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INFILTRATION: Change description of slash game (#1317)
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@@ -70,15 +70,17 @@ export function SlashGame({ difficulty, onSuccess, onFailure }: IMinigameProps):
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<>
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<GameTimer millis={5000} onExpire={onFailure} ignoreAugment_WKSharmonizer />
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<Paper sx={{ display: "grid", justifyItems: "center" }}>
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<Typography variant="h4" textAlign="center">
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Attack after the guard drops his guard and is distracted. Do not alert him!
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<Typography variant="h5" textAlign="center">
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Attack after the sentinel drops his guard and is distracted.
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<br />
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Do not alert him!
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</Typography>
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<br></br>
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<br />
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{hasAugment && (
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<Box sx={{ my: 1 }}>
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<Typography variant="h5">The guard will drop his guard and be distracted in ...</Typography>
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<Typography variant="h5">The sentinel will drop his guard and be distracted in ...</Typography>
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<GameTimer millis={guardingTime} onExpire={() => null} ignoreAugment_WKSharmonizer noPaper tick={20} />
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<br></br>
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<br />
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</Box>
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)}
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