catloversg
a8bde3e14f
UI: Change "overclock" to another phrase in Sleeves tab ( #1901 )
2025-01-07 21:13:47 -08:00
catloversg
f07c442a92
CODEBASE: Fix React warning of missing keys in CovenantPurchasesRoot.tsx ( #1824 )
2024-12-12 02:55:28 -08:00
catloversg
0caeb5c5ca
DOCUMENTATION: Clarify prerequisites of augmentations when grafting ( #1814 )
2024-11-30 15:46:04 -08:00
catloversg
88322a23a7
BUGFIX: Cannot load Bladeburner tasks of Sleeves from pre-v2.6.1 ( #1800 )
2024-11-27 01:23:20 -08:00
catloversg
05da0efc81
REFACTOR: Mitigate cyclic dependency between Jsonable classes ( #1792 )
2024-11-23 15:53:31 -08:00
catloversg
75cf9c88b5
CODEBASE: Fix lint errors 3 ( #1758 )
...
This is a really big refactor because it actually *fixes* a lot of the lint errors instead of disabling them.
2024-11-14 08:18:57 -08:00
catloversg
36c143b687
CODEBASE: Fix lint errors 2 ( #1756 )
2024-11-06 23:09:11 -08:00
catloversg
772762493f
BLADEBURNER: Change sleeveSize from property to getter ( #1746 )
2024-11-03 23:19:01 -08:00
catloversg
b388865317
UI: Fix typo in CovenantPurchasesRoot.tsx ( #1740 )
2024-11-03 22:38:19 -08:00
catloversg
f6502dd490
CODEBASE: Fix lint errors 1 ( #1732 )
2024-11-03 22:35:14 -08:00
Denis Čahuk
b86044bcc1
BLADEBURNER: Move bladeburner team losses to Casualties ( #1654 )
2024-09-23 17:03:01 -07:00
Denis Čahuk
cde5e3f6ae
MISC: Refactor BLADEBURNER Identifier Lookup ( #1646 )
2024-09-14 17:39:18 -07:00
catloversg
cacecda72f
API: Add types for parameters of gym-university-bladeburner API (Fix merging error) ( #1596 )
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* API: Add types for parameters of gym-university-bladeburner API
* Fix merging error
2024-08-17 14:08:55 -07:00
David Walker
79bb0d289a
Revert "API: Add types for parameters of gym-university-bladeburner API ( #1591 )" ( #1592 )
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This reverts commit da8870ed79 .
2024-08-16 13:45:54 -07:00
catloversg
da8870ed79
API: Add types for parameters of gym-university-bladeburner API ( #1591 )
2024-08-16 13:29:24 -07:00
catloversg
9db1084b16
MISC: Cancel infiltration when player is hospitalized ( #1579 )
2024-08-14 22:20:17 -07:00
catloversg
440c074606
UI: Allow filtering graftable augmentations ( #1570 )
2024-08-14 22:18:27 -07:00
catloversg
23f98c1ff6
UI: Add success chance of Bladeburner action to Sleeves UI ( #1567 )
2024-08-11 16:59:08 -07:00
catloversg
1a8dcad02b
BUGFIX: Duplicated program in edge case ( #1549 )
2024-08-05 13:43:56 -07:00
catloversg
eeac3f7dd1
BUGFIX: Duplicated augmentation when buying after grafting ( #1536 )
2024-08-04 13:11:00 -07:00
catloversg
23f193c8eb
MISC: Remove unnecessary dependency in Person class ( #1534 )
2024-08-04 00:04:06 -07:00
Tom Prince
2f95d21503
UI: Sync UI updates to game updates. ( #1512 )
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There are a bunch of React components that update at the same rate
that the game engine processes cycles. Rather than have each place
that does so start its own timer to update that often, add a new
react hook that triggers an update shortly after the engine completes
a cycle.
2024-08-01 23:57:43 -07:00
catloversg
06677a1306
MISC: Refactor Person.ts and Sleeve.ts ( #1532 )
2024-08-01 22:59:41 -07:00
catloversg
783120c886
FEATURE: BitNode options ( #1411 )
2024-07-14 14:30:30 -07:00
catloversg
26316c2494
BUGFIX: Fix wrong money source when traveling ( #1456 )
2024-07-04 14:19:36 -07:00
Tom Prince
32eb6324fd
MISC: Simplify graftingIntBonus calculation. ( #1445 )
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The weight of the intelligence bonus is a multiplier to the percentage increase. So, rather than calculate it with a weight of 3 and then divide by 3, we can just calculate it with a weight of 1.
2024-06-28 19:52:36 -07:00
Snarling
b597746343
TRAVEL: Unify implementation for Player and Sleeves (and some followup for #1365 ) ( #1439 )
2024-06-26 20:46:50 -04:00
catloversg
c0036b03d4
SINGULARITY: Allow being hospitalized while being busy ( #1426 )
2024-06-24 20:36:03 -07:00
catloversg
7a39a93fa9
MISC: Remove mention of re-sleeving ( #1399 )
2024-06-15 16:36:32 -07:00
catloversg
a354867fc4
MISC: Refactor code of traveling and going to location ( #1365 )
2024-06-08 13:52:10 -07:00
catloversg
d9efea0fe6
SLEEVES: Clarify augmentation condition ( #1369 )
2024-06-07 13:24:19 -07:00
Kelenius
653d531d0a
Remove sleeve message when quitting job from a script ( #1357 )
2024-06-05 18:25:54 -04:00
Caldwell
cb92643c7e
IMPROVEMENT: partial migration @mui/styles to tss-react ( #1338 )
2024-06-03 12:27:13 -04:00
catloversg
f439352438
BUGFIX: Fix wrong HP after calling applyEntropy ( #1313 )
2024-05-28 12:15:12 -07:00
Yichi Zhang
e674a177d6
BUGFIX: Check that the augmentation is available before installing it on a sleeve. ( #1320 )
2024-05-27 15:34:19 -07:00
gmcew
7f8757b536
SLEEVE: Add funds check for sleeve travel ( #1298 )
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This makes it consistent with player behaviour. This also makes the function description more truthful in that it is now possible to return false.
2024-05-23 01:46:55 -07:00
catloversg
7bb36ec111
MISC: Refactor InvitationModal and AlertManager ( #1287 )
2024-05-22 21:43:31 -04:00
catloversg
175af0bd28
BUGFIX: Improve implementation of getRandomInt ( #1282 )
2024-05-18 15:12:06 -07:00
TheAimMan
8deb907b89
BUGFIX: Correct BN10 Sleeve starting Shock ( #1285 )
2024-05-17 13:31:40 -07:00
catloversg
eba86e4bf0
BUGFIX: Fix #997 ( #1226 )
2024-04-23 20:05:24 -04:00
Caldwell
a3f9a5c21e
update and fix ( #1225 )
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Co-authored-by: Caldwell <15591472+Caldwell-74@users.noreply.github.com >
2024-04-23 20:00:28 -04:00
Snarling
6669c4da6a
BLADEBURNER: Typesafety / refactoring ( #1154 )
2024-03-28 21:52:37 -04:00
Caldwell
803afc5244
SLEEVES: add nextCompletion to SleeveInfiltrationWork ( #1177 )
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* add nextCompletion to InfilWork
and make nextCompletion in BladeburnerWork uniform with other promisePairs
2024-03-20 23:11:12 -07:00
Caldwell
3d6692b292
MISC: clamping numbers ( #1104 )
2024-02-27 09:47:00 -05:00
Snarling
373ced2efe
GO: Various changes before 2.6.0 ( #1120 )
2024-02-26 08:05:10 -05:00
Caldwell
8c2a23f2ba
MISC: change all nextUpdates to use one Promise ( #1069 )
2024-02-10 06:27:47 -05:00
Caldwell
4d551915b3
MISC: move server constants into their own constant ( #1075 )
2024-02-10 04:13:42 -05:00
Caldwell
2ac0470cea
adding int stat to sleeve overview and more stats overview ( #1030 )
2024-01-14 16:34:48 -05:00
Rinne
eba840dcd3
API: Updating typing for ns.singularity.getCurrentWork() ( #989 )
2023-12-27 06:06:45 -05:00
Michael Ficocelli
7ef12a0323
BITNODE: IPvGO territory control strategy game ( #934 )
2023-12-26 11:45:27 -05:00