* REFACTOR: Move Result to the public API
This refactors Result<T> to be part of the public NetscriptDefinitions.
It is not used by anything in this PR, but it is planned to be used in
the autoinfil APIs, or lacking that, future APIs, so this should not be
exposing anything prematurely.
* Add @public as api-extractor suggested and generate docs
* Use import type
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Co-authored-by: CatLover <152669316+catloversg@users.noreply.github.com>
* Convert purchased server functions to cloud API
- Create `ns.cloud`
- Change `bitnode multipliers` and `server constants` wording for consistency
- change `server`, `ram` and `getting started` docs for consistency
- Added changes to 3.0.0 API Break and `setRemovedFunctions` in NetscriptFunctions.js
Tested by
- running tutorial `purchase-server-8gb.js`, and a more typical player one
- buying manually using vendor (Alpha Ent in Sector 12)
- deleting them all using script, and checked all deleted functions gave correct error
- Imported completed save to ensure auto-transfer of function work
* Revision in line with comments
- changed more `purchased` to `cloud` references
- Added BN mults auto-conversion
* Update getting_started.md
- Corrected function names for new `cloud API`
* Don't show `cloud API` warning
v3.0.0 API break auto-replaces `cloud` functions, not warning suggested.
* API Break correction
- `cloud` affected API break replacement changed to be more descriptive and functional
* Fix typo and add empty lines
* Update many things (check commit's description)
- Comments
- Terminal message
- UI Text
- TSDoc
- md docs
- Improve error messages in src\NetscriptFunctions\Cloud.ts
There are a bunch of React components that update at the same rate
that the game engine processes cycles. Rather than have each place
that does so start its own timer to update that often, add a new
react hook that triggers an update shortly after the engine completes
a cycle.
Reverted ToastVariant back to an enum internally. Still exposed to player as just possible strings.
Changed all 1-line documentation comments to actually be 1-line. Moved some because they were not providing documentation for the thing they were trying to.