MISC: ns.hacknet.spendHashes handles invalid targets in same way as UI (#2102)

This commit is contained in:
catloversg
2025-05-18 12:39:10 +07:00
committed by GitHub
parent f45f73c641
commit 43e5589e61
4 changed files with 63 additions and 56 deletions

View File

@@ -24,6 +24,7 @@ import { Server } from "../Server/Server";
import { Companies } from "../Company/Companies";
import { isMember } from "../utils/EnumHelper";
import { canAccessBitNodeFeature } from "../BitNode/BitNodeUtils";
import { checkServerOwnership, ServerOwnershipType } from "../Server/ServerHelpers";
// Returns a boolean indicating whether the player has Hacknet Servers
// (the upgraded form of Hacknet Nodes)
@@ -491,7 +492,14 @@ export function purchaseHashUpgrade(upgName: string, upgTarget: string, count =
console.error(`Invalid target specified in purchaseHashUpgrade(): ${upgTarget}`);
throw new Error(`'${upgTarget}' is not a server.`);
}
if (!(target instanceof Server)) throw new Error(`'${upgTarget}' is not a normal server.`);
if (!(target instanceof Server)) {
throw new Error(`'${upgTarget}' is not a normal server.`);
}
if (!checkServerOwnership(target, ServerOwnershipType.Foreign)) {
throw new Error(
`'${upgTarget}' is not a valid target. You can only perform this action on servers that you do not own.`,
);
}
target.changeMinimumSecurity(upg.value ** count, true);
} catch (e) {
@@ -507,7 +515,14 @@ export function purchaseHashUpgrade(upgName: string, upgTarget: string, count =
console.error(`Invalid target specified in purchaseHashUpgrade(): ${upgTarget}`);
throw new Error(`'${upgTarget}' is not a server.`);
}
if (!(target instanceof Server)) throw new Error(`'${upgTarget}' is not a normal server.`);
if (!(target instanceof Server)) {
throw new Error(`'${upgTarget}' is not a normal server.`);
}
if (!checkServerOwnership(target, ServerOwnershipType.Foreign)) {
throw new Error(
`'${upgTarget}' is not a valid target. You can only perform this action on servers that you do not own.`,
);
}
//Manually loop the change so as to properly handle the softcap
for (let i = 0; i < count; i++) {

View File

@@ -4,7 +4,7 @@ import { purchaseHashUpgrade } from "../HacknetHelpers";
import { HashManager } from "../HashManager";
import { HashUpgrade } from "../HashUpgrade";
import { ServerDropdown, ServerType } from "../../ui/React/ServerDropdown";
import { ServerDropdown } from "../../ui/React/ServerDropdown";
import { CompanyDropdown } from "../../ui/React/CompanyDropdown";
import { dialogBoxCreate } from "../../ui/React/DialogBox";
@@ -18,6 +18,7 @@ import { SelectChangeEvent } from "@mui/material/Select";
import { CompanyName, FactionName } from "@enums";
import { PartialRecord } from "../../Types/Record";
import { isMember } from "../../utils/EnumHelper";
import { ServerOwnershipType } from "../../Server/ServerHelpers";
interface IProps {
hashManager: HashManager;
@@ -88,7 +89,7 @@ export function HacknetUpgradeElem(props: IProps): React.ReactElement {
purchase={purchase}
canPurchase={canPurchase}
value={selectedServer}
serverType={ServerType.Foreign}
serverType={ServerOwnershipType.Foreign}
onChange={changeTargetServer}
/>
)}

View File

@@ -5,13 +5,23 @@ import { calculateGrowMoney, calculateServerGrowthLog } from "./formulas/grow";
import { currentNodeMults } from "../BitNode/BitNodeMultipliers";
import { ServerConstants } from "./data/Constants";
import { Player } from "@player";
import { CompletedProgramName, LiteratureName } from "@enums";
import { AugmentationName, CompletedProgramName, LiteratureName } from "@enums";
import { Person as IPerson } from "@nsdefs";
import { Server as IServer } from "@nsdefs";
import { workerScripts } from "../Netscript/WorkerScripts";
import { killWorkerScriptByPid } from "../Netscript/killWorkerScript";
import { serverMetadata } from "./data/servers";
import { exceptionAlert } from "../utils/helpers/exceptionAlert";
import { HacknetServer } from "../Hacknet/HacknetServer";
import { SpecialServers } from "./data/SpecialServers";
import { throwIfReachable } from "../utils/helpers/throwIfReachable";
export enum ServerOwnershipType {
All = 0,
Foreign = 1, // Non-owned servers
Owned = 2, // Home Computer, Purchased Servers, and Hacknet Servers
Purchased = 3, // Everything from Owned except home computer
}
/**
* Constructs a new server, while also ensuring that the new server
@@ -271,3 +281,32 @@ export function getWeakenEffect(threads: number, cores: number): number {
const coreBonus = getCoreBonus(cores);
return ServerConstants.ServerWeakenAmount * threads * coreBonus * currentNodeMults.ServerWeakenRate;
}
export function checkServerOwnership(baseServer: BaseServer, serverType: ServerOwnershipType): boolean {
/**
* isOwnedServer is true if baseServer is home, private servers, or hacknet servers. Note that, with home computer,
* baseServer.purchasedByPlayer is true.
*/
const isOwnedServer =
(baseServer instanceof Server && baseServer.purchasedByPlayer) || baseServer instanceof HacknetServer;
switch (serverType) {
case ServerOwnershipType.All:
return true;
case ServerOwnershipType.Foreign:
// Exclude home, private servers, hacknet servers.
if (isOwnedServer) {
return false;
}
// If the player has not installed TRP, exclude WD server.
return (
Player.hasAugmentation(AugmentationName.TheRedPill, true) || baseServer.hostname !== SpecialServers.WorldDaemon
);
case ServerOwnershipType.Owned:
return isOwnedServer;
case ServerOwnershipType.Purchased:
return isOwnedServer && baseServer.hostname !== SpecialServers.Home;
default:
throwIfReachable(serverType);
}
return false;
}

View File

@@ -5,71 +5,23 @@
*/
import React from "react";
import { GetAllServers } from "../../Server/AllServers";
import { Server } from "../../Server/Server";
import { BaseServer } from "../../Server/BaseServer";
import { Player } from "@player";
import { HacknetServer } from "../../Hacknet/HacknetServer";
import Select, { SelectChangeEvent } from "@mui/material/Select";
import MenuItem from "@mui/material/MenuItem";
import Button from "@mui/material/Button";
import { AugmentationName } from "@enums";
import { SpecialServers } from "../../Server/data/SpecialServers";
import { throwIfReachable } from "../../utils/helpers/throwIfReachable";
export enum ServerType {
All = 0,
Foreign = 1, // Non-owned servers
Owned = 2, // Home Computer, Purchased Servers, and Hacknet Servers
Purchased = 3, // Everything from Owned except home computer
}
import { checkServerOwnership, ServerOwnershipType } from "../../Server/ServerHelpers";
interface IProps {
purchase: () => void;
canPurchase: boolean;
serverType: ServerType;
serverType: ServerOwnershipType;
onChange: (event: SelectChangeEvent) => void;
value: string;
}
export function ServerDropdown(props: IProps): React.ReactElement {
/**
* Checks if the server should be shown in the dropdown menu, based on the
* 'serverType' property
*/
function isValidServer(baseServer: BaseServer): boolean {
/**
* isOwnedServer is true if baseServer is home, private servers, or hacknet servers. Note that, with home computer,
* baseServer.purchasedByPlayer is true.
*/
const isOwnedServer =
(baseServer instanceof Server && baseServer.purchasedByPlayer) || baseServer instanceof HacknetServer;
const type = props.serverType;
switch (type) {
case ServerType.All:
return true;
case ServerType.Foreign:
// Exclude home, private servers, hacknet servers.
if (isOwnedServer) {
return false;
}
// If the player has not installed TRP, exclude WD server.
return (
Player.hasAugmentation(AugmentationName.TheRedPill, true) ||
baseServer.hostname !== SpecialServers.WorldDaemon
);
case ServerType.Owned:
return isOwnedServer;
case ServerType.Purchased:
return isOwnedServer && baseServer.hostname !== SpecialServers.Home;
default:
throwIfReachable(type);
}
return false;
}
const servers = [];
for (const server of GetAllServers().sort((a, b) => a.hostname.localeCompare(b.hostname))) {
if (isValidServer(server)) {
if (checkServerOwnership(server, props.serverType)) {
servers.push(
<MenuItem key={server.hostname} value={server.hostname}>
{server.hostname}