Compare commits

...

52 Commits

Author SHA1 Message Date
Olivier Gagnon
6d2b8b4f6f v0.52.8 2021-08-23 02:09:49 -04:00
Olivier Gagnon
b148b2f0b5 logbox close on escape now 2021-08-23 01:15:20 -04:00
Olivier Gagnon
0b3c114cd0 Fix monaco jumping to end of file. 2021-08-22 23:57:00 -04:00
Olivier Gagnon
e0d631f8b3 trying to fix the jumping bug 2021-08-22 23:46:30 -04:00
Olivier Gagnon
d66e36b637 Fixed Script Editor not loading the same file after manually clicking it 2021-08-22 01:30:28 -04:00
Olivier Gagnon
a564957092 v0.52.7 2021-08-21 14:00:28 -04:00
Olivier Gagnon
4b8e63f342 Fix a few other bugs 2021-08-21 11:30:31 -04:00
Olivier Gagnon
4de20f8cce Made logbox drag a little smoother. 2021-08-21 02:31:37 -04:00
Olivier Gagnon
4b38d296a8 Fix corp industry wrong initial value. 2021-08-21 02:10:58 -04:00
Olivier Gagnon
6561413137 Fix Corp research popup box appearing behind one another. 2021-08-21 02:06:48 -04:00
Olivier Gagnon
b67c03ff8a hotfix broken editor shortcuts 2021-08-21 01:54:39 -04:00
Olivier Gagnon
ee5a70901b hotfix logbox width 2021-08-21 00:58:24 -04:00
Olivier Gagnon
63b2c77907 hotfix the tutorial 2021-08-21 00:51:07 -04:00
Olivier Gagnon
474befa091 v0.52.6 2021-08-21 00:31:42 -04:00
hydroflame
cd1c1ce145 Merge pull request #1067 from danielyxie/monaco
Monaco
2021-08-21 00:17:58 -04:00
Olivier Gagnon
5aa24f22c4 final changes for monac 2021-08-21 00:17:26 -04:00
Olivier Gagnon
f02c6443cc ok figured out how to make the javascript autocomplete. 2021-08-20 17:14:20 -04:00
Olivier Gagnon
4497143785 basic autocomplete working 2021-08-20 16:11:49 -04:00
Olivier Gagnon
0b3c48827b Ok we can load a thing but it has no effect. 2021-08-20 15:46:59 -04:00
Olivier Gagnon
86de11e794 link for monaco 2021-08-20 15:46:59 -04:00
Olivier Gagnon
fb87385704 Added function definition for netscritp in typescript 2021-08-20 15:46:59 -04:00
Olivier Gagnon
b1caea796a another link 2021-08-20 15:46:59 -04:00
Olivier Gagnon
2dfd19c9e0 rename, kinda add option for tabs vs space 2021-08-20 15:46:59 -04:00
Olivier Gagnon
0e24020796 Move monaco UI back where it belongs ish 2021-08-20 15:46:59 -04:00
Olivier Gagnon
ed62a3ebc2 deleted ace and monaco 2021-08-20 15:46:59 -04:00
Olivier Gagnon
258716388e focus works 2021-08-20 15:46:59 -04:00
Olivier Gagnon
73ec97db87 first pass at monaco. 2021-08-20 15:46:58 -04:00
Olivier Gagnon
567c5dc230 lint 2021-08-20 15:45:21 -04:00
Olivier Gagnon
980665b77c Fix job bug 2021-08-20 15:41:15 -04:00
Olivier Gagnon
dcddc0c2d5 fix a few things 2021-08-20 14:39:24 -04:00
Olivier Gagnon
6e1100750e script log boxes can now be dragged around and multiple of them can be on screen at once. 2021-08-19 22:22:21 -04:00
Olivier Gagnon
df457a0c6e v0.52.5 2021-08-19 16:37:59 -04:00
Olivier Gagnon
ee3530d9b9 hotfix some blade netscript functions not working 2021-08-19 11:04:01 -04:00
Olivier Gagnon
1a1a43c1ce v0.52.4 2021-08-19 01:45:26 -04:00
Olivier Gagnon
d6b349b6ff dialogBoxCreate now uses the same logic as other popups, now all popup can be dismissed with escape. 2021-08-18 00:51:51 -04:00
Olivier Gagnon
5c92360310 convert a few variables to const. 2021-08-18 00:08:23 -04:00
hydroflame
1fbb971d6f Merge pull request #1049 from danielyxie/react-blade
React blade
2021-08-17 23:54:52 -04:00
Olivier Gagnon
fa78b3f421 Fix React list without keys, fix int miscalculation of blade skills. 2021-08-17 23:52:18 -04:00
Olivier Gagnon
9af9bf58b6 fix final bugs 2021-08-17 23:28:40 -04:00
Olivier Gagnon
99afb156fa Refactoring mostly done, still a few bugs and test to do. 2021-08-17 23:28:40 -04:00
Olivier Gagnon
8d550157bc Blade is fully converted to React but now it needs refactoring. 2021-08-17 23:28:40 -04:00
Olivier Gagnon
4865563f26 Almost done converting blade to react. 2021-08-17 23:28:40 -04:00
Olivier Gagnon
cc8de58cff More converting blade to react. 2021-08-17 23:28:40 -04:00
Olivier Gagnon
58ada6d128 converting the giant Bladeburner object. 2021-08-17 23:28:40 -04:00
Olivier Gagnon
ae6f95b59a The blade UI is fully converted to React, the business logic is left to do. 2021-08-17 23:28:40 -04:00
Olivier Gagnon
99d4f17cdb work on blade to react 2021-08-17 23:28:40 -04:00
Olivier Gagnon
33f0efd49c converting more blade to react 2021-08-17 23:28:40 -04:00
Olivier Gagnon
988ca37764 converting more blade to react/ts 2021-08-17 23:28:40 -04:00
Olivier Gagnon
0e9d7450c9 Converting bladeburner to react 2021-08-17 23:28:40 -04:00
Olivier Gagnon
78cd319c21 hotfix 0 territory being softlocked. 2021-08-17 17:47:22 -04:00
Olivier Gagnon
7367167019 hotfix blocked in Gang 2021-08-17 17:13:32 -04:00
Olivier Gagnon
392f164f8e Hotfix weird bladeburner ui bug 2021-08-15 17:14:05 -04:00
112 changed files with 4726 additions and 14188 deletions

View File

@@ -13,7 +13,6 @@
justify-content: center;
width: 100%;
height: 100%;
overflow: auto;
background-color: rbga(var(--my-background-color), 0.4);
}
@@ -58,8 +57,7 @@
background-color: #000;
}
.dialog-box-container,
#log-box-container {
.dialog-box-container {
display: block;
position: absolute;
z-index: 10;
@@ -74,8 +72,54 @@
border: 5px solid var(--my-highlight-color);
}
.dialog-box-content,
#log-box-content {
.log-box-container {
display: flex;
flex-flow: column;
background-color: gray;
width: 50%;
position: absolute;
left: 50%;
top: 40%;
margin: -10% 0 0 -25%;
height: auto;
max-height: 50%;
z-index: 10;
background-color: var(--my-background-color);
border: 2px solid var(--my-highlight-color);
}
.log-box-header {
background-color: #333;
border: 1px solid var(--my-highlight-color);
display: flex;
flex: row nowrap;
align-items: center;
justify-content: space-between;
}
.log-box-log-container {
overflow-y: auto;
}
.log-box-button {
color: #aaa;
font-size: $defaultFontSize;
font-weight: bold;
padding: 2px;
margin: 6px;
border: 1px solid #fff;
background-color: #000;
}
.log-box-button:hover,
.log-box-button:focus {
color: var(--my-font-color);
text-decoration: none;
cursor: pointer;
}
.dialog-box-content {
z-index: 2;
background-color: var(--my-background-color);
padding: 10px;

View File

@@ -9,19 +9,6 @@
background-color: transparent;
}
#ace-editor {
margin: 10px;
height: 80%;
width: 100%;
margin-left: 6px;
padding-left: 6px;
padding-top: 6px;
padding-bottom: 6px;
border: 2px solid var(--my-highlight-color);
z-index: 1;
font-family: $fontFamily;
}
/* This temp element is used for auto adjusting filename field */
.tmp-element {
visibility: hidden;
@@ -47,7 +34,6 @@
#script-editor-filename-wrapper {
background-color: #555;
margin-left: 6px;
margin-right: 0;
padding-left: 6px;
width: 100%;
@@ -108,17 +94,14 @@
}
}
/* Specific overrides for Ace Editor */
.ace_line,
.ace_line * {
background-color: transparent;
margin: 0;
padding: 0;
.editor-options-container {
display: flex;
flex-flow: column;
}
.ace_text-input {
font-size: $defaultFontSize;
background-color: transparent;
}
/* Specified overrides for Code mirror Editor are defined in codemirror-override.scss */
.editor-options-line {
display: flex;
flex: row nowrap;
align-items: center;
justify-content: start;
}

View File

@@ -17,6 +17,8 @@ body {
p,
pre,
h2,
h3,
h4,
.text,
td {
color: var(--my-font-color);

File diff suppressed because one or more lines are too long

View File

@@ -1,2 +1,2 @@
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!function(n){function t(t){for(var e,i,f=t[0],c=t[1],l=t[2],p=0,s=[];p<f.length;p++)i=f[p],u[i]&&s.push(u[i][0]),u[i]=0;for(e in c)Object.prototype.hasOwnProperty.call(c,e)&&(n[e]=c[e]);for(a&&a(t);s.length;)s.shift()();return r.push.apply(r,l||[]),o()}function o(){for(var n,t=0;t<r.length;t++){for(var o=r[t],e=!0,f=1;f<o.length;f++){var c=o[f];0!==u[c]&&(e=!1)}e&&(r.splice(t--,1),n=i(i.s=o[0]))}return n}var e={},u={1:0},r=[];function i(t){if(e[t])return e[t].exports;var o=e[t]={i:t,l:!1,exports:{}};return n[t].call(o.exports,o,o.exports,i),o.l=!0,o.exports}i.m=n,i.c=e,i.d=function(n,t,o){i.o(n,t)||Object.defineProperty(n,t,{enumerable:!0,get:o})},i.r=function(n){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(n,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(n,"__esModule",{value:!0})},i.t=function(n,t){if(1&t&&(n=i(n)),8&t)return n;if(4&t&&"object"==typeof n&&n&&n.__esModule)return n;var o=Object.create(null);if(i.r(o),Object.defineProperty(o,"default",{enumerable:!0,value:n}),2&t&&"string"!=typeof n)for(var e in n)i.d(o,e,function(t){return n[t]}.bind(null,e));return o},i.n=function(n){var t=n&&n.__esModule?function(){return n.default}:function(){return n};return i.d(t,"a",t),t},i.o=function(n,t){return Object.prototype.hasOwnProperty.call(n,t)},i.p="";var f=window.webpackJsonp=window.webpackJsonp||[],c=f.push.bind(f);f.push=t,f=f.slice();for(var l=0;l<f.length;l++)t(f[l]);var a=c;r.push([863,0]),o()}({800:function(n,t,o){},802:function(n,t,o){},804:function(n,t,o){},806:function(n,t,o){},808:function(n,t,o){},810:function(n,t,o){},812:function(n,t,o){},814:function(n,t,o){},816:function(n,t,o){},818:function(n,t,o){},820:function(n,t,o){},822:function(n,t,o){},824:function(n,t,o){},826:function(n,t,o){},828:function(n,t,o){},830:function(n,t,o){},832:function(n,t,o){},834:function(n,t,o){},836:function(n,t,o){},838:function(n,t,o){},840:function(n,t,o){},842:function(n,t,o){},844:function(n,t,o){},846:function(n,t,o){},848:function(n,t,o){},850:function(n,t,o){},852:function(n,t,o){},854:function(n,t,o){},856:function(n,t,o){},858:function(n,t,o){},860:function(n,t,o){},863:function(n,t,o){"use strict";o.r(t);o(862),o(860),o(858),o(856),o(854),o(852),o(850),o(848),o(846),o(844),o(842),o(840),o(838),o(836),o(834),o(832),o(830),o(828),o(826),o(824),o(822),o(820),o(818),o(816),o(814),o(812),o(810),o(808),o(806),o(804),o(802),o(800)}});
//# sourceMappingURL=engineStyle.bundle.js.map

89
dist/engineStyle.css vendored
View File

@@ -26,6 +26,8 @@ body {
p,
pre,
h2,
h3,
h4,
.text,
td {
color: var(--my-font-color); }
@@ -551,6 +553,8 @@ body {
p,
pre,
h2,
h3,
h4,
.text,
td {
color: var(--my-font-color); }
@@ -1338,18 +1342,6 @@ button {
#script-editor-container {
background-color: transparent; }
#ace-editor {
margin: 10px;
height: 80%;
width: 100%;
margin-left: 6px;
padding-left: 6px;
padding-top: 6px;
padding-bottom: 6px;
border: 2px solid var(--my-highlight-color);
z-index: 1;
font-family: "Lucida Console", "Lucida Sans Unicode", "Fira Mono", "Consolas", "Courier New", Courier, monospace, "Times New Roman"; }
/* This temp element is used for auto adjusting filename field */
.tmp-element {
visibility: hidden;
@@ -1371,7 +1363,6 @@ button {
#script-editor-filename-wrapper {
background-color: #555;
margin-left: 6px;
margin-right: 0;
padding-left: 6px;
width: 100%;
@@ -1424,18 +1415,15 @@ button {
#script-editor-options-panel fieldset input {
margin: 2px; }
/* Specific overrides for Ace Editor */
.ace_line,
.ace_line * {
background-color: transparent;
margin: 0;
padding: 0; }
.editor-options-container {
display: flex;
flex-flow: column; }
.ace_text-input {
font-size: 16px;
background-color: transparent; }
/* Specified overrides for Code mirror Editor are defined in codemirror-override.scss */
.editor-options-line {
display: flex;
flex: row nowrap;
align-items: center;
justify-content: start; }
/* COLORS */
/* Attributes */
@@ -1967,6 +1955,8 @@ body {
p,
pre,
h2,
h3,
h4,
.text,
td {
color: var(--my-font-color); }
@@ -2366,7 +2356,6 @@ input[type="checkbox"] {
justify-content: center;
width: 100%;
height: 100%;
overflow: auto;
background-color: rbga(var(--my-background-color), 0.4); }
.popup-box-content {
@@ -2406,8 +2395,7 @@ input[type="checkbox"] {
border: 1px solid #fff;
background-color: #000; }
.dialog-box-container,
#log-box-container {
.dialog-box-container {
display: block;
position: absolute;
z-index: 10;
@@ -2421,13 +2409,52 @@ input[type="checkbox"] {
background-color: var(--my-background-color);
border: 5px solid var(--my-highlight-color); }
.dialog-box-content,
#log-box-content {
.log-box-container {
display: flex;
flex-flow: column;
background-color: gray;
width: 50%;
position: absolute;
left: 50%;
top: 40%;
margin: -10% 0 0 -25%;
height: auto;
max-height: 50%;
z-index: 10;
background-color: var(--my-background-color);
border: 2px solid var(--my-highlight-color); }
.log-box-header {
background-color: #333;
border: 1px solid var(--my-highlight-color);
display: flex;
flex: row nowrap;
align-items: center;
justify-content: space-between; }
.log-box-log-container {
overflow-y: auto; }
.log-box-button {
color: #aaa;
font-size: 16px;
font-weight: bold;
padding: 2px;
margin: 6px;
border: 1px solid #fff;
background-color: #000; }
.log-box-button:hover,
.log-box-button:focus {
color: var(--my-font-color);
text-decoration: none;
cursor: pointer; }
.dialog-box-content {
z-index: 2;
background-color: var(--my-background-color);
padding: 10px; }
.dialog-box-content p span,
#log-box-content p span {
.dialog-box-content p span {
padding: 0;
margin: 0; }

77
dist/vendor.bundle.js vendored

File diff suppressed because one or more lines are too long

5536
dist/vendor.css vendored

File diff suppressed because one or more lines are too long

View File

@@ -3,6 +3,124 @@
Changelog
=========
v0.52.8 - 2021-07-23 Fixing the previous patch tbh ROUND 2 (hydroflame)
-------------------------------------------
** Script editor **
* Correctly reloads old script when clicking "Script Editor"
* No longer jumps to the end of the text for no reason.
** Hash upgrades **
* Fixed an issue where the default option would say ecorp but was really
foodnstuff
** Misc. **
* The "Delete all active script" button under the options has a clearer
description.
* Removed some debug console.log
* nerf noodle bar
v0.52.7 - 2021-07-21 Fixing the previous patch tbh (hydroflame)
-------------------------------------------
** Netscript **
* API BREAKING CHANGE: getActionEstimatedSuccessChance now returns a pair of
value to reflect the UI changes. I'm very sorry.
** Bladeburner **
* General actions now display time required.
* Recruitment now displays success chance.
* All other success chance now display a range instead of a single value
The real value is guaranteed to be within that range.
** Misc. **
* Fix tutorial not working after Monaco upate
* Fix logbox logs not taking up the whole logbox
* Fix script editor shortcut (ctrl+b)
* Fix Corporation popup appearing in the wrong order, hiding one of them
* Fix error when loading Corp
* Fix logbox dragging (smoother now)
* Fix logbox name collision
* Fix logbox allowing to open the same box multiple times
* Fix netscript write.
* nerf noodle bar
v0.52.6 - 2021-07-21 Logboxes and VS-code (hydroflame)
-------------------------------------------
** Text Editor **
* Ace and Codemirror have been removed in favor of monaco (web version of
vs-code). The options are a bit lackluster but more will be added as
feedback comes.
** Log boxes **
* Multiple log boxes can be opened at once. They can be moved around the
screen. (but the movement behavior is a bit weird.)
** Misc. **
* Job promotion now correctly updates the UI.
* Milestones now call the faction CyberSec instead of CSEC
* Can no longer create file that break the filesystem.
* Remove dollar sign in blade contract UI element
* nerf noodle bar
v0.52.5 - 2021-07-19 CPU cores are useful!? (hydroflame)
-------------------------------------------
** Terminal **
* When executing 'run SCRIPT' any script can now add '--tail' to
automatically bring up the logs.
** Netscript **
* The 'flags' function now works with single letter flags but they only take
one dash.
* Fix several broken bladeburner netscript functions.
* Fix gang.getMemberInformation returning inconsistent data after the gang
rework.
** CPU Cores **
* CPU Cores on the home computer now provide a bonus to grow() money gain
and makes weaken lower more security. Only for scripts running on 'home'
** Misc. **
* Fix weird scrolling in the new Bladeburner React console.
* nerf noodle bar
v0.52.4 - 2021-07-19 Bladeburner in React (hydroflame)
-------------------------------------------
** Bladeburner **
* The entire UI was rebuild in React. It should be more responsive
** Hacknet **
* Displays how many time each hash upgrade was bought.
* Displays cummulative effect of the upgrade.
* Removed "Close" button from hash upgrade menu.
** Misc. **
* More popup/modals have dark background, can be dismissed by clicking
outside, or by pressing escape.
* Small reword in the guide.
* Fix several typos in the bladeburner documentation.
* Linting (no one cares except the dev)
* nerf noodle bar
v0.52.3 - 2021-07-15 Gangs were OP (hydroflame)
-------------------------------------------
@@ -24,6 +142,7 @@ v0.52.3 - 2021-07-15 Gangs were OP (hydroflame)
* Fixed an issue where you could join the same faction twice via script and
UI simultaneously.
* Factions list screen converted to React.
* nerf noodle bar
v0.52.2 - 2021-07-15 Oh yeah, BN11 is a thing (drunk hydroflame tbh)
-------------------------------------------
@@ -39,6 +158,10 @@ v0.52.2 - 2021-07-15 Oh yeah, BN11 is a thing (drunk hydroflame tbh)
programs.
* Augmentation descriptions are now more concise and consistent.
** Misc. **
* nerf noodle bar
v0.52.1 - 2021-07-10 bugfixing (hydroflame & community)
-------------------------------------------
@@ -58,6 +181,7 @@ v0.52.1 - 2021-07-10 bugfixing (hydroflame & community)
* Plenty of typo/description fixed (@MageKing17)
* Cleanup description of singularity function on readthedocs (@PurePandemonium)
* Fix bug when autolinking a server while backdooring (@schroederIT)
* nerf noodle bar
v0.52.0 - 2021-06-13 Infiltration 2.0 (hydroflame & community)
--------------------------------------------------------------
@@ -107,6 +231,7 @@ v0.52.0 - 2021-06-13 Infiltration 2.0 (hydroflame & community)
* Fixed an issue where reputation could be transfered to new jobs when unfocused.
* Empty stack traces should no longer appear.
* Purchasing anything with Infinity money doesn't result in NaN.
* nerf noodle bar
v0.51.10 - 2021-05-31 Focus Mark, Focus! (hydroflame)
-----------------------------------------------------
@@ -150,6 +275,7 @@ v0.51.10 - 2021-05-31 Focus Mark, Focus! (hydroflame)
* Very large number will no longer appear as "$NaNt"
* Hash capacity now displays in the "big number" format.
* nerf noodle bar
v0.51.9 - 2021-05-17 offline progress and exports! (hydroflame & community)
---------------------------------------------------------------
@@ -203,6 +329,7 @@ v0.51.9 - 2021-05-17 offline progress and exports! (hydroflame & community)
* Updated several dependencies (big who cares, I know)
* ls no longer prints lingering newline.
* Money earned/spent by sleeves is now tracked under Character>Money
* nerf noodle bar
v0.51.8 - 2021-05-07 It was there all along (hydroflame & community)
@@ -260,6 +387,7 @@ v0.51.8 - 2021-05-07 It was there all along (hydroflame & community)
* Fix infiltration number formatting.
* script income transfers to parent on death. This helps keep track of
income for scripts that spawn short lived scripts.
* nerf noodle bar
v0.51.7 - 2021-04-28 n00dles (hydroflame & community)
-----------------------------------------
@@ -317,6 +445,7 @@ v0.51.7 - 2021-04-28 n00dles (hydroflame & community)
* Money amount under 1000 dont display 3 decimal anymore.
* Fix nextSourceFile flag miscalculation on the bitverse (for Bn12)
* Faction invite text says "Decide later"/"Join!" instead of "No"/"Yes"
* nerf noodle bar
v0.51.6 - 2021-04-28 Backdoor! (hydroflame & community)
@@ -367,6 +496,7 @@ v0.51.6 - 2021-04-28 Backdoor! (hydroflame & community)
* so many documentation and typos fixes (@Pimgd)
* A corruption visual effect has been added to location with servers that
have backdoor installed. (@dewint)
* nerf noodle bar
v0.51.5 - 2021-04-20 Flags! (hydroflame)
@@ -391,6 +521,7 @@ v0.51.5 - 2021-04-20 Flags! (hydroflame)
* Souce-File typo fix
* Fix 'while you were away' screen.
* Bladeburner team size can no longer be set to negative amounts.
* nerf noodle bar
v0.51.4 - 2021-04-19 Manual hacking is fun (hydroflame)
-------------------------------------------------------
@@ -426,6 +557,7 @@ v0.51.4 - 2021-04-19 Manual hacking is fun (hydroflame)
* The text editor now remembers the location of your cursor and restores it.
* skills are recalculated instantly.
* Fix typo in Operation Zero description.
* nerf noodle bar
v0.51.3 - 2021-04-16 Y'all broke it on the first day (hydroflame)
-----------------------------------------------------------------
@@ -467,6 +599,7 @@ v0.51.3 - 2021-04-16 Y'all broke it on the first day (hydroflame)
* Hacknet node names is easier to handle for screen readers.
* Money spent on classes is now tracked independently of work money.
* running coding contract from the terminal will display its name.
* nerf noodle bar
v0.51.2 - 2021-04-09 Vegas, Baby! (hydroflame)
----------------------------------------------
@@ -481,6 +614,7 @@ v0.51.2 - 2021-04-09 Vegas, Baby! (hydroflame)
* Link to discord added under options
* 'getMemberInformation' doc updated, oops
* tech vendor now handle max ram and cores.
* nerf noodle bar
v0.51.1 - 2021-04-06 Bugfixes because the author of the last patch sucks (it's hydroflame)
------------------------------------------------------------------------------------------
@@ -512,6 +646,7 @@ v0.51.1 - 2021-04-06 Bugfixes because the author of the last patch sucks (it's h
* 'fl1ght.exe' will no longer suggest the combat path. Related faction
requirements unchanged.
* nerf noodle bar
v0.51.0 - 2021-03-31 Formulas (hydroflame)
------------------------------------------
@@ -538,6 +673,10 @@ v0.51.0 - 2021-03-31 Formulas (hydroflame)
* Certain UI elements are now 'click-to-copy'
** Misc. **
* nerf noodle bar
v0.50.2 - 2021-03-25 Everyone asked for this one. (hydroflame)
--------------------------------------------------------------
@@ -555,6 +694,7 @@ v0.50.2 - 2021-03-25 Everyone asked for this one. (hydroflame)
* New shortcut, Alt + b, brings you to bladeburner
* New shortcut, Alt + g, brings you to gang
* nerf noodle bar
v0.50.1 - 2021-03-22 (hydroflame)
---------------------------------
@@ -577,6 +717,7 @@ v0.50.1 - 2021-03-22 (hydroflame)
**Misc.**
* Minor spacing in stats tables.
* nerf noodle bar
v0.50.0 - 2021-03-20 Intelligence (hydroflame)
----------------------------------------------
@@ -597,6 +738,7 @@ v0.50.0 - 2021-03-20 Intelligence (hydroflame)
* number formatting
* remove wiki button in Hacking Missions.
* Fix NaN displayed when very very large numbers are reached.
* nerf noodle bar
v0.49.2 - 2021-03-13 (hydroflame)
---------------------------------
@@ -634,6 +776,7 @@ v0.49.2 - 2021-03-13 (hydroflame)
**Misc.**
* Fix issue where the effective stats under Character>Stats were being calculated.
* nerf noodle bar
v0.49.0 - 2021-03-11 Source-File -1 (hydroflame)
------------------------------------------------
@@ -661,6 +804,7 @@ v0.49.0 - 2021-03-11 Source-File -1 (hydroflame)
* Minor formatting under Hacking>Active Scripts
* option menu colors now match the rest of the game, kinda.
* nerf noodle bar
v0.48.0 - ASCII - 2021-03-07 (hydroflame)
@@ -708,6 +852,7 @@ v0.48.0 - ASCII - 2021-03-07 (hydroflame)
has bought but not installed
* Character>Factions has a badge indicating how many factions have pending
invites.
* nerf noodle bar
v0.47.2 - 7/15/2019
-------------------

View File

@@ -66,7 +66,7 @@ documentation_title = '{0} Documentation'.format(project)
# The short X.Y version.
version = '0.52'
# The full version, including alpha/beta/rc tags.
release = '0.52.3'
release = '0.52.8'
# The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages.

View File

@@ -636,7 +636,7 @@ This tells me that I can reach :code:`CSEC` by going through :code:`iron-gym`::
from CSEC once you hit 50 hacking, you cannot actually pass their test
until your hacking is high enough to install a backdoor on their server.
After you are connected to the :code:`CSEC` server, you can hack it. Note that this
After you are connected to the :code:`CSEC` server, you can backdoor it. Note that this
server requires one open port in order to gain root access. We can open the SSH port
using the :code:`BruteSSH.exe` program we created earlier. In |Terminal|::

View File

@@ -12,7 +12,7 @@ getActionCountRemaining() Netscript Function
This function will return 'Infinity' for actions such as 'Training' and
'Field Analysis'.
This function will return 1 for BlackOps not yet completed regardless of
wether the player has the required rank to attempt the mission or not.
whether the player has the required rank to attempt the mission or not.
Example:

View File

@@ -12,4 +12,4 @@ getActionCurrentLevel() Netscript Function
.. code-block:: javascript
bladeburner.getActionCountRemaining("Contracts", "Tracking"); // returns: 7
bladeburner.getActionCurrentLevel("Contracts", "Tracking"); // returns: 9

View File

@@ -6,10 +6,10 @@ getActionEstimatedSuccessChance() Netscript Function
:RAM cost: 4 GB
:param string type: Type of action. See :ref:`bladeburner_action_types`
:param string name: Name of action. Must be an exact match
:returns: Estimated success chance in decimal
:returns: Array of 2 number, lower and upper bound of the action chance.
Example:
.. code-block:: javascript
bladeburner.getActionEstimatedSuccessChance("Contracts", "Tracking"); // returns: .3
bladeburner.getActionEstimatedSuccessChance("Contracts", "Tracking"); // returns: [.3, .6]

View File

@@ -1,12 +1,13 @@
growPercent() Netscript Function
=================================
.. js:function:: growPercent(server, threads, player)
.. js:function:: growPercent(server, threads, player, cores)
:RAM cost: 0 GB
:param server server: The server that receives the growth.
:param number threads: The number of thread that would be used.
:param player player: The player.
:param number cores: The amount of cores on the host computer.
:returns: The amount the server's money would be multiplied by with these
parameters.

View File

@@ -8,7 +8,7 @@ hashGainRate() Netscript Function
:param number ramUsed: ram used on the server.
:param number maxRam: max ram of the server.
:param number core: cores of the server.
:returns: Money per second that a server with those stats would gain per second.
:returns: Hashes per second that a server with those stats would gain.
If you are not in BitNode-5, then you must have Source-File 5-1 in order to
use this function. In addition, if you are not in BitNode-9, then you must

View File

@@ -13,30 +13,42 @@ getMemberInformation() Netscript Function
name: Name of this member.
task: Name of currently assigned task.
earnedRespect: Total amount of respect earned by this member.
hack: Hacking stat
str: Strength stat
def: Defense stat
dex: Dexterity stat
agi: Agility stat
cha: Charisma stat
hack_exp: Hacking experience
str_exp: Strength experience
def_exp: Defense experience
dex_exp: Dexterity experience
agi_exp: Agility experience
cha_exp: Charisma experience
hack_mult: Hacking multiplier from equipment. Decimal form
str_mult: Strength multiplier from equipment. Decimal form
def_mult: Defense multiplier from equipment. Decimal form
dex_mult: Dexterity multiplier from equipment. Decimal form
agi_mult: Agility multiplier from equipment. Decimal form
cha_mult: Charisma multiplier from equipment. Decimal form
hack_asc_mult: Hacking multiplier from ascension. Decimal form
str_asc_mult: Strength multiplier from ascension. Decimal form
def_asc_mult: Defense multiplier from ascension. Decimal form
dex_asc_mult: Dexterity multiplier from ascension. Decimal form
agi_asc_mult: Agility multiplier from ascension. Decimal form
cha_asc_mult: Charisma multiplier from ascension. Decimal form
hack_asc_points: Hacking ascension points.
str_asc_points: Strength ascension points.
def_asc_points: Defense ascension points.
dex_asc_points: Dexterity ascension points.
agi_asc_points: Agility ascension points.
cha_asc_points: Charisma ascension points.
upgrades: Array of names of all owned Non-Augmentation Equipment
augmentations: Array of names of all owned Augmentations
}

View File

@@ -123,11 +123,8 @@
<input id="script-editor-filename" type="text" maxlength="100" tabindex="1"/>
</div>
<div id="ace-editor"></div>
<form id="codemirror-form-wrapper"><textarea id="codemirror-editor"></textarea></form>
<div id="codemirror-vim-command-display-wrapper">
Key Buffer: <span id="codemirror-vim-command-display"></span>
</div>
<div id="monaco-editor"></div>
<div id="script-editor-buttons-wrapper"></div> <!-- Buttons below script editor -->
</div> <!-- End wrapper -->
@@ -173,6 +170,14 @@
<fieldset id="script-editor-option-flex4-fieldset"></fieldset>
</div> <!-- End script editor options panel -->
<!-- TODO(hydroflame): remove this once Monaco is implemented -->
<div id="ace-editor" style="display: none"></div>
<form id="codemirror-form-wrapper" style="display: none"><textarea id="codemirror-editor"></textarea></form>
<div id="codemirror-vim-command-display-wrapper" style="display: none">
Key Buffer: <span id="codemirror-vim-command-display"></span>
</div>
</div>
<!-- Terminal page -->
@@ -230,8 +235,10 @@
<div id="augmentations-container" class="generic-menupage-container"></div>
<!-- Milestones content -->
<div id="milestones-container" class="generic-menupage-container">
</div>
<div id="milestones-container" class="generic-menupage-container"></div>
<!-- Bladeburner -->
<div id="bladeburner-container" class="generic-menupage-container"></div>
<!-- Tutorial content -->
<div id="tutorial-container" class="generic-menupage-container">
@@ -275,16 +282,6 @@
<!-- React Component -->
</div>
<!-- Log Box -->
<div id="log-box-container">
<div id="log-box-content">
<button id="log-box-close" class="popup-box-button"> Close </button>
<button id="log-box-kill-script" class="popup-box-button">Kill Script</button>
<p id="log-box-text-header"> </p>
<p id="log-box-text"> </p>
</div>
</div>
<!-- Generic Yes/No Pop Up box -->
<div id="yes-no-box-container" class="popup-box-container">
<div id="yes-no-box-content" class="popup-box-content">
@@ -584,10 +581,12 @@
Copy Save data to Clipboard
</button>
<button id="debug-delete-scripts-link" class="a-link-button tooltip">
Delete all active scripts
Force kill all active scripts
<span class="tooltiptextleft">
Forcefully kill all active running scripts, in case there is a bug or some unexpected issue with the game. After
using this, save the game and then reload the page.
using this, save the game and then reload the page. This is different then normal kill in that normal kill
will tell the script to shut down while force kill just removes the references to it (and it should crash on it's own).
This will not remove the files on your computer. Just forcefully kill all running instance of all scripts.
</span>
</button>
<button id="debug-soft-reset" class="a-link-button tooltip">

1674
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -7,6 +7,8 @@
},
"dependencies": {
"@material-ui/core": "^4.11.3",
"@monaco-editor/react": "^4.2.2",
"@types/js-beautify": "^1.13.2",
"@types/numeral": "0.0.25",
"@types/react": "^16.8.6",
"@types/react-dom": "^16.8.2",
@@ -33,6 +35,7 @@
"loader-runner": "^2.3.0",
"loader-utils": "^1.1.0",
"memory-fs": "~0.4.1",
"monaco-editor": "^0.27.0",
"node-sass": "^6.0.1",
"normalize.css": "^8.0.0",
"numeral": "2.0.6",
@@ -126,5 +129,5 @@
"watch": "webpack --watch --mode production",
"watch:dev": "webpack --watch --mode development"
},
"version": "0.52.3"
"version": "0.52.8"
}

View File

@@ -55,7 +55,7 @@ interface IConstructorParams {
}
function generateStatsDescription(mults: IMap<number>, programs?: string[], startingMoney?: number): JSX.Element {
const f = (x: number, decimals: number = 0) => {
const f = (x: number, decimals = 0): string => {
// look, I don't know how to make a "smart decimals"
// todo, make it smarter
if(x === 1.0777-1) return "7.77%";

View File

@@ -18,8 +18,6 @@ import { SourceFileFlags } from "../SourceFile/SourceFileFlags";
import { dialogBoxCreate } from "../../utils/DialogBox";
import { clearObject } from "../../utils/helpers/clearObject";
import { Money } from "../ui/React/Money";
import { CorruptableText } from "../ui/React/CorruptableText";
import { WHRNG } from "../Casino/RNG";

File diff suppressed because it is too large Load Diff

View File

@@ -194,6 +194,23 @@ export class Action implements IAction {
return 1;
}
getEstSuccessChance(inst: IBladeburner): number[] {
function clamp(x: number): number {
return Math.max(0, Math.min(x, 1));
}
const est = this.getSuccessChance(inst, {est: true});
const real = this.getSuccessChance(inst);
const diff = Math.abs(real-est);
let low = real-diff;
let high = real+diff;
const city = inst.getCurrentCity();
const r = city.pop / city.popEst;
if(r < 1) low *= r;
else high *= r;
return [clamp(low), clamp(high)];
}
/**
* @inst - Bladeburner Object
* @params - options:

View File

@@ -0,0 +1,28 @@
import { IActionIdentifier } from "./IActionIdentifier";
import { Generic_fromJSON, Generic_toJSON, Reviver } from "../../utils/JSONReviver";
interface IParams {
name?: string;
type?: number;
}
export class ActionIdentifier implements IActionIdentifier {
name = "";
type = -1;
constructor(params: IParams = {}) {
if (params.name) this.name = params.name;
if (params.type) this.type = params.type;
}
toJSON(): any {
return Generic_toJSON("ActionIdentifier", this);
}
// eslint-disable-next-line @typescript-eslint/explicit-module-boundary-types
static fromJSON(value: any): ActionIdentifier {
return Generic_fromJSON(ActionIdentifier, value.data);
}
}
Reviver.constructors.ActionIdentifier = ActionIdentifier;

File diff suppressed because it is too large Load Diff

View File

@@ -4,14 +4,14 @@ import { getRandomInt } from "../../utils/helpers/getRandomInt";
import { Generic_fromJSON, Generic_toJSON, Reviver } from "../../utils/JSONReviver";
import { addOffset } from "../../utils/helpers/addOffset";
export class ChangePopulationByCountParams {
estChange = 0;
estOffset = 0;
interface IChangePopulationByCountParams {
estChange: number;
estOffset: number;
}
export class ChangePopulationByPercentageParams {
nonZero = false;
changeEstEqually = false;
interface IChangePopulationByPercentageParams {
nonZero: boolean;
changeEstEqually: boolean;
}
export class City {
@@ -113,7 +113,7 @@ export class City {
* estChange(int): How much the estimate should change by
* estOffset(int): Add offset to estimate (offset by percentage)
*/
changePopulationByCount(n: number, params: ChangePopulationByCountParams=new ChangePopulationByCountParams()): void {
changePopulationByCount(n: number, params: IChangePopulationByCountParams = {estChange: 0, estOffset: 0}): void {
if (isNaN(n)) {throw new Error("NaN passed into City.changePopulationByCount()");}
this.pop += n;
if (params.estChange && !isNaN(params.estChange)) {this.popEst += params.estChange;}
@@ -129,7 +129,7 @@ export class City {
* changeEstEqually(bool) - Change the population estimate by an equal amount
* nonZero (bool) - Set to true to ensure that population always changes by at least 1
*/
changePopulationByPercentage(p: number, params: ChangePopulationByPercentageParams=new ChangePopulationByPercentageParams()): number {
changePopulationByPercentage(p: number, params: IChangePopulationByPercentageParams={nonZero: false, changeEstEqually: false}): number {
if (isNaN(p)) {throw new Error("NaN passed into City.changePopulationByPercentage()");}
if (p === 0) {return 0;}
let change = Math.round(this.pop * (p/100));

View File

@@ -64,6 +64,7 @@ export interface IAction {
getActionTypeSkillSuccessBonus(inst: IBladeburner): number;
getChaosCompetencePenalty(inst: IBladeburner, params: ISuccessChanceParams): number;
getChaosDifficultyBonus(inst: IBladeburner): number;
getEstSuccessChance(inst: IBladeburner): number[];
getSuccessChance(inst: IBladeburner, params: ISuccessChanceParams): number;
getSuccessesNeededForNextLevel(baseSuccessesPerLevel: number): number;
setMaxLevel(baseSuccessesPerLevel: number): void;

View File

@@ -1,4 +1,4 @@
export interface IActionIdentifier {
name: string;
type: string;
type: number;
}

View File

@@ -1,20 +1,33 @@
import { IActionIdentifier } from "./IActionIdentifier";
import { City } from "./City";
import { Skill } from "./Skill";
import { IAction } from "./IAction";
import { IPlayer } from "../PersonObjects/IPlayer";
import { WorkerScript } from "../Netscript/WorkerScript";
export interface IBladeburner {
numHosp: number;
moneyLost: number;
rank: number;
maxRank: number;
skillPoints: number;
totalSkillPoints: number;
teamSize: number;
teamLost: number;
hpLost: number;
storedCycles: number;
randomEventCounter: number;
actionTimeToComplete: number;
actionTimeCurrent: number;
actionTimeOverflow: number;
action: IActionIdentifier;
cities: any;
city: string;
skills: any;
@@ -27,13 +40,66 @@ export interface IBladeburner {
blackops: any;
logging: any;
automateEnabled: boolean;
automateActionHigh: number;
automateActionHigh: IActionIdentifier;
automateThreshHigh: number;
automateActionLow: number;
automateActionLow: IActionIdentifier;
automateThreshLow: number;
consoleHistory: string[];
consoleLogs: string[];
getCurrentCity(): City;
calculateStaminaPenalty(): number;
startAction(player: IPlayer, action: IActionIdentifier): void;
upgradeSkill(skill: Skill): void;
executeConsoleCommands(player: IPlayer, command: string): void;
postToConsole(input: string, saveToLogs?: boolean): void;
log(input: string): void;
resetAction(): void;
clearConsole(): void;
prestige(): void;
storeCycles(numCycles?: number): void;
getTypeAndNameFromActionId(actionId: IActionIdentifier): {type: string; name: string};
getContractNamesNetscriptFn(): string[];
getOperationNamesNetscriptFn(): string[];
getBlackOpNamesNetscriptFn(): string[];
getGeneralActionNamesNetscriptFn(): string[];
getSkillNamesNetscriptFn(): string[];
startActionNetscriptFn(player: IPlayer, type: string, name: string, workerScript: WorkerScript): boolean;
getActionTimeNetscriptFn(player: IPlayer, type: string, name: string, workerScript: WorkerScript): number;
getActionEstimatedSuccessChanceNetscriptFn(player: IPlayer, type: string, name: string, workerScript: WorkerScript): number[];
getActionCountRemainingNetscriptFn(type: string, name: string, workerScript: WorkerScript): number;
getSkillLevelNetscriptFn(skillName: string, workerScript: WorkerScript): number;
getSkillUpgradeCostNetscriptFn(skillName: string, workerScript: WorkerScript): number;
upgradeSkillNetscriptFn(skillName: string, workerScript: WorkerScript): boolean;
getTeamSizeNetscriptFn(type: string, name: string, workerScript: WorkerScript): number;
setTeamSizeNetscriptFn(type: string, name: string, size: number, workerScript: WorkerScript): number;
joinBladeburnerFactionNetscriptFn(workerScript: WorkerScript): boolean;
getActionIdFromTypeAndName(type: string, name: string): IActionIdentifier | null;
executeStartConsoleCommand(player: IPlayer, args: string[]): void;
executeSkillConsoleCommand(args: string[]): void;
executeLogConsoleCommand(args: string[]): void;
executeHelpConsoleCommand(args: string[]): void;
executeAutomateConsoleCommand(args: string[]): void;
parseCommandArguments(command: string): string[];
executeConsoleCommand(player: IPlayer, command: string): void;
triggerMigration(sourceCityName: string): void;
triggerPotentialMigration(sourceCityName: string, chance: number): void;
randomEvent(): void;
gainActionStats(player: IPlayer, action: IAction, success: boolean): void;
getDiplomacyEffectiveness(player: IPlayer): number;
getRecruitmentSuccessChance(player: IPlayer): number;
getRecruitmentTime(player: IPlayer): number;
resetSkillMultipliers(): void;
updateSkillMultipliers(): void;
completeOperation(success: boolean): void;
getActionObject(actionId: IActionIdentifier): IAction | null;
completeContract(success: boolean): void;
completeAction(player: IPlayer): void;
changeRank(player: IPlayer, change: number): void;
processAction(player: IPlayer, seconds: number): void;
calculateStaminaGainPerSecond(player: IPlayer): number;
calculateMaxStamina(player: IPlayer): void;
create(): void;
process(player: IPlayer): void;
}

View File

@@ -103,5 +103,28 @@ export class Skill {
calculateCost(currentLevel: number): number {
return Math.floor((this.baseCost + (currentLevel * this.costInc)) * BitNodeMultipliers.BladeburnerSkillCost);
}
getMultiplier(name: string): number {
if(name === "successChanceAll") return this.successChanceAll;
if(name === "successChanceStealth") return this.successChanceStealth;
if(name === "successChanceKill") return this.successChanceKill;
if(name === "successChanceContract") return this.successChanceContract;
if(name === "successChanceOperation") return this.successChanceOperation;
if(name === "successChanceEstimate") return this.successChanceEstimate;
if(name === "actionTime") return this.actionTime;
if(name === "effHack") return this.effHack;
if(name === "effStr") return this.effStr;
if(name === "effDef") return this.effDef;
if(name === "effDex") return this.effDex;
if(name === "effAgi") return this.effAgi;
if(name === "effCha") return this.effCha;
if(name === "stamina") return this.stamina;
if(name === "money") return this.money;
if(name === "expGain") return this.expGain;
return 0;
}
}

View File

@@ -1,5 +1,18 @@
// Action Identifier enum
export const ActionTypes = Object.freeze({
export const ActionTypes: {
[key: string]: number;
"Idle": number;
"Contract": number;
"Operation": number;
"BlackOp": number;
"BlackOperation": number;
"Training": number;
"Recruitment": number;
"FieldAnalysis": number;
"Field Analysis": number;
"Diplomacy": number;
"Hyperbolic Regeneration Chamber": number;
} = {
"Idle": 1,
"Contract": 2,
"Operation": 3,
@@ -11,4 +24,4 @@ export const ActionTypes = Object.freeze({
"Field Analysis": 7,
"Diplomacy": 8,
"Hyperbolic Regeneration Chamber": 9,
});
};

View File

@@ -1,4 +1,5 @@
export const ConsoleHelpText: {
[key: string]: string[];
helpList: string[];
automate: string[];
clear: string[];

View File

@@ -0,0 +1,14 @@
import * as React from "react";
export const stealthIcon = <svg xmlns="http://www.w3.org/2000/svg" width="16px" height="16px" viewBox="0 0 166 132" style={{fill:'#adff2f'}}>
<g>
<path d="M132.658-0.18l-24.321,24.321c-7.915-2.71-16.342-4.392-25.087-4.392c-45.84,0-83,46-83,46 s14.1,17.44,35.635,30.844L12.32,120.158l12.021,12.021L144.68,11.841L132.658-0.18z M52.033,80.445 c-2.104-4.458-3.283-9.438-3.283-14.695c0-19.054,15.446-34.5,34.5-34.5c5.258,0,10.237,1.179,14.695,3.284L52.033,80.445z" />
<path d="M134.865,37.656l-18.482,18.482c0.884,3.052,1.367,6.275,1.367,9.612c0,19.055-15.446,34.5-34.5,34.5 c-3.337,0-6.56-0.483-9.611-1.367l-10.124,10.124c6.326,1.725,12.934,2.743,19.735,2.743c45.84,0,83-46,83-46 S153.987,50.575,134.865,37.656z" />
</g>
</svg>
export const killIcon = <svg xmlns="http://www.w3.org/2000/svg" width="16px" height="16px" viewBox="-22 0 511 511.99561" style={{fill:'#adff2f'}}>
<path d="m.496094 466.242188 39.902344-39.902344 45.753906 45.753906-39.898438 39.902344zm0 0" />
<path d="m468.421875 89.832031-1.675781-89.832031-300.265625 300.265625 45.753906 45.753906zm0 0" />
<path d="m95.210938 316.785156 16.84375 16.847656h.003906l83.65625 83.65625 22.753906-22.753906-100.503906-100.503906zm0 0" />
<path d="m101.445312 365.300781-39.902343 39.902344 45.753906 45.753906 39.902344-39.902343-39.90625-39.902344zm0 0" />
</svg>

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import React, { useState, useEffect } from "react";
import { GeneralActionPage } from "./GeneralActionPage";
import { ContractPage } from "./ContractPage";
import { OperationPage } from "./OperationPage";
import { BlackOpPage } from "./BlackOpPage";
import { SkillPage } from "./SkillPage";
import { stealthIcon, killIcon } from "../data/Icons";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
}
export function AllPages(props: IProps): React.ReactElement {
const [page, setPage] = useState('General');
const setRerender = useState(false)[1];
useEffect(() => {
const id = setInterval(() => setRerender(old => !old), 1000);
return () => clearInterval(id);
}, []);
function Header(props: {name: string}): React.ReactElement {
return (<a
onClick={()=>setPage(props.name)}
className={page !== props.name ?
"bladeburner-nav-button" :
"bladeburner-nav-button-inactive"}>
{props.name}
</a>);
}
return (<>
<Header name={'General'} />
<Header name={'Contracts'} />
<Header name={'Operations'} />
<Header name={'BlackOps'} />
<Header name={'Skills'} />
<div style={{display:"block", margin:"4px", padding:"4px"}}>
{page === 'General' && <GeneralActionPage bladeburner={props.bladeburner} player={props.player} />}
{page === 'Contracts' && <ContractPage bladeburner={props.bladeburner} player={props.player} />}
{page === 'Operations' && <OperationPage bladeburner={props.bladeburner} player={props.player} />}
{page === 'BlackOps' && <BlackOpPage bladeburner={props.bladeburner} player={props.player} />}
{page === 'Skills' && <SkillPage bladeburner={props.bladeburner} />}
</div>
<span className="text">{stealthIcon} = This action requires stealth, {killIcon} = This action involves retirement</span>
</>);
}

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import React, { useState } from "react";
import {
formatNumber,
convertTimeMsToTimeElapsedString,
} from "../../../utils/StringHelperFunctions";
import { ActionTypes } from "../data/ActionTypes";
import { createProgressBarText } from "../../../utils/helpers/createProgressBarText";
import { stealthIcon, killIcon } from "../data/Icons";
import { createPopup } from "../../ui/React/createPopup";
import { TeamSizePopup } from "./TeamSizePopup";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
import { SuccessChance } from "./SuccessChance";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
action: any;
}
export function BlackOpElem(props: IProps): React.ReactElement {
const setRerender = useState(false)[1];
const isCompleted = (props.bladeburner.blackops[props.action.name] != null);
if(isCompleted) {
return (
<h2 style={{display: 'block'}}>{props.action.name} (COMPLETED)</h2>);
}
const isActive = props.bladeburner.action.type === ActionTypes["BlackOperation"] && props.action.name === props.bladeburner.action.name;
const estimatedSuccessChance = props.action.getEstSuccessChance(props.bladeburner);
const actionTime = props.action.getActionTime(props.bladeburner);
const hasReqdRank = props.bladeburner.rank >= props.action.reqdRank;
const computedActionTimeCurrent = Math.min(props.bladeburner.actionTimeCurrent+props.bladeburner.actionTimeOverflow, props.bladeburner.actionTimeToComplete);
function onStart(): void {
props.bladeburner.action.type = ActionTypes.BlackOperation;
props.bladeburner.action.name = props.action.name;
props.bladeburner.startAction(props.player, props.bladeburner.action);
setRerender(old => !old);
}
function onTeam(): void {
const popupId = "bladeburner-operation-set-team-size-popup";
createPopup(popupId, TeamSizePopup, {
bladeburner: props.bladeburner,
action: props.action,
popupId: popupId,
});
}
return (<>
<h2 style={{display: 'inline-block'}}>
{isActive ?
<>{props.action.name} (IN PROGRESS - {formatNumber(computedActionTimeCurrent, 0)} / {formatNumber(props.bladeburner.actionTimeToComplete, 0)})</> :
<>{props.action.name}</>
}
</h2>
{isActive ?
<p style={{display: 'block'}}>{createProgressBarText({progress: computedActionTimeCurrent / props.bladeburner.actionTimeToComplete})}</p> :
<>
<a
className={hasReqdRank ? "a-link-button" : "a-link-button-inactive"}
style={{margin:"3px", padding:"3px"}}
onClick={onStart}
>Start</a>
<a
onClick={onTeam}
style={{margin:"3px", padding:"3px"}}
className="a-link-button">
Set Team Size (Curr Size: {formatNumber(props.action.teamCount, 0)})
</a>
</>}
<br />
<br />
<p style={{display:"inline-block"}} dangerouslySetInnerHTML={{__html: props.action.desc}} />
<br />
<br />
<p style={{display:"block", color:hasReqdRank ? "white" : "red"}}>
Required Rank: {formatNumber(props.action.reqdRank, 0)}
</p>
<br />
<pre style={{display:"inline-block"}}>
Estimated Success Chance: <SuccessChance chance={estimatedSuccessChance} /> {props.action.isStealth?stealthIcon:<></>}{props.action.isKill?killIcon:<></>}
<br />
Time Required: {convertTimeMsToTimeElapsedString(actionTime*1000)}
</pre>
</>);
}

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import React from "react";
import { BlackOperations } from "../BlackOperations";
import { BlackOperation } from "../BlackOperation";
import { BlackOpElem } from "./BlackOpElem";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
}
export function BlackOpList(props: IProps): React.ReactElement {
let blackops: BlackOperation[] = [];
for (const blackopName in BlackOperations) {
if (BlackOperations.hasOwnProperty(blackopName)) {
blackops.push(BlackOperations[blackopName]);
}
}
blackops.sort(function(a, b) {
return (a.reqdRank - b.reqdRank);
});
blackops = blackops.filter((blackop: BlackOperation, i: number) => !(props.bladeburner.blackops[blackops[i].name] == null &&
i !== 0 &&
props.bladeburner.blackops[blackops[i-1].name] == null));
blackops = blackops.reverse();
return (<>
{blackops.map((blackop: BlackOperation) => <li key={blackop.name} className="bladeburner-action">
<BlackOpElem bladeburner={props.bladeburner} action={blackop} player={props.player} />
</li>,
)}
</>);
}

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import * as React from "react";
import { BlackOpList } from "./BlackOpList";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
}
export function BlackOpPage(props: IProps): React.ReactElement {
return (<>
<p style={{display: 'block', margin: '4px', padding: '4px'}}>
Black Operations (Black Ops) are special, one-time covert operations.
Each Black Op must be unlocked successively by completing
the one before it.
<br />
<br />
<b>Your ultimate goal to climb through the ranks of Bladeburners is to complete
all of the Black Ops.</b>
<br />
<br />
Like normal operations, you may use a team for Black Ops. Failing
a black op will incur heavy HP and rank losses.
</p>
<BlackOpList bladeburner={props.bladeburner} player={props.player} />
</>);
}

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import { BlackOperations } from "../BlackOperations";
/*
if (DomElems.actionsAndSkillsList == null || DomElems.actionsAndSkillsDesc == null) {
throw new Error("Bladeburner.createBlackOpsContent called with either " +
"DomElems.actionsAndSkillsList or DomElems.actionsAndSkillsDesc = null");
}
DomElems.actionsAndSkillsDesc.innerHTML =
"Black Operations (Black Ops) are special, one-time covert operations. " +
"Each Black Op must be unlocked successively by completing " +
"the one before it.<br><br>" +
"<b>Your ultimate goal to climb through the ranks of Bladeburners is to complete " +
"all of the Black Ops.</b><br><br>" +
"Like normal operations, you may use a team for Black Ops. Failing " +
"a black op will incur heavy HP and rank losses.";
// Put Black Operations in sequence of required rank
var blackops = [];
for (var blackopName in BlackOperations) {
if (BlackOperations.hasOwnProperty(blackopName)) {
blackops.push(BlackOperations[blackopName]);
}
}
blackops.sort(function(a, b) {
return (a.reqdRank - b.reqdRank);
});
for (var i = blackops.length-1; i >= 0 ; --i) {
if (this.blackops[[blackops[i].name]] == null && i !== 0 && this.blackops[[blackops[i-1].name]] == null) {continue;} // If this one nor the next are completed then this isn't unlocked yet.
DomElems.blackops[blackops[i].name] = createElement("div", {
class:"bladeburner-action", name:blackops[i].name
});
DomElems.actionsAndSkillsList.appendChild(DomElems.blackops[blackops[i].name]);
}
*/
import * as React from "react";
export function BlackOperationsPage(): React.ReactElement {
// Put Black Operations in sequence of required rank
const blackops = [];
for (const name in BlackOperations) {
if (BlackOperations.hasOwnProperty(name)) {
blackops.push(BlackOperations[name]);
}
}
blackops.sort(function(a, b) {
return (a.reqdRank - b.reqdRank);
});
return (<div>
<p>
Black Operations (Black Ops) are special, one-time covert operations. Each Black Op must be unlocked successively by completing the one before it.<br /><br />
<b>Your ultimate goal to climb through the ranks of Bladeburners is to complete all of the Black Ops.</b><br /><br />
Like normal operations, you may use a team for Black Ops. Failing a black op will incur heavy HP and rank losses.</p>
{blackops.map(() => <div className="bladeburner-action">
</div>,
)}
</div>)
}

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import React, { useState, useRef, useEffect } from "react";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface ILineProps {
content: any;
}
function Line(props: ILineProps): React.ReactElement {
return (<tr>
<td className="bladeburner-console-line" style={{color: 'var(--my-font-color)', whiteSpace: 'pre-wrap'}}>{props.content}</td>
</tr>)
}
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
}
export function Console(props: IProps): React.ReactElement {
const lastRef = useRef<HTMLDivElement>(null);
const setRerender = useState(false)[1];
const [consoleHistoryIndex, setConsoleHistoryIndex] = useState(props.bladeburner.consoleHistory.length);
// TODO: Figure out how to actually make the scrolling work correctly.
function scrollToBottom(): void {
if(!lastRef.current) return;
lastRef.current.scrollTop = lastRef.current.scrollHeight;
}
function rerender(): void {
setRerender(old => !old);
}
useEffect(() => {
const id = setInterval(rerender, 1000);
const id2 = setInterval(scrollToBottom, 100);
return () => {
clearInterval(id);
clearInterval(id2);
};
}, []);
function handleKeyDown(event: React.KeyboardEvent<HTMLInputElement>): void {
if (event.keyCode === 13) {
event.preventDefault();
const command = event.currentTarget.value;
event.currentTarget.value = "";
if (command.length > 0) {
props.bladeburner.postToConsole("> " + command);
props.bladeburner.executeConsoleCommands(props.player, command);
setConsoleHistoryIndex(props.bladeburner.consoleHistory.length);
rerender();
}
}
const consoleHistory = props.bladeburner.consoleHistory;
if (event.keyCode === 38) { // up
let i = consoleHistoryIndex;
const len = consoleHistory.length;
if (len === 0) {return;}
if (i < 0 || i > len) {
setConsoleHistoryIndex(len);
}
if (i !== 0) {
i = i-1;
}
setConsoleHistoryIndex(i);
const prevCommand = consoleHistory[i];
event.currentTarget.value = prevCommand;
}
if (event.keyCode === 40) {
const i = consoleHistoryIndex;
const len = consoleHistory.length;
if (len == 0) {return;}
if (i < 0 || i > len) {
setConsoleHistoryIndex(len);
}
// Latest command, put nothing
if (i == len || i == len-1) {
setConsoleHistoryIndex(len);
event.currentTarget.value = "";
} else {
setConsoleHistoryIndex(consoleHistoryIndex+1);
const prevCommand = consoleHistory[consoleHistoryIndex+1];
event.currentTarget.value = prevCommand;
}
}
}
return (<div ref={lastRef} className="bladeburner-console-div">
<table className="bladeburner-console-table">
<tbody>
{/*
TODO: optimize this.
using `i` as a key here isn't great because it'll re-render everything
everytime the console reaches max length.
*/}
{props.bladeburner.consoleLogs.map((log: any, i: number) => <Line key={i} content={log} />)}
<tr key="input" id="bladeburner-console-input-row" className="bladeburner-console-input-row">
<td className="bladeburner-console-input-cell">
<pre>{"> "}</pre><input autoFocus className="bladeburner-console-input" tabIndex={1} type="text" onKeyDown={handleKeyDown} />
</td>
</tr>
</tbody>
</table>
</div>);
}

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import React, { useState } from "react";
import { ActionTypes } from "../data/ActionTypes";
import { createProgressBarText } from "../../../utils/helpers/createProgressBarText";
import {
formatNumber,
convertTimeMsToTimeElapsedString,
} from "../../../utils/StringHelperFunctions";
import { stealthIcon, killIcon } from "../data/Icons";
import { BladeburnerConstants } from "../data/Constants";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
import { SuccessChance } from "./SuccessChance";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
action: any;
}
export function ContractElem(props: IProps): React.ReactElement {
const setRerender = useState(false)[1];
const isActive = props.bladeburner.action.type === ActionTypes["Contract"] && props.action.name === props.bladeburner.action.name;
const estimatedSuccessChance = props.action.getEstSuccessChance(props.bladeburner);
const successChance = props.action.getSuccessChance(props.bladeburner);
const computedActionTimeCurrent = Math.min(props.bladeburner.actionTimeCurrent+props.bladeburner.actionTimeOverflow, props.bladeburner.actionTimeToComplete);
const maxLevel = (props.action.level >= props.action.maxLevel);
const actionTime = props.action.getActionTime(props.bladeburner);
const autolevelCheckboxId = `bladeburner-${props.action.name}-autolevel-checkbox`;
function onStart(): void {
props.bladeburner.action.type = ActionTypes.Contract;
props.bladeburner.action.name = props.action.name;
props.bladeburner.startAction(props.player, props.bladeburner.action);
setRerender(old => !old);
}
function increaseLevel(): void {
++props.action.level;
if (isActive) props.bladeburner.startAction(props.player, props.bladeburner.action);
setRerender(old => !old);
}
function decreaseLevel(): void {
--props.action.level;
if (isActive) props.bladeburner.startAction(props.player, props.bladeburner.action);
setRerender(old => !old);
}
function onAutolevel(event: React.ChangeEvent<HTMLInputElement>): void {
props.action.autoLevel = event.target.checked;
setRerender(old => !old);
}
return (<>
<h2 style={{display: 'inline-block'}}>
{isActive ?
<>{props.action.name} (IN PROGRESS - {formatNumber(computedActionTimeCurrent, 0)} / {formatNumber(props.bladeburner.actionTimeToComplete, 0)})</> :
<>{props.action.name}</>
}
</h2>
{isActive ?
<p style={{display: 'block'}}>{createProgressBarText({progress:computedActionTimeCurrent / props.bladeburner.actionTimeToComplete})}</p> :
<>
<a
onClick={onStart}
className="a-link-button"
style={{margin:"3px", padding:"3px"}}>
Start
</a>
</>}
<br />
<br />
<pre className="tooltip" style={{display:"inline-block"}}>
<span className="tooltiptext">
{props.action.getSuccessesNeededForNextLevel(BladeburnerConstants.ContractSuccessesPerLevel)} successes needed for next level
</span>
Level: {props.action.level} / {props.action.maxLevel}
</pre>
<a
onClick={increaseLevel}
style={{padding:"2px", margin:"2px"}}
className={`tooltip ${maxLevel ? "a-link-button-inactive" : "a-link-button"}`}>
{isActive && (<span className="tooltiptext">WARNING: changing the level will restart the Operation</span>)}
</a>
<a
onClick={decreaseLevel}
style={{padding:"2px", margin:"2px"}}
className={`tooltip ${props.action.level <= 1 ? "a-link-button-inactive" : "a-link-button"}`}>
{isActive && (<span className="tooltiptext">WARNING: changing the level will restart the Operation</span>)}
</a>
<br />
<br />
<pre style={{display: 'inline-block'}}>
<span dangerouslySetInnerHTML={{__html: props.action.desc}} />
<br /><br />
Estimated success chance: <SuccessChance chance={estimatedSuccessChance} /> {props.action.isStealth?stealthIcon:<></>}{props.action.isKill?killIcon:<></>}<br />
Time Required: {convertTimeMsToTimeElapsedString(actionTime*1000)}<br />
Contracts remaining: {Math.floor(props.action.count)}<br />
Successes: {props.action.successes}<br />
Failures: {props.action.failures}
</pre>
<br />
<label
className="tooltip"
style={{color: 'white'}}
htmlFor={autolevelCheckboxId}>
Autolevel:
<span className="tooltiptext">Automatically increase operation level when possible</span>
</label>
<input
type="checkbox"
id={autolevelCheckboxId}
checked={props.action.autoLevel}
onChange={onAutolevel}/>
</>);
}

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import React from "react";
import { ContractElem } from "./ContractElem";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
}
export function ContractList(props: IProps): React.ReactElement {
const names = Object.keys(props.bladeburner.contracts);
const contracts = props.bladeburner.contracts;
return (<>
{names.map((name: string) => <li key={name} className="bladeburner-action">
<ContractElem bladeburner={props.bladeburner} action={contracts[name]} player={props.player} />
</li>,
)}
</>);
}

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import * as React from "react";
import { ContractList } from "./ContractList";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
}
export function ContractPage(props: IProps): React.ReactElement {
return (<>
<p style={{display: 'block', margin: '4px', padding: '4px'}}>
Complete contracts in order to increase your Bladeburner rank and earn money.
Failing a contract will cause you to lose HP, which can lead to hospitalization.
<br />
<br />
You can unlock higher-level contracts by successfully completing them.
Higher-level contracts are more difficult, but grant more rank, experience, and money.
</p>
<ContractList bladeburner={props.bladeburner} player={props.player} />
</>);
}

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import React, { useState } from "react";
import { ActionTypes } from "../data/ActionTypes";
import { createProgressBarText } from "../../../utils/helpers/createProgressBarText";
import {
formatNumber,
convertTimeMsToTimeElapsedString,
} from "../../../utils/StringHelperFunctions";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
action: any;
}
export function GeneralActionElem(props: IProps): React.ReactElement {
const setRerender = useState(false)[1];
const isActive = props.action.name === props.bladeburner.action.name;
const computedActionTimeCurrent = Math.min(props.bladeburner.actionTimeCurrent+props.bladeburner.actionTimeOverflow, props.bladeburner.actionTimeToComplete);
const actionTime = (function(): number{
switch(props.action.name) {
case "Training":
case "Field Analysis":
return 30;
case "Diplomacy":
case "Hyperbolic Regeneration Chamber":
return 60;
case "Recruitment":
return props.bladeburner.getRecruitmentTime(props.player);
}
return -1; // dead code
})();
const successChance = props.action.name === "Recruitment" ? Math.max(0, Math.min(props.bladeburner.getRecruitmentSuccessChance(props.player), 1)) : -1;
function onStart(): void {
props.bladeburner.action.type = ActionTypes[(props.action.name as string)];
props.bladeburner.action.name = props.action.name;
props.bladeburner.startAction(props.player, props.bladeburner.action);
setRerender(old => !old);
}
return (<>
<h2 style={{display: 'inline-block'}}>
{isActive ?
<>{props.action.name} (IN PROGRESS - {formatNumber(computedActionTimeCurrent, 0)} / {formatNumber(props.bladeburner.actionTimeToComplete, 0)})</> :
<>{props.action.name}</>
}
</h2>
{isActive ?
<p style={{display: 'block'}}>{createProgressBarText({progress:computedActionTimeCurrent / props.bladeburner.actionTimeToComplete})}</p> :
<>
<a
onClick={onStart}
className="a-link-button"
style={{margin:"3px", padding:"3px"}}>
Start
</a>
</>}
<br />
<br />
<pre style={{display: 'inline-block'}} dangerouslySetInnerHTML={{__html: props.action.desc}}></pre><br /><br />
<pre style={{display: 'inline-block'}}>
Time Required: {convertTimeMsToTimeElapsedString(actionTime*1000)}
{successChance !== -1 && <><br />Estimated success chance: {formatNumber(successChance*100, 1)}%</>}
</pre>
</>);
}

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import React from "react";
import { GeneralActionElem } from "./GeneralActionElem";
import { Action } from "../Action";
import { GeneralActions } from "../GeneralActions";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
}
export function GeneralActionList(props: IProps): React.ReactElement {
const actions: Action[] = [];
for (const name in GeneralActions) {
if (GeneralActions.hasOwnProperty(name)) {
actions.push(GeneralActions[name]);
}
}
return (<>
{actions.map((action: Action) => <li key={action.name} className="bladeburner-action">
<GeneralActionElem bladeburner={props.bladeburner} action={action} player={props.player} />
</li>,
)}
</>);
}

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import * as React from "react";
import { GeneralActionList } from "./GeneralActionList";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
}
export function GeneralActionPage(props: IProps): React.ReactElement {
return (<>
<p style={{display: 'block', margin: '4px', padding: '4px'}}>
These are generic actions that will assist you in your Bladeburner
duties. They will not affect your Bladeburner rank in any way.
</p>
<GeneralActionList bladeburner={props.bladeburner} player={props.player} />
</>);
}

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import React, { useState } from "react";
import { ActionTypes } from "../data/ActionTypes";
import { createProgressBarText } from "../../../utils/helpers/createProgressBarText";
import {
formatNumber,
convertTimeMsToTimeElapsedString,
} from "../../../utils/StringHelperFunctions";
import { stealthIcon, killIcon } from "../data/Icons";
import { BladeburnerConstants } from "../data/Constants";
import { createPopup } from "../../ui/React/createPopup";
import { TeamSizePopup } from "./TeamSizePopup";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
import { SuccessChance } from "./SuccessChance";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
action: any;
}
export function OperationElem(props: IProps): React.ReactElement {
const setRerender = useState(false)[1];
const isActive = props.bladeburner.action.type === ActionTypes["Operation"] && props.action.name === props.bladeburner.action.name;
const estimatedSuccessChance = props.action.getEstSuccessChance(props.bladeburner);
const computedActionTimeCurrent = Math.min(props.bladeburner.actionTimeCurrent+props.bladeburner.actionTimeOverflow,props.bladeburner.actionTimeToComplete);
const maxLevel = (props.action.level >= props.action.maxLevel);
const actionTime = props.action.getActionTime(props.bladeburner);
const autolevelCheckboxId = `bladeburner-${props.action.name}-autolevel-checkbox`;
function onStart(): void {
props.bladeburner.action.type = ActionTypes.Operation;
props.bladeburner.action.name = props.action.name;
props.bladeburner.startAction(props.player, props.bladeburner.action);
setRerender(old => !old);
}
function onTeam(): void {
const popupId = "bladeburner-operation-set-team-size-popup";
createPopup(popupId, TeamSizePopup, {
bladeburner: props.bladeburner,
action: props.action,
popupId: popupId,
});
}
function increaseLevel(): void {
++props.action.level;
if (isActive) props.bladeburner.startAction(props.player, props.bladeburner.action);
setRerender(old => !old);
}
function decreaseLevel(): void {
--props.action.level;
if (isActive) props.bladeburner.startAction(props.player, props.bladeburner.action);
setRerender(old => !old);
}
function onAutolevel(event: React.ChangeEvent<HTMLInputElement>): void {
props.action.autoLevel = event.target.checked;
setRerender(old => !old);
}
return (<>
<h2 style={{display: 'inline-block'}}>
{isActive ?
<>{props.action.name} (IN PROGRESS - {formatNumber(computedActionTimeCurrent, 0)} / {formatNumber(props.bladeburner.actionTimeToComplete, 0)})</> :
<>{props.action.name}</>
}
</h2>
{isActive ?
<p style={{display: 'block'}}>{createProgressBarText({progress:computedActionTimeCurrent / props.bladeburner.actionTimeToComplete})}</p> :
<>
<a
onClick={onStart}
className="a-link-button"
style={{margin:"3px", padding:"3px"}}>
Start
</a>
<a
onClick={onTeam}
style={{margin:"3px", padding:"3px"}}
className="a-link-button">
Set Team Size (Curr Size: {formatNumber(props.action.teamCount, 0)})
</a>
</>}
<br />
<br />
<pre className="tooltip" style={{display:"inline-block"}}>
<span className="tooltiptext">
{props.action.getSuccessesNeededForNextLevel(BladeburnerConstants.OperationSuccessesPerLevel)} successes needed for next level
</span>
Level: {props.action.level} / {props.action.maxLevel}
</pre>
<a
onClick={increaseLevel}
style={{padding:"2px", margin:"2px"}}
className={`tooltip ${maxLevel ? "a-link-button-inactive" : "a-link-button"}`}>
{isActive && (<span className="tooltiptext">WARNING: changing the level will restart the Operation</span>)}
</a>
<a
onClick={decreaseLevel}
style={{padding:"2px", margin:"2px"}}
className={`tooltip ${props.action.level <= 1 ? "a-link-button-inactive" : "a-link-button"}`}>
{isActive && (<span className="tooltiptext">WARNING: changing the level will restart the Operation</span>)}
</a>
<br />
<br />
<pre style={{display:"inline-block"}}>
<span dangerouslySetInnerHTML={{__html: props.action.desc}} />
<br /><br />
Estimated success chance: <SuccessChance chance={estimatedSuccessChance} /> {props.action.isStealth?stealthIcon:<></>}{props.action.isKill?killIcon:<></>}<br />
Time Required: {convertTimeMsToTimeElapsedString(actionTime*1000)}<br />
Operations remaining: {Math.floor(props.action.count)}<br />
Successes: {props.action.successes}<br />
Failures: {props.action.failures}
</pre>
<br />
<label
className="tooltip"
style={{color: 'white'}}
htmlFor={autolevelCheckboxId}>
Autolevel:
<span className="tooltiptext">Automatically increase operation level when possible</span>
</label>
<input
type="checkbox"
id={autolevelCheckboxId}
checked={props.action.autoLevel}
onChange={onAutolevel}/>
</>);
}

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import React from "react";
import { OperationElem } from "./OperationElem";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
}
export function OperationList(props: IProps): React.ReactElement {
const names = Object.keys(props.bladeburner.operations);
const operations = props.bladeburner.operations;
return (<>
{names.map((name: string) => <li key={name} className="bladeburner-action">
<OperationElem bladeburner={props.bladeburner} action={operations[name]} player={props.player} />
</li>,
)}
</>);
}

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import * as React from "react";
import { OperationList } from "./OperationList";
import { IBladeburner } from "../IBladeburner";
import { IPlayer } from "../../PersonObjects/IPlayer";
interface IProps {
bladeburner: IBladeburner;
player: IPlayer;
}
export function OperationPage(props: IProps): React.ReactElement {
return (<>
<p style={{display: 'block', margin: '4px', padding: '4px'}}>
Carry out operations for the Bladeburner division.
Failing an operation will reduce your Bladeburner rank. It will also
cause you to lose HP, which can lead to hospitalization. In general,
operations are harder and more punishing than contracts,
but are also more rewarding.
<br />
<br />
Operations can affect the chaos level and Synthoid population of your
current city. The exact effects vary between different Operations.
<br />
<br />
For operations, you can use a team. You must first recruit team members.
Having a larger team will improves your chances of success.
<br />
<br />
You can unlock higher-level operations by successfully completing them.
Higher-level operations are more difficult, but grant more rank and experience.
</p>
<OperationList bladeburner={props.bladeburner} player={props.player} />
</>);
}

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import React from "react";
import { Stats } from "./Stats";
import { Console } from "./Console";
import { AllPages } from "./AllPages";
import { IPlayer } from "../../PersonObjects/IPlayer";
import { IEngine } from "../../IEngine";
import { IBladeburner } from "../IBladeburner";
interface IProps {
bladeburner: IBladeburner;
engine: IEngine;
player: IPlayer;
}
export function Root(props: IProps): React.ReactElement {
return (<div id="bladeburner-container">
<div style={{height:"60%", display:"block", position:"relative"}}>
<div style={{height: '100%', width:"30%", display:"inline-block", border:"1px solid white"}}>
<Stats bladeburner={props.bladeburner} player={props.player} engine={props.engine} />
</div>
<Console bladeburner={props.bladeburner} player={props.player} />
</div>
<div style={{width:"70%", display:"block", border:"1px solid white", marginTop:"6px", padding: "6px", position:"relative"}}>
<AllPages bladeburner={props.bladeburner} player={props.player} />
</div>
</div>);
}

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import React from "react";
import { CopyableText } from "../../ui/React/CopyableText";
import { formatNumber } from "../../../utils/StringHelperFunctions";
import { IBladeburner } from "../IBladeburner";
interface IProps {
skill: any;
bladeburner: IBladeburner;
onUpgrade: () => void;
}
export function SkillElem(props: IProps): React.ReactElement {
const skillName = props.skill.name;
let currentLevel = 0;
if (props.bladeburner.skills[skillName] && !isNaN(props.bladeburner.skills[skillName])) {
currentLevel = props.bladeburner.skills[skillName];
}
const pointCost = props.skill.calculateCost(currentLevel);
const canLevel = props.bladeburner.skillPoints >= pointCost;
const maxLvl = props.skill.maxLvl ? currentLevel >= props.skill.maxLvl : false;
function onClick(): void {
if (props.bladeburner.skillPoints < pointCost) return;
props.bladeburner.skillPoints -= pointCost;
props.bladeburner.upgradeSkill(props.skill);
props.onUpgrade();
}
return (<>
<h2 style={{display: 'inline-block'}}>
<CopyableText value={props.skill.name} />
</h2>
<a
onClick={onClick}
style={{display: "inline-block", margin: "3px", padding: "3px"}}
className={canLevel && !maxLvl ? "a-link-button" : "a-link-button-inactive"}>
Level
</a>
<br />
<br />
<p style={{display: 'block'}}>Level: {currentLevel}</p>
{maxLvl ?
<p style={{color:"red", display:"block"}}>MAX LEVEL</p> :
<p style={{display:"block"}}>Skill Points required: {formatNumber(pointCost, 0)}</p>}
<p style={{display:"inline-block"}} dangerouslySetInnerHTML={{__html: props.skill.desc}} />
</>);
}

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import * as React from "react";
import { SkillElem } from "./SkillElem";
import { Skills } from "../Skills";
import { IBladeburner } from "../IBladeburner";
interface IProps {
bladeburner: IBladeburner;
onUpgrade: () => void;
}
export function SkillList(props: IProps): React.ReactElement {
return (<>
{Object.keys(Skills).map((skill: string) => <li key={skill} className="bladeburner-action">
<SkillElem bladeburner={props.bladeburner} skill={Skills[skill]} onUpgrade={props.onUpgrade} />
</li>,
)}
</>);
}

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import React, { useState } from "react";
import { SkillList } from "./SkillList";
import { BladeburnerConstants } from "../data/Constants";
import { formatNumber } from "../../../utils/StringHelperFunctions";
import { IBladeburner } from "../IBladeburner";
interface IProps {
bladeburner: IBladeburner;
}
export function SkillPage(props: IProps): React.ReactElement {
const setRerender = useState(false)[1];
const mults = props.bladeburner.skillMultipliers;
function valid(mult: any): boolean {
return mult && mult !== 1
}
return (<>
<p>
<strong>Skill Points: {formatNumber(props.bladeburner.skillPoints, 0)}</strong>
</p>
<p>
You will gain one skill point every {BladeburnerConstants.RanksPerSkillPoint} ranks.
<br />
<br />
Note that when upgrading a skill, the benefit for that skill is additive.
However, the effects of different skills with each other is multiplicative.
<br />
</p>
<br />
{valid(mults["successChanceAll"]) && <p>Total Success Chance: x{formatNumber(mults["successChanceAll"], 3)}</p>}
{valid(mults["successChanceStealth"]) && <p>Stealth Success Chance: x{formatNumber(mults["successChanceStealth"], 3)}</p>}
{valid(mults["successChanceKill"]) && <p>Retirement Success Chance: x{formatNumber(mults["successChanceKill"], 3)}</p>}
{valid(mults["successChanceContract"]) && <p>Contract Success Chance: x{formatNumber(mults["successChanceContract"], 3)}</p>}
{valid(mults["successChanceOperation"]) && <p>Operation Success Chance: x{formatNumber(mults["successChanceOperation"], 3)}</p>}
{valid(mults["successChanceEstimate"]) && <p>Synthoid Data Estimate: x{formatNumber(mults["successChanceEstimate"], 3)}</p>}
{valid(mults["actionTime"]) && <p>Action Time: x{formatNumber(mults["actionTime"], 3)}</p>}
{valid(mults["effHack"]) && <p>Hacking Skill: x{formatNumber(mults["effHack"], 3)}</p>}
{valid(mults["effStr"]) && <p>Strength: x{formatNumber(mults["effStr"], 3)}</p>}
{valid(mults["effDef"]) && <p>Defense: x{formatNumber(mults["effDef"], 3)}</p>}
{valid(mults["effDex"]) && <p>Dexterity: x{formatNumber(mults["effDex"], 3)}</p>}
{valid(mults["effAgi"]) && <p>Agility: x{formatNumber(mults["effAgi"], 3)}</p>}
{valid(mults["effCha"]) && <p>Charisma: x{formatNumber(mults["effCha"], 3)}</p>}
{valid(mults["effInt"]) && <p>Intelligence: x{formatNumber(mults["effInt"], 3)}</p>}
{valid(mults["stamina"]) && <p>Stamina: x{formatNumber(mults["stamina"], 3)}</p>}
{valid(mults["money"]) && <p>Contract Money: x{formatNumber(mults["money"], 3)}</p>}
{valid(mults["expGain"]) && <p>Exp Gain: x{formatNumber(mults["expGain"], 3)}</p>}
<br />
<SkillList bladeburner={props.bladeburner} onUpgrade={() => setRerender(old => !old)} />
</>);
}
/*
var multKeys = Object.keys(this.skillMultipliers);
for (var i = 0; i < multKeys.length; ++i) {
var mult = this.skillMultipliers[multKeys[i]];
if (mult && mult !== 1) {
mult = formatNumber(mult, 3);
switch(multKeys[i]) {
}
}
}
*/

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import React, { useState, useEffect } from "react";
import {
formatNumber,
convertTimeMsToTimeElapsedString,
} from "../../../utils/StringHelperFunctions";
import { BladeburnerConstants } from "../data/Constants";
import { IPlayer } from "../../PersonObjects/IPlayer";
import { IEngine } from "../../IEngine";
import { Money } from "../../ui/React/Money";
import { StatsTable } from "../../ui/React/StatsTable";
import { numeralWrapper } from "../../ui/numeralFormat";
import { dialogBoxCreate } from "../../../utils/DialogBox";
import { createPopup } from "../../ui/React/createPopup";
import { Factions } from "../../Faction/Factions";
import {
joinFaction,
displayFactionContent,
} from "../../Faction/FactionHelpers";
import { IBladeburner } from "../IBladeburner"
import { TravelPopup } from "./TravelPopup";
interface IProps {
bladeburner: IBladeburner;
engine: IEngine;
player: IPlayer;
}
export function Stats(props: IProps): React.ReactElement {
const setRerender = useState(false)[1];
useEffect(() => {
const id = setInterval(() => setRerender(old => !old), 1000);
return () => clearInterval(id);
}, []);
function openStaminaHelp(): void {
dialogBoxCreate("Performing actions will use up your stamina.<br><br>" +
"Your max stamina is determined primarily by your agility stat.<br><br>" +
"Your stamina gain rate is determined by both your agility and your " +
"max stamina. Higher max stamina leads to a higher gain rate.<br><br>" +
"Once your " +
"stamina falls below 50% of its max value, it begins to negatively " +
"affect the success rate of your contracts/operations. This penalty " +
"is shown in the overview panel. If the penalty is 15%, then this means " +
"your success rate would be multipled by 85% (100 - 15).<br><br>" +
"Your max stamina and stamina gain rate can also be increased by " +
"training, or through skills and Augmentation upgrades.");
}
function openPopulationHelp(): void {
dialogBoxCreate("The success rate of your contracts/operations depends on " +
"the population of Synthoids in your current city. " +
"The success rate that is shown to you is only an estimate, " +
"and it is based on your Synthoid population estimate.<br><br>" +
"Therefore, it is important that this Synthoid population estimate " +
"is accurate so that you have a better idea of your " +
"success rate for contracts/operations. Certain " +
"actions will increase the accuracy of your population " +
"estimate.<br><br>" +
"The Synthoid populations of cities can change due to your " +
"actions or random events. If random events occur, they will " +
"be logged in the Bladeburner Console.");
}
function openTravel(): void {
const popupId = "bladeburner-travel-popup";
createPopup(popupId, TravelPopup, {
bladeburner: props.bladeburner,
popupId: popupId,
});
}
function openFaction(): void {
const faction = Factions["Bladeburners"];
if (faction.isMember) {
props.engine.loadFactionContent();
displayFactionContent("Bladeburners");
} else {
if (props.bladeburner.rank >= BladeburnerConstants.RankNeededForFaction) {
joinFaction(faction);
dialogBoxCreate("Congratulations! You were accepted into the Bladeburners faction");
} else {
dialogBoxCreate("You need a rank of 25 to join the Bladeburners Faction!")
}
}
}
return (<>
<p className="tooltip" style={{display: 'inline-block'}}>
Rank: {formatNumber(props.bladeburner.rank, 2)}
<span className="tooltiptext">Your rank within the Bladeburner division.</span>
</p><br />
<p>Stamina: {formatNumber(props.bladeburner.stamina, 3)} / {formatNumber(props.bladeburner.maxStamina, 3)}</p>
<div className="help-tip" onClick={openStaminaHelp}>?</div><br />
<p>Stamina Penalty: {formatNumber((1-props.bladeburner.calculateStaminaPenalty())*100, 1)}%</p><br />
<p>Team Size: {formatNumber(props.bladeburner.teamSize, 0)}</p>
<p>Team Members Lost: {formatNumber(props.bladeburner.teamLost, 0)}</p><br />
<p>Num Times Hospitalized: {props.bladeburner.numHosp}</p>
<p>Money Lost From Hospitalizations: {Money(props.bladeburner.moneyLost)}</p><br />
<p>Current City: {props.bladeburner.city}</p>
<p className="tooltip" style={{display: 'inline-block'}}>
Est. Synthoid Population: {numeralWrapper.formatPopulation(props.bladeburner.getCurrentCity().popEst)}
<span className="tooltiptext">This is your Bladeburner division's estimate of how many Synthoids exist in your current city.</span>
</p>
<div className="help-tip" onClick={openPopulationHelp}>?</div><br />
<p className="tooltip" style={{display: 'inline-block'}}>
Est. Synthoid Communities: {formatNumber(props.bladeburner.getCurrentCity().comms, 0)}
<span className="tooltiptext">This is your Bladeburner divison's estimate of how many Synthoid communities exist in your current city.</span>
</p><br />
<p className="tooltip" style={{display: 'inline-block'}}>
City Chaos: {formatNumber(props.bladeburner.getCurrentCity().chaos)}
<span className="tooltiptext">The city's chaos level due to tensions and conflicts between humans and Synthoids. Having too high of a chaos level can make contracts and operations harder.</span>
</p><br />
<br />
<p className="tooltip" style={{display: 'inline-block'}}>
Bonus time: {convertTimeMsToTimeElapsedString(props.bladeburner.storedCycles/BladeburnerConstants.CyclesPerSecond*1000)}<br />
<span className="tooltiptext">
You gain bonus time while offline or when the game is inactive (e.g. when the tab is throttled by browser).
Bonus time makes the Bladeburner mechanic progress faster, up to 5x the normal speed.
</span>
</p>
<p>Skill Points: {formatNumber(props.bladeburner.skillPoints, 0)}</p><br />
{StatsTable([
["Aug. Success Chance mult: ", formatNumber(props.player.bladeburner_success_chance_mult*100, 1) + "%"],
["Aug. Max Stamina mult: ", formatNumber(props.player.bladeburner_max_stamina_mult*100, 1) + "%"],
["Aug. Stamina Gain mult: ", formatNumber(props.player.bladeburner_stamina_gain_mult*100, 1) + "%"],
["Aug. Field Analysis mult: ", formatNumber(props.player.bladeburner_analysis_mult*100, 1) + "%"],
])}
<br />
<a onClick={openTravel} className="a-link-button" style={{display:"inline-block"}}>Travel</a>
<a onClick={openFaction} className="a-link-button tooltip" style={{display:"inline-block"}}>
<span className="tooltiptext">Apply to the Bladeburner Faction, or go to the faction page if you are already a member</span>
Faction
</a>
<br />
<br />
</>);
}

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import React from "react";
import { formatNumber } from "../../../utils/StringHelperFunctions";
interface IProps {
chance: number[];
}
export function SuccessChance(props: IProps): React.ReactElement {
if(props.chance[0] === props.chance[1]) {
return (<>{formatNumber(props.chance[0]*100, 1)}%</>);
}
return (<>{formatNumber(props.chance[0]*100, 1)}% ~ {formatNumber(props.chance[1]*100, 1)}%</>);
}

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import React, { useState } from "react";
import { removePopup } from "../../ui/React/createPopup";
import { dialogBoxCreate } from "../../../utils/DialogBox";
import { Action } from "../Action";
import { IBladeburner } from "../IBladeburner";
interface IProps {
bladeburner: IBladeburner;
action: Action;
popupId: string;
}
export function TeamSizePopup(props: IProps): React.ReactElement {
const [teamSize, setTeamSize] = useState<number | undefined>();
function confirmTeamSize(): void {
if(teamSize === undefined) return;
const num = Math.round(teamSize);
if (isNaN(num) || num < 0) {
dialogBoxCreate("Invalid value entered for number of Team Members (must be numeric, positive)")
} else {
props.action.teamCount = num;
}
removePopup(props.popupId);
}
return (<>
<p>
Enter the amount of team members you would like to take on this
Op. If you do not have the specified number of team members,
then as many as possible will be used. Note that team members may
be lost during operations.
</p>
<input autoFocus type="number" placeholder= "Team size" className= "text-input" onChange={event => setTeamSize(parseFloat(event.target.value))} />
<a className="a-link-button" onClick={confirmTeamSize}>Confirm</a>
</>);
}

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import React from "react";
import { removePopup } from "../../ui/React/createPopup";
import { BladeburnerConstants } from "../data/Constants";
import { IBladeburner } from "../IBladeburner";
interface IProps {
bladeburner: IBladeburner;
popupId: string;
}
export function TravelPopup(props: IProps): React.ReactElement {
function travel(city: string): void {
props.bladeburner.city = city;
removePopup(props.popupId);
}
return (<>
<p>
Travel to a different city for your Bladeburner
activities. This does not cost any money. The city you are
in for your Bladeburner duties does not affect
your location in the game otherwise.
</p>
{BladeburnerConstants.CityNames.map(city => {
// Reusing this css class...it adds a border and makes it
// so that background color changes when you hover
return <div key={city} className="cmpy-mgmt-find-employee-option"
onClick={() => travel(city)}>
{city}
</div>})}
</>);
}

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@@ -6,7 +6,7 @@
import { IMap } from "./types";
export const CONSTANTS: IMap<any> = {
Version: "0.52.3",
Version: "0.52.8",
// Speed (in ms) at which the main loop is updated
_idleSpeed: 200,
@@ -228,26 +228,29 @@ export const CONSTANTS: IMap<any> = {
TotalNumBitNodes: 24,
LatestUpdate: `
v0.52.3 - 2021-07-15 Gangs were OP (hydroflame)
v0.52.8 - 2021-07-23 Fixing the previous patch tbh ROUND 2 (hydroflame)
-------------------------------------------
** Gang **
** Script editor **
* Significant rework. Ascension is now based on exp gained.
* All upgrades give exp bonuses.
* Maximum gang members reduced to 12.
* Respect required to recruit sharply increased.
* Rewritten in React, the UI should be smoother and less laggy now.
* Correctly reloads old script when clicking "Script Editor"
* No longer jumps to the end of the text for no reason.
** Infiltration **
** Hash upgrades **
* Now isTrusted protected.
* Fixed an issue where the default option would say ecorp but was really
foodnstuff
** Misc. **
* Many UI element are now "noselect" protected.
* Fixed an issue where you could join the same faction twice via script and
UI simultaneously.
* Factions list screen converted to React.
* The "Delete all active script" button under the options has a clearer
description.
* Removed some debug console.log
* nerf noodle bar
`,
/*
*/
}

View File

@@ -119,7 +119,7 @@ function Industry(params={}) {
};
this.name = params.name ? params.name : 0;
this.type = params.type ? params.type : 0;
this.type = params.type ? params.type : Industries.Agriculture;
this.sciResearch = new Material({name: "Scientific Research"});
this.researched = {}; // Object of acquired Research. Keys = research name
@@ -1397,11 +1397,12 @@ Industry.prototype.createResearchBox = function() {
researchTree.research(allResearch[i]);
this.researched[allResearch[i]] = true;
const researchBox = this.createResearchBox();
dialogBoxCreate(`Researched ${allResearch[i]}. It may take a market cycle ` +
`(~${SecsPerMarketCycle} seconds) before the effects of ` +
`the Research apply.`);
return this.createResearchBox();
return researchBox;
} else {
dialogBoxCreate(`You do not have enough Scientific Research for ${research.name}`);
}

View File

@@ -14,7 +14,7 @@ import { AllServers } from "./Server/AllServers";
import { GetServerByHostname } from "./Server/ServerHelpers";
import { hackWorldDaemon } from "./RedPill";
import { StockMarket } from "./StockMarket/StockMarket";
import { Bladeburner } from "./Bladeburner";
import { Bladeburner } from "./Bladeburner/Bladeburner";
import { Stock } from "./StockMarket/Stock";
import { Engine } from "./engine";
import { saveObject } from "./SaveObject";
@@ -502,7 +502,7 @@ class DevMenuComponent extends Component {
modifyBladeburnerRank(modify) {
return function(rank) {
if (Player.bladeburner) {
Player.bladeburner.changeRank(rank*modify);
Player.bladeburner.changeRank(Player, rank*modify);
}
}
}
@@ -514,7 +514,7 @@ class DevMenuComponent extends Component {
addTonsBladeburnerRank() {
if (Player.bladeburner) {
Player.bladeburner.changeRank(tonsP);
Player.bladeburner.changeRank(Player, tonsP);
}
}

View File

@@ -28,8 +28,7 @@ export function FactionList(props: IProps): React.ReactElement {
<p>Lists all factions you have joined</p>
<br />
<ul>
{props.player.factions.map((faction: string) =>
<li key={faction}><a
{props.player.factions.map((faction: string) => <li key={faction}><a
className="a-link-button"
onClick={() => openFaction(faction)}
style={{padding:"4px", margin:"4px", display:"inline-block"}}>{faction}
@@ -39,8 +38,7 @@ export function FactionList(props: IProps): React.ReactElement {
<h1>Outstanding Faction Invitations</h1>
<p style={{width: '70%'}}>Lists factions you have been invited to. You can accept these faction invitations at any time.</p>
<ul>
{props.player.factionInvitations.map((faction: string) =>
<li key={faction} style={{padding:"6px", margin:"6px"}}>
{props.player.factionInvitations.map((faction: string) => <li key={faction} style={{padding:"6px", margin:"6px"}}>
<p style={{display:"inline", margin:"4px", padding:"4px"}}>{faction}</p>
<a
className="a-link-button"

1
src/Fconf/Fconf.d.ts vendored Normal file
View File

@@ -0,0 +1 @@
export declare function parseFconfSettings(config: string): void;

View File

@@ -8,8 +8,6 @@
import { Faction } from "../Faction/Faction";
import { Factions } from "../Faction/Factions";
import { numeralWrapper } from "../ui/numeralFormat";
import { dialogBoxCreate } from "../../utils/DialogBox";
import {
Reviver,
@@ -122,7 +120,7 @@ export class Gang {
moneyGains += (this.members[i].calculateMoneyGain(this));
const wantedLevelGain = this.members[i].calculateWantedLevelGain(this);
wantedLevelGains += wantedLevelGain;
if(wantedLevelGain < 0) justice++; // this member is lowering wanted.
if(this.members[i].getTask().baseWanted < 0) justice++; // this member is lowering wanted.
}
this.respectGainRate = respectGains;
this.wantedGainRate = wantedLevelGains;
@@ -323,7 +321,7 @@ export class Gang {
this.members[i].task !== "Territory Warfare") continue;
memberTotal += this.members[i].calculatePower();
}
return (0.015 * this.getTerritory() * memberTotal);
return (0.015 * Math.max(0.002, this.getTerritory()) * memberTotal);
}

View File

@@ -4,7 +4,6 @@ import { GangMemberUpgrade } from "./GangMemberUpgrade";
import { GangMemberUpgrades } from "./GangMemberUpgrades";
import { IAscensionResult } from "./IAscensionResult";
import { IPlayer } from "../PersonObjects/IPlayer";
import { GangConstants } from "./data/Constants";
import { AllGangs } from "./AllGangs";
import { IGang } from "./IGang";
import { Generic_fromJSON, Generic_toJSON, Reviver } from "../../utils/JSONReviver";
@@ -122,7 +121,7 @@ export class GangMember {
(task.chaWeight/100) * this.cha;
statWeight -= (4 * task.difficulty);
if (statWeight <= 0) return 0;
const territoryMult = Math.pow(AllGangs[gang.facName].territory * 100, task.territory.respect) / 100;
const territoryMult = Math.max(0.005, Math.pow(AllGangs[gang.facName].territory * 100, task.territory.respect) / 100);
if (isNaN(territoryMult) || territoryMult <= 0) return 0;
const respectMult = gang.getWantedPenalty();
return 11 * task.baseRespect * statWeight * territoryMult * respectMult;
@@ -139,7 +138,7 @@ export class GangMember {
(task.chaWeight / 100) * this.cha;
statWeight -= (3.5 * task.difficulty);
if (statWeight <= 0) return 0;
const territoryMult = Math.pow(AllGangs[gang.facName].territory * 100, task.territory.wanted) / 100;
const territoryMult = Math.max(0.005, Math.pow(AllGangs[gang.facName].territory * 100, task.territory.wanted) / 100);
if (isNaN(territoryMult) || territoryMult <= 0) return 0;
if (task.baseWanted < 0) {
return 0.4 * task.baseWanted * statWeight * territoryMult;
@@ -160,9 +159,10 @@ export class GangMember {
(task.dexWeight/100) * this.dex +
(task.agiWeight/100) * this.agi +
(task.chaWeight/100) * this.cha;
statWeight -= (3.2 * task.difficulty);
if (statWeight <= 0) return 0;
const territoryMult = Math.pow(AllGangs[gang.facName].territory * 100, task.territory.money) / 100;
const territoryMult = Math.max(0.005, Math.pow(AllGangs[gang.facName].territory * 100, task.territory.money) / 100);
if (isNaN(territoryMult) || territoryMult <= 0) return 0;
const respectMult = gang.getWantedPenalty();
return 5 * task.baseMoney * statWeight * territoryMult * respectMult;

View File

@@ -42,6 +42,6 @@ export function TaskSelector(props: IProps): React.ReactElement {
<option key={0} value={"---"}>---</option>
{tasks.map((task: string, i: number) => <option key={i+1} value={task}>{task}</option>)}
</select>
<div>{StatsTable(data, null)}</div>
<div>{StatsTable(data)}</div>
</>);
}

View File

@@ -542,7 +542,7 @@ export function purchaseHashUpgrade(upgName, upgTarget) {
case "Exchange for Bladeburner Rank": {
// This will throw if player isnt in Bladeburner
try {
Player.bladeburner.changeRank(upg.value);
Player.bladeburner.changeRank(Player, upg.value);
} catch(e) {
Player.hashManager.refundUpgrade(upgName);
return false;

View File

@@ -8,6 +8,7 @@ export interface IConstructorParams {
hasTargetServer?: boolean;
name: string;
value: number;
effectText?: (level: number) => JSX.Element | null;
}
export class HashUpgrade {
@@ -45,6 +46,7 @@ export class HashUpgrade {
constructor(p: IConstructorParams) {
if (p.cost != null) { this.cost = p.cost; }
if (p.effectText != null) { this.effectText = p.effectText; }
this.costPerLevel = p.costPerLevel;
this.desc = p.desc;
@@ -53,6 +55,9 @@ export class HashUpgrade {
this.value = p.value;
}
// Functions that returns the UI element to display the effect of this upgrade.
effectText: (level: number) => JSX.Element | null = () => null;
getCost(levels: number): number {
if (typeof this.cost === "number") { return this.cost; }

View File

@@ -1,5 +1,8 @@
// Metadata used to construct all Hash Upgrades
import React from "react";
import { IConstructorParams } from "../HashUpgrade";
import { numeralWrapper } from "../../ui/numeralFormat";
import { Money } from "../../ui/React/Money";
export const HashUpgradesMetadata: IConstructorParams[] = [
{
@@ -7,12 +10,14 @@ export const HashUpgradesMetadata: IConstructorParams[] = [
costPerLevel: 4,
desc: "Sell hashes for $1m",
name: "Sell for Money",
effectText: (level: number): JSX.Element | null => (<>Sold for {Money(1e6*level)}</>),
value: 1e6,
},
{
costPerLevel: 100,
desc: "Sell hashes for $1b in Corporation funds",
name: "Sell for Corporation Funds",
effectText: (level: number): JSX.Element | null => (<>Sold for {Money(1e9*level)} Corporation funds.</>),
value: 1e9,
},
{
@@ -38,6 +43,7 @@ export const HashUpgradesMetadata: IConstructorParams[] = [
desc: "Use hashes to improve the experience earned when studying at a university by 20%. " +
"This effect persists until you install Augmentations",
name: "Improve Studying",
//effectText: (level: number) => JSX.Element | null = <>Improves studying by ${level*20}%</>,
value: 20, // Improves studying by value%
},
{
@@ -45,30 +51,35 @@ export const HashUpgradesMetadata: IConstructorParams[] = [
desc: "Use hashes to improve the experience earned when training at the gym by 20%. This effect " +
"persists until you install Augmentations",
name: "Improve Gym Training",
effectText: (level: number): JSX.Element | null => (<>Improves training by ${level*20}%</>),
value: 20, // Improves training by value%
},
{
costPerLevel: 200,
desc: "Exchange hashes for 1k Scientific Research in all of your Corporation's Industries",
name: "Exchange for Corporation Research",
effectText: (level: number): JSX.Element | null => (<>Acquired a total of {level}k Scientific Research in your industries.</>),
value: 1000,
},
{
costPerLevel: 250,
desc: "Exchange hashes for 100 Bladeburner Rank",
name: "Exchange for Bladeburner Rank",
effectText: (level: number): JSX.Element | null => (<>Acquired a total of {numeralWrapper.format(100*level, '0a')} Bladeburner rank</>),
value: 100,
},
{
costPerLevel: 250,
desc: "Exchanges hashes for 10 Bladeburner Skill Points",
name: "Exchange for Bladeburner SP",
effectText: (level: number): JSX.Element | null => (<>Acquired a total of {numeralWrapper.format(10*level, '0a')} Bladeburner Skill Points</>),
value: 10,
},
{
costPerLevel: 200,
desc: "Generate a random Coding Contract somewhere on the network",
name: "Generate Coding Contract",
effectText: (level: number): JSX.Element | null => (<>Generated {level} contracts.</>),
value: 1,
},
]

View File

@@ -11,7 +11,6 @@ import { Player } from "../../Player";
import { numeralWrapper } from "../../ui/numeralFormat";
import { PopupCloseButton } from "../../ui/React/PopupCloseButton";
import { ServerDropdown,
ServerType } from "../../ui/React/ServerDropdown"
@@ -24,7 +23,7 @@ class HashUpgrade extends React.Component {
super(props);
this.state = {
selectedServer: "foodnstuff",
selectedServer: "ecorp",
}
this.changeTargetServer = this.changeTargetServer.bind(this);
@@ -54,6 +53,8 @@ class HashUpgrade extends React.Component {
const hashManager = this.props.hashManager;
const upg = this.props.upg;
const cost = hashManager.getUpgradeCost(upg.name);
const level = hashManager.upgrades[upg.name];
const effect = upg.effectText(level);
// Purchase button
const canPurchase = hashManager.hashes >= cost;
@@ -63,11 +64,13 @@ class HashUpgrade extends React.Component {
return (
<div className={"bladeburner-action"}>
<CopyableText value={upg.name} />
<p>Cost: {Hashes(cost)}</p>
<p>Cost: {Hashes(cost)}, Bought: {level} times</p>
<p>{upg.desc}</p>
<button className={btnClass} onClick={this.purchase}>
Purchase
</button>
{level > 0 && effect && <p>{effect}</p>}
{
upg.hasTargetServer &&
<ServerDropdown
@@ -119,7 +122,6 @@ export class HashUpgradePopup extends React.Component {
return (
<div>
<PopupCloseButton popup={this.props.popupId} text={"Close"} />
<p>Spend your hashes on a variety of different upgrades</p>
<p>Hashes: {numeralWrapper.formatHashes(this.state.totalHashes)}</p>
{upgradeElems}

View File

@@ -13,4 +13,5 @@ export interface IEngine {
loadMissionContent: () => void;
loadResleevingContent: () => void;
loadStockMarketContent: () => void;
loadTerminalContent: () => void;
}

View File

@@ -14,13 +14,6 @@ interface IProps {
cancel: () => void;
}
function diffStr(d: number): string {
if(d<=0.5) return "trivial";
if(d<=1.5) return "normal";
if(d<=2.5) return "hard";
return "impossible";
}
function arrowPart(color: string, length: number): JSX.Element {
let arrow = "";
if(length <= 0) length = 0;

3
src/InteractiveTutorial.d.ts vendored Normal file
View File

@@ -0,0 +1,3 @@
export declare function iTutorialNextStep(): void;
export declare const ITutorial: {isRunning: boolean, currStep: number};
export declare const iTutorialSteps: {[key: string]: number};

View File

@@ -204,7 +204,7 @@ export const LocationsMetadata: IConstructorParams[] = [
startingSecurityLevel: 2.5,
},
name: LocationName.NewTokyoNoodleBar,
types: [LocationType.Company],
types: [LocationType.Company, LocationType.Special],
},
{
city: CityName.NewTokyo,

View File

@@ -107,6 +107,8 @@ export class CompanyLocation extends React.Component<IProps, IState> {
employedHere: false,
}
this.props.p.location = props.locName;
this.checkIfEmployedHere(false);
}

View File

@@ -45,6 +45,7 @@ export class SpecialLocation extends React.Component<IProps, IState> {
this.btnStyle = { display: "block" };
this.renderNoodleBar = this.renderNoodleBar.bind(this);
this.createCorporationPopup = this.createCorporationPopup.bind(this);
this.handleBladeburner = this.handleBladeburner.bind(this);
this.handleResleeving = this.handleResleeving.bind(this);
@@ -107,6 +108,18 @@ export class SpecialLocation extends React.Component<IProps, IState> {
)
}
renderNoodleBar(): React.ReactNode {
function EatNoodles(): void {
dialogBoxCreate(<>You ate some delicious noodles and feel refreshed.</>)
}
return (<StdButton
onClick={EatNoodles}
style={this.btnStyle}
text={'Eat noodles'}
/>)
}
renderCreateCorporation(): React.ReactNode {
if (!this.props.p.canAccessCorporation()) {
return <>
@@ -145,6 +158,9 @@ export class SpecialLocation extends React.Component<IProps, IState> {
case LocationName.Sector12NSA: {
return this.renderBladeburner();
}
case LocationName.NewTokyoNoodleBar: {
return this.renderNoodleBar();
}
default:
console.error(`Location ${this.props.loc.name} doesn't have any special properties`);
break;

View File

@@ -7,7 +7,7 @@ import { Player } from "../Player";
import { redPillFlag } from "../RedPill";
import { GetServerByHostname } from "../Server/ServerHelpers";
import { Settings } from "../Settings/Settings";
import { dialogBoxCreate, dialogBoxOpened} from "../../utils/DialogBox";
import { dialogBoxCreate} from "../../utils/DialogBox";
import { Reviver } from "../../utils/JSONReviver";
//Sends message to player, including a pop up
@@ -59,12 +59,10 @@ function checkForMessagesToSend() {
}
if (redpill && redpillOwned && Player.sourceFiles.length === 0 && !redPillFlag && !inMission) {
if (!dialogBoxOpened) {
sendMessage(redpill, true);
}
sendMessage(redpill, true);
} else if (redpill && redpillOwned) {
//If player has already destroyed a BitNode, message is not forced
if (!redPillFlag && !inMission && !dialogBoxOpened) {
if (!redPillFlag && !inMission) {
sendMessage(redpill);
}
} else if (jumper0 && !jumper0.recvd && Player.hacking_skill >= 25) {

View File

@@ -36,7 +36,7 @@ export const Milestones: Milestone[] = [
},
},
{
title: "Install all the Augmentations from CSEC",
title: "Install all the Augmentations from CyberSec",
fulfilled: (p: IPlayer): boolean => {
return allFactionAugs(p, Factions["CyberSec"]);
},

2
src/NetscriptFunctions.d.ts vendored Normal file
View File

@@ -0,0 +1,2 @@
import { WorkerScript } from "./Netscript/WorkerScript";
export declare function NetscriptFunctions(workerScript: WorkerScript): any;

View File

@@ -13,7 +13,7 @@ import { prestigeAugmentation } from "./Prestige";
import { AugmentationNames } from "./Augmentation/data/AugmentationNames";
import { BitNodeMultipliers } from "./BitNode/BitNodeMultipliers";
import { findCrime } from "./Crime/CrimeHelpers";
import { Bladeburner } from "./Bladeburner";
import { Bladeburner } from "./Bladeburner/Bladeburner";
import { Company } from "./Company/Company";
import { Companies } from "./Company/Companies";
import { CompanyPosition } from "./Company/CompanyPosition";
@@ -138,7 +138,7 @@ import {
getStockMarket4SDataCost,
getStockMarket4STixApiCost,
} from "./StockMarket/StockMarketCosts";
import { isValidFilePath } from "./Terminal/DirectoryHelpers";
import { isValidFilePath, removeLeadingSlash } from "./Terminal/DirectoryHelpers";
import { TextFile, getTextFile, createTextFile } from "./TextFile";
import {
@@ -853,6 +853,8 @@ function NetscriptFunctions(workerScript) {
throw makeRuntimeErrorMsg("grow", `Invalid IP/hostname: ${ip}.`);
}
const host = getServer(workerScript.serverIp);
// No root access or skill level too low
const canHack = netscriptCanGrow(server);
if (!canHack.res) {
@@ -865,7 +867,7 @@ function NetscriptFunctions(workerScript) {
if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
const moneyBefore = server.moneyAvailable <= 0 ? 1 : server.moneyAvailable;
server.moneyAvailable += (1 * threads); // It can be grown even if it has no money
processSingleServerGrowth(server, threads, Player);
processSingleServerGrowth(server, threads, Player, host.cpuCores);
const moneyAfter = server.moneyAvailable;
workerScript.scriptRef.recordGrow(server.ip, threads);
var expGain = calculateHackingExpGain(server, Player) * threads;
@@ -896,7 +898,7 @@ function NetscriptFunctions(workerScript) {
if (ip === undefined) {
throw makeRuntimeErrorMsg("weaken", "Takes 1 argument.");
}
var server = getServer(ip);
const server = getServer(ip);
if (server == null) {
throw makeRuntimeErrorMsg("weaken", `Invalid IP/hostname: ${ip}`);
}
@@ -907,13 +909,15 @@ function NetscriptFunctions(workerScript) {
throw makeRuntimeErrorMsg("weaken", canHack.msg);
}
var weakenTime = calculateWeakenTime(server, Player);
const weakenTime = calculateWeakenTime(server, Player);
workerScript.log("weaken", `Executing on '${server.hostname}' in ${convertTimeMsToTimeElapsedString(weakenTime*1000, true)} (t=${numeralWrapper.formatThreads(threads)})`);
return netscriptDelay(weakenTime * 1000, workerScript).then(function() {
if (workerScript.env.stopFlag) {return Promise.reject(workerScript);}
server.weaken(CONSTANTS.ServerWeakenAmount * threads);
if (workerScript.env.stopFlag) return Promise.reject(workerScript);
const host = getServer(workerScript.serverIp);
const coreBonus = 1+(host.cpuCores-1)/16;
server.weaken(CONSTANTS.ServerWeakenAmount * threads * coreBonus);
workerScript.scriptRef.recordWeaken(server.ip, threads);
var expGain = calculateHackingExpGain(server, Player) * threads;
const expGain = calculateHackingExpGain(server, Player) * threads;
workerScript.log("weaken", `'${server.hostname}' security level weakened to ${server.hackDifficulty}. Gained ${numeralWrapper.formatExp(expGain)} hacking exp (t=${numeralWrapper.formatThreads(threads)})`);
workerScript.scriptRef.onlineExpGained += expGain;
Player.gainHackingExp(expGain);
@@ -2145,11 +2149,15 @@ function NetscriptFunctions(workerScript) {
}
return port.write(data);
} else if (isString(port)) { // Write to script or text file
const fn = port;
let fn = port;
if (!isValidFilePath(fn)) {
throw makeRuntimeErrorMsg("write", `Invalid filepath: ${fn}`);
}
if(fn.lastIndexOf("/") === 0) {
fn = removeLeadingSlash(fn);
}
// Coerce 'data' to be a string
try {
data = String(data);
@@ -3671,24 +3679,35 @@ function NetscriptFunctions(workerScript) {
dex: member.dex,
agi: member.agi,
cha: member.cha,
hack_exp: member.hack_exp,
str_exp: member.str_exp,
def_exp: member.def_exp,
dex_exp: member.dex_exp,
agi_exp: member.agi_exp,
cha_exp: member.cha_exp,
hack_mult: member.hack_mult,
str_mult: member.str_mult,
def_mult: member.def_mult,
dex_mult: member.dex_mult,
agi_mult: member.agi_mult,
cha_mult: member.cha_mult,
hack_asc_mult: member.hack_asc_mult,
str_asc_mult: member.str_asc_mult,
def_asc_mult: member.def_asc_mult,
dex_asc_mult: member.dex_asc_mult,
agi_asc_mult: member.agi_asc_mult,
cha_asc_mult: member.cha_asc_mult,
hack_asc_mult: member.calculateAscensionMult(member.hack_asc_points),
str_asc_mult: member.calculateAscensionMult(member.str_asc_points),
def_asc_mult: member.calculateAscensionMult(member.def_asc_points),
dex_asc_mult: member.calculateAscensionMult(member.dex_asc_points),
agi_asc_mult: member.calculateAscensionMult(member.agi_asc_points),
cha_asc_mult: member.calculateAscensionMult(member.cha_asc_points),
hack_asc_points: member.hack_asc_points,
str_asc_points: member.str_asc_points,
def_asc_points: member.def_asc_points,
dex_asc_points: member.dex_asc_points,
agi_asc_points: member.agi_asc_points,
cha_asc_points: member.cha_asc_points,
upgrades: member.upgrades.slice(),
augmentations: member.augmentations.slice(),
}
@@ -3855,7 +3874,7 @@ function NetscriptFunctions(workerScript) {
updateDynamicRam("startAction", getRamCost("bladeburner", "startAction"));
checkBladeburnerAccess("startAction");
try {
return Player.bladeburner.startActionNetscriptFn(type, name, workerScript);
return Player.bladeburner.startActionNetscriptFn(Player, type, name, workerScript);
} catch(e) {
throw makeRuntimeErrorMsg("bladeburner.startAction", e);
}
@@ -3874,7 +3893,7 @@ function NetscriptFunctions(workerScript) {
updateDynamicRam("getActionTime", getRamCost("bladeburner", "getActionTime"));
checkBladeburnerAccess("getActionTime");
try {
return Player.bladeburner.getActionTimeNetscriptFn(type, name, workerScript);
return Player.bladeburner.getActionTimeNetscriptFn(Player, type, name, workerScript);
} catch(e) {
throw makeRuntimeErrorMsg("bladeburner.getActionTime", e);
}
@@ -3883,7 +3902,7 @@ function NetscriptFunctions(workerScript) {
updateDynamicRam("getActionEstimatedSuccessChance", getRamCost("bladeburner", "getActionEstimatedSuccessChance"));
checkBladeburnerAccess("getActionEstimatedSuccessChance");
try {
return Player.bladeburner.getActionEstimatedSuccessChanceNetscriptFn(type, name, workerScript);
return Player.bladeburner.getActionEstimatedSuccessChanceNetscriptFn(Player, type, name, workerScript);
} catch(e) {
throw makeRuntimeErrorMsg("bladeburner.getActionEstimatedSuccessChance", e);
}
@@ -4046,7 +4065,7 @@ function NetscriptFunctions(workerScript) {
return true; // Already member
} else if (Player.strength >= 100 && Player.defense >= 100 &&
Player.dexterity >= 100 && Player.agility >= 100) {
Player.bladeburner = new Bladeburner({new:true});
Player.bladeburner = new Bladeburner();
workerScript.log("joinBladeburnerDivision", "You have been accepted into the Bladeburner division");
const worldHeader = document.getElementById("world-menu-header");
@@ -4375,9 +4394,9 @@ function NetscriptFunctions(workerScript) {
checkFormulasAccess("basic.hackPercent", 5);
return calculatePercentMoneyHacked(server, player);
},
growPercent: function(server, threads, player) {
growPercent: function(server, threads, player, cores = 1) {
checkFormulasAccess("basic.growPercent", 5);
return calculateServerGrowth(server, threads, player);
return calculateServerGrowth(server, threads, player, cores);
},
hackTime: function(server, player) {
checkFormulasAccess("basic.hackTime", 5);
@@ -4492,17 +4511,19 @@ function NetscriptFunctions(workerScript) {
} else if(Array.isArray(d[1])) {
t = [String];
}
args['--'+d[0]] = t
const numDashes = d[0].length > 1 ? 2 : 1;
args['-'.repeat(numDashes)+d[0]] = t
}
const ret = libarg(args, {argv: workerScript.args});
for(const d of data) {
if(!ret.hasOwnProperty('--'+d[0])) ret[d[0]] = d[1];
if(!ret.hasOwnProperty('--'+d[0]) || !ret.hasOwnProperty('-'+d[0])) ret[d[0]] = d[1];
}
for(const key of Object.keys(ret)) {
if(!key.startsWith('--')) continue;
if(!key.startsWith('-')) continue;
const value = ret[key];
delete ret[key];
ret[key.slice(2)] = value;
const numDashes = key.length === 2 ? 1 : 2;
ret[key.slice(numDashes)] = value;
}
return ret;
},

View File

@@ -43,6 +43,7 @@ export interface IPlayer {
homeComputer: string;
hp: number;
jobs: IMap<string>;
isWorking: boolean;
karma: number;
location: LocationName;
max_hp: number;
@@ -136,6 +137,7 @@ export interface IPlayer {
gainDexterityExp(exp: number): void;
gainAgilityExp(exp: number): void;
gainCharismaExp(exp: number): void;
gainIntelligenceExp(exp: number): void;
gainMoney(money: number): void;
getCurrentServer(): Server;
getGangFaction(): Faction;

View File

@@ -1,4 +1,4 @@
import { Bladeburner } from "../../Bladeburner";
import { Bladeburner } from "../../Bladeburner/Bladeburner";
import { SourceFileFlags } from "../../SourceFile/SourceFileFlags";
export function canAccessBladeburner() {
@@ -13,5 +13,5 @@ export function inBladeburner() {
}
export function startBladeburner() {
this.bladeburner = new Bladeburner({ new: true });
this.bladeburner = new Bladeburner(this);
}

View File

@@ -1742,6 +1742,7 @@ export function applyForJob(entryPosType, sing=false) {
}
this.jobs[company.name] = pos.name;
this.companyName = this.location;
document.getElementById("world-menu-header").click();
document.getElementById("world-menu-header").click();

View File

@@ -5,7 +5,7 @@ import {
} from "./Augmentation/AugmentationHelpers";
import { AugmentationNames } from "./Augmentation/data/AugmentationNames";
import { initBitNodeMultipliers } from "./BitNode/BitNode";
import { Bladeburner } from "./Bladeburner";
import { Bladeburner } from "./Bladeburner/Bladeburner";
import { writeCinematicText } from "./CinematicText";
import { Companies, initCompanies } from "./Company/Companies";
import { resetIndustryResearchTrees } from "./Corporation/IndustryData";

2
src/RedPill.d.ts vendored Normal file
View File

@@ -0,0 +1,2 @@
export declare let redPillFlag: boolean;
export declare function hackWorldDaemon(currentNodeNumber: number, flume: boolean = false, quick: boolean = false): void;

View File

@@ -13,8 +13,6 @@ import {
ITutorial,
} from "../InteractiveTutorial";
import { Player } from "../Player";
import { AceEditor } from "../ScriptEditor/Ace";
import { CodeMirrorEditor } from "../ScriptEditor/CodeMirror";
import { CursorPositions } from "../ScriptEditor/CursorPositions";
import { AllServers } from "../Server/AllServers";
import { processSingleServerGrowth } from "../Server/ServerHelpers";
@@ -30,285 +28,6 @@ import { dialogBoxCreate } from "../../utils/DialogBox";
import { compareArrays } from "../../utils/helpers/compareArrays";
import { createElement } from "../../utils/uiHelpers/createElement";
var scriptEditorRamCheck = null, scriptEditorRamText = null;
export function scriptEditorInit() {
// Wrapper container that holds all the buttons below the script editor
const wrapper = document.getElementById("script-editor-buttons-wrapper");
if (wrapper == null) {
console.error("Could not find 'script-editor-buttons-wrapper'");
return false;
}
// Beautify button
const beautifyButton = createElement("button", {
class: "std-button",
display: "inline-block",
innerText: "Beautify",
clickListener:()=>{
let editor = getCurrentEditor();
if (editor != null) {
editor.beautifyScript();
}
return false;
},
});
// Text that displays RAM calculation
scriptEditorRamText = createElement("p", {
display:"inline-block", margin:"10px", id:"script-editor-status-text",
});
// Label for checkbox (defined below)
const checkboxLabel = createElement("label", {
for:"script-editor-ram-check", margin:"4px", marginTop: "8px",
innerText:"Dynamic RAM Usage Checker", color:"white",
tooltip:"Enable/Disable the dynamic RAM Usage display. You may " +
"want to disable it for very long scripts because there may be " +
"performance issues",
});
// Checkbox for enabling/disabling dynamic RAM calculation
scriptEditorRamCheck = createElement("input", {
type:"checkbox", name:"script-editor-ram-check", id:"script-editor-ram-check",
margin:"4px", marginTop: "8px",
});
scriptEditorRamCheck.checked = true;
// Link to Netscript documentation
const documentationButton = createElement("a", {
class: "std-button",
display: "inline-block",
href:"https://bitburner.readthedocs.io/en/latest/index.html",
innerText:"Netscript Documentation",
target:"_blank",
});
// Save and Close button
const closeButton = createElement("button", {
class: "std-button",
display: "inline-block",
innerText: "Save & Close (Ctrl/Cmd + b)",
clickListener:()=>{
saveAndCloseScriptEditor();
return false;
},
});
// Add all buttons to the UI
wrapper.appendChild(beautifyButton);
wrapper.appendChild(closeButton);
wrapper.appendChild(scriptEditorRamText);
wrapper.appendChild(scriptEditorRamCheck);
wrapper.appendChild(checkboxLabel);
wrapper.appendChild(documentationButton);
// Initialize editors
const initParams = {
saveAndCloseFn: saveAndCloseScriptEditor,
quitFn: Engine.loadTerminalContent,
}
AceEditor.init(initParams);
CodeMirrorEditor.init(initParams);
// Setup the selector for which Editor to use
const editorSelector = document.getElementById("script-editor-option-editor");
if (editorSelector == null) {
console.error(`Could not find DOM Element for editor selector (id=script-editor-option-editor)`);
return false;
}
for (let i = 0; i < editorSelector.options.length; ++i) {
if (editorSelector.options[i].value === Settings.Editor) {
editorSelector.selectedIndex = i;
break;
}
}
editorSelector.onchange = () => {
const opt = editorSelector.value;
switch (opt) {
case EditorSetting.Ace: {
const codeMirrorCode = CodeMirrorEditor.getCode();
const codeMirrorFn = CodeMirrorEditor.getFilename();
AceEditor.create();
CodeMirrorEditor.setInvisible();
AceEditor.openScript(codeMirrorFn, codeMirrorCode);
break;
}
case EditorSetting.CodeMirror: {
const aceCode = AceEditor.getCode();
const aceFn = AceEditor.getFilename();
CodeMirrorEditor.create();
AceEditor.setInvisible();
CodeMirrorEditor.openScript(aceFn, aceCode);
break;
}
default:
console.error(`Unrecognized Editor Setting: ${opt}`);
return;
}
Settings.Editor = opt;
}
editorSelector.onchange(); // Trigger the onchange event handler
}
export function getCurrentEditor() {
switch (Settings.Editor) {
case EditorSetting.Ace:
return AceEditor;
case EditorSetting.CodeMirror:
return CodeMirrorEditor;
default:
throw new Error(`Invalid Editor Setting: ${Settings.Editor}`);
return null;
}
}
//Updates RAM usage in script
export async function updateScriptEditorContent() {
var filename = document.getElementById("script-editor-filename").value;
if (scriptEditorRamCheck == null || !scriptEditorRamCheck.checked || !isScriptFilename(filename)) {
scriptEditorRamText.innerText = "N/A";
return;
}
let code;
try {
code = getCurrentEditor().getCode();
} catch(e) {
scriptEditorRamText.innerText = "RAM: ERROR";
return;
}
var codeCopy = code.repeat(1);
var ramUsage = await calculateRamUsage(codeCopy, Player.getCurrentServer().scripts);
if (ramUsage > 0) {
scriptEditorRamText.innerText = "RAM: " + numeralWrapper.formatRAM(ramUsage);
} else {
switch (ramUsage) {
case RamCalculationErrorCode.ImportError:
scriptEditorRamText.innerText = "RAM: Import Error";
break;
case RamCalculationErrorCode.URLImportError:
scriptEditorRamText.innerText = "RAM: HTTP Import Error";
break;
case RamCalculationErrorCode.SyntaxError:
default:
scriptEditorRamText.innerText = "RAM: Syntax Error";
break;
}
}
}
//Define key commands in script editor (ctrl o to save + close, etc.)
$(document).keydown(function(e) {
if (Settings.DisableHotkeys === true) {return;}
if (routing.isOn(Page.ScriptEditor)) {
//Ctrl + b
if (e.keyCode == 66 && (e.ctrlKey || e.metaKey)) {
e.preventDefault();
saveAndCloseScriptEditor();
}
}
});
function saveAndCloseScriptEditor() {
var filename = document.getElementById("script-editor-filename").value;
let code, cursor;
try {
code = getCurrentEditor().getCode();
cursor = getCurrentEditor().getCursor();
CursorPositions.saveCursor(filename, cursor);
} catch(e) {
dialogBoxCreate("Something went wrong when trying to save (getCurrentEditor().getCode() or getCurrentEditor().getCursor()). Please report to game developer with details");
return;
}
if (ITutorial.isRunning && ITutorial.currStep === iTutorialSteps.TerminalTypeScript) {
//Make sure filename + code properly follow tutorial
if (filename !== "n00dles.script") {
dialogBoxCreate("Leave the script name as 'n00dles'!");
return;
}
code = code.replace(/\s/g, "");
if (code.indexOf("while(true){hack('n00dles');}") == -1) {
dialogBoxCreate("Please copy and paste the code from the tutorial!");
return;
}
//Save the script
let s = Player.getCurrentServer();
for (var i = 0; i < s.scripts.length; i++) {
if (filename == s.scripts[i].filename) {
s.scripts[i].saveScript(getCurrentEditor().getCode(), Player.currentServer, Player.getCurrentServer().scripts);
Engine.loadTerminalContent();
return iTutorialNextStep();
}
}
// If the current script does NOT exist, create a new one
let script = new Script();
script.saveScript(getCurrentEditor().getCode(), Player.currentServer, Player.getCurrentServer().scripts);
s.scripts.push(script);
return iTutorialNextStep();
}
if (filename == "") {
dialogBoxCreate("You must specify a filename!");
return;
}
if (filename !== ".fconf" && !isValidFilePath(filename)) {
dialogBoxCreate("Script filename can contain only alphanumerics, hyphens, and underscores, and must end with an extension.");
return;
}
var s = Player.getCurrentServer();
if (filename === ".fconf") {
try {
parseFconfSettings(code);
} catch(e) {
dialogBoxCreate(`Invalid .fconf file: ${e}`);
return;
}
} else if (isScriptFilename(filename)) {
//If the current script already exists on the server, overwrite it
for (let i = 0; i < s.scripts.length; i++) {
if (filename == s.scripts[i].filename) {
s.scripts[i].saveScript(getCurrentEditor().getCode(), Player.currentServer, Player.getCurrentServer().scripts);
Engine.loadTerminalContent();
return;
}
}
//If the current script does NOT exist, create a new one
const script = new Script();
script.saveScript(getCurrentEditor().getCode(), Player.currentServer, Player.getCurrentServer().scripts);
s.scripts.push(script);
} else if (filename.endsWith(".txt")) {
for (let i = 0; i < s.textFiles.length; ++i) {
if (s.textFiles[i].fn === filename) {
s.textFiles[i].write(code);
Engine.loadTerminalContent();
return;
}
}
const textFile = new TextFile(filename, code);
s.textFiles.push(textFile);
} else {
dialogBoxCreate("Invalid filename. Must be either a script (.script) or " +
" or text file (.txt)")
return;
}
Engine.loadTerminalContent();
}
export function scriptCalculateOfflineProduction(runningScriptObj) {
//The Player object stores the last update time from when we were online
const thisUpdate = new Date().getTime();
@@ -331,7 +50,8 @@ export function scriptCalculateOfflineProduction(runningScriptObj) {
if (serv == null) {continue;}
const timesGrown = Math.round(0.5 * runningScriptObj.dataMap[ip][2] / runningScriptObj.onlineRunningTime * timePassed);
runningScriptObj.log(`Called on ${serv.hostname} ${timesGrown} times while offline`);
const growth = processSingleServerGrowth(serv, timesGrown, Player);
const host = AllServers[runningScriptObj.server];
const growth = processSingleServerGrowth(serv, timesGrown, Player, host.cpuCores);
runningScriptObj.log(`'${serv.hostname}' grown by ${numeralWrapper.format(growth * 100 - 100, '0.000000%')} while offline`);
}
}
@@ -351,9 +71,11 @@ export function scriptCalculateOfflineProduction(runningScriptObj) {
if (runningScriptObj.dataMap[ip][3] == 0 || runningScriptObj.dataMap[ip][3] == null) {continue;}
const serv = AllServers[ip];
if (serv == null) {continue;}
const host = AllServers[runningScriptObj.server];
const timesWeakened = Math.round(0.5 * runningScriptObj.dataMap[ip][3] / runningScriptObj.onlineRunningTime * timePassed);
runningScriptObj.log(`Called weaken() on ${serv.hostname} ${timesWeakened} times while offline`);
serv.weaken(CONSTANTS.ServerWeakenAmount * timesWeakened);
const coreBonus = 1+(host.cpuCores-1)/16;
serv.weaken(CONSTANTS.ServerWeakenAmount * timesWeakened * coreBonus);
}
}
}

View File

@@ -1,329 +0,0 @@
import { ScriptEditor } from "./ScriptEditor";
import ace from 'brace';
import 'brace/mode/javascript';
import './AceNetscriptMode';
import 'brace/theme/chaos';
import 'brace/theme/chrome';
import 'brace/theme/monokai';
import 'brace/theme/solarized_dark';
import 'brace/theme/solarized_light';
import 'brace/theme/terminal';
import 'brace/theme/twilight';
import 'brace/theme/xcode';
import "brace/keybinding/vim";
import "brace/keybinding/emacs";
import "brace/ext/language_tools";
import { NetscriptFunctions } from "../NetscriptFunctions";
import { Settings } from "../Settings/Settings";
import { AceKeybindingSetting } from "../Settings/SettingEnums";
import { clearEventListeners } from "../../utils/uiHelpers/clearEventListeners";
import { createElement } from "../../utils/uiHelpers/createElement";
import { createOptionElement } from "../../utils/uiHelpers/createOptionElement";
import { removeChildrenFromElement } from "../../utils/uiHelpers/removeChildrenFromElement";
// Wrapper for Ace editor
const Keybindings = {
ace: null,
vim: "ace/keyboard/vim",
emacs: "ace/keyboard/emacs",
};
function validateInitializationParamters(params) {
if (params.saveAndCloseFn == null) { return false; } // Save & close button function
if (params.quitFn == null) { return false; } // Quitting editor, aka Engine.loadTerminalContent
return true;
}
class AceEditorWrapper extends ScriptEditor {
constructor() {
super();
this.vimCommandDisplayWrapper = null;
}
init(params) {
if (this.editor != null) {
console.error(`AceEditor.init() called when it's already initialized`);
return false;
}
// Validate/Sanitize input
if (!validateInitializationParamters(params)) {
console.error(`'params' argument passed into initAceEditor() does not have proper properties`);
return false;
}
// Store the filename input
this.filenameInput = document.getElementById("script-editor-filename");
if (this.filenameInput == null) {
console.error(`Could not get Script Editor filename element (id=script-editor-filename)`);
return false;
}
// Initialize ACE Script editor
this.editor = ace.edit('ace-editor');
this.editor.getSession().setMode('ace/mode/netscript');
this.editor.setTheme('ace/theme/monokai');
const editorElement = document.getElementById('ace-editor');
if (editorElement == null) { return false; }
editorElement.style.fontSize = '16px';
this.editor.setOption("showPrintMargin", false);
// Configure some of the VIM keybindings
ace.config.loadModule('ace/keyboard/vim', function(module) {
var VimApi = module.CodeMirror.Vim;
VimApi.defineEx('write', 'w', function(/*cm, input*/) {
params.saveAndCloseFn();
});
VimApi.defineEx('quit', 'q', function(/*cm, input*/) {
params.quitFn();
});
VimApi.defineEx('xwritequit', 'x', function(/*cm, input*/) {
params.saveAndCloseFn();
});
VimApi.defineEx('wqwritequit', 'wq', function(/*cm, input*/) {
params.saveAndCloseFn();
});
});
// Store a reference to the VIM command display
this.vimCommandDisplayWrapper = document.getElementById("codemirror-vim-command-display-wrapper");
if (this.vimCommandDisplayWrapper == null) {
console.error(`Could not get Vim Command Display element (id=codemirror-vim-command-display-wrapper)`);
return false;
}
//Function autocompleter
this.editor.setOption("enableBasicAutocompletion", true);
var autocompleter = {
getCompletions: function(editor, session, pos, prefix, callback) {
if (prefix.length === 0) {callback(null, []); return;}
var words = [];
var fns = NetscriptFunctions(null);
for (let name in fns) {
if (fns.hasOwnProperty(name)) {
words.push({
name: name,
value: name,
});
//Get functions from namespaces
const namespaces = ["bladeburner", "hacknet", "codingcontract", "gang", "sleeve"];
if (namespaces.includes(name)) {
let namespace = fns[name];
if (typeof namespace !== "object") {continue;}
let namespaceFns = Object.keys(namespace);
for (let i = 0; i < namespaceFns.length; ++i) {
words.push({
name: namespaceFns[i],
value: namespaceFns[i],
});
}
}
}
}
callback(null, words);
},
}
this.editor.completers = [autocompleter];
return true;
}
initialized() {
return (this.editor != null);
}
// Create the configurable Options for this Editor
create() {
function safeGetElementById(id, whatFor="") {
const elem = document.getElementById(id);
if (elem == null) {
throw new Error(`Could not find ${whatFor} DOM element(id=${id})`);
}
return elem;
}
function safeClearEventListeners(id, whatFor="") {
const elem = clearEventListeners(id);
if (elem == null) {
throw new Error(`Could not find ${whatFor} DOM element(id=${id})`);
}
return elem;
}
try {
// Set editor to visible
const elem = document.getElementById("ace-editor");
if (elem instanceof HTMLElement) {
elem.style.display = "block";
}
// Make sure the Vim command display from CodeMirror is invisible
if (this.vimCommandDisplayWrapper instanceof HTMLElement) {
this.vimCommandDisplayWrapper.style.display = "none";
}
// Theme
const themeDropdown = safeClearEventListeners("script-editor-option-theme", "Theme Selector");
removeChildrenFromElement(themeDropdown);
themeDropdown.add(createOptionElement("Chaos"));
themeDropdown.add(createOptionElement("Chrome"));
themeDropdown.add(createOptionElement("Monokai"));
themeDropdown.add(createOptionElement("Solarized Dark", "Solarized_Dark"));
themeDropdown.add(createOptionElement("Solarized Light", "Solarized_Light"));
themeDropdown.add(createOptionElement("Terminal"));
themeDropdown.add(createOptionElement("Twilight"));
themeDropdown.add(createOptionElement("XCode"));
if (Settings.EditorTheme) {
var initialIndex = 2;
for (var i = 0; i < themeDropdown.options.length; ++i) {
if (themeDropdown.options[i].value === Settings.EditorTheme) {
initialIndex = i;
break;
}
}
themeDropdown.selectedIndex = initialIndex;
} else {
themeDropdown.selectedIndex = 2;
}
themeDropdown.onchange = () => {
const val = themeDropdown.value;
Settings.EditorTheme = val;
const themePath = "ace/theme/" + val.toLowerCase();
this.editor.setTheme(themePath);
};
themeDropdown.onchange();
// Keybinding
const keybindingDropdown = safeClearEventListeners("script-editor-option-keybinding", "Keybinding Selector");
removeChildrenFromElement(keybindingDropdown);
keybindingDropdown.add(createOptionElement("Ace", AceKeybindingSetting.Ace));
keybindingDropdown.add(createOptionElement("Vim", AceKeybindingSetting.Vim));
keybindingDropdown.add(createOptionElement("Emacs", AceKeybindingSetting.Emacs));
if (Settings.EditorKeybinding) {
// Sanitize the Keybinding setting
if (!(Object.values(AceKeybindingSetting).includes(Settings.EditorKeybinding))) {
Settings.EditorKeybinding = AceKeybindingSetting.Ace;
}
var initialIndex = 0;
for (var i = 0; i < keybindingDropdown.options.length; ++i) {
if (keybindingDropdown.options[i].value === Settings.EditorKeybinding) {
initialIndex = i;
break;
}
}
keybindingDropdown.selectedIndex = initialIndex;
} else {
keybindingDropdown.selectedIndex = 0;
}
keybindingDropdown.onchange = () => {
var val = keybindingDropdown.value;
Settings.EditorKeybinding = val;
this.editor.setKeyboardHandler(Keybindings[val.toLowerCase()]);
};
keybindingDropdown.onchange();
// Highlight Active line
const highlightActiveChkBox = safeClearEventListeners("script-editor-option-highlightactiveline", "Active Line Checkbox");
highlightActiveChkBox.checked = Settings.EditorHighlightActiveLine;
highlightActiveChkBox.onchange = () => {
Settings.EditorHighlightActiveLine = highlightActiveChkBox.checked;
this.editor.setHighlightActiveLine(highlightActiveChkBox.checked);
};
// Show Invisibles
const showInvisiblesChkBox = safeClearEventListeners("script-editor-option-showinvisibles", "Show Invisible Checkbox");
showInvisiblesChkBox.checked = Settings.EditorShowInvisibles;
showInvisiblesChkBox.onchange = () => {
Settings.EditorShowInvisibles = showInvisiblesChkBox.checked;
this.editor.setShowInvisibles(showInvisiblesChkBox.checked);
};
// Use Soft Tab
const softTabChkBox = safeClearEventListeners("script-editor-option-usesofttab", "Soft Tab Checkbox");
softTabChkBox.checked = Settings.EditorUseSoftTab;
softTabChkBox.onchange = () => {
Settings.EditorUseSoftTab = softTabChkBox.checked;
this.editor.getSession().setUseSoftTabs(softTabChkBox.checked);
};
// Some helper functions for dealing with flexible options
function resetFlexibleOption(id) {
const fieldset = safeGetElementById(id);
removeChildrenFromElement(fieldset);
fieldset.style.display = "block";
return fieldset;
}
function removeFlexibleOption(id) {
// This doesn't really remove it, just sets it to invisible
const fieldset = resetFlexibleOption(id);
fieldset.style.display = "none";
return fieldset;
}
// Jshint Maxerr (Flex 1)
const flex1Fieldset = resetFlexibleOption("script-editor-option-flex1-fieldset");
const flex1Id = "script-editor-option-maxerr";
const flex1ValueLabel = createElement("em", { innerText: "200" });
flex1Fieldset.appendChild(createElement("label", {
for: flex1Id,
innerText: "Max Error Count",
}));
const flex1Input = createElement("input", {
id: flex1Id,
max: "1000",
min: "50",
name: flex1Id,
step: "1",
type: "range",
value: "200",
changeListener: () => {
this.editor.getSession().$worker.send("changeOptions", [{maxerr:flex1Input.value}]);
flex1ValueLabel.innerText = flex1Input.value;
},
});
flex1Fieldset.appendChild(flex1Input);
flex1Fieldset.appendChild(flex1ValueLabel);
// Nothing for Flex Options 2-4
removeFlexibleOption("script-editor-option-flex2-fieldset");
removeFlexibleOption("script-editor-option-flex3-fieldset");
removeFlexibleOption("script-editor-option-flex4-fieldset");
} catch(e) {
console.error(`Exception caught: ${e}`);
return false;
}
}
isFocused() {
if (this.editor == null) { return false; }
return this.editor.isFocused();
}
// Sets the editor to be invisible. Does not require this class to be initialized
setInvisible() {
const elem = document.getElementById("ace-editor");
if (elem instanceof HTMLElement) {
elem.style.display = "none";
}
}
getCursor() {
return this.editor.getCursorPosition();
}
setCursor(pos) {
this.editor.gotoLine(pos.row+1, pos.column);
}
}
export const AceEditor = new AceEditorWrapper();

View File

@@ -1,807 +0,0 @@
//This file should be copied into brace/mode/netscript.js
import { NetscriptFunctions } from '../NetscriptFunctions';
ace.define("ace/mode/doc_comment_highlight_rules",["require","exports","module","ace/lib/oop","ace/mode/text_highlight_rules"], function(acequire, exports) {
"use strict";
var oop = acequire("../lib/oop");
var TextHighlightRules = acequire("./text_highlight_rules").TextHighlightRules;
var DocCommentHighlightRules = function() {
this.$rules = {
"start" : [ {
token : "comment.doc.tag",
regex : "@[\\w\\d_]+", // TODO: fix email addresses
},
DocCommentHighlightRules.getTagRule(),
{
defaultToken : "comment.doc",
caseInsensitive: true,
}],
};
};
oop.inherits(DocCommentHighlightRules, TextHighlightRules);
DocCommentHighlightRules.getTagRule = function() {
return {
token : "comment.doc.tag.storage.type",
regex : "\\b(?:TODO|FIXME|XXX|HACK)\\b",
};
}
DocCommentHighlightRules.getStartRule = function(start) {
return {
token : "comment.doc", // doc comment
regex : "\\/\\*(?=\\*)",
next : start,
};
};
DocCommentHighlightRules.getEndRule = function (start) {
return {
token : "comment.doc", // closing comment
regex : "\\*\\/",
next : start,
};
};
exports.DocCommentHighlightRules = DocCommentHighlightRules;
});
ace.define("ace/mode/netscript_highlight_rules",["require","exports","module","ace/lib/oop","ace/mode/doc_comment_highlight_rules","ace/mode/text_highlight_rules"], function(acequire, exports) {
"use strict";
var oop = acequire("../lib/oop");
var DocCommentHighlightRules = acequire("./doc_comment_highlight_rules").DocCommentHighlightRules;
var TextHighlightRules = acequire("./text_highlight_rules").TextHighlightRules;
var identifierRe = "[a-zA-Z\\$_\u00a1-\uffff][a-zA-Z\\d\\$_\u00a1-\uffff]*";
let functions = (function(){
function recursiveKeywords(namespace) {
let keywords = [];
for(const elem of Object.keys(namespace)) {
keywords.push(elem);
if(typeof namespace[elem] == 'object') {
keywords = keywords.concat(recursiveKeywords(namespace[elem]));
}
}
return keywords;
}
const ns = NetscriptFunctions(null);
// reverse is important so that both clearLog and clear are highlighted.
return recursiveKeywords(ns).sort().reverse().join("|");
})();
var NetscriptHighlightRules = function(options) {
var keywordMapper = this.createKeywordMapper({
"variable.language":
"Array|Boolean|Date|Function|Iterator|Number|Object|RegExp|String|Proxy|" + // Constructors
"Namespace|QName|XML|XMLList|" + // E4X
"ArrayBuffer|Float32Array|Float64Array|Int16Array|Int32Array|Int8Array|" +
"Uint16Array|Uint32Array|Uint8Array|Uint8ClampedArray|" +
"Error|EvalError|InternalError|RangeError|ReferenceError|StopIteration|" + // Errors
"SyntaxError|TypeError|URIError|" +
"decodeURI|decodeURIComponent|encodeURI|encodeURIComponent|eval|isFinite|" + // Non-constructor functions
"isNaN|parseFloat|parseInt|" +
"ns|" + functions +"|" +
"JSON|Math|" + // Other
"this|arguments|prototype|window|document" , // Pseudo
"keyword":
"const|yield|import|get|set|async|await|" +
"break|case|catch|continue|default|delete|do|else|finally|for|function|" +
"if|in|of|instanceof|new|return|switch|throw|try|typeof|let|var|while|with|debugger|" +
"__parent__|__count__|escape|unescape|with|__proto__|" +
"class|enum|extends|super|export|implements|private|public|interface|package|protected|static",
"storage.type":
"const|let|var|function",
"constant.language":
"null|Infinity|NaN|undefined",
"support.function":
"alert",
"constant.language.boolean": "true|false",
}, "identifier");
var kwBeforeRe = "case|do|else|finally|in|instanceof|return|throw|try|typeof|yield|void";
var escapedRe = "\\\\(?:x[0-9a-fA-F]{2}|" + // hex
"u[0-9a-fA-F]{4}|" + // unicode
"u{[0-9a-fA-F]{1,6}}|" + // es6 unicode
"[0-2][0-7]{0,2}|" + // oct
"3[0-7][0-7]?|" + // oct
"[4-7][0-7]?|" + //oct
".)";
this.$rules = {
"no_regex" : [
DocCommentHighlightRules.getStartRule("doc-start"),
comments("no_regex"),
{
token : "string",
regex : "'(?=.)",
next : "qstring",
}, {
token : "string",
regex : '"(?=.)',
next : "qqstring",
}, {
token : "constant.numeric", // hex
regex : /0(?:[xX][0-9a-fA-F]+|[bB][01]+)\b/,
}, {
token : "constant.numeric", // float
regex : /[+-]?\d[\d_]*(?:(?:\.\d*)?(?:[eE][+-]?\d+)?)?\b/,
}, {
token : [
"storage.type", "punctuation.operator", "support.function",
"punctuation.operator", "entity.name.function", "text","keyword.operator",
],
regex : "(" + identifierRe + ")(\\.)(prototype)(\\.)(" + identifierRe +")(\\s*)(=)",
next: "function_arguments",
}, {
token : [
"storage.type", "punctuation.operator", "entity.name.function", "text",
"keyword.operator", "text", "storage.type", "text", "paren.lparen",
],
regex : "(" + identifierRe + ")(\\.)(" + identifierRe +")(\\s*)(=)(\\s*)(function)(\\s*)(\\()",
next: "function_arguments",
}, {
token : [
"entity.name.function", "text", "keyword.operator", "text", "storage.type",
"text", "paren.lparen",
],
regex : "(" + identifierRe +")(\\s*)(=)(\\s*)(function)(\\s*)(\\()",
next: "function_arguments",
}, {
token : [
"storage.type", "punctuation.operator", "entity.name.function", "text",
"keyword.operator", "text",
"storage.type", "text", "entity.name.function", "text", "paren.lparen",
],
regex : "(" + identifierRe + ")(\\.)(" + identifierRe +")(\\s*)(=)(\\s*)(function)(\\s+)(\\w+)(\\s*)(\\()",
next: "function_arguments",
}, {
token : [
"storage.type", "text", "entity.name.function", "text", "paren.lparen",
],
regex : "(function)(\\s+)(" + identifierRe + ")(\\s*)(\\()",
next: "function_arguments",
}, {
token : [
"entity.name.function", "text", "punctuation.operator",
"text", "storage.type", "text", "paren.lparen",
],
regex : "(" + identifierRe + ")(\\s*)(:)(\\s*)(function)(\\s*)(\\()",
next: "function_arguments",
}, {
token : [
"text", "text", "storage.type", "text", "paren.lparen",
],
regex : "(:)(\\s*)(function)(\\s*)(\\()",
next: "function_arguments",
}, {
token : "keyword",
regex : "(?:" + kwBeforeRe + ")\\b",
next : "start",
}, {
token : ["support.constant"],
regex : /that\b/,
}, {
token : ["storage.type", "punctuation.operator", "support.function.firebug"],
regex : /(console)(\.)(warn|info|log|error|time|trace|timeEnd|assert)\b/,
}, {
token : keywordMapper,
regex : identifierRe,
}, {
token : "punctuation.operator",
regex : /[.](?![.])/,
next : "property",
}, {
token : "keyword.operator",
regex : /--|\+\+|\.{3}|===|==|=|!=|!==|<+=?|>+=?|!|&&|\|\||\?:|[!$%&*+\-~\/^]=?/,
next : "start",
}, {
token : "punctuation.operator",
regex : /[?:,;.]/,
next : "start",
}, {
token : "paren.lparen",
regex : /[\[({]/,
next : "start",
}, {
token : "paren.rparen",
regex : /[\])}]/,
}, {
token: "comment",
regex: /^#!.*$/,
},
],
property: [{
token : "text",
regex : "\\s+",
}, {
token : [
"storage.type", "punctuation.operator", "entity.name.function", "text",
"keyword.operator", "text",
"storage.type", "text", "entity.name.function", "text", "paren.lparen",
],
regex : "(" + identifierRe + ")(\\.)(" + identifierRe +")(\\s*)(=)(\\s*)(function)(?:(\\s+)(\\w+))?(\\s*)(\\()",
next: "function_arguments",
}, {
token : "punctuation.operator",
regex : /[.](?![.])/,
}, {
token : "support.function",
regex : "/|" + functions + "|/",
}, {
token : "support.function",
regex : /(s(?:h(?:ift|ow(?:Mod(?:elessDialog|alDialog)|Help))|croll(?:X|By(?:Pages|Lines)?|Y|To)?|t(?:op|rike)|i(?:n|zeToContent|debar|gnText)|ort|u(?:p|b(?:str(?:ing)?)?)|pli(?:ce|t)|e(?:nd|t(?:Re(?:sizable|questHeader)|M(?:i(?:nutes|lliseconds)|onth)|Seconds|Ho(?:tKeys|urs)|Year|Cursor|Time(?:out)?|Interval|ZOptions|Date|UTC(?:M(?:i(?:nutes|lliseconds)|onth)|Seconds|Hours|Date|FullYear)|FullYear|Active)|arch)|qrt|lice|avePreferences|mall)|h(?:ome|andleEvent)|navigate|c(?:har(?:CodeAt|At)|o(?:s|n(?:cat|textual|firm)|mpile)|eil|lear(?:Timeout|Interval)?|a(?:ptureEvents|ll)|reate(?:StyleSheet|Popup|EventObject))|t(?:o(?:GMTString|S(?:tring|ource)|U(?:TCString|pperCase)|Lo(?:caleString|werCase))|est|a(?:n|int(?:Enabled)?))|i(?:s(?:NaN|Finite)|ndexOf|talics)|d(?:isableExternalCapture|ump|etachEvent)|u(?:n(?:shift|taint|escape|watch)|pdateCommands)|j(?:oin|avaEnabled)|p(?:o(?:p|w)|ush|lugins.refresh|a(?:ddings|rse(?:Int|Float)?)|r(?:int|ompt|eference))|e(?:scape|nableExternalCapture|val|lementFromPoint|x(?:p|ec(?:Script|Command)?))|valueOf|UTC|queryCommand(?:State|Indeterm|Enabled|Value)|f(?:i(?:nd|le(?:ModifiedDate|Size|CreatedDate|UpdatedDate)|xed)|o(?:nt(?:size|color)|rward)|loor|romCharCode)|watch|l(?:ink|o(?:ad|g)|astIndexOf)|a(?:sin|nchor|cos|t(?:tachEvent|ob|an(?:2)?)|pply|lert|b(?:s|ort))|r(?:ou(?:nd|teEvents)|e(?:size(?:By|To)|calc|turnValue|place|verse|l(?:oad|ease(?:Capture|Events)))|andom)|g(?:o|et(?:ResponseHeader|M(?:i(?:nutes|lliseconds)|onth)|Se(?:conds|lection)|Hours|Year|Time(?:zoneOffset)?|Da(?:y|te)|UTC(?:M(?:i(?:nutes|lliseconds)|onth)|Seconds|Hours|Da(?:y|te)|FullYear)|FullYear|A(?:ttention|llResponseHeaders)))|m(?:in|ove(?:B(?:y|elow)|To(?:Absolute)?|Above)|ergeAttributes|a(?:tch|rgins|x))|b(?:toa|ig|o(?:ld|rderWidths)|link|ack))\b(?=\()/,
}, {
token : "support.function.dom",
regex : /(s(?:ub(?:stringData|mit)|plitText|e(?:t(?:NamedItem|Attribute(?:Node)?)|lect))|has(?:ChildNodes|Feature)|namedItem|c(?:l(?:ick|o(?:se|neNode))|reate(?:C(?:omment|DATASection|aption)|T(?:Head|extNode|Foot)|DocumentFragment|ProcessingInstruction|E(?:ntityReference|lement)|Attribute))|tabIndex|i(?:nsert(?:Row|Before|Cell|Data)|tem)|open|delete(?:Row|C(?:ell|aption)|T(?:Head|Foot)|Data)|focus|write(?:ln)?|a(?:dd|ppend(?:Child|Data))|re(?:set|place(?:Child|Data)|move(?:NamedItem|Child|Attribute(?:Node)?)?)|get(?:NamedItem|Element(?:sBy(?:Name|TagName|ClassName)|ById)|Attribute(?:Node)?)|blur)\b(?=\()/,
}, {
token : "support.constant",
regex : /(s(?:ystemLanguage|cr(?:ipts|ollbars|een(?:X|Y|Top|Left))|t(?:yle(?:Sheets)?|atus(?:Text|bar)?)|ibling(?:Below|Above)|ource|uffixes|e(?:curity(?:Policy)?|l(?:ection|f)))|h(?:istory|ost(?:name)?|as(?:h|Focus))|y|X(?:MLDocument|SLDocument)|n(?:ext|ame(?:space(?:s|URI)|Prop))|M(?:IN_VALUE|AX_VALUE)|c(?:haracterSet|o(?:n(?:structor|trollers)|okieEnabled|lorDepth|mp(?:onents|lete))|urrent|puClass|l(?:i(?:p(?:boardData)?|entInformation)|osed|asses)|alle(?:e|r)|rypto)|t(?:o(?:olbar|p)|ext(?:Transform|Indent|Decoration|Align)|ags)|SQRT(?:1_2|2)|i(?:n(?:ner(?:Height|Width)|put)|ds|gnoreCase)|zIndex|o(?:scpu|n(?:readystatechange|Line)|uter(?:Height|Width)|p(?:sProfile|ener)|ffscreenBuffering)|NEGATIVE_INFINITY|d(?:i(?:splay|alog(?:Height|Top|Width|Left|Arguments)|rectories)|e(?:scription|fault(?:Status|Ch(?:ecked|arset)|View)))|u(?:ser(?:Profile|Language|Agent)|n(?:iqueID|defined)|pdateInterval)|_content|p(?:ixelDepth|ort|ersonalbar|kcs11|l(?:ugins|atform)|a(?:thname|dding(?:Right|Bottom|Top|Left)|rent(?:Window|Layer)?|ge(?:X(?:Offset)?|Y(?:Offset)?))|r(?:o(?:to(?:col|type)|duct(?:Sub)?|mpter)|e(?:vious|fix)))|e(?:n(?:coding|abledPlugin)|x(?:ternal|pando)|mbeds)|v(?:isibility|endor(?:Sub)?|Linkcolor)|URLUnencoded|P(?:I|OSITIVE_INFINITY)|f(?:ilename|o(?:nt(?:Size|Family|Weight)|rmName)|rame(?:s|Element)|gColor)|E|whiteSpace|l(?:i(?:stStyleType|n(?:eHeight|kColor))|o(?:ca(?:tion(?:bar)?|lName)|wsrc)|e(?:ngth|ft(?:Context)?)|a(?:st(?:M(?:odified|atch)|Index|Paren)|yer(?:s|X)|nguage))|a(?:pp(?:MinorVersion|Name|Co(?:deName|re)|Version)|vail(?:Height|Top|Width|Left)|ll|r(?:ity|guments)|Linkcolor|bove)|r(?:ight(?:Context)?|e(?:sponse(?:XML|Text)|adyState))|global|x|m(?:imeTypes|ultiline|enubar|argin(?:Right|Bottom|Top|Left))|L(?:N(?:10|2)|OG(?:10E|2E))|b(?:o(?:ttom|rder(?:Width|RightWidth|BottomWidth|Style|Color|TopWidth|LeftWidth))|ufferDepth|elow|ackground(?:Color|Image)))\b/,
}, {
token : "identifier",
regex : identifierRe,
}, {
regex: "",
token: "empty",
next: "no_regex",
},
],
"start": [
DocCommentHighlightRules.getStartRule("doc-start"),
comments("start"),
{
token: "string.regexp",
regex: "\\/",
next: "regex",
}, {
token : "text",
regex : "\\s+|^$",
next : "start",
}, {
token: "empty",
regex: "",
next: "no_regex",
},
],
"regex": [
{
token: "regexp.keyword.operator",
regex: "\\\\(?:u[\\da-fA-F]{4}|x[\\da-fA-F]{2}|.)",
}, {
token: "string.regexp",
regex: "/[sxngimy]*",
next: "no_regex",
}, {
token : "invalid",
regex: /\{\d+\b,?\d*\}[+*]|[+*$^?][+*]|[$^][?]|\?{3,}/,
}, {
token : "constant.language.escape",
regex: /\(\?[:=!]|\)|\{\d+\b,?\d*\}|[+*]\?|[()$^+*?.]/,
}, {
token : "constant.language.delimiter",
regex: /\|/,
}, {
token: "constant.language.escape",
regex: /\[\^?/,
next: "regex_character_class",
}, {
token: "empty",
regex: "$",
next: "no_regex",
}, {
defaultToken: "string.regexp",
},
],
"regex_character_class": [
{
token: "regexp.charclass.keyword.operator",
regex: "\\\\(?:u[\\da-fA-F]{4}|x[\\da-fA-F]{2}|.)",
}, {
token: "constant.language.escape",
regex: "]",
next: "regex",
}, {
token: "constant.language.escape",
regex: "-",
}, {
token: "empty",
regex: "$",
next: "no_regex",
}, {
defaultToken: "string.regexp.charachterclass",
},
],
"function_arguments": [
{
token: "variable.parameter",
regex: identifierRe,
}, {
token: "punctuation.operator",
regex: "[, ]+",
}, {
token: "punctuation.operator",
regex: "$",
}, {
token: "empty",
regex: "",
next: "no_regex",
},
],
"qqstring" : [
{
token : "constant.language.escape",
regex : escapedRe,
}, {
token : "string",
regex : "\\\\$",
next : "qqstring",
}, {
token : "string",
regex : '"|$',
next : "no_regex",
}, {
defaultToken: "string",
},
],
"qstring" : [
{
token : "constant.language.escape",
regex : escapedRe,
}, {
token : "string",
regex : "\\\\$",
next : "qstring",
}, {
token : "string",
regex : "'|$",
next : "no_regex",
}, {
defaultToken: "string",
},
],
};
if (!options || !options.noES6) {
this.$rules.no_regex.unshift({
regex: "[{}]", onMatch: function(val, state, stack) {
this.next = val == "{" ? this.nextState : "";
if (val == "{" && stack.length) {
stack.unshift("start", state);
}
else if (val == "}" && stack.length) {
stack.shift();
this.next = stack.shift();
if (this.next.indexOf("string") != -1 || this.next.indexOf("jsx") != -1)
return "paren.quasi.end";
}
return val == "{" ? "paren.lparen" : "paren.rparen";
},
nextState: "start",
}, {
token : "string.quasi.start",
regex : /`/,
push : [{
token : "constant.language.escape",
regex : escapedRe,
}, {
token : "paren.quasi.start",
regex : /\${/,
push : "start",
}, {
token : "string.quasi.end",
regex : /`/,
next : "pop",
}, {
defaultToken: "string.quasi",
}],
});
if (!options || options.jsx != false)
JSX.call(this);
}
this.embedRules(DocCommentHighlightRules, "doc-",
[ DocCommentHighlightRules.getEndRule("no_regex") ]);
this.normalizeRules();
};
oop.inherits(NetscriptHighlightRules, TextHighlightRules);
function JSX() {
var tagRegex = identifierRe.replace("\\d", "\\d\\-");
var jsxTag = {
onMatch : function(val, state, stack) {
var offset = val.charAt(1) == "/" ? 2 : 1;
if (offset == 1) {
if (state != this.nextState)
stack.unshift(this.next, this.nextState, 0);
else
stack.unshift(this.next);
stack[2]++;
} else if (offset == 2) {
if (state == this.nextState) {
stack[1]--;
if (!stack[1] || stack[1] < 0) {
stack.shift();
stack.shift();
}
}
}
return [{
type: "meta.tag.punctuation." + (offset == 1 ? "" : "end-") + "tag-open.xml",
value: val.slice(0, offset),
}, {
type: "meta.tag.tag-name.xml",
value: val.substr(offset),
}];
},
regex : "</?" + tagRegex + "",
next: "jsxAttributes",
nextState: "jsx",
};
this.$rules.start.unshift(jsxTag);
var jsxJsRule = {
regex: "{",
token: "paren.quasi.start",
push: "start",
};
this.$rules.jsx = [
jsxJsRule,
jsxTag,
{include : "reference"},
{defaultToken: "string"},
];
this.$rules.jsxAttributes = [{
token : "meta.tag.punctuation.tag-close.xml",
regex : "/?>",
onMatch : function(value, currentState, stack) {
if (currentState == stack[0])
stack.shift();
if (value.length == 2) {
if (stack[0] == this.nextState)
stack[1]--;
if (!stack[1] || stack[1] < 0) {
stack.splice(0, 2);
}
}
this.next = stack[0] || "start";
return [{type: this.token, value: value}];
},
nextState: "jsx",
},
jsxJsRule,
comments("jsxAttributes"),
{
token : "entity.other.attribute-name.xml",
regex : tagRegex,
}, {
token : "keyword.operator.attribute-equals.xml",
regex : "=",
}, {
token : "text.tag-whitespace.xml",
regex : "\\s+",
}, {
token : "string.attribute-value.xml",
regex : "'",
stateName : "jsx_attr_q",
push : [
{token : "string.attribute-value.xml", regex: "'", next: "pop"},
{include : "reference"},
{defaultToken : "string.attribute-value.xml"},
],
}, {
token : "string.attribute-value.xml",
regex : '"',
stateName : "jsx_attr_qq",
push : [
{token : "string.attribute-value.xml", regex: '"', next: "pop"},
{include : "reference"},
{defaultToken : "string.attribute-value.xml"},
],
},
jsxTag,
];
this.$rules.reference = [{
token : "constant.language.escape.reference.xml",
regex : "(?:&#[0-9]+;)|(?:&#x[0-9a-fA-F]+;)|(?:&[a-zA-Z0-9_:\\.-]+;)",
}];
}
function comments(next) {
return [
{
token : "comment", // multi line comment
regex : /\/\*/,
next: [
DocCommentHighlightRules.getTagRule(),
{token : "comment", regex : "\\*\\/", next : next || "pop"},
{defaultToken : "comment", caseInsensitive: true},
],
}, {
token : "comment",
regex : "\\/\\/",
next: [
DocCommentHighlightRules.getTagRule(),
{token : "comment", regex : "$|^", next : next || "pop"},
{defaultToken : "comment", caseInsensitive: true},
],
},
];
}
exports.NetscriptHighlightRules = NetscriptHighlightRules;
});
ace.define("ace/mode/matching_brace_outdent",["require","exports","module","ace/range"], function(acequire, exports) {
"use strict";
var Range = acequire("../range").Range;
var MatchingBraceOutdent = function() {
// do nothing.
};
(function() {
this.checkOutdent = function(line, input) {
if (! /^\s+$/.test(line))
return false;
return /^\s*\}/.test(input);
};
this.autoOutdent = function(doc, row) {
var line = doc.getLine(row);
var match = line.match(/^(\s*\})/);
if (!match) return 0;
var column = match[1].length;
var openBracePos = doc.findMatchingBracket({row: row, column: column});
if (!openBracePos || openBracePos.row == row) return 0;
var indent = this.$getIndent(doc.getLine(openBracePos.row));
doc.replace(new Range(row, 0, row, column-1), indent);
};
this.$getIndent = function(line) {
return line.match(/^\s*/)[0];
};
}).call(MatchingBraceOutdent.prototype);
exports.MatchingBraceOutdent = MatchingBraceOutdent;
});
ace.define("ace/mode/folding/cstyle",["require","exports","module","ace/lib/oop","ace/range","ace/mode/folding/fold_mode"], function(acequire, exports) {
"use strict";
var oop = acequire("../../lib/oop");
var Range = acequire("../../range").Range;
var BaseFoldMode = acequire("./fold_mode").FoldMode;
var FoldMode = exports.FoldMode = function(commentRegex) {
if (commentRegex) {
this.foldingStartMarker = new RegExp(
this.foldingStartMarker.source.replace(/\|[^|]*?$/, "|" + commentRegex.start),
);
this.foldingStopMarker = new RegExp(
this.foldingStopMarker.source.replace(/\|[^|]*?$/, "|" + commentRegex.end),
);
}
};
oop.inherits(FoldMode, BaseFoldMode);
(function() {
this.foldingStartMarker = /(\{|\[)[^\}\]]*$|^\s*(\/\*)/;
this.foldingStopMarker = /^[^\[\{]*(\}|\])|^[\s\*]*(\*\/)/;
this.singleLineBlockCommentRe= /^\s*(\/\*).*\*\/\s*$/;
this.tripleStarBlockCommentRe = /^\s*(\/\*\*\*).*\*\/\s*$/;
this.startRegionRe = /^\s*(\/\*|\/\/)#?region\b/;
this._getFoldWidgetBase = this.getFoldWidget;
this.getFoldWidget = function(session, foldStyle, row) {
var line = session.getLine(row);
if (this.singleLineBlockCommentRe.test(line)) {
if (!this.startRegionRe.test(line) && !this.tripleStarBlockCommentRe.test(line))
return "";
}
var fw = this._getFoldWidgetBase(session, foldStyle, row);
if (!fw && this.startRegionRe.test(line))
return "start"; // lineCommentRegionStart
return fw;
};
this.getFoldWidgetRange = function(session, foldStyle, row, forceMultiline) {
var line = session.getLine(row);
if (this.startRegionRe.test(line))
return this.getCommentRegionBlock(session, line, row);
var match = line.match(this.foldingStartMarker);
if (match) {
var i = match.index;
if (match[1])
return this.openingBracketBlock(session, match[1], row, i);
var range = session.getCommentFoldRange(row, i + match[0].length, 1);
if (range && !range.isMultiLine()) {
if (forceMultiline) {
range = this.getSectionRange(session, row);
} else if (foldStyle != "all")
range = null;
}
return range;
}
if (foldStyle === "markbegin")
return;
var match = line.match(this.foldingStopMarker);
if (match) {
var i = match.index + match[0].length;
if (match[1])
return this.closingBracketBlock(session, match[1], row, i);
return session.getCommentFoldRange(row, i, -1);
}
};
this.getSectionRange = function(session, row) {
var line = session.getLine(row);
var startIndent = line.search(/\S/);
var startRow = row;
var startColumn = line.length;
row = row + 1;
var endRow = row;
var maxRow = session.getLength();
while (++row < maxRow) {
line = session.getLine(row);
var indent = line.search(/\S/);
if (indent === -1)
continue;
if (startIndent > indent)
break;
var subRange = this.getFoldWidgetRange(session, "all", row);
if (subRange) {
if (subRange.start.row <= startRow) {
break;
} else if (subRange.isMultiLine()) {
row = subRange.end.row;
} else if (startIndent == indent) {
break;
}
}
endRow = row;
}
return new Range(startRow, startColumn, endRow, session.getLine(endRow).length);
};
this.getCommentRegionBlock = function(session, line, row) {
var startColumn = line.search(/\s*$/);
var maxRow = session.getLength();
var startRow = row;
var re = /^\s*(?:\/\*|\/\/|--)#?(end)?region\b/;
var depth = 1;
while (++row < maxRow) {
line = session.getLine(row);
var m = re.exec(line);
if (!m) continue;
if (m[1]) depth--;
else depth++;
if (!depth) break;
}
var endRow = row;
if (endRow > startRow) {
return new Range(startRow, startColumn, endRow, line.length);
}
};
}).call(FoldMode.prototype);
});
ace.define("ace/mode/netscript",["require","exports","module","ace/lib/oop","ace/mode/text","ace/mode/netscript_highlight_rules","ace/mode/matching_brace_outdent","ace/worker/worker_client","ace/mode/behaviour/cstyle","ace/mode/folding/cstyle"], function(acequire, exports) {
"use strict";
var oop = acequire("../lib/oop");
var TextMode = acequire("./text").Mode;
var NetscriptHighlightRules = acequire("./netscript_highlight_rules").NetscriptHighlightRules;
var MatchingBraceOutdent = acequire("./matching_brace_outdent").MatchingBraceOutdent;
var WorkerClient = acequire("../worker/worker_client").WorkerClient;
var CstyleBehaviour = acequire("./behaviour/cstyle").CstyleBehaviour;
var CStyleFoldMode = acequire("./folding/cstyle").FoldMode;
var Mode = function() {
this.HighlightRules = NetscriptHighlightRules;
this.$outdent = new MatchingBraceOutdent();
this.$behaviour = new CstyleBehaviour();
this.foldingRules = new CStyleFoldMode();
};
oop.inherits(Mode, TextMode);
(function() {
this.lineCommentStart = "//";
this.blockComment = {start: "/*", end: "*/"};
this.getNextLineIndent = function(state, line, tab) {
var indent = this.$getIndent(line);
var tokenizedLine = this.getTokenizer().getLineTokens(line, state);
var tokens = tokenizedLine.tokens;
var endState = tokenizedLine.state;
if (tokens.length && tokens[tokens.length-1].type == "comment") {
return indent;
}
if (state == "start" || state == "no_regex") {
var match = line.match(/^.*(?:\bcase\b.*:|[\{\(\[])\s*$/);
if (match) {
indent += tab;
}
} else if (state == "doc-start") {
if (endState == "start" || endState == "no_regex") {
return "";
}
var match = line.match(/^\s*(\/?)\*/);
if (match) {
if (match[1]) {
indent += " ";
}
indent += "* ";
}
}
return indent;
};
this.checkOutdent = function(state, line, input) {
return this.$outdent.checkOutdent(line, input);
};
this.autoOutdent = function(state, doc, row) {
this.$outdent.autoOutdent(doc, row);
};
this.createWorker = function(session) {
var worker = new WorkerClient(["ace"], require("brace/worker/javascript"), "JavaScriptWorker");
worker.attachToDocument(session.getDocument());
worker.on("annotate", function(results) {
session.setAnnotations(results.data);
});
worker.on("terminate", function() {
session.clearAnnotations();
});
return worker;
};
this.$id = "ace/mode/netscript";
}).call(Mode.prototype);
exports.Mode = Mode;
});

View File

@@ -1,596 +0,0 @@
// Wrapper for CodeMirror editor
// https://github.com/codemirror/codemirror
import { ScriptEditor } from "./ScriptEditor";
import 'codemirror/lib/codemirror.css';
import 'codemirror/theme/monokai.css';
import 'codemirror/theme/3024-day.css';
import 'codemirror/theme/3024-night.css';
import 'codemirror/theme/abcdef.css';
import 'codemirror/theme/ambiance-mobile.css';
import 'codemirror/theme/ambiance.css';
import 'codemirror/theme/base16-dark.css';
import 'codemirror/theme/base16-light.css';
import 'codemirror/theme/bespin.css';
import 'codemirror/theme/blackboard.css';
import 'codemirror/theme/cobalt.css';
import 'codemirror/theme/colorforth.css';
import 'codemirror/theme/darcula.css';
import 'codemirror/theme/dracula.css';
import 'codemirror/theme/duotone-dark.css';
import 'codemirror/theme/duotone-light.css';
import 'codemirror/theme/eclipse.css';
import 'codemirror/theme/elegant.css';
import 'codemirror/theme/erlang-dark.css';
import 'codemirror/theme/gruvbox-dark.css';
import 'codemirror/theme/hopscotch.css';
import 'codemirror/theme/icecoder.css';
import 'codemirror/theme/idea.css';
import 'codemirror/theme/isotope.css';
import 'codemirror/theme/lesser-dark.css';
import 'codemirror/theme/liquibyte.css';
import 'codemirror/theme/lucario.css';
import 'codemirror/theme/material.css';
import 'codemirror/theme/mbo.css';
import 'codemirror/theme/mdn-like.css';
import 'codemirror/theme/midnight.css';
import 'codemirror/theme/neat.css';
import 'codemirror/theme/neo.css';
import 'codemirror/theme/night.css';
import 'codemirror/theme/oceanic-next.css';
import 'codemirror/theme/panda-syntax.css';
import 'codemirror/theme/paraiso-dark.css';
import 'codemirror/theme/paraiso-light.css';
import 'codemirror/theme/pastel-on-dark.css';
import 'codemirror/theme/railscasts.css';
import 'codemirror/theme/rubyblue.css';
import 'codemirror/theme/seti.css';
import 'codemirror/theme/shadowfox.css';
import 'codemirror/theme/solarized.css';
import 'codemirror/theme/ssms.css';
import 'codemirror/theme/the-matrix.css';
import 'codemirror/theme/tomorrow-night-bright.css';
import 'codemirror/theme/tomorrow-night-eighties.css';
import 'codemirror/theme/ttcn.css';
import 'codemirror/theme/twilight.css';
import 'codemirror/theme/vibrant-ink.css';
import 'codemirror/theme/xq-dark.css';
import 'codemirror/theme/xq-light.css';
import 'codemirror/theme/yeti.css';
import 'codemirror/theme/zenburn.css';
import CodeMirror from "codemirror/lib/codemirror.js";
import "codemirror/mode/javascript/javascript.js";
import "./CodeMirrorNetscriptMode";
import 'codemirror/keymap/sublime.js';
import 'codemirror/keymap/vim.js';
import 'codemirror/keymap/emacs.js';
import 'codemirror/addon/comment/continuecomment.js';
import 'codemirror/addon/dialog/dialog.css';
import 'codemirror/addon/dialog/dialog.js';
import 'codemirror/addon/edit/closebrackets.js';
import 'codemirror/addon/edit/matchbrackets.js';
import 'codemirror/addon/fold/foldcode.js';
import 'codemirror/addon/fold/foldgutter.js';
import 'codemirror/addon/fold/foldgutter.css';
import 'codemirror/addon/fold/brace-fold.js';
import 'codemirror/addon/fold/indent-fold.js';
import 'codemirror/addon/fold/comment-fold.js';
import 'codemirror/addon/hint/javascript-hint.js';
import 'codemirror/addon/hint/show-hint.js';
import 'codemirror/addon/hint/show-hint.css';
import 'codemirror/addon/lint/lint.js';
import 'codemirror/addon/lint/lint.css';
import 'codemirror/addon/search/match-highlighter.js';
import 'codemirror/addon/selection/active-line.js';
import { JSHINT } from 'jshint';
import './CodeMirrorNetscriptLint.js';
import { NetscriptFunctions } from "../NetscriptFunctions";
import { CodeMirrorKeybindingSetting,
CodeMirrorThemeSetting } from "../Settings/SettingEnums";
import { Settings } from "../Settings/Settings";
import { clearEventListeners } from "../../utils/uiHelpers/clearEventListeners";
import { createElement } from "../../utils/uiHelpers/createElement";
import { createOptionElement } from "../../utils/uiHelpers/createOptionElement";
import { removeChildrenFromElement } from "../../utils/uiHelpers/removeChildrenFromElement";
(function() {
window.JSHINT = JSHINT;
})();
// Max number of invisibles to be shown in a group if the "Show Invisibles" option
// is marked
const MaxInvisibles = 20;
function validateInitializationParamters(params) {
if (params.saveAndCloseFn == null) { return false; } // Save & close button function
if (params.quitFn == null) { return false; } // Quitting editor, aka Engine.loadTerminalContent
return true;
}
class CodeMirrorEditorWrapper extends ScriptEditor {
constructor() {
super();
this.vimCommandDisplay = null;
this.vimCommandDisplayWrapper = null;
this.tabsStyleElement = null;
}
init(params) {
if (this.editor != null) {
console.error(`CodeMirrorEditor.init() called when it's already initialized`);
return false;
}
// Validate/Sanitize input
if (!validateInitializationParamters(params)) {
console.error(`'params' argument passed into CodeMirrorEditor.init() does not have proper properties`);
return false;
}
// Store the filename input
this.filenameInput = document.getElementById("script-editor-filename");
if (this.filenameInput == null) {
console.error(`Could not get Script Editor filename element (id=script-editor-filename)`);
return false;
}
// Add styling for the "Show Invisibles" option for spaces
const classBase = '.CodeMirror .cm-whitespace-';
const spaceChar = '·';
const style = document.createElement('style');
style.setAttribute('data-name', 'js-show-invisibles');
let rules = '';
let spaceChars = '';
for (let i = 1; i <= MaxInvisibles; ++i) {
spaceChars += spaceChar;
const rule = classBase + i + '::before { content: "' + spaceChars + '";}\n';
rules += rule;
}
style.textContent = rules;
document.head.appendChild(style);
// Add an element for the "Show Invisible" option for tabs
this.tabsStyleElement = document.createElement('style');
document.head.appendChild(this.tabsStyleElement);
// Store a reference to the VIM command display
this.vimCommandDisplay = document.getElementById("codemirror-vim-command-display");
this.vimCommandDisplayWrapper = document.getElementById("codemirror-vim-command-display-wrapper");
// Define a "Save" command for CodeMirror so shortcuts like Ctrl + s
// will save in-game
CodeMirror.commands.save = function() { params.saveAndCloseFn(); }
// Add Netscript Functions to the autocompleter
const netscriptFns = [];
var fnsObj = NetscriptFunctions(null);
for (let name in fnsObj) {
if (fnsObj.hasOwnProperty(name)) {
netscriptFns.push(name);
//Get functions from namespaces
const namespaces = ["bladeburner", "hacknet", "codingcontract", "gang", "sleeve", "heart", "formulas"];
if (namespaces.includes(name)) {
let namespace = fnsObj[name];
if (typeof namespace !== "object") {continue;}
let namespaceFns = Object.keys(namespace);
for (let i = 0; i < namespaceFns.length; ++i) {
netscriptFns.push(namespaceFns[i]);
}
}
}
}
CodeMirror.hint.netscript = function(editor) {
const origList = CodeMirror.hint.javascript(editor) || {from: editor.getCursor(), to: editor.getCursor(), list: []};
origList.list.push(...netscriptFns);
let list = origList.list || [];
let cursor = editor.getCursor();
let currentLine = editor.getLine(cursor.line);
let start = cursor.ch;
let end = start;
while (end < currentLine.length && /[\w$]+/.test(currentLine.charAt(end))) ++end;
while (start && /[\w$]+/.test(currentLine.charAt(start - 1))) --start;
let curWord = start != end && currentLine.slice(start, end);
let regex = new RegExp('^' + curWord, 'i');
let result = {
list: (!curWord ? list : list.filter(function (item) {
return item.match(regex);
})).sort(),
from: CodeMirror.Pos(cursor.line, start),
to: CodeMirror.Pos(cursor.line, end),
};
return result;
};
// Configure VIM keybindings
var VimApi = CodeMirror.Vim;
VimApi.defineEx('write', 'w', function() {
params.saveAndCloseFn();
});
VimApi.defineEx('quit', 'q', function() {
params.quitFn();
});
VimApi.defineEx('xwritequit', 'x', function() {
params.saveAndCloseFn();
});
VimApi.defineEx('wqwritequit', 'wq', function() {
params.saveAndCloseFn();
});
}
initialized() {
return (this.filenameInput != null);
}
create() {
function safeGetElementById(id, whatFor="") {
const elem = document.getElementById(id);
if (elem == null) {
throw new Error(`Could not find ${whatFor} DOM element(id=${id})`);
}
return elem;
}
function safeClearEventListeners(id, whatFor="") {
const elem = clearEventListeners(id);
if (elem == null) {
throw new Error(`Could not find ${whatFor} DOM element(id=${id})`);
}
return elem;
}
try {
if (!this.initialized()) {
console.warn(`CodeMirrorEditor.create() called when editor was not initialized`);
return;
}
// Get and sanitize the keybinding (keymap) setting
if (!(Object.values(CodeMirrorKeybindingSetting).includes(Settings.EditorKeybinding))) {
Settings.EditorKeybinding = CodeMirrorKeybindingSetting.Default;
}
// Initialize CodeMirror Editor
const textAreaElement = safeGetElementById("codemirror-editor", "CodeMirror Textarea");
const formElement = safeGetElementById("codemirror-form-wrapper", "CodeMirror Form Wrapper");
formElement.style.display = "block";
this.editor = CodeMirror.fromTextArea(textAreaElement, {
autofocus: true,
extraKeys: { "Ctrl-Space": "autocomplete" },
foldGutter: true,
gutters: ["CodeMirror-lint-markers", "CodeMirror-linenumbers", "CodeMirror-foldgutter"],
highlightSelectionMatches: true,
hintOptions: { hint: CodeMirror.hint.netscript },
indentUnit: 4,
keyMap: "default",
lineNumbers: true,
matchBrackets: true,
maxInvisibles: 32,
mode: "netscript",
theme: Settings.EditorTheme,
});
// Setup Theme Option
const themeDropdown = safeClearEventListeners("script-editor-option-theme", "Theme Selector");
removeChildrenFromElement(themeDropdown);
const themeOptions = Object.keys(CodeMirrorThemeSetting);
for (let i = 0; i < themeOptions.length; ++i) {
const themeKey = themeOptions[i];
const themeValue = CodeMirrorThemeSetting[themeKey];
themeDropdown.add(createOptionElement(themeKey, themeValue));
}
if (Settings.EditorTheme) {
var initialIndex = 0;
for (var i = 0; i < themeDropdown.options.length; ++i) {
if (themeDropdown.options[i].value === Settings.EditorTheme) {
initialIndex = i;
break;
}
}
themeDropdown.selectedIndex = initialIndex;
} else {
themeDropdown.selectedIndex = 0;
}
themeDropdown.onchange = () => {
const val = themeDropdown.value;
Settings.EditorTheme = val;
this.editor.setOption("theme", val);
};
themeDropdown.onchange();
// Setup Keymap Option
const keybindingDropdown = safeClearEventListeners("script-editor-option-keybinding", "Keymap Selector");
if (keybindingDropdown == null) {
console.error(`Could not find Script Editor's keybinding selector element (id="script-editor-option-keybinding")`);
return false;
}
removeChildrenFromElement(keybindingDropdown);
keybindingDropdown.add(createOptionElement("Default", CodeMirrorKeybindingSetting.Default));
keybindingDropdown.add(createOptionElement("Sublime", CodeMirrorKeybindingSetting.Sublime));
keybindingDropdown.add(createOptionElement("Vim", CodeMirrorKeybindingSetting.Vim));
keybindingDropdown.add(createOptionElement("Emacs", CodeMirrorKeybindingSetting.Emacs));
if (Settings.EditorKeybinding) {
var initialIndex = 0;
for (var i = 0; i < keybindingDropdown.options.length; ++i) {
if (keybindingDropdown.options[i].value === Settings.EditorKeybinding) {
initialIndex = i;
break;
}
}
keybindingDropdown.selectedIndex = initialIndex;
} else {
keybindingDropdown.selectedIndex = 0;
}
keybindingDropdown.onchange = () => {
// Set Vim command display to be invisible initially
this.vimCommandDisplayWrapper.style.display = "none";
const val = keybindingDropdown.value;
Settings.EditorKeybinding = val;
this.editor.removeKeyMap(CodeMirror.keyMap.default);
this.editor.removeKeyMap(CodeMirror.keyMap.sublime);
this.editor.removeKeyMap(CodeMirror.keyMap.emacs);
this.editor.removeKeyMap(CodeMirror.keyMap.vim);
// Setup the VIM command display
let keys = '';
const handleVimKeyPress = (key) => {
keys = keys + key;
this.vimCommandDisplay.innerHTML = keys;
}
const handleVimCommandDone = () => {
keys = '';
this.vimCommandDisplay.innerHTML = keys;
}
if (val === CodeMirrorKeybindingSetting.Vim) {
this.vimCommandDisplayWrapper.style.display = "block";
this.editor.on('vim-keypress', handleVimKeyPress);
this.editor.on('vim-command-done', handleVimCommandDone);
} else {
this.vimCommandDisplayWrapper.style.display = "none";
this.editor.off('vim-keypress', handleVimKeyPress);
this.editor.off('vim-command-done', handleVimCommandDone);
}
this.editor.addKeyMap(val);
this.editor.setOption("keyMap", val);
};
keybindingDropdown.onchange();
// Highlight Active line
const highlightActiveChkBox = safeClearEventListeners("script-editor-option-highlightactiveline", "Active Line Checkbox");
highlightActiveChkBox.checked = Settings.EditorHighlightActiveLine;
highlightActiveChkBox.onchange = () => {
Settings.EditorHighlightActiveLine = highlightActiveChkBox.checked;
this.editor.setOption("styleActiveLine", highlightActiveChkBox.checked);
};
highlightActiveChkBox.onchange();
// Show Invisibles
const showInvisiblesChkBox = safeClearEventListeners("script-editor-option-showinvisibles", "Show Invisible Checkbox");
showInvisiblesChkBox.checked = Settings.EditorShowInvisibles;
showInvisiblesChkBox.onchange = () => {
Settings.EditorShowInvisibles = showInvisiblesChkBox.checked;
const overlayMode = {
name: 'invisibles',
token: function(stream) {
var ret,
spaces = 0,
space = stream.peek() === ' ';
if (space) {
while (space && spaces < MaxInvisibles) {
++spaces;
stream.next();
space = stream.peek() === ' ';
}
ret = 'whitespace whitespace-' + spaces;
} else {
while (!stream.eol() && !space) {
stream.next();
space = stream.peek() === ' ';
}
ret = 'cm-eol';
}
return ret;
},
};
if (showInvisiblesChkBox.checked) {
// Spaces
this.editor.addOverlay(overlayMode);
// Tabs
this.tabsStyleElement.innerHTML = ".cm-tab {background: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAMCAYAAAAkuj5RAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAABDSURBVEhLYxgFo2BkAGYH/9r/QFoAxIGyhx6AORzZA4xD1TcHNjYzQplDB2CLgaECYHkADIZqqgGBoZdsRsHgBgwMAB8iFHF42AERAAAAAElFTkSuQmCC);background-position: right;background-repeat: no-repeat;}";
} else {
this.editor.removeOverlay("invisibles");
this.tabsStyleElement.innerHTML = "";
}
};
showInvisiblesChkBox.onchange();
//Use Soft Tab
const softTabChkBox = safeClearEventListeners("script-editor-option-usesofttab", "Soft Tab Checkbox");
softTabChkBox.checked = Settings.EditorUseSoftTab;
softTabChkBox.onchange = () => {
Settings.EditorUseSoftTab = softTabChkBox.checked;
this.editor.setOption("indentWithTabs", !softTabChkBox.checked);
if (softTabChkBox.checked) {
this.editor.addKeyMap({
name: "soft-tabs-keymap",
"Tab": function (cm) {
if (cm.somethingSelected()) {
var sel = cm.getSelection("\n");
// Indent only if there are multiple lines selected, or if the selection spans a full line
if (sel.length > 0 && (sel.indexOf("\n") > -1 || sel.length === cm.getLine(cm.getCursor().line).length)) {
cm.indentSelection("add");
return;
}
}
if (cm.options.indentWithTabs)
cm.execCommand("insertTab");
else
cm.execCommand("insertSoftTab");
},
"Shift-Tab": function (cm) {
cm.indentSelection("subtract");
},
});
} else {
this.editor.removeKeyMap("soft-tabs-keymap");
}
};
softTabChkBox.onchange();
// Some helper functions for dealing with flexible options
function resetFlexibleOption(id) {
const fieldset = safeGetElementById(id);
removeChildrenFromElement(fieldset);
fieldset.style.display = "block";
return fieldset;
}
function removeFlexibleOption(id) {
// This doesn't really remove it, just sets it to invisible
const fieldset = resetFlexibleOption(id);
fieldset.style.display = "none";
return fieldset;
}
// Flex 1: Automatically Close Brackets and Quotes
const flex1Fieldset = resetFlexibleOption("script-editor-option-flex1-fieldset");
const flex1Id = "script-editor-option-flex1";
flex1Fieldset.appendChild(createElement("label", {
for: flex1Id,
innerText: "Auto-Close Brackets/Quotes",
}));
const flex1Checkbox = createElement("input", {
checked: Settings.EditorAutoCloseBrackets,
id: flex1Id,
name: flex1Id,
type: "checkbox",
});
flex1Fieldset.appendChild(flex1Checkbox);
flex1Checkbox.onchange = () => {
Settings.EditorAutoCloseBrackets = flex1Checkbox.checked;
this.editor.setOption("autoCloseBrackets", flex1Checkbox.checked);
};
flex1Checkbox.onchange();
// Flex 2: Disable/Enable Linting
const flex2Fieldset = resetFlexibleOption("script-editor-option-flex2-fieldset");
const flex2Id = "script-editor-option-flex2";
flex2Fieldset.appendChild(createElement("label", {
for: flex2Id,
innerText: "Enable Linting",
}));
const flex2Checkbox = createElement("input", {
checked: Settings.EditorEnableLinting,
id: flex2Id,
name: flex2Id,
type: "checkbox",
});
flex2Fieldset.appendChild(flex2Checkbox);
flex2Checkbox.onchange = () => {
if (flex2Checkbox.checked) {
Settings.EditorEnableLinting = true;
this.editor.setOption("lint", CodeMirror.lint.netscript);
} else {
Settings.EditorEnableLinting = false;
this.editor.setOption("lint", false);
}
}
flex2Checkbox.onchange();
// Flex 3: Continue Comments
const flex3Fieldset = resetFlexibleOption("script-editor-option-flex3-fieldset");
const flex3Id = "script-editor-option-flex3";
flex3Fieldset.appendChild(createElement("label", {
for: flex3Id,
innerText: "Continue Comments",
}));
const flex3Checkbox = createElement("input", {
checked: Settings.EditorContinueComments,
id: flex3Id,
name: flex3Id,
type: "checkbox",
});
flex3Fieldset.appendChild(flex3Checkbox);
flex3Checkbox.onchange = () => {
Settings.EditorContinueComments = flex3Checkbox.checked;
this.editor.setOption("continueComments", flex3Checkbox.checked);
}
flex3Checkbox.onchange();
removeFlexibleOption("script-editor-option-flex4-fieldset");
this.editor.refresh();
} catch(e) {
console.error(`Exception caught: ${e}. ${e.stack}`);
return false;
}
}
isFocused() {
if (this.editor == null) { return false; }
return this.editor.hasFocus();
}
// Sets the editor to be invisible
setInvisible() {
if (!this.initialized()) {
console.warn(`CodeMirrorEditor.setInvisible() called when editor was not initialized`);
return;
}
if (this.editor != null) {
this.editor.toTextArea();
this.editor = null;
}
const elem = document.getElementById("codemirror-form-wrapper");
if (elem instanceof HTMLElement) {
elem.style.display = "none";
}
}
getCursor() {
const c = this.editor.getCursor(); //I need to get the cursor position
return {row: c.line, column: c.ch};
}
setCursor(pos) {
this.editor.setCursor({line: pos.row, ch: pos.column});
}
}
export const CodeMirrorEditor = new CodeMirrorEditorWrapper();

View File

@@ -1,83 +0,0 @@
// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: https://codemirror.net/LICENSE
(function(mod) {
if (typeof exports == "object" && typeof module == "object") // CommonJS
mod(require("codemirror/lib/codemirror"));
else if (typeof define == "function" && define.amd) // AMD
define(["codemirror/lib/codemirror"], mod);
else // Plain browser env
mod(CodeMirror);
})(function(CodeMirror) {
"use strict";
// declare global: JSHINT
function validator(text, options) {
if (!window.JSHINT) {
if (window.console) {
window.console.error("Error: window.JSHINT not defined, CodeMirror JavaScript linting cannot run.");
}
return [];
}
// To ignore the 'async/await' errors, we'll manually edit the code ('text')
// that gets processed by JSHINT to include the ignore directory
const splitText = text.split("\n");
const ignoreDirective = " // jshint ignore:line";
for (let i = 0; i < splitText.length; ++i) {
if (splitText[i].match(/.*async function.+{/g)) {
splitText[i] += ignoreDirective;
} else if (splitText[i].match(/.*await.+;/g)) {
splitText[i] += ignoreDirective;
}
}
const sanitizedText = splitText.join("\n");
// Configure JSHINT options
if (!options.indent) // JSHint error.character actually is a column index, this fixes underlining on lines using tabs for indentation
options.indent = 1; // JSHint default value is 4
options.esversion = 9;
JSHINT(sanitizedText, options, options.globals);
var errors = JSHINT.data().errors, result = [];
if (errors) parseErrors(errors, result);
return result;
}
CodeMirror.registerHelper("lint", "netscript", validator);
function parseErrors(errors, output) {
for ( var i = 0; i < errors.length; i++) {
var error = errors[i];
if (error) {
if (error.line == 0) { continue; }
if (error.line < 0) {
if (window.console) {
window.console.warn("Cannot display JSHint error (invalid line " + error.line + ")", error);
}
continue;
}
var start = error.character - 1, end = start + 1;
if (error.evidence) {
var index = error.evidence.substring(start).search(/.\b/);
if (index > -1) {
end += index;
}
}
// Convert to format expected by validation service
var hint = {
message: error.reason,
severity: error.code ? (error.code.startsWith('W') ? "warning" : "error") : "error",
from: CodeMirror.Pos(error.line - 1, start),
to: CodeMirror.Pos(error.line - 1, end),
};
output.push(hint);
}
}
}
});

View File

@@ -1,939 +0,0 @@
// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: https://codemirror.net/LICENSE
import CodeMirror from "codemirror/lib/codemirror.js";
import { NetscriptFunctions } from "../NetscriptFunctions";
(function(mod) {
if (typeof exports == "object" && typeof module == "object") // CommonJS
mod(require("codemirror/lib/codemirror.js"));
else if (typeof define == "function" && define.amd) // AMD
define(["codemirror/lib/codemirror.js"], mod);
else // Plain browser env
mod(CodeMirror);
})(function(CodeMirror) {
"use strict";
CodeMirror.defineMode("netscript", function(config, parserConfig) {
var indentUnit = config.indentUnit;
var statementIndent = parserConfig.statementIndent;
var jsonldMode = parserConfig.jsonld;
var jsonMode = parserConfig.json || jsonldMode;
var isTS = parserConfig.typescript;
var wordRE = parserConfig.wordCharacters || /[\w$\xa1-\uffff]/;
// Tokenizer
var keywords = (function(){
function kw(type) {return {type: type, style: "keyword"};}
var A = kw("keyword a"), B = kw("keyword b"), C = kw("keyword c"), D = kw("keyword d");
var operator = kw("operator"), atom = {type: "atom", style: "atom"};
const ret = {
"if": kw("if"), "while": A, "with": A, "else": B, "do": B, "try": B, "finally": B,
"return": D, "break": D, "continue": D, "new": kw("new"), "delete": C, "void": C, "throw": C,
"debugger": kw("debugger"), "var": kw("var"), "const": kw("var"), "let": kw("var"),
"function": kw("function"), "catch": kw("catch"),
"for": kw("for"), "switch": kw("switch"), "case": kw("case"), "default": kw("default"),
"in": operator, "typeof": operator, "instanceof": operator,
"true": atom, "false": atom, "null": atom, "undefined": atom, "NaN": atom, "Infinity": atom,
"this": kw("this"), "class": kw("class"), "super": kw("atom"),
"yield": C, "export": kw("export"), "import": kw("import"), "extends": C,
"await": C,
// Netscript Basic Functions
"hack": atom,
};
function push(obj) {
for(const key of Object.keys(obj)) {
if(typeof obj[key] === 'function') ret[key] = atom;
if(typeof obj[key] === 'object') push(obj[key]);
}
}
push(NetscriptFunctions(null));
return ret;
}());
var isOperatorChar = /[+\-*&%=<>!?|~^@]/;
var isJsonldKeyword = /^@(context|id|value|language|type|container|list|set|reverse|index|base|vocab|graph)"/;
function readRegexp(stream) {
var escaped = false, next, inSet = false;
while ((next = stream.next()) != null) {
if (!escaped) {
if (next == "/" && !inSet) return;
if (next == "[") inSet = true;
else if (inSet && next == "]") inSet = false;
}
escaped = !escaped && next == "\\";
}
}
// Used as scratch variables to communicate multiple values without
// consing up tons of objects.
var type, content;
function ret(tp, style, cont) {
type = tp; content = cont;
return style;
}
function tokenBase(stream, state) {
var ch = stream.next();
if (ch == '"' || ch == "'") {
state.tokenize = tokenString(ch);
return state.tokenize(stream, state);
} else if (ch == "." && stream.match(/^\d+(?:[eE][+\-]?\d+)?/)) {
return ret("number", "number");
} else if (ch == "." && stream.match("..")) {
return ret("spread", "meta");
} else if (/[\[\]{}\(\),;\:\.]/.test(ch)) {
return ret(ch);
} else if (ch == "=" && stream.eat(">")) {
return ret("=>", "operator");
} else if (ch == "0" && stream.match(/^(?:x[\da-f]+|o[0-7]+|b[01]+)n?/i)) {
return ret("number", "number");
} else if (/\d/.test(ch)) {
stream.match(/^\d*(?:n|(?:\.\d*)?(?:[eE][+\-]?\d+)?)?/);
return ret("number", "number");
} else if (ch == "/") {
if (stream.eat("*")) {
state.tokenize = tokenComment;
return tokenComment(stream, state);
} else if (stream.eat("/")) {
stream.skipToEnd();
return ret("comment", "comment");
} else if (expressionAllowed(stream, state, 1)) {
readRegexp(stream);
stream.match(/^\b(([gimyus])(?![gimyus]*\2))+\b/);
return ret("regexp", "string-2");
} else {
stream.eat("=");
return ret("operator", "operator", stream.current());
}
} else if (ch == "`") {
state.tokenize = tokenQuasi;
return tokenQuasi(stream, state);
} else if (ch == "#") {
stream.skipToEnd();
return ret("error", "error");
} else if (isOperatorChar.test(ch)) {
if (ch != ">" || !state.lexical || state.lexical.type != ">") {
if (stream.eat("=")) {
if (ch == "!" || ch == "=") stream.eat("=")
} else if (/[<>*+\-]/.test(ch)) {
stream.eat(ch)
if (ch == ">") stream.eat(ch)
}
}
return ret("operator", "operator", stream.current());
} else if (wordRE.test(ch)) {
stream.eatWhile(wordRE);
var word = stream.current()
if (state.lastType != ".") {
if (keywords.propertyIsEnumerable(word)) {
var kw = keywords[word]
return ret(kw.type, kw.style, word)
}
if (word == "async" && stream.match(/^(\s|\/\*.*?\*\/)*[\[\(\w]/, false))
return ret("async", "keyword", word)
}
return ret("variable", "variable", word)
}
}
function tokenString(quote) {
return function(stream, state) {
var escaped = false, next;
if (jsonldMode && stream.peek() == "@" && stream.match(isJsonldKeyword)){
state.tokenize = tokenBase;
return ret("jsonld-keyword", "meta");
}
while ((next = stream.next()) != null) {
if (next == quote && !escaped) break;
escaped = !escaped && next == "\\";
}
if (!escaped) state.tokenize = tokenBase;
return ret("string", "string");
};
}
function tokenComment(stream, state) {
var maybeEnd = false, ch;
while (ch = stream.next()) {
if (ch == "/" && maybeEnd) {
state.tokenize = tokenBase;
break;
}
maybeEnd = (ch == "*");
}
return ret("comment", "comment");
}
function tokenQuasi(stream, state) {
var escaped = false, next;
while ((next = stream.next()) != null) {
if (!escaped && (next == "`" || next == "$" && stream.eat("{"))) {
state.tokenize = tokenBase;
break;
}
escaped = !escaped && next == "\\";
}
return ret("quasi", "string-2", stream.current());
}
var brackets = "([{}])";
// This is a crude lookahead trick to try and notice that we're
// parsing the argument patterns for a fat-arrow function before we
// actually hit the arrow token. It only works if the arrow is on
// the same line as the arguments and there's no strange noise
// (comments) in between. Fallback is to only notice when we hit the
// arrow, and not declare the arguments as locals for the arrow
// body.
function findFatArrow(stream, state) {
if (state.fatArrowAt) state.fatArrowAt = null;
var arrow = stream.string.indexOf("=>", stream.start);
if (arrow < 0) return;
if (isTS) { // Try to skip TypeScript return type declarations after the arguments
var m = /:\s*(?:\w+(?:<[^>]*>|\[\])?|\{[^}]*\})\s*$/.exec(stream.string.slice(stream.start, arrow))
if (m) arrow = m.index
}
var depth = 0, sawSomething = false;
for (var pos = arrow - 1; pos >= 0; --pos) {
var ch = stream.string.charAt(pos);
var bracket = brackets.indexOf(ch);
if (bracket >= 0 && bracket < 3) {
if (!depth) { ++pos; break; }
if (--depth == 0) { if (ch == "(") sawSomething = true; break; }
} else if (bracket >= 3 && bracket < 6) {
++depth;
} else if (wordRE.test(ch)) {
sawSomething = true;
} else if (/["'\/]/.test(ch)) {
return;
} else if (sawSomething && !depth) {
++pos;
break;
}
}
if (sawSomething && !depth) state.fatArrowAt = pos;
}
// Parser
var atomicTypes = {"atom": true, "number": true, "variable": true, "string": true, "regexp": true, "this": true, "jsonld-keyword": true};
function JSLexical(indented, column, type, align, prev, info) {
this.indented = indented;
this.column = column;
this.type = type;
this.prev = prev;
this.info = info;
if (align != null) this.align = align;
}
function inScope(state, varname) {
for (var v = state.localVars; v; v = v.next)
if (v.name == varname) return true;
for (var cx = state.context; cx; cx = cx.prev) {
for (var v = cx.vars; v; v = v.next)
if (v.name == varname) return true;
}
}
function parseJS(state, style, type, content, stream) {
var cc = state.cc;
// Communicate our context to the combinators.
// (Less wasteful than consing up a hundred closures on every call.)
cx.state = state; cx.stream = stream; cx.marked = null, cx.cc = cc; cx.style = style;
if (!state.lexical.hasOwnProperty("align"))
state.lexical.align = true;
while(true) {
var combinator = cc.length ? cc.pop() : jsonMode ? expression : statement;
if (combinator(type, content)) {
while(cc.length && cc[cc.length - 1].lex)
cc.pop()();
if (cx.marked) return cx.marked;
if (type == "variable" && inScope(state, content)) return "variable-2";
return style;
}
}
}
// Combinator utils
var cx = {state: null, column: null, marked: null, cc: null};
function pass() {
for (var i = arguments.length - 1; i >= 0; i--) cx.cc.push(arguments[i]);
}
function cont() {
pass.apply(null, arguments);
return true;
}
function inList(name, list) {
for (var v = list; v; v = v.next) if (v.name == name) return true
return false;
}
function register(varname) {
var state = cx.state;
cx.marked = "def";
if (state.context) {
if (state.lexical.info == "var" && state.context && state.context.block) {
// FIXME function decls are also not block scoped
var newContext = registerVarScoped(varname, state.context)
if (newContext != null) {
state.context = newContext
return
}
} else if (!inList(varname, state.localVars)) {
state.localVars = new Var(varname, state.localVars)
return
}
}
// Fall through means this is global
if (parserConfig.globalVars && !inList(varname, state.globalVars))
state.globalVars = new Var(varname, state.globalVars)
}
function registerVarScoped(varname, context) {
if (!context) {
return null
} else if (context.block) {
var inner = registerVarScoped(varname, context.prev)
if (!inner) return null
if (inner == context.prev) return context
return new Context(inner, context.vars, true)
} else if (inList(varname, context.vars)) {
return context
} else {
return new Context(context.prev, new Var(varname, context.vars), false)
}
}
function isModifier(name) {
return name == "public" || name == "private" || name == "protected" || name == "abstract" || name == "readonly"
}
// Combinators
function Context(prev, vars, block) { this.prev = prev; this.vars = vars; this.block = block }
function Var(name, next) { this.name = name; this.next = next }
var defaultVars = new Var("this", new Var("arguments", null))
function pushcontext() {
cx.state.context = new Context(cx.state.context, cx.state.localVars, false)
cx.state.localVars = defaultVars
}
function pushblockcontext() {
cx.state.context = new Context(cx.state.context, cx.state.localVars, true)
cx.state.localVars = null
}
function popcontext() {
cx.state.localVars = cx.state.context.vars
cx.state.context = cx.state.context.prev
}
popcontext.lex = true
function pushlex(type, info) {
var result = function() {
var state = cx.state, indent = state.indented;
if (state.lexical.type == "stat") indent = state.lexical.indented;
else for (var outer = state.lexical; outer && outer.type == ")" && outer.align; outer = outer.prev)
indent = outer.indented;
state.lexical = new JSLexical(indent, cx.stream.column(), type, null, state.lexical, info);
};
result.lex = true;
return result;
}
function poplex() {
var state = cx.state;
if (state.lexical.prev) {
if (state.lexical.type == ")")
state.indented = state.lexical.indented;
state.lexical = state.lexical.prev;
}
}
poplex.lex = true;
function expect(wanted) {
function exp(type) {
if (type == wanted) return cont();
else if (wanted == ";" || type == "}" || type == ")" || type == "]") return pass();
else return cont(exp);
}
return exp;
}
function statement(type, value) {
if (type == "var") return cont(pushlex("vardef", value), vardef, expect(";"), poplex);
if (type == "keyword a") return cont(pushlex("form"), parenExpr, statement, poplex);
if (type == "keyword b") return cont(pushlex("form"), statement, poplex);
if (type == "keyword d") return cx.stream.match(/^\s*$/, false) ? cont() : cont(pushlex("stat"), maybeexpression, expect(";"), poplex);
if (type == "debugger") return cont(expect(";"));
if (type == "{") return cont(pushlex("}"), pushblockcontext, block, poplex, popcontext);
if (type == ";") return cont();
if (type == "if") {
if (cx.state.lexical.info == "else" && cx.state.cc[cx.state.cc.length - 1] == poplex)
cx.state.cc.pop()();
return cont(pushlex("form"), parenExpr, statement, poplex, maybeelse);
}
if (type == "function") return cont(functiondef);
if (type == "for") return cont(pushlex("form"), forspec, statement, poplex);
if (type == "class" || (isTS && value == "interface")) {
cx.marked = "keyword"
return cont(pushlex("form", type == "class" ? type : value), className, poplex)
}
if (type == "variable") {
if (isTS && value == "declare") {
cx.marked = "keyword"
return cont(statement)
} else if (isTS && (value == "module" || value == "enum" || value == "type") && cx.stream.match(/^\s*\w/, false)) {
cx.marked = "keyword"
if (value == "enum") return cont(enumdef);
else if (value == "type") return cont(typename, expect("operator"), typeexpr, expect(";"));
else return cont(pushlex("form"), pattern, expect("{"), pushlex("}"), block, poplex, poplex)
} else if (isTS && value == "namespace") {
cx.marked = "keyword"
return cont(pushlex("form"), expression, statement, poplex)
} else if (isTS && value == "abstract") {
cx.marked = "keyword"
return cont(statement)
} else {
return cont(pushlex("stat"), maybelabel);
}
}
if (type == "switch") return cont(pushlex("form"), parenExpr, expect("{"), pushlex("}", "switch"), pushblockcontext,
block, poplex, poplex, popcontext);
if (type == "case") return cont(expression, expect(":"));
if (type == "default") return cont(expect(":"));
if (type == "catch") return cont(pushlex("form"), pushcontext, maybeCatchBinding, statement, poplex, popcontext);
if (type == "export") return cont(pushlex("stat"), afterExport, poplex);
if (type == "import") return cont(pushlex("stat"), afterImport, poplex);
if (type == "async") return cont(statement)
if (value == "@") return cont(expression, statement)
return pass(pushlex("stat"), expression, expect(";"), poplex);
}
function maybeCatchBinding(type) {
if (type == "(") return cont(funarg, expect(")"))
}
function expression(type, value) {
return expressionInner(type, value, false);
}
function expressionNoComma(type, value) {
return expressionInner(type, value, true);
}
function parenExpr(type) {
if (type != "(") return pass()
return cont(pushlex(")"), expression, expect(")"), poplex)
}
function expressionInner(type, value, noComma) {
if (cx.state.fatArrowAt == cx.stream.start) {
var body = noComma ? arrowBodyNoComma : arrowBody;
if (type == "(") return cont(pushcontext, pushlex(")"), commasep(funarg, ")"), poplex, expect("=>"), body, popcontext);
else if (type == "variable") return pass(pushcontext, pattern, expect("=>"), body, popcontext);
}
var maybeop = noComma ? maybeoperatorNoComma : maybeoperatorComma;
if (atomicTypes.hasOwnProperty(type)) return cont(maybeop);
if (type == "function") return cont(functiondef, maybeop);
if (type == "class" || (isTS && value == "interface")) { cx.marked = "keyword"; return cont(pushlex("form"), classExpression, poplex); }
if (type == "keyword c" || type == "async") return cont(noComma ? expressionNoComma : expression);
if (type == "(") return cont(pushlex(")"), maybeexpression, expect(")"), poplex, maybeop);
if (type == "operator" || type == "spread") return cont(noComma ? expressionNoComma : expression);
if (type == "[") return cont(pushlex("]"), arrayLiteral, poplex, maybeop);
if (type == "{") return contCommasep(objprop, "}", null, maybeop);
if (type == "quasi") return pass(quasi, maybeop);
if (type == "new") return cont(maybeTarget(noComma));
if (type == "import") return cont(expression);
return cont();
}
function maybeexpression(type) {
if (type.match(/[;\}\)\],]/)) return pass();
return pass(expression);
}
function maybeoperatorComma(type, value) {
if (type == ",") return cont(expression);
return maybeoperatorNoComma(type, value, false);
}
function maybeoperatorNoComma(type, value, noComma) {
var me = noComma == false ? maybeoperatorComma : maybeoperatorNoComma;
var expr = noComma == false ? expression : expressionNoComma;
if (type == "=>") return cont(pushcontext, noComma ? arrowBodyNoComma : arrowBody, popcontext);
if (type == "operator") {
if (/\+\+|--/.test(value) || isTS && value == "!") return cont(me);
if (isTS && value == "<" && cx.stream.match(/^([^>]|<.*?>)*>\s*\(/, false))
return cont(pushlex(">"), commasep(typeexpr, ">"), poplex, me);
if (value == "?") return cont(expression, expect(":"), expr);
return cont(expr);
}
if (type == "quasi") { return pass(quasi, me); }
if (type == ";") return;
if (type == "(") return contCommasep(expressionNoComma, ")", "call", me);
if (type == ".") return cont(property, me);
if (type == "[") return cont(pushlex("]"), maybeexpression, expect("]"), poplex, me);
if (isTS && value == "as") { cx.marked = "keyword"; return cont(typeexpr, me) }
if (type == "regexp") {
cx.state.lastType = cx.marked = "operator"
cx.stream.backUp(cx.stream.pos - cx.stream.start - 1)
return cont(expr)
}
}
function quasi(type, value) {
if (type != "quasi") return pass();
if (value.slice(value.length - 2) != "${") return cont(quasi);
return cont(expression, continueQuasi);
}
function continueQuasi(type) {
if (type == "}") {
cx.marked = "string-2";
cx.state.tokenize = tokenQuasi;
return cont(quasi);
}
}
function arrowBody(type) {
findFatArrow(cx.stream, cx.state);
return pass(type == "{" ? statement : expression);
}
function arrowBodyNoComma(type) {
findFatArrow(cx.stream, cx.state);
return pass(type == "{" ? statement : expressionNoComma);
}
function maybeTarget(noComma) {
return function(type) {
if (type == ".") return cont(noComma ? targetNoComma : target);
else if (type == "variable" && isTS) return cont(maybeTypeArgs, noComma ? maybeoperatorNoComma : maybeoperatorComma)
else return pass(noComma ? expressionNoComma : expression);
};
}
function target(_, value) {
if (value == "target") { cx.marked = "keyword"; return cont(maybeoperatorComma); }
}
function targetNoComma(_, value) {
if (value == "target") { cx.marked = "keyword"; return cont(maybeoperatorNoComma); }
}
function maybelabel(type) {
if (type == ":") return cont(poplex, statement);
return pass(maybeoperatorComma, expect(";"), poplex);
}
function property(type) {
if (type == "variable") {cx.marked = "property"; return cont();}
}
function objprop(type, value) {
if (type == "async") {
cx.marked = "property";
return cont(objprop);
} else if (type == "variable" || cx.style == "keyword") {
cx.marked = "property";
if (value == "get" || value == "set") return cont(getterSetter);
var m // Work around fat-arrow-detection complication for detecting typescript typed arrow params
if (isTS && cx.state.fatArrowAt == cx.stream.start && (m = cx.stream.match(/^\s*:\s*/, false)))
cx.state.fatArrowAt = cx.stream.pos + m[0].length
return cont(afterprop);
} else if (type == "number" || type == "string") {
cx.marked = jsonldMode ? "property" : (cx.style + " property");
return cont(afterprop);
} else if (type == "jsonld-keyword") {
return cont(afterprop);
} else if (isTS && isModifier(value)) {
cx.marked = "keyword"
return cont(objprop)
} else if (type == "[") {
return cont(expression, maybetype, expect("]"), afterprop);
} else if (type == "spread") {
return cont(expressionNoComma, afterprop);
} else if (value == "*") {
cx.marked = "keyword";
return cont(objprop);
} else if (type == ":") {
return pass(afterprop)
}
}
function getterSetter(type) {
if (type != "variable") return pass(afterprop);
cx.marked = "property";
return cont(functiondef);
}
function afterprop(type) {
if (type == ":") return cont(expressionNoComma);
if (type == "(") return pass(functiondef);
}
function commasep(what, end, sep) {
function proceed(type, value) {
if (sep ? sep.indexOf(type) > -1 : type == ",") {
var lex = cx.state.lexical;
if (lex.info == "call") lex.pos = (lex.pos || 0) + 1;
return cont(function(type, value) {
if (type == end || value == end) return pass()
return pass(what)
}, proceed);
}
if (type == end || value == end) return cont();
if (sep && sep.indexOf(";") > -1) return pass(what)
return cont(expect(end));
}
return function(type, value) {
if (type == end || value == end) return cont();
return pass(what, proceed);
};
}
function contCommasep(what, end, info) {
for (var i = 3; i < arguments.length; i++)
cx.cc.push(arguments[i]);
return cont(pushlex(end, info), commasep(what, end), poplex);
}
function block(type) {
if (type == "}") return cont();
return pass(statement, block);
}
function maybetype(type, value) {
if (isTS) {
if (type == ":" || value == "in") return cont(typeexpr);
if (value == "?") return cont(maybetype);
}
}
function mayberettype(type) {
if (isTS && type == ":") {
if (cx.stream.match(/^\s*\w+\s+is\b/, false)) return cont(expression, isKW, typeexpr)
else return cont(typeexpr)
}
}
function isKW(_, value) {
if (value == "is") {
cx.marked = "keyword"
return cont()
}
}
function typeexpr(type, value) {
if (value == "keyof" || value == "typeof" || value == "infer") {
cx.marked = "keyword"
return cont(value == "typeof" ? expressionNoComma : typeexpr)
}
if (type == "variable" || value == "void") {
cx.marked = "type"
return cont(afterType)
}
if (type == "string" || type == "number" || type == "atom") return cont(afterType);
if (type == "[") return cont(pushlex("]"), commasep(typeexpr, "]", ","), poplex, afterType)
if (type == "{") return cont(pushlex("}"), commasep(typeprop, "}", ",;"), poplex, afterType)
if (type == "(") return cont(commasep(typearg, ")"), maybeReturnType, afterType)
if (type == "<") return cont(commasep(typeexpr, ">"), typeexpr)
}
function maybeReturnType(type) {
if (type == "=>") return cont(typeexpr)
}
function typeprop(type, value) {
if (type == "variable" || cx.style == "keyword") {
cx.marked = "property"
return cont(typeprop)
} else if (value == "?" || type == "number" || type == "string") {
return cont(typeprop)
} else if (type == ":") {
return cont(typeexpr)
} else if (type == "[") {
return cont(expect("variable"), maybetype, expect("]"), typeprop)
} else if (type == "(") {
return pass(functiondecl, typeprop)
}
}
function typearg(type, value) {
if (type == "variable" && cx.stream.match(/^\s*[?:]/, false) || value == "?") return cont(typearg)
if (type == ":") return cont(typeexpr)
if (type == "spread") return cont(typearg)
return pass(typeexpr)
}
function afterType(type, value) {
if (value == "<") return cont(pushlex(">"), commasep(typeexpr, ">"), poplex, afterType)
if (value == "|" || type == "." || value == "&") return cont(typeexpr)
if (type == "[") return cont(typeexpr, expect("]"), afterType)
if (value == "extends" || value == "implements") { cx.marked = "keyword"; return cont(typeexpr) }
if (value == "?") return cont(typeexpr, expect(":"), typeexpr)
}
function maybeTypeArgs(_, value) {
if (value == "<") return cont(pushlex(">"), commasep(typeexpr, ">"), poplex, afterType)
}
function typeparam() {
return pass(typeexpr, maybeTypeDefault)
}
function maybeTypeDefault(_, value) {
if (value == "=") return cont(typeexpr)
}
function vardef(_, value) {
if (value == "enum") {cx.marked = "keyword"; return cont(enumdef)}
return pass(pattern, maybetype, maybeAssign, vardefCont);
}
function pattern(type, value) {
if (isTS && isModifier(value)) { cx.marked = "keyword"; return cont(pattern) }
if (type == "variable") { register(value); return cont(); }
if (type == "spread") return cont(pattern);
if (type == "[") return contCommasep(eltpattern, "]");
if (type == "{") return contCommasep(proppattern, "}");
}
function proppattern(type, value) {
if (type == "variable" && !cx.stream.match(/^\s*:/, false)) {
register(value);
return cont(maybeAssign);
}
if (type == "variable") cx.marked = "property";
if (type == "spread") return cont(pattern);
if (type == "}") return pass();
if (type == "[") return cont(expression, expect(']'), expect(':'), proppattern);
return cont(expect(":"), pattern, maybeAssign);
}
function eltpattern() {
return pass(pattern, maybeAssign)
}
function maybeAssign(_type, value) {
if (value == "=") return cont(expressionNoComma);
}
function vardefCont(type) {
if (type == ",") return cont(vardef);
}
function maybeelse(type, value) {
if (type == "keyword b" && value == "else") return cont(pushlex("form", "else"), statement, poplex);
}
function forspec(type, value) {
if (value == "await") return cont(forspec);
if (type == "(") return cont(pushlex(")"), forspec1, expect(")"), poplex);
}
function forspec1(type) {
if (type == "var") return cont(vardef, expect(";"), forspec2);
if (type == ";") return cont(forspec2);
if (type == "variable") return cont(formaybeinof);
return pass(expression, expect(";"), forspec2);
}
function formaybeinof(_type, value) {
if (value == "in" || value == "of") { cx.marked = "keyword"; return cont(expression); }
return cont(maybeoperatorComma, forspec2);
}
function forspec2(type, value) {
if (type == ";") return cont(forspec3);
if (value == "in" || value == "of") { cx.marked = "keyword"; return cont(expression); }
return pass(expression, expect(";"), forspec3);
}
function forspec3(type) {
if (type != ")") cont(expression);
}
function functiondef(type, value) {
if (value == "*") {cx.marked = "keyword"; return cont(functiondef);}
if (type == "variable") {register(value); return cont(functiondef);}
if (type == "(") return cont(pushcontext, pushlex(")"), commasep(funarg, ")"), poplex, mayberettype, statement, popcontext);
if (isTS && value == "<") return cont(pushlex(">"), commasep(typeparam, ">"), poplex, functiondef)
}
function functiondecl(type, value) {
if (value == "*") {cx.marked = "keyword"; return cont(functiondecl);}
if (type == "variable") {register(value); return cont(functiondecl);}
if (type == "(") return cont(pushcontext, pushlex(")"), commasep(funarg, ")"), poplex, mayberettype, popcontext);
if (isTS && value == "<") return cont(pushlex(">"), commasep(typeparam, ">"), poplex, functiondecl)
}
function typename(type, value) {
if (type == "keyword" || type == "variable") {
cx.marked = "type"
return cont(typename)
} else if (value == "<") {
return cont(pushlex(">"), commasep(typeparam, ">"), poplex)
}
}
function funarg(type, value) {
if (value == "@") cont(expression, funarg)
if (type == "spread") return cont(funarg);
if (isTS && isModifier(value)) { cx.marked = "keyword"; return cont(funarg); }
return pass(pattern, maybetype, maybeAssign);
}
function classExpression(type, value) {
// Class expressions may have an optional name.
if (type == "variable") return className(type, value);
return classNameAfter(type, value);
}
function className(type, value) {
if (type == "variable") {register(value); return cont(classNameAfter);}
}
function classNameAfter(type, value) {
if (value == "<") return cont(pushlex(">"), commasep(typeparam, ">"), poplex, classNameAfter)
if (value == "extends" || value == "implements" || (isTS && type == ",")) {
if (value == "implements") cx.marked = "keyword";
return cont(isTS ? typeexpr : expression, classNameAfter);
}
if (type == "{") return cont(pushlex("}"), classBody, poplex);
}
function classBody(type, value) {
if (type == "async" ||
(type == "variable" &&
(value == "static" || value == "get" || value == "set" || (isTS && isModifier(value))) &&
cx.stream.match(/^\s+[\w$\xa1-\uffff]/, false))) {
cx.marked = "keyword";
return cont(classBody);
}
if (type == "variable" || cx.style == "keyword") {
cx.marked = "property";
return cont(isTS ? classfield : functiondef, classBody);
}
if (type == "number" || type == "string") return cont(isTS ? classfield : functiondef, classBody);
if (type == "[")
return cont(expression, maybetype, expect("]"), isTS ? classfield : functiondef, classBody)
if (value == "*") {
cx.marked = "keyword";
return cont(classBody);
}
if (isTS && type == "(") return pass(functiondecl, classBody)
if (type == ";" || type == ",") return cont(classBody);
if (type == "}") return cont();
if (value == "@") return cont(expression, classBody)
}
function classfield(type, value) {
if (value == "?") return cont(classfield)
if (type == ":") return cont(typeexpr, maybeAssign)
if (value == "=") return cont(expressionNoComma)
var context = cx.state.lexical.prev, isInterface = context && context.info == "interface"
return pass(isInterface ? functiondecl : functiondef)
}
function afterExport(type, value) {
if (value == "*") { cx.marked = "keyword"; return cont(maybeFrom, expect(";")); }
if (value == "default") { cx.marked = "keyword"; return cont(expression, expect(";")); }
if (type == "{") return cont(commasep(exportField, "}"), maybeFrom, expect(";"));
return pass(statement);
}
function exportField(type, value) {
if (value == "as") { cx.marked = "keyword"; return cont(expect("variable")); }
if (type == "variable") return pass(expressionNoComma, exportField);
}
function afterImport(type) {
if (type == "string") return cont();
if (type == "(") return pass(expression);
return pass(importSpec, maybeMoreImports, maybeFrom);
}
function importSpec(type, value) {
if (type == "{") return contCommasep(importSpec, "}");
if (type == "variable") register(value);
if (value == "*") cx.marked = "keyword";
return cont(maybeAs);
}
function maybeMoreImports(type) {
if (type == ",") return cont(importSpec, maybeMoreImports)
}
function maybeAs(_type, value) {
if (value == "as") { cx.marked = "keyword"; return cont(importSpec); }
}
function maybeFrom(_type, value) {
if (value == "from") { cx.marked = "keyword"; return cont(expression); }
}
function arrayLiteral(type) {
if (type == "]") return cont();
return pass(commasep(expressionNoComma, "]"));
}
function enumdef() {
return pass(pushlex("form"), pattern, expect("{"), pushlex("}"), commasep(enummember, "}"), poplex, poplex)
}
function enummember() {
return pass(pattern, maybeAssign);
}
function isContinuedStatement(state, textAfter) {
return state.lastType == "operator" || state.lastType == "," ||
isOperatorChar.test(textAfter.charAt(0)) ||
/[,.]/.test(textAfter.charAt(0));
}
function expressionAllowed(stream, state, backUp) {
return state.tokenize == tokenBase &&
/^(?:operator|sof|keyword [bcd]|case|new|export|default|spread|[\[{}\(,;:]|=>)$/.test(state.lastType) ||
(state.lastType == "quasi" && /\{\s*$/.test(stream.string.slice(0, stream.pos - (backUp || 0))))
}
// Interface
return {
startState: function(basecolumn) {
var state = {
tokenize: tokenBase,
lastType: "sof",
cc: [],
lexical: new JSLexical((basecolumn || 0) - indentUnit, 0, "block", false),
localVars: parserConfig.localVars,
context: parserConfig.localVars && new Context(null, null, false),
indented: basecolumn || 0,
};
if (parserConfig.globalVars && typeof parserConfig.globalVars == "object")
state.globalVars = parserConfig.globalVars;
return state;
},
token: function(stream, state) {
if (stream.sol()) {
if (!state.lexical.hasOwnProperty("align"))
state.lexical.align = false;
state.indented = stream.indentation();
findFatArrow(stream, state);
}
if (state.tokenize != tokenComment && stream.eatSpace()) return null;
var style = state.tokenize(stream, state);
if (type == "comment") return style;
state.lastType = type == "operator" && (content == "++" || content == "--") ? "incdec" : type;
return parseJS(state, style, type, content, stream);
},
indent: function(state, textAfter) {
if (state.tokenize == tokenComment) return CodeMirror.Pass;
if (state.tokenize != tokenBase) return 0;
var firstChar = textAfter && textAfter.charAt(0), lexical = state.lexical, top
// Kludge to prevent 'maybelse' from blocking lexical scope pops
if (!/^\s*else\b/.test(textAfter)) for (var i = state.cc.length - 1; i >= 0; --i) {
var c = state.cc[i];
if (c == poplex) lexical = lexical.prev;
else if (c != maybeelse) break;
}
while ((lexical.type == "stat" || lexical.type == "form") &&
(firstChar == "}" || ((top = state.cc[state.cc.length - 1]) &&
(top == maybeoperatorComma || top == maybeoperatorNoComma) &&
!/^[,\.=+\-*:?[\(]/.test(textAfter))))
lexical = lexical.prev;
if (statementIndent && lexical.type == ")" && lexical.prev.type == "stat")
lexical = lexical.prev;
var type = lexical.type, closing = firstChar == type;
if (type == "vardef") return lexical.indented + (state.lastType == "operator" || state.lastType == "," ? lexical.info.length + 1 : 0);
else if (type == "form" && firstChar == "{") return lexical.indented;
else if (type == "form") return lexical.indented + indentUnit;
else if (type == "stat")
return lexical.indented + (isContinuedStatement(state, textAfter) ? statementIndent || indentUnit : 0);
else if (lexical.info == "switch" && !closing && parserConfig.doubleIndentSwitch != false)
return lexical.indented + (/^(?:case|default)\b/.test(textAfter) ? indentUnit : 2 * indentUnit);
else if (lexical.align) return lexical.column + (closing ? 0 : 1);
else return lexical.indented + (closing ? 0 : indentUnit);
},
electricInput: /^\s*(?:case .*?:|default:|\{|\})$/,
blockCommentStart: jsonMode ? null : "/*",
blockCommentEnd: jsonMode ? null : "*/",
blockCommentContinue: jsonMode ? null : " * ",
lineComment: jsonMode ? null : "//",
fold: "brace",
closeBrackets: "()[]{}''\"\"``",
helperType: jsonMode ? "json" : "netscript",
jsonldMode: jsonldMode,
jsonMode: jsonMode,
expressionAllowed: expressionAllowed,
skipExpression: function(state) {
var top = state.cc[state.cc.length - 1]
if (top == expression || top == expressionNoComma) state.cc.pop()
},
};
});
CodeMirror.registerHelper("wordChars", "netscript", /[\w$]/);
CodeMirror.defineMIME("text/netscript", "netscript");
CodeMirror.defineMIME("text/ecmascript", "netscript");
CodeMirror.defineMIME("application/netscript", "netscript");
CodeMirror.defineMIME("application/x-netscript", "netscript");
CodeMirror.defineMIME("application/ecmascript", "netscript");
CodeMirror.defineMIME("application/json", {name: "netscript", json: true});
CodeMirror.defineMIME("application/x-json", {name: "netscript", json: true});
CodeMirror.defineMIME("application/ld+json", {name: "netscript", jsonld: true});
CodeMirror.defineMIME("text/typescript", { name: "netscript", typescript: true });
CodeMirror.defineMIME("application/typescript", { name: "netscript", typescript: true });
});

View File

@@ -18,8 +18,8 @@ export class PositionTracker {
const position = this.positions.get(filename);
if (!position) {
return {
row: 0,
column: 0,
row: -1,
column: -1,
};
}
return position;

View File

@@ -0,0 +1,158 @@
export const libSource = `interface NS {
args: string[];
/**
* Example documentation for scan.
* Example documentation for scan.
* Example documentation for scan.
* Example documentation for scan.
* Example documentation for scan.
* Example documentation for scan.
* Example documentation for scan.
* Example documentation for scan.
* Example documentation for scan.
*/
scan(ip: string, hostnames: boolean): string[];
hack(ip: string, threads: number, stock: boolean): Promise<string>;
hackAnalyzeThreads(ip: string, hackAmount: number): number;
hackAnalyzePercent(ip: string): number;
hackChance(ip: string): number;
sleep(time: number): Promise<void>;
grow(ip: string, threads: number, stock: boolean): Promise<string>;
growthAnalyze(ip: string, growth: number): number;
weaken(ip: string, threads: boolean): Promise<string>;
print(...args: any[]): void;
tprint(...args: any[]): void;
clearLog(): void;
disableLog(fn: string): void;
enableLog(fn: string): void;
isLogEnabled(fn: string): boolean;
getScriptLogs(fn: string, ip: string, ...scriptArgs: any[]): string[];
tail(fn: string, ip: string, ...scriptArgs: any[]): void;
nuke(ip: string): boolean;
brutessh(ip: string): boolean;
ftpcrack(ip: string): boolean;
relaysmtp(ip: string): boolean;
httpworm(ip: string): boolean;
sqlinject(ip: string): boolean;
run(scriptname: string, threads: number): number;
exec(scriptname: string, ip: string, threads: number): number;
spawn(scriptname: string, threads: number): void;
kill(filename: string, ip: string, ...scriptArgs: any[]): boolean;
killall(ip: string): boolean;
exit(): void;
scp(scriptname: string, ip1: string, ip2: string): boolean;
ls(ip: string, grep: string): string[];
ps(ip: string): {filename: string, threads: number, args: string[], pid: number}[];
hasRootAccess(ip: string): boolean;
getIp(): string;
getHostname(): string;
getHackingLevel(): number;
getHackingMultipliers(): number;
getHacknetMultipliers(): number;
getBitNodeMultipliers(): number;
getServer(ip: string): any;
getServerMoneyAvailable(ip: string): number;
getServerSecurityLevel(ip: string): number;
getServerBaseSecurityLevel(ip: string): number;
getServerMinSecurityLevel(ip: string): number;
getServerRequiredHackingLevel(ip: string): number;
getServerMaxMoney(ip: string): number;
getServerGrowth(ip: string): number;
getServerNumPortsRequired(ip: string): number;
getServerRam(ip: string): number[];
getServerMaxRam(ip: string): number;
getServerUsedRam(ip: string): number;
serverExists(ip: string): boolean;
fileExists(filename: string, ip: string): boolean;
isRunning(fn: string, ip: string, ...scriptArgs: any[]): boolean;
getStockSymbols(): string[];
getStockPrice(symbol: string): number;
getStockAskPrice(symbol: string): number;
getStockBidPrice(symbol: string): number;
getStockPosition(symbol: string): number;
getStockMaxShares(symbol: string): number;
getStockPurchaseCost(symbol: string, shares: number, posType: string): number;
getStockSaleGain(symbol: string, shares: number, posType: string): number;
buyStock(symbol: string, shares: number): number;
sellStock(symbol: string, shares: number): number;
shortStock(symbol: string, shares: number): number;
sellShort(symbol: string, shares: number): number;
placeOrder(symbol: string, shares: number, price: number, type: string, pos: string): boolean;
cancelOrder(symbol: string, shares: number, price: number, type: string, pos: string): boolean;
getOrders(): any;
getStockVolatility(symbol: string): number;
getStockForecast(symbol: string): number;
getPurchasedServerLimit(): number;
getPurchasedServerMaxRam(): number;
getPurchasedServerCost(ram: number): number;
purchaseServer(hostname: string, ram: number): string;
deleteServer(hostname: string): boolean;
getPurchasedServers(hostname: string): string[];
write(port: number, data: string, mode: string): boolean;
tryWrite(port: number, data: string): boolean;
read(port: number): any;
peek(port: number): any;
clear(port: number): number;
getPortHandle(port: number): any; // netscript port
rm(fn: string, ip: string): boolean;
scriptRunning(scriptname: string, ip: string): boolean;
scriptKill(scriptname: string, ip: string): boolean;
getScriptName(): string;
getScriptRam(scriptname: string, ip: string): number;
getRunningScript(fn: string, ip: string): any; // running script
getHackTime(ip: string): number;
getGrowTime(ip: string): number;
getWeakenTime(ip: string): number;
getScriptIncome(scriptname: string, ip: string): number;
getScriptExpGain(scriptname: string, ip: string): number;
nFormat(n: number, format: string): string;
tFormat(milliseconds: number, milliPrecision: boolean): string;
getTimeSinceLastAug(): number;
prompt(txt: string): Promise<boolean>;
getFavorToDonate(): number;
universityCourse(universityName: string, className: string): boolean;
gymWorkout(gymName: string, stat: string): boolean;
travelToCity(cityname: string): boolean;
purchaseTor(): boolean;
purchaseProgram(programName: string): boolean;
getCurrentServer(): any; // server object
connect(hostname: string): boolean;
manualHack(): Promise<string>;
installBackdoor(): Promise<void>;
getStats(): any; // complex type
getCharacterInformation(): any; // complex type
getPlayer(): any; // complex type
hospitalize(): number;
isBusy(): boolean;
stopAction(): boolean;
upgradeHomeRam(): number;
getUpgradeHomeRamCost(): number;
workForCompany(companyName: string): boolean;
applyToCompany(companyName: string, field: string): boolean;
getCompanyRep(companyName: string): number;
getCompanyFavor(companyName: string): number;
getCompanyFavorGain(companyName: string): number;
checkFactionInvitations(): string[];
joinFaction(name: string): boolean;
workForFaction(name: string, type: string): boolean;
getFactionRep(name: string): number;
getFactionFavor(name: string): number;
getFactionFavorGain(name: string): number;
donateToFaction(name: string, amt: number): boolean;
createProgram(name: string): boolean;
commitCrime(crimeRoughName: string): number;
getCrimeChance(crimeRoughName: string): boolean;
getCrimeStats(crimeRoughName: string): any; // complex type
getOwnedAugmentations(purchased: boolean): string[];
getOwnedSourceFiles(): any; // complex type
getAugmentationsFromFaction(facname: string): string[];
getAugmentationPrereq(name: string): string[];
getAugmentationCost(name: string): number;
getAugmentationStats(name: string): any; // complex type
purchaseAugmentation(faction: string, name: string): boolean;
softReset(cbScript: string): void;
installAugmentations(cbScript: string): void;
exploit(): void;
bypass(doc: any): void;
flags(data: any): any;
}`

View File

@@ -1,61 +0,0 @@
import { CursorPositions } from './CursorPositions';
// Base Script Editor class for the Ace/CodeMirror/etc. wrappers
import { js_beautify as beautify } from 'js-beautify';
export class ScriptEditor {
constructor() {
this.editor = null; // Stores the CodeMirror editor reference
this.filenameInput = null; // Stores the filename input DOM element
}
init() {
throw new Error(`Tried to initialize base ScriptEditor class`);
}
beautifyScript() {
if (this.editor == null) {
console.warn(`ScriptEditor.beautifyScript() called when editor was not initialized`);
return;
}
let code = this.editor.getValue();
code = beautify(code, {
indent_size: 4,
brace_style: "preserve-inline",
});
this.editor.setValue(code);
}
openScript(filename="", code="") {
if (this.editor == null || this.filenameInput == null) {
console.warn(`ScriptEditor.openScript() called when editor was not initialized`);
return;
}
if (filename != "") {
this.filenameInput.value = filename;
this.editor.setValue(code);
this.setCursor(CursorPositions.getCursor(filename));
}
this.editor.focus();
}
getCode() {
if (this.editor == null) {
console.warn(`ScriptEditor.getCode() called when editor was not initialized`);
return "";
}
return this.editor.getValue();
}
getFilename() {
if (this.filenameInput == null) {
console.warn(`ScriptEditor.getFilename() called when editor was not initialized`);
return "";
}
return this.filenameInput.value;
}
}

View File

@@ -0,0 +1,5 @@
export interface Options {
theme: string;
insertSpaces: boolean;
}

View File

@@ -0,0 +1,39 @@
import React, { useState } from 'react';
import { Options } from "./Options";
import { StdButton } from "../../ui/React/StdButton";
import { removePopup } from "../../ui/React/createPopup";
interface IProps {
id: string;
options: Options;
save: (options: Options) => void;
}
export function OptionsPopup(props: IProps): React.ReactElement {
const [theme, setTheme] = useState(props.options.theme);
const [insertSpaces, setInsertSpaces] = useState(props.options.insertSpaces);
function save() {
props.save({
theme: theme,
insertSpaces: insertSpaces,
});
removePopup(props.id);
}
return (<div className="editor-options-container noselect">
<div className="editor-options-line">
<p>Theme: </p>
<select className="dropdown" onChange={event => setTheme(event.target.value)} defaultValue={theme}>
<option value="vs-dark">vs-dark</option>
<option value="light">light</option>
</select>
</div>
<div className="editor-options-line">
<p>Use whitespace over tabs: </p>
<input type="checkbox" onChange={event => setInsertSpaces(event.target.checked)} checked={insertSpaces} />
</div>
<br />
<StdButton style={{width: '50px'}} text={"Save"} onClick={save} />
</div>);
}

View File

@@ -0,0 +1,331 @@
import React, { useState, useEffect, useRef } from 'react';
import { StdButton } from "../../ui/React/StdButton";
import Editor from "@monaco-editor/react";
import * as monaco from "monaco-editor";
import IStandaloneCodeEditor = monaco.editor.IStandaloneCodeEditor;
import { createPopup } from "../../ui/React/createPopup";
import { OptionsPopup } from "./OptionsPopup";
import { Options } from "./Options";
import { js_beautify as beautifyCode } from 'js-beautify';
import { isValidFilePath } from "../../Terminal/DirectoryHelpers";
import { IPlayer } from "../../PersonObjects/IPlayer";
import { IEngine } from "../../IEngine";
import { dialogBoxCreate } from "../../../utils/DialogBox";
import { parseFconfSettings } from "../../Fconf/Fconf";
import { isScriptFilename } from "../../Script/ScriptHelpersTS";
import { Script } from "../../Script/Script";
import { TextFile } from "../../TextFile";
import { calculateRamUsage } from "../../Script/RamCalculations";
import { RamCalculationErrorCode } from "../../Script/RamCalculationErrorCodes";
import { numeralWrapper } from "../../ui/numeralFormat";
import { CursorPositions } from "../../ScriptEditor/CursorPositions";
import { libSource } from "../NetscriptDefinitions";
import { NetscriptFunctions } from "../../NetscriptFunctions";
import { WorkerScript } from "../../Netscript/WorkerScript";
import { Settings } from "../../Settings/Settings";
import { GetServerByHostname } from "../../Server/ServerHelpers";
import {
iTutorialNextStep,
ITutorial,
iTutorialSteps,
} from "../../InteractiveTutorial";
let symbols: string[] = [];
(function() {
const ns = NetscriptFunctions(({} as WorkerScript));
function populate(ns: any): string[] {
let symbols: string[] = [];
const keys = Object.keys(ns);
for(const key of keys) {
if(typeof ns[key] === 'object') {
symbols.push(key);
symbols = symbols.concat(populate(ns[key]));
}
if(typeof ns[key] === 'function') {
symbols.push(key);
}
}
return symbols;
}
symbols = populate(ns);
})();
interface IProps {
filename: string;
code: string;
player: IPlayer;
engine: IEngine;
};
/*
*/
// How to load function definition in monaco
// https://github.com/Microsoft/monaco-editor/issues/1415
// https://microsoft.github.io/monaco-editor/api/modules/monaco.languages.html
// https://www.npmjs.com/package/@monaco-editor/react#development-playground
// https://microsoft.github.io/monaco-editor/playground.html#extending-language-services-custom-languages
// https://github.com/threehams/typescript-error-guide/blob/master/stories/components/Editor.tsx#L11-L39
// These variables are used to reload a script when it's clicked on. Because we
// won't have references to the old script.
let lastFilename = "";
let lastServer = "";
let lastCode = "";
let lastPosition: monaco.Position | null = null;
export function Root(props: IProps): React.ReactElement {
const editorRef = useRef<IStandaloneCodeEditor | null>(null);
const [filename, setFilename] = useState(props.filename ? props.filename : lastFilename);
const [code, setCode] = useState<string>(props.code ? props.code : lastCode);
const [ram, setRAM] = useState('RAM: ???');
const [options, setOptions] = useState<Options>({
theme: Settings.MonacoTheme,
insertSpaces: Settings.MonacoInsertSpaces,
});
// store the last known state in case we need to restart without nano.
useEffect(() => {
if(props.filename === "") return;
if(lastFilename === "")
lastServer = props.player.getCurrentServer().hostname;
lastFilename = props.filename;
lastCode = props.code;
lastPosition = null;
}, []);
function save(): void {
if(editorRef.current !== null) {
const position = editorRef.current.getPosition();
if(position !== null) {
CursorPositions.saveCursor(filename, {
row: position.lineNumber,
column: position.column,
});
}
}
lastPosition = null;
// TODO(hydroflame): re-enable the tutorial.
if (ITutorial.isRunning && ITutorial.currStep === iTutorialSteps.TerminalTypeScript) {
//Make sure filename + code properly follow tutorial
if (filename !== "n00dles.script") {
dialogBoxCreate("Leave the script name as 'n00dles'!");
return;
}
if (code.replace(/\s/g, "").indexOf("while(true){hack('n00dles');}") == -1) {
dialogBoxCreate("Please copy and paste the code from the tutorial!");
return;
}
//Save the script
const server = GetServerByHostname(lastServer);
if(server === null) throw new Error('Server should not be null but it is.');
for (let i = 0; i < server.scripts.length; i++) {
if (filename == server.scripts[i].filename) {
server.scripts[i].saveScript(code, lastServer, server.scripts);
props.engine.loadTerminalContent();
return iTutorialNextStep();
}
}
// If the current script does NOT exist, create a new one
const script = new Script();
script.saveScript(code, lastServer, server.scripts);
server.scripts.push(script);
return iTutorialNextStep();
}
if (filename == "") {
dialogBoxCreate("You must specify a filename!");
return;
}
if (filename !== ".fconf" && !isValidFilePath(filename)) {
dialogBoxCreate("Script filename can contain only alphanumerics, hyphens, and underscores, and must end with an extension.");
return;
}
const server = GetServerByHostname(lastServer);
if(server === null) throw new Error('Server should not be null but it is.');
if (filename === ".fconf") {
try {
parseFconfSettings(code);
} catch(e) {
dialogBoxCreate(`Invalid .fconf file: ${e}`);
return;
}
} else if (isScriptFilename(filename)) {
//If the current script already exists on the server, overwrite it
for (let i = 0; i < server.scripts.length; i++) {
if (filename == server.scripts[i].filename) {
server.scripts[i].saveScript(code, lastServer, server.scripts);
props.engine.loadTerminalContent();
return;
}
}
//If the current script does NOT exist, create a new one
const script = new Script();
script.saveScript(code, lastServer, server.scripts);
server.scripts.push(script);
} else if (filename.endsWith(".txt")) {
for (let i = 0; i < server.textFiles.length; ++i) {
if (server.textFiles[i].fn === filename) {
server.textFiles[i].write(code);
props.engine.loadTerminalContent();
return;
}
}
const textFile = new TextFile(filename, code);
server.textFiles.push(textFile);
} else {
dialogBoxCreate("Invalid filename. Must be either a script (.script, .js, or .ns) or " +
" or text file (.txt)")
return;
}
props.engine.loadTerminalContent();
}
function beautify(): void {
setCode(code => beautifyCode(code, {
indent_with_tabs: !options.insertSpaces,
indent_size: 4,
brace_style: "preserve-inline",
}));
}
function onFilenameChange(event: React.ChangeEvent<HTMLInputElement>): void {
lastFilename = filename;
setFilename(event.target.value);
}
function openOptions(): void {
const id="script-editor-options-popup";
const newOptions = {
theme: '',
insertSpaces: false,
};
Object.assign(newOptions, options);
createPopup(id, OptionsPopup, {
id: id,
options: newOptions,
save: (options: Options) => {
setOptions(options);
Settings.MonacoTheme = options.theme;
Settings.MonacoInsertSpaces = options.insertSpaces;
}
});
}
function updateCode(newCode?: string): void {
if(newCode === undefined) return;
lastCode = newCode;
if(editorRef.current !== null) {
lastPosition = editorRef.current.getPosition();
}
setCode(newCode);
}
async function updateRAM(): Promise<void> {
const codeCopy = code+"";
const ramUsage = await calculateRamUsage(codeCopy, props.player.getCurrentServer().scripts);
if (ramUsage > 0) {
setRAM("RAM: " + numeralWrapper.formatRAM(ramUsage));
return;
}
switch (ramUsage) {
case RamCalculationErrorCode.ImportError: {
setRAM("RAM: Import Error");
break;
}
case RamCalculationErrorCode.URLImportError: {
setRAM("RAM: HTTP Import Error");
break;
}
case RamCalculationErrorCode.SyntaxError:
default: {
setRAM("RAM: Syntax Error");
break;
}
}
return new Promise<void>(() => undefined);
}
useEffect(() => {
const id = setInterval(updateRAM, 1000);
return () => clearInterval(id);
}, [code]);
useEffect(() => {
function maybeSave(event: KeyboardEvent) {
if (Settings.DisableHotkeys) return;
//Ctrl + b
if (event.keyCode == 66 && (event.ctrlKey || event.metaKey)) {
event.preventDefault();
save();
}
}
document.addEventListener('keydown', maybeSave);
return () => document.removeEventListener('keydown', maybeSave);
})
function onMount(editor: IStandaloneCodeEditor): void {
editorRef.current = editor;
if(editorRef.current === null) return;
const position = CursorPositions.getCursor(filename);
if(position.row !== -1)
editorRef.current.setPosition({lineNumber: position.row, column: position.column});
else if(lastPosition !== null)
editorRef.current.setPosition({lineNumber: lastPosition.lineNumber, column: lastPosition.column+1});
editorRef.current.focus();
}
function beforeMount(monaco: any): void {
monaco.languages.registerCompletionItemProvider('javascript', {
provideCompletionItems: () => {
const suggestions = [];
for(const symbol of symbols) {
suggestions.push({
label: symbol,
kind: monaco.languages.CompletionItemKind.Function,
insertText: symbol,
insertTextRules: monaco.languages.CompletionItemInsertTextRule.InsertAsSnippet,
});
}
return { suggestions: suggestions };
}
});
monaco.languages.typescript.javascriptDefaults.addExtraLib(libSource, 'netscript.d.ts');
monaco.languages.typescript.typescriptDefaults.addExtraLib(libSource, 'netscript.d.ts');
}
return (<div id="script-editor-wrapper">
<div id="script-editor-filename-wrapper">
<p id="script-editor-filename-tag" className="noselect"> <strong style={{backgroundColor:'#555'}}>Script name: </strong></p>
<input id="script-editor-filename" type="text" maxLength={100} tabIndex={1} value={filename} onChange={onFilenameChange} />
<StdButton text={"options"} onClick={openOptions} />
</div>
<Editor
beforeMount={beforeMount}
onMount={onMount}
loading={<p>Loading script editor!</p>}
height="80%"
defaultLanguage="javascript"
defaultValue={code}
onChange={updateCode}
theme={options.theme}
options={options}
/>
<div id="script-editor-buttons-wrapper">
<StdButton text={"Beautify"} onClick={beautify} />
<p id="script-editor-status-text" style={{display:"inline-block", margin:"10px"}}>{ram}</p>
<button className="std-button" style={{display: "inline-block"}} onClick={save}>Save & Close (Ctrl/Cmd + b)</button>
<a className="std-button" style={{display: "inline-block"}} target="_blank" href="https://bitburner.readthedocs.io/en/latest/index.html">Netscript Documentation</a>
</div>
</div>);
}

View File

@@ -60,8 +60,8 @@ export function numCycleForGrowth(server: Server, growth: number, p: IPlayer): n
}
//Applied server growth for a single server. Returns the percentage growth
export function processSingleServerGrowth(server: Server, threads: number, p: IPlayer): number {
let serverGrowth = calculateServerGrowth(server, threads, p);
export function processSingleServerGrowth(server: Server, threads: number, p: IPlayer, cores = 1): number {
let serverGrowth = calculateServerGrowth(server, threads, p, cores);
if (serverGrowth < 1) {
console.warn("serverGrowth calculated to be less than 1");
serverGrowth = 1;

View File

@@ -3,7 +3,7 @@ import { Server } from "../Server";
import { BitNodeMultipliers } from "../../BitNode/BitNodeMultipliers";
import { IPlayer } from "../../PersonObjects/IPlayer";
export function calculateServerGrowth(server: Server, threads: number, p: IPlayer): number {
export function calculateServerGrowth(server: Server, threads: number, p: IPlayer, cores = 1): number {
const numServerGrowthCycles = Math.max(Math.floor(threads), 0);
//Get adjusted growth rate, which accounts for server security
@@ -16,5 +16,6 @@ export function calculateServerGrowth(server: Server, threads: number, p: IPlaye
const numServerGrowthCyclesAdjusted = numServerGrowthCycles * serverGrowthPercentage * BitNodeMultipliers.ServerGrowthRate;
//Apply serverGrowth for the calculated number of growth cycles
return Math.pow(adjGrowthRate, numServerGrowthCyclesAdjusted * p.hacking_grow_mult);
const coreBonus = 1+(cores-1)/16;
return Math.pow(adjGrowthRate, numServerGrowthCyclesAdjusted * p.hacking_grow_mult * coreBonus);
}

View File

@@ -85,23 +85,6 @@ interface IDefaultSettings {
* Represents all possible settings the player wants to customize to their play style.
*/
interface ISettings extends IDefaultSettings {
/**
* Which editor should be used (CodeMirror or Ace)?
*/
Editor: EditorSetting;
/**
* The keybinding to use in the script editor.
* TODO: This should really be an enum of allowed values.
*/
EditorKeybinding: AceKeybindingSetting | CodeMirrorKeybindingSetting;
/**
* The theme used in the script editor.
* TODO: This should really be an enum of allowed values.
*/
EditorTheme: string | CodeMirrorThemeSetting;
/**
* What order the player's owned Augmentations/Source Files should be displayed in
*/
@@ -112,35 +95,10 @@ interface ISettings extends IDefaultSettings {
*/
PurchaseAugmentationsOrder: PurchaseAugmentationsOrderSetting;
/**
* Editor settings to highlight active line.
*/
EditorHighlightActiveLine: boolean;
/**
* Editor settings to show spaces and tabs.
*/
EditorShowInvisibles: boolean;
/**
* Editor settings to use tabs or 4 spaces.
*/
EditorUseSoftTab: boolean;
/**
* Editor settings to add matching bracket.
*/
EditorAutoCloseBrackets: boolean;
/**
* Editor settings to show linting (like missing semicolons)
*/
EditorEnableLinting: boolean;
/**
* Editor settings to add extra * when entering new line inside a /* comment.
*/
EditorContinueComments: boolean;
MonacoTheme: string;
MonacoInsertSpaces: boolean;
}
const defaultSettings: IDefaultSettings = {
@@ -170,9 +128,6 @@ export const Settings: ISettings & ISelfInitializer & ISelfLoading = {
DisableASCIIArt: defaultSettings.DisableASCIIArt,
DisableHotkeys: defaultSettings.DisableHotkeys,
DisableTextEffects: defaultSettings.DisableTextEffects,
Editor: EditorSetting.CodeMirror,
EditorKeybinding: CodeMirrorKeybindingSetting.Default,
EditorTheme: "Monokai",
Locale: "en",
MaxLogCapacity: defaultSettings.MaxLogCapacity,
MaxPortCapacity: defaultSettings.MaxPortCapacity,
@@ -184,12 +139,8 @@ export const Settings: ISettings & ISelfInitializer & ISelfLoading = {
SuppressMessages: defaultSettings.SuppressMessages,
SuppressTravelConfirmation: defaultSettings.SuppressTravelConfirmation,
SuppressBladeburnerPopup: defaultSettings.SuppressBladeburnerPopup,
EditorHighlightActiveLine: true,
EditorShowInvisibles: false,
EditorUseSoftTab: true,
EditorAutoCloseBrackets: true,
EditorEnableLinting: true,
EditorContinueComments: true,
MonacoTheme: 'vs-dark',
MonacoInsertSpaces: false,
init() {
Object.assign(Settings, defaultSettings);
},

View File

@@ -56,7 +56,6 @@ import { RunningScript } from "./Script/RunningScript";
import { compareArrays } from "../utils/helpers/compareArrays";
import { getRamUsageFromRunningScript } from "./Script/RunningScriptHelpers";
import {
getCurrentEditor,
findRunningScript,
findRunningScriptByPid,
} from "./Script/ScriptHelpers";
@@ -98,7 +97,9 @@ import { Money } from "./ui/React/Money";
import autosize from "autosize";
import * as JSZip from "jszip";
import * as FileSaver from "file-saver";
import * as libarg from 'arg';
import React from "react";
import ReactDOM from 'react-dom';
function postNetburnerText() {
@@ -1886,7 +1887,6 @@ let Terminal = {
}`;
}
Engine.loadScriptEditorContent(filepath, code);
getCurrentEditor().setCursor({row: 1, column: 4});
} else {
Engine.loadScriptEditorContent(filepath, script.code);
}
@@ -2378,28 +2378,18 @@ let Terminal = {
}
const server = Player.getCurrentServer();
let numThreads = 1;
const args = [];
const scriptName = Terminal.getFilepath(commandArray[1]);
if (commandArray.length > 2) {
if (commandArray.length >= 4 && commandArray[2] == "-t") {
numThreads = Math.round(parseFloat(commandArray[3]));
if (isNaN(numThreads) || numThreads < 1) {
postError("Invalid number of threads specified. Number of threads must be greater than 0");
return;
}
for (let i = 4; i < commandArray.length; ++i) {
args.push(commandArray[i]);
}
} else {
for (let i = 2; i < commandArray.length; ++i) {
args.push(commandArray[i])
}
}
const runArgs = {'--tail': Boolean, '-t': Number};
const flags = libarg(runArgs, {permissive: true, argv: commandArray.slice(2)});
const threadFlag = Math.round(parseFloat(flags['-t']));
const tailFlag = flags['--tail'] === true;
if(flags['-t'] !== undefined && (threadFlag < 0 || isNaN(threadFlag))) {
postError("Invalid number of threads specified. Number of threads must be greater than 0");
return;
}
const numThreads = !isNaN(threadFlag) && threadFlag > 0 ? threadFlag : 1;
const args = flags['_'];
// Check if this script is already running
if (findRunningScript(scriptName, args, server) != null) {
@@ -2408,33 +2398,41 @@ let Terminal = {
}
// Check if the script exists and if it does run it
for (var i = 0; i < server.scripts.length; i++) {
if (server.scripts[i].filename === scriptName) {
// Check for admin rights and that there is enough RAM availble to run
var script = server.scripts[i];
var ramUsage = script.ramUsage * numThreads;
var ramAvailable = server.maxRam - server.ramUsed;
if (server.hasAdminRights == false) {
post("Need root access to run script");
return;
} else if (ramUsage > ramAvailable){
post("This machine does not have enough RAM to run this script with " +
numThreads + " threads. Script requires " + ramUsage + "GB of RAM");
return;
} else {
// Able to run script
var runningScriptObj = new RunningScript(script, args);
runningScriptObj.threads = numThreads;
if (startWorkerScript(runningScriptObj, server)) {
post(`Running script with ${numThreads} thread(s), pid ${runningScriptObj.pid} and args: ${arrayToString(args)}.`);
} else {
postError(`Failed to start script`);
}
return;
}
for (let i = 0; i < server.scripts.length; i++) {
if (server.scripts[i].filename !== scriptName) {
continue
}
// Check for admin rights and that there is enough RAM availble to run
const script = server.scripts[i];
const ramUsage = script.ramUsage * numThreads;
const ramAvailable = server.maxRam - server.ramUsed;
if (!server.hasAdminRights) {
post("Need root access to run script");
return;
}
if (ramUsage > ramAvailable){
post("This machine does not have enough RAM to run this script with " +
numThreads + " threads. Script requires " + ramUsage + "GB of RAM");
return;
}
// Able to run script
const runningScript = new RunningScript(script, args);
runningScript.threads = numThreads;
const success = startWorkerScript(runningScript, server);
if (!success) {
postError(`Failed to start script`);
return
}
post(`Running script with ${numThreads} thread(s), pid ${runningScript.pid} and args: ${arrayToString(args)}.`);
if(tailFlag) {
logBoxCreate(runningScript)
}
return;
}
post("ERROR: No such script");

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