IPVGO: fix score modal styling (#2166)

This commit is contained in:
Michael Ficocelli
2025-05-30 06:39:36 -04:00
committed by GitHub
parent e34a29c458
commit fdb3452763
2 changed files with 2 additions and 1 deletions

View File

@@ -625,7 +625,7 @@ export const boardStyles = makeStyles<unknown, Size | "background">({ uniqId: "b
width: "400px",
},
scoreExplanationModal: {
width: "80vw",
width: "600px",
},
centeredText: {
textAlign: "center",

View File

@@ -17,6 +17,7 @@ export const GoScoreExplanation = ({ open, onClose }: Props): React.ReactElement
<>
<div className={classes.scoreExplanationModal}>
<Typography>
<h2>IPvGO Scoring Explanation</h2>
IPvGO uses one of the oldest scoring systems in Go, "area scoring", rather than "territory scoring" later
popularized by Japan. All stones are alive unless captured, chains that could be dead are not automatically
captured after the game, and prisoners are not calculated. The displayed score is always the ending score if