: 4px;
}
/* Infiltration-box */
#infiltration-box-sell,
#infiltration-box-faction {
display: block;
padding: 8px;
margin: 8px;
}
#infiltration-box-content span {
padding: 0;
margin: 0;
}
#infiltration-faction-select {
background-color: #000;
}
/* Generic Yes No Box */
#yes-no-text-input-box-input {
color: #fff;
}
/* Game Options */
#game-options-container {
transition: opacity 400ms ease-in;
}
#game-options-content {
background-color: var(--my-background-color);
padding: 10px;
border: 5px solid var(--my-highlight-color);
color: var(--my-font-color);
width: 80%;
max-height: 80%;
overflow-y: auto;
}
#game-options-left-panel,
#game-options-right-panel {
display: inline-block;
width: 49%;
}
#game-options-close-button {
@include borderRadius(12px);
@include boxShadow(1px 1px 3px #000);
color: #aaa;
float: right;
margin: 4px;
padding: 4px;
font-size: $defaultFontSize * 1.25;
font-weight: bold;
}
#game-options-close-button:hover,
#game-options-close-button:focus {
color: #fff;
text-decoration: none;
cursor: pointer;
}
#game-options-left-panel fieldset {
padding: 2px;
margin: 2px;
}
#import-game-file-selector {
display: none;
}

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@@ -1,34 +0,0 @@
@import "theme";
/**
* Styling for the Red Pill screen (the BitNode selection UI)
*/
#red-pill-container {
position: fixed;
}
.bitnode {
&.level-0 {
color: red;
}
&.level-1 {
color: yellow;
}
&.level-2 {
color: #48d1cc;
}
&.level-3 {
color: blue;
}
&.unimplemented {
color: gray;
}
&:hover {
color: #fff;
}
}

View File

@@ -1,28 +0,0 @@
/**
* Styling for the Re-Sleeving Page
*/
@import "theme";
.resleeve-container {
border: 1px solid white;
margin: 4px;
width: 75%;
p {
font-size: $defaultFontSize * 0.8125;
}
}
.resleeve-panel {
display: inline-block;
margin: 0;
padding: 2px;
}
.resleeve-aug-selector {
font-size: $defaultFontSize * 0.8125;
option {
font-size: $defaultFontSize * 0.8125;
}
}

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@@ -1,124 +0,0 @@
@import "mixins";
@import "theme";
/**
* Styling for Script Editor (both Ace and CodeMirror)
*/
#script-editor-container {
background-color: transparent;
}
#ace-editor {
margin: 10px;
height: 80%;
width: 100%;
margin-left: 6px;
padding-left: 6px;
padding-top: 6px;
padding-bottom: 6px;
border: 2px solid var(--my-highlight-color);
z-index: 1;
font-family: $fontFamily;
}
/* This temp element is used for auto adjusting filename field */
.tmp-element {
visibility: hidden;
white-space: pre;
}
#script-editor-container {
position: fixed;
padding-top: 10px;
}
#script-editor-buttons-wrapper {
width: 100%;
padding-right: 0;
margin-right: 0;
}
#script-editor-wrapper {
height: 100%;
width: 70%;
background: transparent;
}
#script-editor-filename-wrapper {
background-color: #555;
margin-left: 6px;
margin-right: 0;
padding-left: 6px;
width: 100%;
border: 2px solid var(--my-highlight-color);
}
#script-editor-filename-tag {
display: inline-block;
padding-top: 10px;
padding-bottom: 0;
float: center;
background-color: #555;
color: #fff;
}
#script-editor-filename {
$boxShadowArgs: inset 0 0 8px rgba(0, 0, 0, 0.1), 0 0 16px rgba(0, 0, 0, 0.1);
@include boxShadow($boxShadowArgs);
background-color: #555;
border: 2px solid var(--my-highlight-color);
color: #fff;
display: inline-block;
float: center;
margin: 4px;
padding: 2px;
resize: none;
width: 60%;
}
#script-editor-status {
float: left;
color: #fff;
}
#script-editor-options-panel {
position: absolute;
right: 9%;
bottom: 15%;
border: 2px solid #fff;
width: 19%;
background-color: #444;
padding: 2px;
overflow: auto;
z-index: 1;
color: #fff;
max-height: 50%;
}
#script-editor-options-panel fieldset {
margin-top: 8px;
margin-bottom: 8px;
padding: 2px;
font-size: $defaultFontSize * 0.75;
input {
margin: 2px;
}
}
/* Specific overrides for Ace Editor */
.ace_line,
.ace_line * {
background-color: transparent;
margin: 0;
padding: 0;
}
.ace_text-input {
font-size: $defaultFontSize;
background-color: transparent;
}
/* Specified overrides for Code mirror Editor are defined in codemirror-override.scss */

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@@ -1,29 +0,0 @@
/**
* Styling for the Sleeves Management page
*/
@import "theme";
.sleeve-container {
border: 1px solid white;
margin: 4px;
width: 75%;
p {
font-size: $defaultFontSize * 0.875;
}
}
.sleeves-page-info {
display: "block";
width: 75%;
}
.sleeve-panel {
display: inline-block;
margin: 0;
padding: 2px;
select {
display: block;
}
}

23
css/staneksgift.scss Normal file
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@@ -0,0 +1,23 @@
.staneksgift_row {
padding: 0;
margin: 0;
}
.staneksgift_cell {
width: 25px;
height: 25px;
background-color: #808080;
font-color: white;
padding: 0px;
margin: 0px;
border: 1px solid black;
float: left;
}
.staneksgift_cell:first-child {
clear: left;
}
.staneksgift_container {
position: fixed;
}

View File

@@ -1,98 +0,0 @@
@import "theme";
#stock-market-container {
position: fixed;
padding: 6px;
p {
font-size: $defaultFontSize * 0.8125;
}
a {
font-size: $defaultFontSize * 0.875;
}
}
.stock-market-info-and-purchases {
> h2 {
display: block;
margin-top: 10px;
margin-left: 10px;
}
> p {
display: block;
margin-left: 10px;
width: 70%;
}
> a, > button {
margin: 10px;
}
}
#stock-market-list {
list-style: none;
li {
button {
font-size: $defaultFontSize;
}
}
}
#stock-market-watchlist-filter {
display: block;
margin: 5px 5px 5px 10px;
padding: 4px;
width: 50%;
}
.stock-market-input {
display: inline-block;
padding: 4px;
margin: 2px;
background-color: #000;
border: 1px solid #fff;
color: var(--my-font-color);
}
.stock-market-price-movement-warning {
border: 1px solid white;
color: red;
margin: 2px;
padding: 2px;
}
.stock-market-position-text {
color: #fff;
display: block;
p {
color: #fff;
display: inline-block;
margin: 4px;
}
h3 {
margin: 4px;
}
}
.stock-market-order-list {
overflow-y: auto;
max-height: 100px;
li {
color: #fff;
padding: 4px;
}
}
.stock-market-order-cancel-btn {
background-color: #000;
border: 1px solid #fff;
color: var(--my-font-color);
margin: 2px;
padding: 0;
}

View File

@@ -1,428 +0,0 @@
@import "mixins";
@import "theme";
@import "reset";
:root {
--my-font-color: #6f3;
--my-background-color: #000;
--my-highlight-color: #fff;
--my-prompt-color: #f92672;
}
body {
background-color: var(--my-background-color);
}
p,
pre,
h2,
.text,
td {
color: var(--my-font-color);
}
h1 {
font-size: $defaultFontSize * 1.375;
color: var(--my-font-color);
}
ul {
padding: 2px;
list-style-type: none;
}
li {
list-style-type: none;
}
br {
@extend .noselect;
}
#entire-game-container {
background-color: transparent;
}
/* Disable border highlight on elements */
input:focus,
textarea:focus,
button:focus,
td:focus,
tr:focus {
outline: none;
}
/* Make html links ("a" elements) nice looking buttons with this class */
a:link,
a:visited {
color: #fff;
}
.dropdown {
color: #fff;
background-color: #000;
}
.text-input {
color: #fff;
background-color: #000;
border-style: solid;
border-width: 1px;
border-color: white;
}
/* Notification icon (for create program right now only) */
#create-program-tab {
position: relative;
}
#create-program-notification {
font-size: $defaultFontSize * 0.625;
position: absolute; /* Position the badge within the relatively positioned button */
top: 0;
right: 0;
}
#factions-tab {
position: relative;
}
#factions-notification {
font-size: $defaultFontSize * 0.625;
position: absolute; /* Position the badge within the relatively positioned button */
top: 0;
right: 0;
}
#augmentations-tab {
position: relative;
}
#augmentations-notification {
font-size: $defaultFontSize * 0.625;
position: absolute; /* Position the badge within the relatively positioned button */
top: 0;
right: 0;
}
.notification-on {
background-color: #fa3e3e;
color: #fff;
border-radius: 2px;
padding: 1px 3px;
}
.notification-off {
background-color: #333;
color: #333;
border-radius: 0;
padding: 0;
}
/* help tip. Question mark that opens popup with info/details */
.help-tip {
background-color: black;
border: 1px solid #fff;
border-radius: 5px;
color: #fff;
content: '?';
display: inline-block;
margin-left: 3px;
padding: 1px;
}
.help-tip-big {
content: '?';
padding: 3px;
margin-left: 3px;
color: #fff;
border: 1px solid #fff;
border-radius: 8px;
display: inline-block;
}
.help-tip:hover,
.help-tip-big:hover {
background-color: #888;
}
.help-tip:active,
.help-tip-big:active {
@include boxShadow(inset 0 1px 4px rgba(0, 0, 0, 0.6));
}
/* Flashing button (Red) */
@-webkit-keyframes glowing {
0% { background-color: #b20000; -webkit-box-shadow: 0 0 3px #b20000; }
50% { background-color: #f00; -webkit-box-shadow: 0 0 40px #f00; }
100% { background-color: #b20000; -webkit-box-shadow: 0 0 3px #b20000; }
}
@-moz-keyframes glowing {
0% { background-color: #b20000; -moz-box-shadow: 0 0 3px #b20000; }
50% { background-color: #f00; -moz-box-shadow: 0 0 40px #f00; }
100% { background-color: #b20000; -moz-box-shadow: 0 0 3px #b20000; }
}
@-o-keyframes glowing {
0% { background-color: #b20000; box-shadow: 0 0 3px #b20000; }
50% { background-color: #f00; box-shadow: 0 0 40px #f00; }
100% { background-color: #b20000; box-shadow: 0 0 3px #b20000; }
}
@keyframes glowing {
0% { background-color: #b20000; box-shadow: 0 0 3px #b20000; }
50% { background-color: #f00; box-shadow: 0 0 40px #f00; }
100% { background-color: #b20000; box-shadow: 0 0 3px #b20000; }
}
.flashing-button {
-webkit-animation: glowing 1500ms infinite;
-moz-animation: glowing 1500ms infinite;
-o-animation: glowing 1500ms infinite;
animation: glowing 1500ms infinite;
}
/* Blinking Cursor */
/* ----- blinking cursor animation ----- */
.typed-cursor {
opacity: 1;
-webkit-animation: blink 0.95s infinite;
-moz-animation: blink 0.95s infinite;
-ms-animation: blink 0.95s infinite;
-o-animation: blink 0.95s infinite;
animation: blink 0.95s infinite;
}
@-keyframes blink{
0% { opacity: 1; }
50% { opacity: 0; }
100% { opacity: 1; }
}
@-webkit-keyframes blink{
0% { opacity: 1; }
50% { opacity: 0; }
100% { opacity: 1; }
}
@-moz-keyframes blink{
0% { opacity: 1; }
50% { opacity: 0; }
100% { opacity: 1; }
}
@-ms-keyframes blink{
0% { opacity: 1; }
50% { opacity: 0; }
100% { opacity: 1; }
}
@-o-keyframes blink{
0% { opacity: 1; }
50% { opacity: 0; }
100% { opacity: 1; }
}
/* Status text */
@-webkit-keyframes status-text {
from {
opacity: 1;
}
to {
opacity: 0;
}
}
.status-text {
z-index: 2;
-webkit-animation: status-text 3s 1;
}
#status-text-container {
background-color: transparent;
position: absolute;
top: 0;
left: 50%;
}
#status-text {
background-color: transparent;
bottom: 0;
color: #fff;
display: none;
font-size: $defaultFontSize * 1.25;
margin-right: 14px;
opacity: 0;
padding: 4px;
right: 0;
top: 0;
width: auto;
}
/* Scan analyze links from AutoLink */
.scan-analyze-link {
cursor: pointer;
color: #fff;
text-decoration: underline;
&:hover {
text-decoration: none;
}
}
/* Accordion menus (Header with collapsible panel) */
.accordion-header {
background-color: #444;
color: #fff;
font-size: $defaultFontSize * 1.25;
margin: 6px 6px 0 6px;
padding: 4px 6px;
cursor: pointer;
width: 80%;
text-align: left;
border: none;
outline: none;
position: relative;
&.active,
&:hover {
background-color: #555;
}
&.active:hover {
background-color: #666;
}
&:after {
content: '\02795'; /* "plus" sign (+) */
font-size: $defaultFontSize * 0.875;
float: right;
color: transparent;
text-shadow: 0 0 0 #fff;
position: absolute;
bottom: 5px;
right: 6px;
}
&.active:after {
content: "\2796"; /* "minus" sign (-) */
}
}
.accordion-panel {
margin: 0 6px 6px 6px;
padding: 0 6px 6px 6px;
width: 75%;
margin-left: 5%;
display: none;
background-color: #555;
overflow-y: auto;
overflow-x: none;
div, ul, p, ul > li {
background-color: #555;
}
}
/* override the global <span> styling */
#active-scripts-total-production-active,
#active-scripts-total-prod-aug-total,
#active-scripts-total-prod-aug-avg {
margin: 0;
padding: 0;
}
/* Helper Classes */
.hacker-green {
color: $hacker-green;
}
.money-gold {
color: $money-gold;
}
.light-yellow {
color: $light-yellow;
}
.failure {
color: $alert-red;
text-shadow: 0 0 0 $alert-red;
}
.success {
color: $success-green;
text-shadow: 0 0 0 $success-green;
}
.physical-yellow {
color: $my-stat-physical;
}
.charisma-purple {
color: $my-stat-cha-color;
}
.reputation {
color: $light-yellow;
}
.smallfont {
font-size: $defaultFontSize * 0.8125;
}
.samefont {
font-size: inherit;
}
.noscrollbar {
-ms-overflow-style: none; /* IE and Edge */
/* stylelint-disable-next-line property-no-unknown */
scrollbar-width: none; /* Firefox https://developer.mozilla.org/en-US/docs/Web/CSS/scrollbar-width */
}
.noscrollbar::-webkit-scrollbar {
display: none;
}
input[type="checkbox"] {
filter: invert(1) sepia(1) hue-rotate(41deg) brightness(100%) saturate(10);
}
.optionCheckbox {
margin: 5px;
float: right;
}
.optionRange {
-webkit-appearance: none;
background: #777;
outline: none;
opacity: 0.7;
height: 10px;
-webkit-transition: 0.2s;
transition: opacity 0.2s;
margin: 3px;
}
.optionRange::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 10px;
height: 10px;
background: var(--my-font-color);
cursor: pointer;
}
.optionRange::-moz-range-thumb {
width: 10px;
height: 10px;
background: var(--my-font-color);
cursor: pointer;
}
.noselect {
-moz-user-select: -moz-none;
-khtml-user-select: none;
-webkit-user-select: none;
-ms-user-select: none;
user-select: none;
}

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@@ -1,72 +0,0 @@
@import "theme";
#terminal-container {
position: fixed;
margin-left: 10%;
height: 100%;
width: 99%;
overflow: auto;
overflow-y: scroll;
}
#terminal {
padding-top: 10px;
padding-left: 10px;
height: auto;
width: 70%;
font-size: $defaultFontSize;
overflow: auto;
overflow-y: scroll;
background-color: var(--my-background-color);
table-layout: fixed;
.prompt {
color: var(--my-prompt-color);
margin: 0;
padding: 0;
}
}
#terminal-input {
background-color: var(--my-background-color);
color: var(--my-font-color);
transition: height 1s;
}
.terminal-input {
display: inline-block;
padding: 0 !important;
margin: 0 !important;
border: 0;
background-color: var(--my-background-color);
font-size: $defaultFontSize;
outline: none;
color: var(--my-font-color);
}
.terminal-line {
width: 70%;
word-wrap: break-word;
hyphens: auto;
-webkit-hyphens: auto;
-moz-hyphens: auto;
}
#terminal-input-td {
display: flex;
}
#terminal-input-td textarea {
overflow: hidden;
resize: none;
height: auto;
}
#terminal-input-header {
white-space: pre;
}
#terminal-input-text-box {
margin-left: 2px;
flex: 1 1 auto;
}

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@@ -1,129 +0,0 @@
@import "theme";
/* Styling for tooltip-style elements */
/* Tool tips (when hovering over an element */
.tooltip {
display: inline-block;
position: relative;
.tooltiptext {
visibility: hidden;
width: 300px;
background-color: var(--my-background-color);
border: 2px solid var(--my-highlight-color);
color: #fff;
text-align: center;
padding: 4px;
left: 101%;
pointer-events: none;
position: absolute;
z-index: 99;
}
/* Positioned to left of element rather than right */
.tooltiptextleft {
visibility: hidden;
width: 300px;
background-color: var(--my-background-color);
border: 2px solid var(--my-highlight-color);
color: #fff;
text-align: center;
padding: 4px;
top: 50%;
left: 50%;
transform: translate(-100%, -100%);
/* Backwards compatibility */
-webkit-transform: translate(-100%, -100%);
-moz-transform: translate(-100%, -100%);
-o-transform: translate(-100%, -100%);
-ms-transform: translate(-100%, -100%);
position: absolute;
z-index: 99;
}
/* Tooltip goes below cursor instead of above */
.tooltiptextlow {
visibility: hidden;
width: 300px;
background-color: var(--my-background-color);
border: 2px solid var(--my-highlight-color);
color: #fff;
text-align: center;
padding: 4px;
left: 101%;
pointer-events: none;
position: absolute;
z-index: 99;
bottom: 25%;
}
}
/* Same thing as a normal tooltip except its a bit higher */
.tooltip .tooltiptexthigh {
visibility: hidden;
width: 300px;
background-color: var(--my-background-color);
border: 2px solid var(--my-highlight-color);
color: #fff;
text-align: center;
padding: 4px;
left: 101%;
bottom: -25%;
position: absolute;
z-index: 99;
}
.tooltip:hover .tooltiptext,
.tooltip:hover .tooltiptexthigh,
.tooltip:hover .tooltiptextleft,
.tooltip:hover .tooltiptextlow {
visibility: visible;
}
.copy_tooltip {
position: relative;
display: inline-block;
}
.copy_tooltip_copied {
color: #fff;
transition: color 0.3s;
}
.copy_tooltip .copy_tooltip_text {
visibility: hidden;
font-size: 15px;
padding: 5px;
background-color: var(--my-background-color);
color: #fff;
text-align: center;
position: absolute;
z-index: 1;
top: 120%;
left: 5%;
opacity: 0;
border: 2px solid var(--my-highlight-color);
}
.copy_tooltip .copy_tooltip_text::after {
content: "";
position: absolute;
bottom: 100%;
left: 50%;
margin-left: -6px;
border-width: 8px;
border-style: solid;
border-color: transparent transparent white transparent;
}
.copy_tooltip .copy_tooltip_text_visible {
visibility: visible;
opacity: 1;
transition: opacity 0.3s;
}

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@@ -1,39 +0,0 @@
/* required LIB STYLES */
/* .Treant se automatski dodaje na svaki chart conatiner */
.Treant { position: relative; overflow: hidden; padding: 0 !important; }
.Treant > .node,
.Treant > .pseudo { position: absolute; display: block; visibility: hidden; }
.Treant.Treant-loaded .node,
.Treant.Treant-loaded .pseudo { visibility: visible; }
.Treant > .pseudo { width: 0; height: 0; border: none; padding: 0; }
.Treant .collapse-switch { width: 3px; height: 3px; display: block; border: 1px solid black; position: absolute; top: 1px; right: 1px; cursor: pointer; }
.Treant .collapsed .collapse-switch { background-color: #868dee; }
.Treant > .node img { border: none; float: left; }
.Treant > .node {
cursor: pointer;
padding: 4px;
min-width: 60px;
text-align: center;
border: 2px solid #e8e8e3;
border-radius: 2px;
box-shadow: 1px 1px 1px rgba(0, 0, 0, 0.5);
font-size: 12px;
}
.Treant > .researched {
background-color: #666;
font-size: 16px;
}
.Treant > .locked > div {
color: red;
pointer-events: none;
}
.Treant > .node > div {
font-size: 12px;
}
.Treant > .unlocked:hover {
background-color: #666;
}

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@@ -1,51 +0,0 @@
@import "mixins";
@import "theme";
/* Both Work in progress and BitNode stuff */
.generic-fullscreen-container {
color: var(--my-font-color);
width: 99%;
height: 100%;
overflow-y: hidden;
}
.generic-fullscreen-container-scroll {
height: 100%;
width: 100%;
overflow: auto;
padding-right: 20px;
}
#work-in-progress-container {
position: fixed;
}
#work-in-progress-text {
color: var(--my-font-color);
width: 70%;
margin: 10px;
}
.work-button {
@include borderRadius(12px);
@include boxShadow(1px 1px 3px #000);
color: #aaa;
float: left;
font-size: $defaultFontSize * 1.25;
font-weight: bold;
margin: 10px;
padding: 5px;
border: 3px solid #fff;
}
.work-button:hover,
.work-button:focus {
color: #fff;
text-decoration: none;
cursor: pointer;
}
#cinematic-text-container {
position: fixed;
}

10
cypress.json Normal file
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{
"baseUrl": "http://localhost:8000",
"fixturesFolder": false,
"trashAssetsBeforeRuns": true,
"screenshotsFolder": ".cypress/screenshots",
"videosFolder": ".cypress/videos",
"videoUploadOnPasses": false,
"viewportWidth": 1980,
"viewportHeight": 1080
}

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export {};
describe("netscript", () => {
it("Do naviguation", () => {
cy.findByRole("button", { name: "SKIP TUTORIAL" }).click();
cy.findByText("Got it!").click();
cy.findByText("Dev").click();
cy.findByText(/Source-Files/i).click();
cy.findByLabelText(/all-sf-3/i).click();
cy.findByText(/Experience/i).click();
cy.findByText(/Tons of exp/i).click();
cy.findByText(/General/i).click();
cy.findByText(/Hack w0/i).click();
cy.findByText(/SEMPOOL INVALID/i);
cy.findByText(/Many decades/i, { timeout: 15000 });
cy.findByLabelText("enter-bitnode-1").click();
cy.findByText(/Enter BN1.2/i).click();
cy.get("body").type("{esc}");
cy.findByText("Dev").click();
cy.findByText(/Experience/i).click();
cy.findByText(/Tons of exp/i).click();
cy.findByText("Create Script").click();
cy.findByText(/Script name:/i);
cy.findByText("Active Scripts").click();
cy.findByText(/Total online production of/i);
cy.findByText("Create Program").click();
cy.findByText(/This page displays/i);
cy.findByText("Stats").click();
cy.findByText(/Current City:/i);
cy.findByText("Factions").click();
cy.findByText(/Lists all/i);
cy.findByText("Augmentations").click();
cy.findByText(/Purchased Augmentations/i);
cy.findByText("Hacknet").click();
cy.findByText(/The Hacknet is a global/i);
cy.findByText("Sleeves").click();
cy.findByText(/Duplicate Sleeves are MK/i);
cy.findByText("City").click();
cy.findByText(/Sector-12/i);
cy.findByLabelText("The Slums").click();
cy.findByText("City").click();
cy.findByLabelText("Powerhouse Gym").click();
cy.findByText("City").click();
cy.findByLabelText("MegaCorp").click();
cy.findByText("Travel").click();
cy.findByText(/Travel Agency/i);
cy.findByText("Stock Market").click();
cy.findByText(/ECorp/i);
cy.findByText("Milestones").click();
cy.findByText(/don't reward you for/i);
cy.findByText("Tutorial").click();
cy.findByText(/AKA Links to/i);
cy.findByText("Options").click();
cy.findByText(/Netscript exec time/i);
});
});

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@@ -0,0 +1,51 @@
export {};
describe("netscript", () => {
it("creates and runs a NetScript 2.0 script", () => {
cy.findByRole("button", { name: "SKIP TUTORIAL" }).click();
cy.findByText("Got it!").click();
cy.findByRole("textbox").type("connect n00dles{enter}");
cy.findByText(/connected to n00dles/i);
cy.findByRole("textbox").type("run NUKE.exe{enter}");
cy.findByText(/gained root access/i);
cy.findByRole("textbox").type("home{enter}");
cy.findByText(/connected to home/i);
cy.findByRole("textbox").type("nano script.js{enter}");
// monaco can take a bit
cy.findByRole("code", { timeout: 15_000 }).type("{selectall}{del}").type(`export const main = async (ns) => {{}
while(true) {{}
await ns.hack("n00dles");`);
cy.findByText("RAM: 1.70GB");
cy.findByRole("button", { name: /Save & Close/i }).click();
cy.findByRole("textbox").type("run script.js{enter}");
cy.findByText(/Running script with 1 thread/);
cy.findByRole("textbox").type("ps{enter}");
cy.findByText(/\(PID - 1\) script.js/);
});
it("errors and shows a dialog box when static RAM !== dynamic RAM", () => {
cy.findByRole("button", { name: "SKIP TUTORIAL" }).click();
cy.findByText("Got it!").click();
cy.findByRole("textbox").type("nano script.js{enter}");
// monaco can take a bit
cy.findByRole("code", { timeout: 15_000 }).type("{selectall}{del}").type(`export const main = async (ns) => {{}
const command = "hack";
ns[command]("n00dles");`);
cy.findByText("RAM: 1.60GB");
cy.findByRole("button", { name: /Save & Close/i }).click();
cy.findByRole("textbox").type("run script.js{enter}");
cy.findByText(/Dynamic RAM usage calculated to be greater than initial RAM usage on fn: hack./i);
});
});

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@@ -0,0 +1,96 @@
export {};
describe("tutorial", () => {
it("completes the tutorial", () => {
cy.findByText(/dark, dystopian future/);
cy.findByRole("button", { name: "next" }).click();
cy.findByText(/heading to the Stats page/);
cy.findByRole("button", { name: "Stats" }).click();
cy.findByText(/lot of important information/);
cy.findByRole("button", { name: "next" }).click();
cy.findByText(/head to your computer's terminal/);
cy.findByRole("button", { name: "Terminal" }).click();
cy.findByText(/is used to interface/);
cy.findByRole("button", { name: "next" }).click();
cy.findByText(/Let's try it out/i);
cy.findByRole("textbox").type("help{enter}");
cy.findByText(/displays a list of all available/i);
cy.findByRole("textbox").type("ls{enter}");
cy.findByText(/is a basic command that shows files/i);
cy.findByRole("textbox").type("scan{enter}");
cy.findByText(/that's great and all/i);
cy.findByRole("textbox").type("scan-analyze{enter}");
cy.findByText(/shows more detailed information/i);
cy.findByRole("textbox").type("scan-analyze 2{enter}");
cy.findByText(/now you can see information/i);
cy.findByRole("textbox").type("connect n00dles{enter}");
cy.findByText(/currency has become digital/i);
cy.findByRole("textbox").type("analyze{enter}");
cy.findByText(/For this server, the required hacking skill/i);
cy.findByText(/Required number of open ports for NUKE/i);
cy.findByRole("textbox").type("run NUKE.exe{enter}");
cy.findByText(/gained root access to n00dles/i);
cy.findByRole("textbox").type("hack{enter}");
cy.findByText(/now attempting to hack the server/i);
cy.findByRole("button", { name: "next" }).click();
cy.findByRole("textbox", { timeout: 15_000 }).should("not.be.disabled").type("home{enter}");
cy.findByRole("textbox").type("nano n00dles.script{enter}");
// monaco can take a bit
cy.findByRole("code", { timeout: 15_000 }).type("{selectall}{del}").type("while(true) {{}{enter}hack('n00dles');");
cy.findByRole("button", { name: /Save & Close/i }).click();
cy.findByText(/now we'll run the script/i);
cy.findByRole("textbox").type("free{enter}");
cy.findByText(/We have 8GB of free RAM on this machine/i);
cy.findByRole("textbox").type("run n00dles.script{enter}");
cy.findByText(/Your script is now running/i);
cy.findByRole("button", { name: "Active Scripts" }).click();
cy.findByText(/This page displays information about all of your scripts/i);
cy.findByRole("button", { name: "Terminal" }).click();
cy.findByText(/each active script contains logs/i);
cy.findByRole("textbox").type("tail n00dles.script{enter}");
cy.findByText(/The log for this script won't show much/i);
cy.findByRole("button", { name: "next" }).click();
cy.findByText(/Hacking is not the only way to earn money/i);
cy.findByRole("button", { name: "Hacknet" }).click();
cy.findByText(/Here you can purchase new Hacknet Nodes/i);
cy.findByRole("button", { name: /Purchase Hacknet Node/ }).click();
cy.findByText(/You just purchased a Hacknet Node!/i);
cy.findByRole("button", { name: "City" }).click();
cy.findByText(/This page lists all of the different locations/i);
cy.findByRole("button", { name: "Tutorial" }).click();
cy.findByText(/a lot of different documentation about the game/i);
cy.findByRole("button", { name: "FINISH TUTORIAL" }).click();
cy.findByText("Got it!").click();
cy.findByText(/Tutorial \(AKA Links to Documentation\)/i);
});
});

22
cypress/plugins/index.js Normal file
View File

@@ -0,0 +1,22 @@
/// <reference types="cypress" />
// ***********************************************************
// This example plugins/index.js can be used to load plugins
//
// You can change the location of this file or turn off loading
// the plugins file with the 'pluginsFile' configuration option.
//
// You can read more here:
// https://on.cypress.io/plugins-guide
// ***********************************************************
// This function is called when a project is opened or re-opened (e.g. due to
// the project's config changing)
/**
* @type {Cypress.PluginConfig}
*/
// eslint-disable-next-line no-unused-vars
module.exports = (on, config) => {
// `on` is used to hook into various events Cypress emits
// `config` is the resolved Cypress config
};

View File

@@ -0,0 +1 @@
import "@testing-library/cypress/add-commands";

View File

@@ -0,0 +1,9 @@
export {};
beforeEach(() => {
cy.visit("/");
cy.clearLocalStorage();
cy.window().then((win) => {
win.indexedDB.deleteDatabase("bitburnerSave");
});
});

21
cypress/support/index.js Normal file
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@@ -0,0 +1,21 @@
// ***********************************************************
// This example support/index.js is processed and
// loaded automatically before your test files.
//
// This is a great place to put global configuration and
// behavior that modifies Cypress.
//
// You can change the location of this file or turn off
// automatically serving support files with the
// 'supportFile' configuration option.
//
// You can read more here:
// https://on.cypress.io/configuration
// ***********************************************************
// Import commands.js using ES2015 syntax:
import "./globalHooks";
import "./commands";
// Alternatively you can use CommonJS syntax:
// require('./commands')

File diff suppressed because one or more lines are too long

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@@ -1,2 +1,2 @@
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//# sourceMappingURL=engineStyle.bundle.js.map

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dist/engineStyle.css vendored

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389
dist/vendor.bundle.js vendored

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@@ -1,6 +1,6 @@
.. _gameplay_sourcefiles:
.. warning:: This page contains spoilers regarding the game's story/plot-line.
.. warning:: This page contains spoilers for the game
Source-Files
============

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@@ -76,15 +76,15 @@ List of Factions and their Requirements
+---------------------+----------------+-----------------------------------------+-------------------------------+
| Hacking | NiteSec | * Install a backdoor on the avmnite-02h | |
| Groups | | server | |
| | | * Home Computer RAM of at least 32GB | |
| | | | |
+ +----------------+-----------------------------------------+-------------------------------+
| | The Black Hand | * Install a backdoor on the I.I.I.I | |
| | | server | |
| | | * Home Computer RAM of at least 64GB | |
| | | | |
+ +----------------+-----------------------------------------+-------------------------------+
| | Bitrunners | * Install a backdoor on the run4theh111z| |
| | | server | |
| | | * Home Computer RAM of at least 128GB | |
| | | | |
+---------------------+----------------+-----------------------------------------+-------------------------------+
| Megacorporations | ECorp | * Have 200k reputation with | |
| | | the Corporation | |

View File

@@ -14,29 +14,46 @@ these for money or for faction reputation. To try and infiltrate a company,
visit a company through the 'World' menu. There will be an option that
says 'Infiltrate Company'.
When infiltrating a company, you must progress through clearance levels in
the facility. Every clearance level has some form of security that
you must get past. There are several forms of security, ranging from
high-tech security systems to armed guards. For each form of security,
there are a variety of options that you can choose to try and bypass
the security. Examples include hacking the security, engaging in combat,
assassination, or sneaking past the security. The chance to succeed for
each option is determined in part by your stats. So, for example,
trying to hack the security system relies on your hacking skill,
whereas trying to sneak past the security relies on your agility level.
When infiltrating a company you will be presented with short active challenges.
None of the challenges use the mouse.
The facility has a 'security level' that affects your chance of success
when trying to get past a clearance level. Every time you advance to the
next clearance level, the facility's security level will increase by a
fixed percentage. Furthermore the options you choose and whether you
succeed or fail will affect the security level as well. For example,
if you try to kill a security guard and fail, the security level will
increase by a lot. If you choose to sneak past security and succeed,
the security level will not increase at all.
The difficulty at the top lowers with better combat stats. It is not recommended
to attempt infiltrations above mid-normal.
Every 5 clearance levels, you will steal classified company secrets that
can be sold for money or faction reputation. However, in order to sell
these secrets you must successfully escape the facility using the
'Escape' option. Furthermore, companies have a max clearance level.
If you reach the max clearance level you will automatically escape the
facility with all of your stolen secrets.
* Most use spacebar as "action"
* Some use WASD or arrows interchangeably.
* A few others use the rest of the keyboard.
** Slash when his guard is down! **
Press space when the guard is attacking you.
** Close the brackets **
Enter all the matching brackets in reverse order.
** Type it backward **
Type the words that are written backward.
** Say something nice about the guard. **
Use the arrows to find a compliment for the guard.
** Enter the Code! **
Match the arrows as they appears.
** Match the symbols! **
Move the cursor to the matching symbol and press space to confirm.
** Remember all the mines! **
At first the cursor cannot be moved, remember the positions of the X.
Then move the cursor and press space to mark the mines on the board.
** Cut the wires **
Follow the instructions and press the numbers 1 through 9 to cut the appropriate
wires.

View File

@@ -3,7 +3,356 @@
Changelog
=========
v0.52.5 - 2021-07-19 CPU cores are useful!? (hydroflame)
v0.56.0 - 2021-10-11 Trimming the backlog (hydroflame & community)
-------------------------------------------
** BREAKING **
* The 'write' function is now async. This helps when making scripts that write scripts.
** Terminal **
* 'grow' and 'weaken' have been added as terminal command. This should help player transition
from commands to scripts. The tutorial also talks about it.
* 'cp' command added
* Improved performance by rate limiting refresh.
** IP vs Hostname **
* The game now uses hostname as primary key for it's servers (yeah believe it or not IPs were
used until then). This has caused some issues with purchased servers (they couldn't be sold).
You might need to soft reset for the game to fully convert itself.
** Sleeve **
* Fixed bug where they couldn't train at Volhaven.
* No longer consume all bonus time at once, making it look buggy.
** SF9 **
* Now boosts hacknet production by 8/12/14%
** Hacknet Servers **
* production nerfed by 10%
* Max money increase gets weaker above 10t max money
** Corporation **
* Warehouse tooltip now also displays the amount of space taken by products.
* Changed research box completely to avoid dependency on Treant (Treant is a pita)
* All textbox should accept MAX/MP case insensitive.
* Fixed export popup not refreshing dropdowns correctly.
* Fixed product mku becoming zero
* Increased scaling of Wilson to avoid feedback loop.
* Can no longer get in debt by buying real estate
* Bonus time is consumed faster.
** Netscript **
* isBusy takes bitverse and infiltration into account
* hospitalize can't be called when in infiltration.
* setToCommitCrime now accepts crime rough name instead of perfect name.
* disableLog All now works for bladeburner functions.
* Fixed netscript port for ns1.
** Augmentation **
* Added augmentation to Ti Di Hui that removes penalty for being unfocused.
* Neuroflux no longer appears in special factions.
** Script Editor **
* Ram check is debounced instead of refreshed every second.
* Added the vscode extension documentation to the game (it doesn't work well, thought)
* Fixed issue where autocomplete list would grow forever
* Added semi-monokai as theme.
* Fixed issue where modifying filename would mess it up.
* Font size can be changed now.
** Infiltration **
* Fixed issue where game controls would become unfocused.
** Misc. **
* Fixed loader incorrectly assuming some null values are incorrect.
* installBackdoor trigger Bitverse sequence
* Some improvements to the theme editor
* Improved documentation about where to learn javascript.
* Added some instructions for contributors.
* Fixed typo in corporation sell shares modal (@Saynt_Garmo)
* Fixed pagination being black on black in Active Scripts
* Create Script tab renamed to Script Editor
* Fixed an issue where corp some textbox wouldn't update when changing city.
* Fixed an issue where hacknet online time was always 0.
* Netscript function prompt fixed.
* Fixed miscalculation in growth.
* Script with syntax errors will try to be a tad more helpful.
* Corporations can no longer bribe bladeburners.
* Augmentation Graphene Branchiblade renamed to Brachi, like the rest of them.
* All ram is displayed in GB/TB/PB now.
* Game now saves when saving a file, this can be turned off.
* Several improvement to log window.
* Bladeburner current action returns General type instead of the name of the action.
* Bladeburner travel and Sleeve travel respect disable ASCII.
* Tutorial fits on small screens.
* Import is much slower but more consistent now.
* Fix intelligence not updating properly.
* Added SF -1: Time Compression
* ReadTheDoc theme now matches the game.
* Logbox should wrap text better
* Logbox behavior should feel better.
* Fix font for AutoLink.exe
* nerf noodle bar
v0.55.0 - 2021-09-20 Material UI (hydroflame & community)
-------------------------------------------
** Global **
* The game is now 100% in typescript, react, and Material-UI
** Misc. **
* Corporations can no longer bribe special factions
* Infiltration can no longer lose focus of the keyboard.
* Fix terminal line limit
* Added theme editor
* Theme applies on game load (@Nolshine)
* Sleeves no longer consume all bonus time for some actions
* Fix a bug where the autocomlete list would get duplicates
* Fix tutorial not scaling properly on small screens
* Import should be more consistent
* Typo with 'help' command
* Fix infinite loop in casino
* nerf noodle bar
v0.54.0 - 2021-09-20 One big react node (hydroflame & community)
-------------------------------------------
** UI **
* The UI is now completely(ish) in react and I'm starting to implement
Material-UI everywhere. This will help make the game feel more consistent.
* Major help from (@threehams)
* New Terminal
* New Active Scripts page
* New sidebar.
* New Character overview
* New tutorial
* New options page
* New create program page (@Nolshine)
** Netscript **
* Add companyName to getPlayer
** Factions **
* Megacorp factions are no longer removed when installing.
** Corporation **
* All research tooltips are always visible.
* Smart supply is enabled by default if purchased (@Nolshine)
** Misc. **
* Fix "Game saved" animation. (@Nolshine)
* Update commitCrime documentation (@Tryneus)
* Fix logbox scrolling weird (@Nolshine)
* Fix weird scrolling in corporations (@BartKoppelmans)
* Fix typo (@BartKoppelmans & @Nolshine)
* Delete game now has a confirmation modal (@Nolshine)
* Fix issue where skills would not get properly updated when entering new
BN. (@Nolshine)
* Convert create gang to popup (@vmesecher)
* Fixed a bug that prevented travel to Sector-12 and New Tokyo when not using
ASCII art.
* nerf noodle bar
v0.53.0 - 2021-09-09 Way too many things. (hydroflame & community)
-------------------------------------------
** Dev? **
* The entire codebase has been run through a code prettifier, hurray for consistency. (@threehams)
* Lots of test. (@threehams)
* Massive improvements to build speed. (@threehams)
* Dev notes: This won't affect any players but is immensely useful for me.
** Hacknet **
* Converted to ts/react
** Resleeving **
* Converted to ts/react
** Sleeves **
* Converted to ts/react. The ui should also have a better feel.
* Fixed a bug that allowed players to recover shock much faster than intended.
** BN10 **
* You have access to Sleeves right away
* In BN10 Sleeves start with 75 shock and 25 sync.
** MathJax **
* Several tooltips have been updated to display the relevant formula in Mathjax, e.g. Favor and reputation
** Corporation **
* Completely rewritten in React. Paving the way for bigger change.
* Smart Supply is now smarter and won't deadlock the warehouse. It is also more configurable.
* Several UI fixes.
** Bladeburner **
* Action count is no longer decided when joining the Bladeburners. Experiences for all players should be more similar.
** Factions **
* No factions have home computer ram requirement. This caused some confusion for new players.
** Gang **
* Made it clear when there's a new equipment coming up.
** Netscript **
* getActionCountRemaining now returns Infinity for bladeburner general actions. (@brubsy)
* getActionEstimatedSuccessChance now returns 100% for Diplomacy and Hyperbolic Regeneration Chamber. (@brubsy)
* disableLog('ALL') now disables all logs individually, meaning you can re-enable the ones you want after. (@Cass)
* getPlayer returns numPeopleKilled.
* Dynamic RAM calculation errors have a better error message.
* Hide some functions from autocomplete.
* Added getAugmentationPrice, getAugmentationRepReq, deprecated getAugmentationCost. (@TempFound)
* Fixed bug where some crime API would return "assassinate" when that's not accepted in other functions.
** Coding Contract **
* Spiralize Matrix is easier to read.
** Misc. **
* The world map is now used in sleeve travel and bladeburner travel.
* noselect a bunch of stuff.
* Ascii maps letters are more contrasting
* Updated documentation for infiltration.
* Most money costs in the game will turn grey/cyan when you don't have enough money.
* Donation textbox has better look & feel.
* Tech vendors ram & cores buttons have better look and feels.
* cores cost modified to be a formula instead of a semi-random array of numbers.
* Tech vendors now give a hint about where to get bigger servers.
* logboxes now displays whitespaces exactly. (@Cass)
* nerf noodle bar
v0.52.9 - 2021-08-27 Less lag! (hydroflame & community)
-------------------------------------------
** Active Scripts page **
* Now less laggy, has pagination.
** File diagnostic **
* Added a popup found under options that shows the files you own and how
large they are. This help find bugs and leftover massive logs files.
** Corporation **
* Added safeguard against a very specific bug that causes NaN money. I'm
still not sure what the root cause is but it should prevent corp from
breaking.
** Netscript **
* tprintf is a new function that doesn't print the filename.
** Misc. **
* Infiltration kills you if you try to automate it. (@threehams)
* Fix beautify button not working
* Added bladeburner_analysis_mult to getPlayer() (@brubsby)
* Fixed joining bladeburner via netscript functions. (@omuretsu)
* All bladeburner actions are click-to-copy
* nerf noodle bar
v0.52.8 - 2021-08-23 Fixing the previous patch tbh ROUND 2 (hydroflame)
-------------------------------------------
** Script editor **
* Correctly reloads old script when clicking "Script Editor"
* No longer jumps to the end of the text for no reason.
** Hash upgrades **
* Fixed an issue where the default option would say ecorp but was really
foodnstuff
** Misc. **
* The "Delete all active script" button under the options has a clearer
description.
* Removed some debug console.log
* nerf noodle bar
v0.52.7 - 2021-08-21 Fixing the previous patch tbh (hydroflame)
-------------------------------------------
** Netscript **
* API BREAKING CHANGE: getActionEstimatedSuccessChance now returns a pair of
value to reflect the UI changes. I'm very sorry.
** Bladeburner **
* General actions now display time required.
* Recruitment now displays success chance.
* All other success chance now display a range instead of a single value
The real value is guaranteed to be within that range.
** Misc. **
* Fix tutorial not working after Monaco upate
* Fix logbox logs not taking up the whole logbox
* Fix script editor shortcut (ctrl+b)
* Fix Corporation popup appearing in the wrong order, hiding one of them
* Fix error when loading Corp
* Fix logbox dragging (smoother now)
* Fix logbox name collision
* Fix logbox allowing to open the same box multiple times
* Fix netscript write.
* nerf noodle bar
v0.52.6 - 2021-08-21 Logboxes and VS-code (hydroflame)
-------------------------------------------
** Text Editor **
* Ace and Codemirror have been removed in favor of monaco (web version of
vs-code). The options are a bit lackluster but more will be added as
feedback comes.
** Log boxes **
* Multiple log boxes can be opened at once. They can be moved around the
screen. (but the movement behavior is a bit weird.)
** Misc. **
* Job promotion now correctly updates the UI.
* Milestones now call the faction CyberSec instead of CSEC
* Can no longer create file that break the filesystem.
* Remove dollar sign in blade contract UI element
* nerf noodle bar
v0.52.5 - 2021-08-19 CPU cores are useful!? (hydroflame)
-------------------------------------------
** Terminal **
@@ -29,7 +378,7 @@ v0.52.5 - 2021-07-19 CPU cores are useful!? (hydroflame)
* Fix weird scrolling in the new Bladeburner React console.
* nerf noodle bar
v0.52.4 - 2021-07-19 Bladeburner in React (hydroflame)
v0.52.4 - 2021-08-19 Bladeburner in React (hydroflame)
-------------------------------------------
** Bladeburner **
@@ -51,7 +400,7 @@ v0.52.4 - 2021-07-19 Bladeburner in React (hydroflame)
* Linting (no one cares except the dev)
* nerf noodle bar
v0.52.3 - 2021-07-15 Gangs were OP (hydroflame)
v0.52.3 - 2021-08-15 Gangs were OP (hydroflame)
-------------------------------------------
** Gang **
@@ -74,7 +423,7 @@ v0.52.3 - 2021-07-15 Gangs were OP (hydroflame)
* Factions list screen converted to React.
* nerf noodle bar
v0.52.2 - 2021-07-15 Oh yeah, BN11 is a thing (drunk hydroflame tbh)
v0.52.2 - 2021-08-15 Oh yeah, BN11 is a thing (drunk hydroflame tbh)
-------------------------------------------
** Source-Files **
@@ -92,7 +441,7 @@ v0.52.2 - 2021-07-15 Oh yeah, BN11 is a thing (drunk hydroflame tbh)
* nerf noodle bar
v0.52.1 - 2021-07-10 bugfixing (hydroflame & community)
v0.52.1 - 2021-08-10 bugfixing (hydroflame & community)
-------------------------------------------
**Misc.**

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@@ -64,9 +64,9 @@ documentation_title = '{0} Documentation'.format(project)
# built documents.
#
# The short X.Y version.
version = '0.52'
version = '0.56'
# The full version, including alpha/beta/rc tags.
release = '0.52.5'
release = '0.56.0'
# The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages.
@@ -189,3 +189,4 @@ intersphinx_mapping = {'https://docs.python.org/': None}
def setup(app):
print("Initializing (setup())");
app.add_stylesheet('maxwidthoverride.css')
app.add_stylesheet('dark_theme.css')

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@@ -30,5 +30,6 @@ to reach out to the developer!
Gang API <netscript/netscriptgangapi>
Coding Contract API <netscript/netscriptcodingcontractapi>
Sleeve API <netscript/netscriptsleeveapi>
Stanek API <netscript/netscriptstanekapi>
Formulas API <netscript/netscriptformulasapi>
Miscellaneous <netscript/netscriptmisc>

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@@ -6,8 +6,6 @@ getServer() Netscript Function
:RAM cost: 2 GB
:param string hostname: Hostname of the server, defaults to host server.
If you are not in BitNode-5, then you must have Source-File 5-1 in order to run this function.
This function is meant to be used in conjunction with the :doc:`formulas API<../netscriptformulasapi>`.
Returns an object with the Server's stats. The object has the following properties::

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@@ -6,8 +6,6 @@ getGrowTime() Netscript Function
:RAM cost: 0.05 GB
:param string hostname: Hostname of target server.
:param number hackLvl: Optional hacking level for the calculation. Defaults
to player's current hacking level.
:returns: seconds it takes to execute :doc:`grow<grow>` on that server.
The function takes in an optional ``hackLvl`` parameter that can be

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@@ -5,8 +5,6 @@ getHackTime() Netscript Function
:RAM cost: 0.05 GB
:param string hostname: Hostname of target server.
:param number hackLvl: Optional hacking level for the calculation. Defaults
to player's current hacking level.
:returns: seconds it takes to execute :doc:`hack<hack>` on that server.
The function takes in an optional ``hackLvl`` parameter that can be

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@@ -5,8 +5,6 @@ getWeakenTime() Netscript Function
:RAM cost: 0.05 GB
:param string hostname: Hostname of target server.
:param number hackLvl: Optional hacking level for the calculation. Defaults
to player's current hacking level.
:returns: seconds it takes to execute the :doc:`weaken<weaken>` Netscript
function on the target server.

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@@ -28,6 +28,8 @@ grow() Netscript Function
server, but there is no required hacking level to run the command. It also
raises the security level of the target server by 0.004 per thread.
Action time is calculated at the start, effect is calculated at the end.
Example:
.. code-block:: javascript

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@@ -1,12 +1,13 @@
growthAnalyze() Netscript Function
==================================
.. js:function:: growthAnalyze(hostname, growthAmount)
.. js:function:: growthAnalyze(hostname, growthAmount[, cores])
:RAM cost: 1 GB
:param string hostname: Hostname of server to analyze.
:param number growthAmount: Multiplicative factor by which the server is
grown. Decimal form. Must be >= 1.
:param number cores: Amount of cores on the server that would run the growth, defaults to 1
:returns: The amount of :doc:`grow<grow>` threads needed to grow the specified
server by the specified amount.

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@@ -27,6 +27,8 @@ hack() Netscript Function
A successful :doc:`hack<hack>` on a server will raise that server's security
level by 0.002.
Action time is calculated at the start, effect is calculated at the end.
Example:
.. code-block:: javascript

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@@ -0,0 +1,17 @@
tprint() Netscript Function
===========================
.. js:function:: tprintf(format, args...)
:RAM cost: 0 GB
:param format: Format of the string to be printed.
:param args: Values to be formatted
Prints a raw formatted string to the terminal.
Example:
.. code-block:: javascript
tprintf("Hello world!"); // Prints "Hello world!" to the terminal.
tprintf("Hello %s", "world!"); // Prints "Hello world!" to the terminal.

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@@ -6,10 +6,10 @@ getActionEstimatedSuccessChance() Netscript Function
:RAM cost: 4 GB
:param string type: Type of action. See :ref:`bladeburner_action_types`
:param string name: Name of action. Must be an exact match
:returns: Estimated success chance in decimal
:returns: Array of 2 number, lower and upper bound of the action chance.
Example:
.. code-block:: javascript
bladeburner.getActionEstimatedSuccessChance("Contracts", "Tracking"); // returns: .3
bladeburner.getActionEstimatedSuccessChance("Contracts", "Tracking"); // returns: [.3, .6]

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@@ -8,7 +8,7 @@ hashGainRate() Netscript Function
:param number ramUsed: ram used on the server.
:param number maxRam: max ram of the server.
:param number core: cores of the server.
:returns: Money per second that a server with those stats would gain per second.
:returns: Hashes per second that a server with those stats would gain.
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
use this function. In addition, if you are not in BitNode-9, then you must

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@@ -1,7 +1,7 @@
getTrainingMul() Netscript Function
getTrainingMult() Netscript Function
===================================
.. js:function:: getTrainingMul()
.. js:function:: getTrainingMult()
:RAM cost: 0 GB
:returns: The multiplier to training that hash upgrades provide to the player.

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@@ -19,6 +19,7 @@ This includes information such as function signatures, what they do, and their r
sleep() <basicfunctions/sleep>
print() <basicfunctions/print>
tprint() <basicfunctions/tprint>
tprintf() <basicfunctions/tprint>
clearLog() <basicfunctions/clearLog>
disableLog() <basicfunctions/disableLog>
enableLog() <basicfunctions/enableLog>

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@@ -117,30 +117,6 @@ that are loaded.
Examples
--------
**DOM Manipulation (tprintColored.ns)**
Directly alter the game's terminal and print colored text::
export function tprintColored(txt, color) {
let terminalInput = document.getElementById("terminal-input");
let rowElement = document.createElement("tr");
let cellElement = document.createElement("td");
rowElement.classList.add("posted");
cellElement.classList.add("terminal-line");
cellElement.style.color = color;
cellElement.innerText = txt;
rowElement.appendChild(cellElement);
terminalInput.before(rowElement);
}
export async function main(ns) {
tprintColored("Red Text!", "red");
tprintColored("Blue Text!", "blue");
tprintColored("Use Hex Codes!", "#3087E3");
}
**Script Scheduler (scriptScheduler.ns)**
This script shows some of the new functionality that is available in NetscriptJS,

View File

@@ -15,6 +15,7 @@ help you learn some basic programming concepts.
Here are some good tutorials for learning programming/JavaScript as a beginner:
* `Learn-JS <http://www.learn-js.org/en/Welcome>`_
* `programiz <https://www.programiz.com/javascript/get-started>`_
* `Speaking JavaScript <http://speakingjs.com/es5/index.html>`_
This is a bit on the longer side. You can skip all of the historical
background stuff. Recommended chapters: 1, 7-18

View File

@@ -55,8 +55,10 @@ The player has access to all of these functions while in BitNode-4. Completing B
getOwnedAugmentations() <singularityfunctions/getOwnedAugmentations>
getOwnedSourceFiles() <singularityfunctions/getOwnedSourceFiles>
getAugmentationsFromFaction() <singularityfunctions/getAugmentationsFromFaction>
getAugmentationPrereq() <singularityfunctions/getAugmentationPrereq>
getAugmentationCost() <singularityfunctions/getAugmentationCost>
getAugmentationPrereq() <singularityfunctions/getAugmentationPrereq>
getAugmentationPrice() <singularityfunctions/getAugmentationPrice>
getAugmentationRepReq() <singularityfunctions/getAugmentationRepReq>
getAugmentationStats() <singularityfunctions/getAugmentationStats>
purchaseAugmentation() <singularityfunctions/purchaseAugmentation>
installAugmentations() <singularityfunctions/installAugmentations>

View File

@@ -0,0 +1,20 @@
.. _netscriptstanek:
Netscript Stanek Functions
============================
.. warning:: This page contains spoilers for the game.
The Stanek API allow you to control Stanek's Gift.
All these function require Source-File 13-1 or to be in BitNode 13.
.. toctree::
charge() <stanekapi/charge>
fragmentDefinitions() <stanekapi/fragmentDefinitions>
placedFragments() <stanekapi/placedFragments>
clear() <stanekapi/clear>
canPlace() <stanekapi/canPlace>
place() <stanekapi/place>
fragmentAt() <stanekapi/fragmentAt>
deleteAt() <stanekapi/deleteAt>

View File

@@ -26,8 +26,8 @@ commitCrime() Netscript Function
This function is used to automatically attempt to commit crimes. If you are already in the middle of some 'working' action
(such as working for a company or training at a gym), then running this function will automatically cancel that action and give you your earnings.
This function returns the number of seconds it takes to attempt the specified crime (e.g It takes 60 seconds to attempt the 'Rob Store' crime,
so running ``commitCrime('rob store')`` will return 60).
This function returns the number of milliseconds it takes to attempt the specified crime (e.g It takes 60 seconds to attempt the 'Rob Store' crime,
so running ``commitCrime('rob store')`` will return 60000).
Warning: I do not recommend using the time returned from this function to try and schedule your crime attempts.
Instead, I would use the :doc:`isBusy<isBusy>` Singularity function to check whether you have finished attempting a crime.

View File

@@ -3,12 +3,17 @@ getAugmentationCost() Netscript Function
.. js:function:: getAugmentationCost(augName)
.. warning:: This function is deprecated. It still functions, but new
scripts should prefer :doc:`getAugmentationPrice<getAugmentationPrice>`
and :doc:`getAugmentationRepReq<getAugmentationRepReq>` instead.
:RAM cost: 5 GB
:param string augName: Name of Augmentation. case-sensitive.
:param string augName: Name of Augmentation. CASE-SENSITIVE
If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
This function returns an array with two elements that gives the cost for the specified Augmentation.
The first element in the returned array is the reputation requirement of the Augmentation, and the second element is the money cost.
If an invalid Augmentation name is passed in for the ``augName`` argument, this function will return the array [-1, -1].
If an invalid Augmentation name is passed in for the ``augName`` argument, this function will throw a runtime error.

View File

@@ -12,4 +12,4 @@ getAugmentationPrereq() Netscript Function
This function returns an array with the names of the prerequisite Augmentation(s) for the specified Augmentation.
If there are no prerequisites, a blank array is returned.
If an invalid Augmentation name is passed in for the *augName* argument, this function will return a blank array.
If an invalid Augmentation name is passed in for the *augName* argument, this function will throw a runtime error.

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@@ -0,0 +1,14 @@
getAugmentationPrice() Netscript Function
==========================================
.. js:function:: getAugmentationPrice(augName)
:RAM cost: 2.5 GB
:param string augName: Name of Augmentation. CASE-SENSITIVE
If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
This function returns the money cost for the specified Augmentation.
If an invalid Augmentation name is passed in for the *augName* argument, this function will throw a runtime error.

View File

@@ -0,0 +1,14 @@
getAugmentationRepReq() Netscript Function
==========================================
.. js:function:: getAugmentationRepReq(augName)
:RAM cost: 2.5 GB
:param string augName: Name of Augmentation. CASE-SENSITIVE
If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
This function returns the reputation requirement for the specified Augmentation.
If an invalid Augmentation name is passed in for the *augName* argument, this function will throw a runtime error.

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@@ -0,0 +1,15 @@
canPlace() Netscript Function
=======================================
.. js:function:: canPlace(worldX, worldY, fragmentId)
:RAM cost: 0.5 GB
:param int worldX: World X against which to align the top left of the fragment.
:param int worldY: World Y against which to align the top left of the fragment.
:param int fragmentId: ID of the fragment to place.
:returns: `true` if the fragment can be placed at that position. `false` otherwise.
Example:
.. code-block:: javascript
canPlace(0, 4, 17); // returns true

View File

@@ -0,0 +1,21 @@
charge() Netscript Function
=======================================
.. js:function:: charge(worldX, worldY)
:RAM cost: 0.4 GB
:param int worldX: World X of the fragment to charge.
:param int worldY: World Y of the fragment to charge.
Charge a fragment, increasing it's power but also it's heat. The
effectiveness of the charge depends on the amount of ram the running script
consumes as well as the fragments current heat. This operation takes time to
complete.
Example:
.. code-block:: javascript
charge(0, 4); // Finishes 5 seconds later.
.. warning::
Netscript JS users: This function is `async`

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@@ -0,0 +1,13 @@
clear() Netscript Function
=======================================
.. js:function:: clear()
:RAM cost: 0 GB
Completely clear Stanek's Gift.
Example:
.. code-block:: javascript
clear(); // No more fragments.

View File

@@ -0,0 +1,16 @@
deleteAt() Netscript Function
=======================================
.. js:function:: deleteAt(worldX, worldY)
:RAM cost: 0.15 GB
:param int worldX: World X coordinate of the fragment to delete.
:param int worldY: World Y coordinate of the fragment to delete.
:returns: `true` if the fragment was deleted. `false` otherwise.
Delete the fragment located at `[worldX, worldY]`.
Example:
.. code-block:: javascript
deleteAt(0, 4); // returns true

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@@ -0,0 +1,28 @@
fragmentAt() Netscript Function
=======================================
.. js:function:: fragmentAt(worldX, worldY)
:RAM cost: 2 GB
:param int worldX: World X coordinate of the fragment.
:param int worldY: World Y coordinate of the fragment.
:returns: The fragment located at `[worldX, worldY]` in Stanek's Gift, or null.
.. code-block:: typescript
{
// In world coordinates
x: number;
y: number;
heat: number;
charge: number;
id: number;
shape: boolean[][];
type: string;
magnitude: number;
limit: number;
}
Example:
.. code-block:: javascript
var fragment = fragmentAt(0, 4);
print(fragment); // {'heat': 50, 'charge': 98}

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@@ -0,0 +1,23 @@
fragmentDefinitions() Netscript Function
=======================================
.. js:function:: fragmentDefinitions()
:RAM cost: 0 GB
:returns: The list of all fragment that can be embedded in Stanek's Gift.
.. code-block:: typescript
[
{
id: number;
shape: boolean[][];
type: string;
magnitude: number;
limit: number;
}
]
Example:
.. code-block:: javascript
var fragments = fragmentDefinitions();
print(fragment); // prints all possible fragments

View File

@@ -0,0 +1,15 @@
place() Netscript Function
=======================================
.. js:function:: place(worldX, worldY, fragmentId)
:RAM cost: 5 GB
:param int worldX: World X against which to align the top left of the fragment.
:param int worldY: World Y against which to align the top left of the fragment.
:param int fragmentId: ID of the fragment to place.
:returns: `true` if the fragment has been placed at that position. `false` otherwise.
Example:
.. code-block:: javascript
place(0, 4, 17); // returns true

View File

@@ -0,0 +1,27 @@
placedFragments() Netscript Function
=======================================
.. js:function:: placedFragments()
:RAM cost: 5 GB
:returns: The list of all fragment that are embedded in Stanek's Gift.
.. code-block:: typescript
[
{
// In world coordinates
x: number;
y: number;
heat: number;
charge: number;
id: number;
shape: boolean[][];
type: string;
magnitude: number;
limit: number;
}
]
Example:
.. code-block:: javascript
var myFragments = placedFragments();

View File

@@ -21,10 +21,11 @@ body {
background-color: #eeeeec;
}
/* Page layout */
div.header, div.content, div.footer {
div.header,
div.content,
div.footer {
width: 70em;
margin-left: auto;
margin-right: auto;
@@ -35,13 +36,13 @@ div.header-wrapper {
border-bottom: 3px solid #2e3436;
}
/* Default body styles */
a {
color: #ce5c00;
}
div.bodywrapper a, div.footer a {
div.bodywrapper a,
div.footer a {
text-decoration: underline;
}
@@ -58,22 +59,25 @@ div.bodywrapper a, div.footer a {
}
.line-block {
display: block;
margin-top: 1em;
margin-bottom: 1em;
display: block;
margin-top: 1em;
margin-bottom: 1em;
}
.line-block .line-block {
margin-top: 0;
margin-bottom: 0;
margin-left: 1.5em;
margin-top: 0;
margin-bottom: 0;
margin-left: 1.5em;
}
h1, h2, h3, h4 {
h1,
h2,
h3,
h4 {
font-family: "Georgia", "Times New Roman", serif;
font-weight: normal;
color: #3465a4;
margin-bottom: .8em;
margin-bottom: 0.8em;
}
h1 {
@@ -81,14 +85,14 @@ h1 {
}
h2 {
padding-bottom: .5em;
padding-bottom: 0.5em;
border-bottom: 1px solid #3465a4;
}
a.headerlink {
visibility: hidden;
color: #dddddd;
padding-left: .3em;
padding-left: 0.3em;
}
h1:hover > a.headerlink,
@@ -120,7 +124,8 @@ p.admonition-title {
font-weight: bold;
}
dt:target, .highlighted {
dt:target,
.highlighted {
background-color: #fbe54e;
}
@@ -135,8 +140,8 @@ div.header .headertitle {
font-family: "Georgia", "Times New Roman", serif;
font-weight: normal;
font-size: 180%;
letter-spacing: .08em;
margin-bottom: .8em;
letter-spacing: 0.08em;
margin-bottom: 0.8em;
}
div.header .headertitle a {
@@ -149,19 +154,18 @@ div.header div.rel {
div.header div.rel a {
color: #fcaf3e;
letter-spacing: .1em;
letter-spacing: 0.1em;
text-transform: uppercase;
}
p.logo {
float: right;
float: right;
}
img.logo {
border: 0;
border: 0;
}
/* Content */
div.content-wrapper {
background-color: white;
@@ -190,7 +194,7 @@ div.document ul {
div.document dd {
margin-left: 1.2em;
margin-top: .4em;
margin-top: 0.4em;
margin-bottom: 1em;
}
@@ -206,13 +210,13 @@ div.document div.highlight {
background-color: #eeeeec;
border-top: 2px solid #dddddd;
border-bottom: 2px solid #dddddd;
margin-top: .8em;
margin-bottom: .8em;
margin-top: 0.8em;
margin-bottom: 0.8em;
}
div.document div.literal-block-wrapper {
margin-top: .8em;
margin-bottom: .8em;
margin-top: 0.8em;
margin-bottom: 0.8em;
}
div.document div.literal-block-wrapper div.highlight {
@@ -220,19 +224,19 @@ div.document div.literal-block-wrapper div.highlight {
}
div.document div.code-block-caption span.caption-number {
padding: 0.1em 0.3em;
font-style: italic;
padding: 0.1em 0.3em;
font-style: italic;
}
div.document div.code-block-caption span.caption-text {
}
div.document h2 {
margin-top: .7em;
margin-top: 0.7em;
}
div.document p {
margin-bottom: .5em;
margin-bottom: 0.5em;
}
div.document li.toctree-l1 {
@@ -244,7 +248,7 @@ div.document .descname {
}
div.document .sig-paren {
font-size: larger;
font-size: larger;
}
div.document .docutils.literal {
@@ -265,16 +269,15 @@ div.document ol {
margin: 1.5em;
}
/* Sidebar */
div.sidebar {
width: 20em;
position:fixed;
position: fixed;
right: 10%;
height:75%;
font-size: .9em;
overflow-y:auto;
height: 75%;
font-size: 0.9em;
overflow-y: auto;
}
/*
div.sidebar {
@@ -284,11 +287,13 @@ div.sidebar {
}
*/
div.sidebar a, div.header a {
div.sidebar a,
div.header a {
text-decoration: none;
}
div.sidebar a:hover, div.header a:hover {
div.sidebar a:hover,
div.header a:hover {
text-decoration: underline;
}
@@ -296,7 +301,7 @@ div.sidebar h3 {
color: #2e3436;
text-transform: uppercase;
font-size: 130%;
letter-spacing: .1em;
letter-spacing: 0.1em;
}
div.sidebar ul {
@@ -308,7 +313,7 @@ div.sidebar li.toctree-l1 a {
padding: 1px;
border: 1px solid #dddddd;
background-color: #eeeeec;
margin-bottom: .4em;
margin-bottom: 0.4em;
padding-left: 3px;
color: #2e3436;
}
@@ -347,7 +352,6 @@ div.sidebar input[type="submit"] {
width: 30px;
}
/* Footer */
div.footer-wrapper {
@@ -358,7 +362,8 @@ div.footer-wrapper {
min-height: 80px;
}
div.footer, div.footer a {
div.footer,
div.footer a {
color: #888a85;
}
@@ -370,48 +375,53 @@ div.footer .left {
text-transform: uppercase;
}
/* Styles copied from basic theme */
img.align-left, .figure.align-left, object.align-left {
clear: left;
float: left;
margin-right: 1em;
img.align-left,
.figure.align-left,
object.align-left {
clear: left;
float: left;
margin-right: 1em;
}
img.align-right, .figure.align-right, object.align-right {
clear: right;
float: right;
margin-left: 1em;
img.align-right,
.figure.align-right,
object.align-right {
clear: right;
float: right;
margin-left: 1em;
}
img.align-center, .figure.align-center, object.align-center {
img.align-center,
.figure.align-center,
object.align-center {
display: block;
margin-left: auto;
margin-right: auto;
}
.align-left {
text-align: left;
text-align: left;
}
.align-center {
text-align: center;
text-align: center;
}
.align-right {
text-align: right;
text-align: right;
}
table caption span.caption-number {
font-style: italic;
font-style: italic;
}
table caption span.caption-text {
}
div.figure p.caption span.caption-number {
font-style: italic;
font-style: italic;
}
div.figure p.caption span.caption-text {
@@ -420,122 +430,122 @@ div.figure p.caption span.caption-text {
/* -- search page ----------------------------------------------------------- */
ul.search {
margin: 10px 0 0 20px;
padding: 0;
margin: 10px 0 0 20px;
padding: 0;
}
ul.search li {
padding: 5px 0 5px 20px;
background-image: url(file.png);
background-repeat: no-repeat;
background-position: 0 7px;
padding: 5px 0 5px 20px;
background-image: url(file.png);
background-repeat: no-repeat;
background-position: 0 7px;
}
ul.search li a {
font-weight: bold;
font-weight: bold;
}
ul.search li div.context {
color: #888;
margin: 2px 0 0 30px;
text-align: left;
color: #888;
margin: 2px 0 0 30px;
text-align: left;
}
ul.keywordmatches li.goodmatch a {
font-weight: bold;
font-weight: bold;
}
/* -- index page ------------------------------------------------------------ */
table.contentstable {
width: 90%;
width: 90%;
}
table.contentstable p.biglink {
line-height: 150%;
line-height: 150%;
}
a.biglink {
font-size: 1.3em;
font-size: 1.3em;
}
span.linkdescr {
font-style: italic;
padding-top: 5px;
font-size: 90%;
font-style: italic;
padding-top: 5px;
font-size: 90%;
}
/* -- general index --------------------------------------------------------- */
table.indextable td {
text-align: left;
vertical-align: top;
text-align: left;
vertical-align: top;
}
table.indextable ul {
margin-top: 0;
margin-bottom: 0;
list-style-type: none;
margin-top: 0;
margin-bottom: 0;
list-style-type: none;
}
table.indextable > tbody > tr > td > ul {
padding-left: 0em;
padding-left: 0em;
}
table.indextable tr.pcap {
height: 10px;
height: 10px;
}
table.indextable tr.cap {
margin-top: 10px;
background-color: #f2f2f2;
margin-top: 10px;
background-color: #f2f2f2;
}
img.toggler {
margin-right: 3px;
margin-top: 3px;
cursor: pointer;
margin-right: 3px;
margin-top: 3px;
cursor: pointer;
}
/* -- domain module index --------------------------------------------------- */
table.modindextable td {
padding: 2px;
border-collapse: collapse;
padding: 2px;
border-collapse: collapse;
}
/* -- viewcode extension ---------------------------------------------------- */
.viewcode-link {
float: right;
float: right;
}
.viewcode-back {
float: right;
font-family:: "Verdana", Arial, sans-serif;
float: right;
font-family: "Verdana", Arial, sans-serif;
}
div.viewcode-block:target {
margin: -1px -3px;
padding: 0 3px;
background-color: #f4debf;
border-top: 1px solid #ac9;
border-bottom: 1px solid #ac9;
margin: -1px -3px;
padding: 0 3px;
background-color: #f4debf;
border-top: 1px solid #ac9;
border-bottom: 1px solid #ac9;
}
div.code-block-caption {
background-color: #ddd;
color: #333;
padding: 2px 5px;
font-size: small;
background-color: #ddd;
color: #333;
padding: 2px 5px;
font-size: small;
}
/* -- math display ---------------------------------------------------------- */
div.body div.math p {
text-align: center;
text-align: center;
}
span.eqno {
float: right;
float: right;
}

View File

@@ -0,0 +1,453 @@
:root {
--dark-text-color: #0c0;
--dark-link-color: #090;
}
body {
color: #000;
}
.wy-nav-content-wrap {
background-color: #000;
}
.wy-nav-content {
background-color: #000;
}
.section {
color: var(--dark-text-color);
}
.rst-content .highlighted {
background: #333;
box-shadow: none;
}
.highlight {
background-color: #17181c;
}
.highlight .nn {
color: var(--dark-text-color);
}
.highlight .nb {
color: #8bb8df;
}
.highlight .kn,
.highlight .kc,
.highlight .k {
color: #41c2ea;
}
.highlight .s1,
.highlight .s2 {
color: #b3e87f;
}
.highlight .nt {
color: #ccb350;
}
.highlight .c1 {
color: #686868;
}
.rst-content div[class^="highlight"] {
border-color: #1a1a1a;
}
.icon,
.icon-home {
color: var(--dark-link-color);
}
.wy-nav-content a,
.wy-nav-content a:visited {
color: var(--dark-link-color) !important;
text-decoration: underline;
}
.btn-neutral {
background-color: #17181c !important;
}
.btn-neutral:hover {
background-color: #101114 !important;
}
.btn-neutral:visited {
color: #c1c1c1 !important;
}
.btn {
box-shadow: none;
}
footer {
color: #bdbdbd;
}
.wy-nav-side {
background-color: #000;
border: 1px solid #333;
}
.wy-menu-vertical > a {
color: var(--dark-text-color);
}
.wy-menu-vertical li.current {
background-color: #000;
}
.wy-menu-vertical li.current > a,
.wy-menu-vertical li.on a {
background-color: #000;
color: var(--dark-text-color);
}
.wy-menu-vertical li.toctree-l1.current > a,
.wy-menu-vertical li.current a {
border-color: #000;
}
.wy-menu-vertical header,
.wy-menu-vertical p.caption {
color: var(--dark-text-color);
}
html.writer-html4 .rst-content dl:not(.docutils) > dt,
html.writer-html5
.rst-content
dl[class]:not(.option-list):not(.field-list):not(.footnote):not(.glossary):not(.simple)
> dt {
background-color: #333;
}
.wy-menu-vertical li.current a {
color: #090;
}
.wy-menu-vertical a {
color: var(--dark-text-color);
}
.wy-menu-vertical li.current a:hover {
background-color: #222;
}
.wy-menu-vertical a:hover,
.wy-menu-vertical li.current > a:hover,
.wy-menu-vertical li.on a:hover {
background-color: #000;
color: var(--dark-text-color);
}
.wy-menu-vertical li.toctree-l2.current > a,
.wy-menu-vertical li.toctree-l2.current li.toctree-l3 > a {
background-color: #000;
}
.wy-side-nav-search {
background-color: #000;
color: var(--dark-text-color);
}
.wy-side-nav-search .wy-dropdown > a,
.wy-side-nav-search > a {
color: var(--dark-text-color);
}
.wy-side-nav-search input[type="text"] {
border-left: 0px;
border-right: 0px;
border-top: 0px;
border-radius: 0px;
box-shadow: none;
border-bottom-color: #0c0;
background-color: #333;
color: var(--dark-text-color);
}
.theme-switcher {
background-color: #0b0c0d;
color: var(--dark-text-color);
}
writer-html4 .rst-content dl:not(.docutils) > dt,
writer-html5 .rst-content dl[class]:not(.option-list):not(.field-list):not(.footnote):not(.glossary):not(.simple) > dt {
background-color: #0b0b0b;
color: #007dce;
border-color: #282828;
}
.rst-content code,
.rst-content tt {
color: var(--dark-text-color);
}
writer-html4 .rst-content dl:not(.docutils) dl:not(.field-list) > dt,
writer-html5
.rst-content
dl[class]:not(.option-list):not(.field-list):not(.footnote):not(.glossary):not(.simple)
dl:not(.field-list)
> dt {
background-color: #0f0f0f;
color: #959595;
border-color: #2b2b2b;
}
.rst-content code,
.rst-content tt,
code {
background-color: #2d2d2d;
border-color: #1c1c1c;
}
.rst-content code.xref,
.rst-content tt.xref,
a .rst-content code,
a .rst-content tt {
color: #cecece;
}
.rst-content .hint,
.rst-content .important,
.rst-content .tip,
.rst-content .wy-alert-success.admonition,
.rst-content .wy-alert-success.admonition-todo,
.rst-content .wy-alert-success.attention,
.rst-content .wy-alert-success.caution,
.rst-content .wy-alert-success.danger,
.rst-content .wy-alert-success.error,
.rst-content .wy-alert-success.note,
.rst-content .wy-alert-success.seealso,
.rst-content .wy-alert-success.warning,
.wy-alert.wy-alert-success {
background-color: #00392e;
}
.rst-content .hint .admonition-title,
.rst-content .hint .wy-alert-title,
.rst-content .important .admonition-title,
.rst-content .important .wy-alert-title,
.rst-content .tip .admonition-title,
.rst-content .tip .wy-alert-title,
.rst-content .wy-alert-success.admonition-todo .admonition-title,
.rst-content .wy-alert-success.admonition-todo .wy-alert-title,
.rst-content .wy-alert-success.admonition .admonition-title,
.rst-content .wy-alert-success.admonition .wy-alert-title,
.rst-content .wy-alert-success.attention .admonition-title,
.rst-content .wy-alert-success.attention .wy-alert-title,
.rst-content .wy-alert-success.caution .admonition-title,
.rst-content .wy-alert-success.caution .wy-alert-title,
.rst-content .wy-alert-success.danger .admonition-title,
.rst-content .wy-alert-success.danger .wy-alert-title,
.rst-content .wy-alert-success.error .admonition-title,
.rst-content .wy-alert-success.error .wy-alert-title,
.rst-content .wy-alert-success.note .admonition-title,
.rst-content .wy-alert-success.note .wy-alert-title,
.rst-content .wy-alert-success.seealso .admonition-title,
.rst-content .wy-alert-success.seealso .wy-alert-title,
.rst-content .wy-alert-success.warning .admonition-title,
.rst-content .wy-alert-success.warning .wy-alert-title,
.rst-content .wy-alert.wy-alert-success .admonition-title,
.wy-alert.wy-alert-success .rst-content .admonition-title,
.wy-alert.wy-alert-success .wy-alert-title {
background-color: #006a56;
}
.rst-content .note,
.rst-content .seealso,
.rst-content .wy-alert-info.admonition,
.rst-content .wy-alert-info.admonition-todo,
.rst-content .wy-alert-info.attention,
.rst-content .wy-alert-info.caution,
.rst-content .wy-alert-info.danger,
.rst-content .wy-alert-info.error,
.rst-content .wy-alert-info.hint,
.rst-content .wy-alert-info.important,
.rst-content .wy-alert-info.tip,
.rst-content .wy-alert-info.warning,
.wy-alert.wy-alert-info {
background-color: #002c4d;
}
.rst-content .note .admonition-title,
.rst-content .note .wy-alert-title,
.rst-content .seealso .admonition-title,
.rst-content .seealso .wy-alert-title,
.rst-content .wy-alert-info.admonition-todo .admonition-title,
.rst-content .wy-alert-info.admonition-todo .wy-alert-title,
.rst-content .wy-alert-info.admonition .admonition-title,
.rst-content .wy-alert-info.admonition .wy-alert-title,
.rst-content .wy-alert-info.attention .admonition-title,
.rst-content .wy-alert-info.attention .wy-alert-title,
.rst-content .wy-alert-info.caution .admonition-title,
.rst-content .wy-alert-info.caution .wy-alert-title,
.rst-content .wy-alert-info.danger .admonition-title,
.rst-content .wy-alert-info.danger .wy-alert-title,
.rst-content .wy-alert-info.error .admonition-title,
.rst-content .wy-alert-info.error .wy-alert-title,
.rst-content .wy-alert-info.hint .admonition-title,
.rst-content .wy-alert-info.hint .wy-alert-title,
.rst-content .wy-alert-info.important .admonition-title,
.rst-content .wy-alert-info.important .wy-alert-title,
.rst-content .wy-alert-info.tip .admonition-title,
.rst-content .wy-alert-info.tip .wy-alert-title,
.rst-content .wy-alert-info.warning .admonition-title,
.rst-content .wy-alert-info.warning .wy-alert-title,
.rst-content .wy-alert.wy-alert-info .admonition-title,
.wy-alert.wy-alert-info .rst-content .admonition-title,
.wy-alert.wy-alert-info .wy-alert-title {
background-color: #004a7b;
}
.rst-content dl:not(.docutils) dt {
background-color: #333;
}
.rst-content {
color: var(--dark-text-color);
}
.rst-content .admonition-todo,
.rst-content .attention,
.rst-content .caution,
.rst-content .warning,
.rst-content .wy-alert-warning.admonition,
.rst-content .wy-alert-warning.danger,
.rst-content .wy-alert-warning.error,
.rst-content .wy-alert-warning.hint,
.rst-content .wy-alert-warning.important,
.rst-content .wy-alert-warning.note,
.rst-content .wy-alert-warning.seealso,
.rst-content .wy-alert-warning.tip,
.wy-alert.wy-alert-warning {
background-color: #533500;
}
.rst-content .admonition-todo .admonition-title,
.rst-content .admonition-todo .wy-alert-title,
.rst-content .attention .admonition-title,
.rst-content .attention .wy-alert-title,
.rst-content .caution .admonition-title,
.rst-content .caution .wy-alert-title,
.rst-content .warning .admonition-title,
.rst-content .warning .wy-alert-title,
.rst-content .wy-alert-warning.admonition .admonition-title,
.rst-content .wy-alert-warning.admonition .wy-alert-title,
.rst-content .wy-alert-warning.danger .admonition-title,
.rst-content .wy-alert-warning.danger .wy-alert-title,
.rst-content .wy-alert-warning.error .admonition-title,
.rst-content .wy-alert-warning.error .wy-alert-title,
.rst-content .wy-alert-warning.hint .admonition-title,
.rst-content .wy-alert-warning.hint .wy-alert-title,
.rst-content .wy-alert-warning.important .admonition-title,
.rst-content .wy-alert-warning.important .wy-alert-title,
.rst-content .wy-alert-warning.note .admonition-title,
.rst-content .wy-alert-warning.note .wy-alert-title,
.rst-content .wy-alert-warning.seealso .admonition-title,
.rst-content .wy-alert-warning.seealso .wy-alert-title,
.rst-content .wy-alert-warning.tip .admonition-title,
.rst-content .wy-alert-warning.tip .wy-alert-title,
.rst-content .wy-alert.wy-alert-warning .admonition-title,
.wy-alert.wy-alert-warning .rst-content .admonition-title,
.wy-alert.wy-alert-warning .wy-alert-title {
background-color: #803b00;
}
.rst-content .danger,
.rst-content .error,
.rst-content .wy-alert-danger.admonition,
.rst-content .wy-alert-danger.admonition-todo,
.rst-content .wy-alert-danger.attention,
.rst-content .wy-alert-danger.caution,
.rst-content .wy-alert-danger.hint,
.rst-content .wy-alert-danger.important,
.rst-content .wy-alert-danger.note,
.rst-content .wy-alert-danger.seealso,
.rst-content .wy-alert-danger.tip,
.rst-content .wy-alert-danger.warning,
.wy-alert.wy-alert-danger {
background-color: #82231a;
}
.rst-content .danger .admonition-title,
.rst-content .danger .wy-alert-title,
.rst-content .error .admonition-title,
.rst-content .error .wy-alert-title,
.rst-content .wy-alert-danger.admonition-todo .admonition-title,
.rst-content .wy-alert-danger.admonition-todo .wy-alert-title,
.rst-content .wy-alert-danger.admonition .admonition-title,
.rst-content .wy-alert-danger.admonition .wy-alert-title,
.rst-content .wy-alert-danger.attention .admonition-title,
.rst-content .wy-alert-danger.attention .wy-alert-title,
.rst-content .wy-alert-danger.caution .admonition-title,
.rst-content .wy-alert-danger.caution .wy-alert-title,
.rst-content .wy-alert-danger.hint .admonition-title,
.rst-content .wy-alert-danger.hint .wy-alert-title,
.rst-content .wy-alert-danger.important .admonition-title,
.rst-content .wy-alert-danger.important .wy-alert-title,
.rst-content .wy-alert-danger.note .admonition-title,
.rst-content .wy-alert-danger.note .wy-alert-title,
.rst-content .wy-alert-danger.seealso .admonition-title,
.rst-content .wy-alert-danger.seealso .wy-alert-title,
.rst-content .wy-alert-danger.tip .admonition-title,
.rst-content .wy-alert-danger.tip .wy-alert-title,
.rst-content .wy-alert-danger.warning .admonition-title,
.rst-content .wy-alert-danger.warning .wy-alert-title,
.rst-content .wy-alert.wy-alert-danger .admonition-title,
.wy-alert.wy-alert-danger .rst-content .admonition-title,
.wy-alert.wy-alert-danger .wy-alert-title {
background-color: #b9372b;
}
.wy-nav-top {
background-color: #0b152d;
}
.rst-content table.docutils thead,
.rst-content table.field-list thead,
.wy-table thead {
color: var(--dark-text-color);
}
.rst-content table.docutils:not(.field-list) tr:nth-child(2n-1) td,
.wy-table-backed,
.wy-table-odd td,
.wy-table-striped tr:nth-child(2n-1) td {
background-color: #333;
}
.rst-content table.docutils:not(.field-list) tr:nth-child(2n) td,
.wy-table-backed,
.wy-table-odd td,
.wy-table-striped tr:nth-child(2n) td {
background-color: #444;
}
.rst-content table.docutils td,
.wy-table-bordered-all td,
writer-html5 .rst-content table.docutils th,
.rst-content table.docutils,
.wy-table-bordered-all {
border-color: #262626;
}
.rst-content table.docutils caption,
.rst-content table.field-list caption,
.wy-table caption {
color: var(--dark-text-color);
}
.wy-menu-vertical li.toctree-l3.current > a,
.wy-menu-vertical li.toctree-l3.current li.toctree-l4 > a {
background-color: #000;
}
.wy-side-nav-search > div.version {
color: var(--dark-text-color);
}

View File

@@ -1,3 +1,3 @@
.wy-nav-content {
max-width: none;
max-width: none;
}

View File

@@ -1,15 +1,15 @@
version: "3.4"
services:
web:
image: bitburner:dev
build:
context: .
dockerfile: Dockerfile
target: dev
ports:
- "8000:8000"
volumes:
- ./src:/app/src
- ./css:/app/css
- ./utils:/app/utils
- ./test:/app/test
web:
image: bitburner:dev
build:
context: .
dockerfile: Dockerfile
target: dev
ports:
- "8000:8000"
volumes:
- ./src:/app/src
- ./css:/app/css
- ./utils:/app/utils
- ./test:/app/test

BIN
electron/icon.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.5 KiB

38
electron/main.js Normal file
View File

@@ -0,0 +1,38 @@
const { app, BrowserWindow, Menu, globalShortcut, shell } = require("electron");
Menu.setApplicationMenu(false);
function createWindow() {
const win = new BrowserWindow({
show: false,
webPreferences: {
devTools: true,
},
});
win.removeMenu();
win.maximize();
win.loadFile("index.html");
win.show();
win.webContents.openDevTools();
globalShortcut.register("f5", function () {
win.loadFile("index.html");
});
globalShortcut.register("f8", function () {
win.loadFile("index.html", { query: { noScripts: "true" } });
});
win.webContents.on("new-window", function (e, url) {
// make sure local urls stay in electron perimeter
if (url.substr(0, "file://".length) === "file://") {
return;
}
// and open every other protocols on the browser
e.preventDefault();
shell.openExternal(url);
});
}
app.whenReady().then(() => {
createWindow();
});

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