David Walker
48f6de9cf5
REFACTOR: Change repNeededToDonate to favorNeededToDonate ( #2134 )
...
It was wrong and confusing.
2025-05-13 14:13:00 -07:00
catloversg
3a6f85d684
MISC: Tweak "The Covenant" faction's rumor condition ( #2110 )
2025-05-10 22:36:40 -07:00
catloversg
849bcb2601
MISC: Add formulas API for calculating share power and move UI of sharing RAM ( #2126 )
2025-05-10 19:14:15 -07:00
catloversg
7f8760d01a
BUGFIX: Passive faction reputation gain applies Player.mults.faction_rep twice ( #2125 )
2025-05-09 01:52:48 -07:00
catloversg
43c3a257de
UI: Add visual indicators for tooltips of reputation/favor ( #2092 )
2025-04-17 12:54:25 -07:00
catloversg
b2093a2419
MISC: Clarify conditions of activating Gang, Bladeburner, Stanek's Gift ( #2053 )
2025-03-31 13:37:35 -07:00
catloversg
187fbea073
UI: Show faction enemies even after joining ( #2046 )
2025-03-30 11:56:21 -07:00
catloversg
c251a23a0e
BUGFIX: Cannot buy augmentations via UI when money is equal to cost ( #2039 )
2025-03-20 15:50:35 -07:00
catloversg
8ed83f3d37
MISC: Add key binding feature ( #1830 )
2025-02-27 22:59:12 -08:00
LJ
30075f3c07
API: Add donationForRep() to Formulas ( #1141 )
2025-02-11 22:05:32 -08:00
catloversg
ada903f356
CODEBASE: Refactor ns.singularity.purchaseAugmentation ( #1879 )
2025-01-28 10:42:25 -08:00
catloversg
1cb2a83b4f
UI: Share RAM to boost reputation gain ( #1862 )
2025-01-07 22:35:29 -08:00
catloversg
0d555f9347
UI: Remove mention of passive reputation gain when player is in BN2 ( #1859 )
...
* UI: Remove mention of passive reputation gain when player is in BN2
* Update based on feedback
2025-01-04 16:53:43 -08:00
catloversg
05da0efc81
REFACTOR: Mitigate cyclic dependency between Jsonable classes ( #1792 )
2024-11-23 15:53:31 -08:00
catloversg
f6502dd490
CODEBASE: Fix lint errors 1 ( #1732 )
2024-11-03 22:35:14 -08:00
Pimvgd
24ab173d6c
UI: Fix typo in field work description ( #1691 )
2024-10-09 21:18:57 -07:00
catloversg
e644c0e91e
API: Make condition of donateToFaction consistent ( #1686 )
2024-10-07 23:14:09 -07:00
catloversg
4d60c833cc
MISC: Remove mention of Hacking Mission ( #1684 )
2024-10-06 22:58:24 -07:00
Tahvohck
47b261f520
STANEK: Typo fix in description ( #1627 )
...
Fixing a typo (missing space) in the CotMG faction info text.
2024-08-25 10:14:33 -07:00
Nicole
7029ac9bcc
UI: Add apostrophe to stanek's gift strings ( #1568 )
2024-08-11 16:38:40 -07:00
David Walker
ff80847af6
MISC: Improve rep calculation accuracy ( #1559 )
2024-08-09 16:26:01 -07:00
catloversg
1fdb8bd352
UI: Always show description of faction price multiplier ( #1555 )
2024-08-08 17:39:53 -07:00
catloversg
75cacc36bc
BUGFIX: Outdated formula of favor in tooltip ( #1554 )
2024-08-08 16:46:19 -07:00
catloversg
eeac3f7dd1
BUGFIX: Duplicated augmentation when buying after grafting ( #1536 )
2024-08-04 13:11:00 -07:00
catloversg
e5a63b4116
MISC: Fix typos in NetscriptDefinitions.d.ts ( #1546 )
2024-08-04 13:09:50 -07:00
Tom Prince
2f95d21503
UI: Sync UI updates to game updates. ( #1512 )
...
There are a bunch of React components that update at the same rate
that the game engine processes cycles. Rather than have each place
that does so start its own timer to update that often, add a new
react hook that triggers an update shortly after the engine completes
a cycle.
2024-08-01 23:57:43 -07:00
catloversg
9308301b12
UI: Fix misleading favor numbers ( #1530 )
2024-08-01 22:44:03 -07:00
catloversg
783120c886
FEATURE: BitNode options ( #1411 )
2024-07-14 14:30:30 -07:00
catloversg
0e1e8a9862
MISC: Disable rumor of Bladeburners in BN8 ( #1484 )
2024-07-14 14:20:10 -07:00
Jesse Clark
f6de21ea18
UI: Clean up Hacknet UI ( #1397 )
2024-06-14 00:08:10 -07:00
Caldwell
cb92643c7e
IMPROVEMENT: partial migration @mui/styles to tss-react ( #1338 )
2024-06-03 12:27:13 -04:00
catloversg
c2a56a6150
MISC: Refactor favor code ( #1321 )
2024-05-28 12:04:16 -07:00
gmcew
30cdaa1a7a
DOCS: Faction work description update ( #1310 )
...
- made it clear security gives hacking exp, and utilises it too
- clarified weighting of stats for hacking/field work.
2024-05-27 14:52:05 -07:00
catloversg
7bb36ec111
MISC: Refactor InvitationModal and AlertManager ( #1287 )
2024-05-22 21:43:31 -04:00
catloversg
d4bdb8de2b
MISC: Rework reputation bonus after installing a backdoor ( #1236 )
2024-04-28 18:35:56 -07:00
Snarling
6669c4da6a
BLADEBURNER: Typesafety / refactoring ( #1154 )
2024-03-28 21:52:37 -04:00
Snarling
e9d1ddfaf3
SAVEGAME: Reduce size of savefile ( #1148 )
...
Storing less info in the save for Factions/Companies if it's still the default info
2024-03-11 08:58:10 -04:00
draughtnyan
ccf0aa4771
UI: 'Disable Text Effects' setting applies to "corrupted text" ( #944 )
2023-12-27 03:30:08 -05:00
Jesse Clark
473217ef31
API: Programming-friendly interface to getFactionInviteRequirements ( #953 )
2023-12-16 04:27:22 -05:00
Jesse Clark
ecc63eb07e
FACTIONS: Fix for faction names staying scrambled after joining ( #968 )
2023-12-07 20:53:28 -05:00
Jesse Clark
99383eb1c7
Only show "joining this faction will prevent you from joining enemies" for factions that have enemies ( #921 )
2023-12-03 04:07:59 -05:00
Jesse Clark
7fc46649f9
FACTIONS: fix unstable display order ( #920 )
2023-12-03 04:06:30 -05:00
Jesse Clark
9585913e0a
FACTIONS: fix invite requirement for slum snakes ( #915 )
2023-11-05 01:07:05 -04:00
omuretsu
e56e3dddf1
Fix stuff I broke in #910
2023-11-02 18:57:22 -04:00
Snarling
2997384403
FACTIONS: Followup changes for Rumors PR ( #910 )
2023-11-02 11:02:12 -04:00
Jesse Clark
fdcb8306d9
FACTIONS: Add "Rumors" system for learning about faction join requirements ( #888 )
2023-11-02 10:20:24 -04:00
Squirlll
62be77b3f4
UI: grammar/typo fixes ( #878 )
2023-10-23 05:31:27 -04:00
alutman
36a8b35cfb
Prevent faction invitations appearing after prestige ( #872 )
2023-10-23 04:55:08 -04:00
omuretsu
32197e024d
Actually fix faction invite spam
2023-10-04 10:32:33 -04:00
Snarling
74fe6af595
Hotfix: Popups no longer show up during infiltration ( #847 )
2023-10-04 09:52:04 -04:00