Clean up code

This commit is contained in:
nickofolas
2022-04-24 18:51:30 -05:00
parent ae8b6d088e
commit d0c48585bc
15 changed files with 77 additions and 87 deletions

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@@ -1,15 +1,14 @@
import { Paper, Typography } from "@mui/material";
import React, { useState } from "react";
import Grid from "@mui/material/Grid";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Player } from "../../Player";
import { KEY } from "../../utils/helpers/keyCodes";
import { random } from "../utils";
import { BlinkingCursor } from "./BlinkingCursor";
import { interpolate } from "./Difficulty";
import { GameTimer } from "./GameTimer";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
import { GameTimer } from "./GameTimer";
import { random } from "../utils";
import { interpolate } from "./Difficulty";
import { BlinkingCursor } from "./BlinkingCursor";
import { KEY } from "../../utils/helpers/keyCodes";
import { Player } from "../../Player";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Paper, Typography, Box } from "@mui/material";
interface Difficulty {
[key: string]: number;

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@@ -1,4 +1,4 @@
import React, { useState, useEffect } from "react";
import React, { useEffect, useState } from "react";
export function BlinkingCursor(): React.ReactElement {
const [on, setOn] = useState(true);

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@@ -1,15 +1,14 @@
import { Paper, Typography } from "@mui/material";
import React, { useState } from "react";
import Grid from "@mui/material/Grid";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Player } from "../../Player";
import { KEY } from "../../utils/helpers/keyCodes";
import { random } from "../utils";
import { BlinkingCursor } from "./BlinkingCursor";
import { interpolate } from "./Difficulty";
import { GameTimer } from "./GameTimer";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
import { GameTimer } from "./GameTimer";
import { random } from "../utils";
import { interpolate } from "./Difficulty";
import { BlinkingCursor } from "./BlinkingCursor";
import { Player } from "../../Player";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { KEY } from "../../utils/helpers/keyCodes";
import { Paper, Box, Typography } from "@mui/material";
interface Difficulty {
[key: string]: number;

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@@ -1,15 +1,14 @@
import { Paper, Typography } from "@mui/material";
import React, { useEffect, useState } from "react";
import Grid from "@mui/material/Grid";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
import { GameTimer } from "./GameTimer";
import { interpolate } from "./Difficulty";
import { KEY } from "../../utils/helpers/keyCodes";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Player } from "../../Player";
import { Settings } from "../../Settings/Settings";
import { KEY } from "../../utils/helpers/keyCodes";
import { downArrowSymbol, upArrowSymbol } from "../utils";
import { Paper, Typography, Box } from "@mui/material";
import { interpolate } from "./Difficulty";
import { GameTimer } from "./GameTimer";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
interface Difficulty {
[key: string]: number;

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@@ -1,21 +1,20 @@
import { Paper, Typography } from "@mui/material";
import React, { useState } from "react";
import Grid from "@mui/material/Grid";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
import { GameTimer } from "./GameTimer";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Player } from "../../Player";
import {
random,
downArrowSymbol,
getArrow,
getInverseArrow,
leftArrowSymbol,
random,
rightArrowSymbol,
upArrowSymbol,
downArrowSymbol,
} from "../utils";
import { interpolate } from "./Difficulty";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Player } from "../../Player";
import { Paper, Typography, Box } from "@mui/material";
import { GameTimer } from "./GameTimer";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
interface Difficulty {
[key: string]: number;

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@@ -1,5 +1,5 @@
import React, { useState, useEffect } from "react";
import { Typography, Paper } from "@mui/material";
import { Paper, Typography } from "@mui/material";
import React, { useEffect, useState } from "react";
interface IProps {
onFinish: () => void;

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@@ -1,15 +1,14 @@
import { Paper, Typography } from "@mui/material";
import React, { useState } from "react";
import Grid from "@mui/material/Grid";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
import { GameTimer } from "./GameTimer";
import { interpolate } from "./Difficulty";
import { downArrowSymbol, getArrow, leftArrowSymbol, rightArrowSymbol, upArrowSymbol } from "../utils";
import { KEY } from "../../utils/helpers/keyCodes";
import { Settings } from "../../Settings/Settings";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Player } from "../../Player";
import { Paper, Typography, Box } from "@mui/material";
import { Settings } from "../../Settings/Settings";
import { KEY } from "../../utils/helpers/keyCodes";
import { downArrowSymbol, getArrow, leftArrowSymbol, rightArrowSymbol, upArrowSymbol } from "../utils";
import { interpolate } from "./Difficulty";
import { GameTimer } from "./GameTimer";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
interface Difficulty {
[key: string]: number;

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@@ -1,6 +1,5 @@
import { Button, Container, Paper, Typography } from "@mui/material";
import React, { useState } from "react";
import { Location } from "../../Locations/Location";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { use } from "../../ui/Context";
import { BackwardGame } from "./BackwardGame";

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@@ -1,9 +1,9 @@
import React, { useState, useEffect } from "react";
import withStyles from "@mui/styles/withStyles";
import { LinearProgress, Paper } from "@mui/material";
import { Theme } from "@mui/material/styles";
import { Paper, LinearProgress } from "@mui/material";
import { use } from "../../ui/Context";
import withStyles from "@mui/styles/withStyles";
import React, { useEffect, useState } from "react";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { use } from "../../ui/Context";
const TimerProgress = withStyles((theme: Theme) => ({
root: {

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@@ -1,9 +1,9 @@
import React, { useState } from "react";
import { Intro } from "./Intro";
import { Game } from "./Game";
import { Location } from "../../Locations/Location";
import { use } from "../../ui/Context";
import { calculateDifficulty, calculateReward } from "../formulas/game";
import { Game } from "./Game";
import { Intro } from "./Intro";
interface IProps {
location: Location;
}

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@@ -1,10 +1,9 @@
import { Report } from "@mui/icons-material";
import { Box, Button, Container, Paper, Tooltip, Typography } from "@mui/material";
import React from "react";
import { Location } from "../../Locations/Location";
import Grid from "@mui/material/Grid";
import { numeralWrapper } from "../../ui/numeralFormat";
import { Button, Paper, Typography, Container, Tooltip, Box } from "@mui/material";
import { Report } from "@mui/icons-material";
import { Settings } from "../../Settings/Settings";
import { numeralWrapper } from "../../ui/numeralFormat";
interface IProps {
Location: Location;

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@@ -1,14 +1,13 @@
import React, { useState, useEffect } from "react";
import Grid from "@mui/material/Grid";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
import { GameTimer } from "./GameTimer";
import { interpolate } from "./Difficulty";
import { downArrowSymbol, getArrow, leftArrowSymbol, rightArrowSymbol, upArrowSymbol } from "../utils";
import { KEY } from "../../utils/helpers/keyCodes";
import { Paper, Typography } from "@mui/material";
import React, { useEffect, useState } from "react";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Player } from "../../Player";
import { Paper, Typography, Box } from "@mui/material";
import { KEY } from "../../utils/helpers/keyCodes";
import { downArrowSymbol, getArrow, leftArrowSymbol, rightArrowSymbol, upArrowSymbol } from "../utils";
import { interpolate } from "./Difficulty";
import { GameTimer } from "./GameTimer";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
interface Difficulty {
[key: string]: number;

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@@ -1,12 +1,12 @@
import React, { useState, useEffect } from "react";
import { Box, Paper, Typography } from "@mui/material";
import React, { useEffect, useState } from "react";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Player } from "../../Player";
import { KEY } from "../../utils/helpers/keyCodes";
import { interpolate } from "./Difficulty";
import { GameTimer } from "./GameTimer";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
import { GameTimer } from "./GameTimer";
import { interpolate } from "./Difficulty";
import { KEY } from "../../utils/helpers/keyCodes";
import { Player } from "../../Player";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Paper, Typography, Box } from "@mui/material";
interface Difficulty {
[key: string]: number;

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@@ -1,18 +1,17 @@
import { Factions } from "../../Faction/Factions";
import { Box, Button, MenuItem, Paper, Select, SelectChangeEvent, Typography } from "@mui/material";
import React, { useState } from "react";
import { FactionNames } from "../../Faction/data/FactionNames";
import { inviteToFaction } from "../../Faction/FactionHelpers";
import { Factions } from "../../Faction/Factions";
import { use } from "../../ui/Context";
import { Money } from "../../ui/React/Money";
import { Reputation } from "../../ui/React/Reputation";
import { use } from "../../ui/Context";
import { FactionNames } from "../../Faction/data/FactionNames";
import { formatNumber } from "../../utils/StringHelperFunctions";
import {
calculateInfiltratorsRepReward,
calculateSellInformationCashReward,
calculateTradeInformationRepReward,
} from "../formulas/victory";
import { inviteToFaction } from "../../Faction/FactionHelpers";
import { Button, MenuItem, Select, SelectChangeEvent, Paper, Typography, Box } from "@mui/material";
import { Location } from "../../Locations/Location";
interface IProps {
StartingDifficulty: number;

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@@ -1,15 +1,14 @@
import { Box, Paper, Typography } from "@mui/material";
import React, { useEffect, useState } from "react";
import Grid from "@mui/material/Grid";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
import { GameTimer } from "./GameTimer";
import { random } from "../utils";
import { interpolate } from "./Difficulty";
import { KEY } from "../../utils/helpers/keyCodes";
import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
import { Player } from "../../Player";
import { Settings } from "../../Settings/Settings";
import { Paper, Typography, Box } from "@mui/material";
import { KEY } from "../../utils/helpers/keyCodes";
import { random } from "../utils";
import { interpolate } from "./Difficulty";
import { GameTimer } from "./GameTimer";
import { IMinigameProps } from "./IMinigameProps";
import { KeyHandler } from "./KeyHandler";
interface Difficulty {
[key: string]: number;