Initial aug page overhaul work

This commit is contained in:
nickofolas
2022-04-07 17:53:58 -05:00
parent a9a31662ce
commit c94b4f4fd3
5 changed files with 456 additions and 220 deletions
+81 -63
View File
@@ -1,17 +1,14 @@
/**
* React component for displaying the player's multipliers on the Augmentation UI page
*/
import { Box, Typography, List, ListItemText, ListItem, Paper } from "@mui/material";
import * as React from "react";
import { BitNodeMultipliers } from "../../BitNode/BitNodeMultipliers";
import { Player } from "../../Player";
import { numeralWrapper } from "../../ui/numeralFormat";
import { Augmentations } from "../Augmentations";
import { Table, TableCell } from "../../ui/React/Table";
import TableBody from "@mui/material/TableBody";
import TableRow from "@mui/material/TableRow";
import Typography from "@mui/material/Typography";
import Box from "@mui/material/Box";
import { BitNodeMultipliers } from "../../BitNode/BitNodeMultipliers";
import { DoubleArrow } from "@mui/icons-material";
import { Settings } from "../../Settings/Settings";
function calculateAugmentedStats(): any {
const augP: any = {};
@@ -25,53 +22,63 @@ function calculateAugmentedStats(): any {
return augP;
}
function Improvements({ r, m }: { r: number; m: number }): React.ReactElement {
if (r) {
return (
<>
<TableCell key="2">
<Typography>&nbsp;{"=>"}&nbsp;</Typography>
</TableCell>
<TableCell key="3">
<Typography>
{numeralWrapper.formatPercentage(r)} <BN5Stat base={r} mult={m} />
</Typography>
</TableCell>
</>
);
}
return <></>;
}
interface IBN5StatsProps {
interface BitNodeModifiedStatsProps {
base: number;
mult: number;
color: string;
}
function BN5Stat(props: IBN5StatsProps): React.ReactElement {
if (props.mult === 1) return <></>;
return <>({numeralWrapper.formatPercentage(props.base * props.mult)})</>;
}
function BitNodeModifiedStats(props: BitNodeModifiedStatsProps): React.ReactElement {
if (props.mult === 1)
return <Typography color={props.color}>{numeralWrapper.formatPercentage(props.base)}</Typography>;
function MultiplierTable({ rows }: { rows: [string, number, number, number][] }): React.ReactElement {
return (
<Table size="small" padding="none">
<TableBody>
{rows.map((r: any) => (
<TableRow key={r[0]}>
<TableCell key="0">
<Typography noWrap>{r[0]} multiplier:&nbsp;</Typography>
</TableCell>
<TableCell key="1" style={{ textAlign: "right" }}>
<Typography noWrap>
{numeralWrapper.formatPercentage(r[1])} <BN5Stat base={r[1]} mult={r[3]} />
</Typography>
</TableCell>
<Improvements r={r[2]} m={r[3]} />
</TableRow>
))}
</TableBody>
</Table>
<Typography color={props.color}>
<span style={{ opacity: 0.5 }}>{numeralWrapper.formatPercentage(props.base)}</span>{" "}
{numeralWrapper.formatPercentage(props.base * props.mult)}
</Typography>
);
}
interface MultListProps {
rows: (string | number)[][];
color: string;
}
function MultiplierList(props: MultListProps): React.ReactElement {
return (
<List disablePadding>
{props.rows.map((data) => {
const mult = data[0] as string,
value = data[1] as number,
improved = data[2] as number | null,
bnMult = data[3] as number;
if (improved) {
return (
<ListItem key={mult} disableGutters sx={{ py: 0 }}>
<ListItemText
sx={{ my: 0.1 }}
primary={
<Typography color={props.color}>
<b>{mult}</b>
</Typography>
}
secondary={
<span style={{ display: "flex", alignItems: "center", flexWrap: "wrap" }}>
<BitNodeModifiedStats base={value} mult={bnMult} color={props.color} />
<DoubleArrow fontSize="small" color="success" sx={{ mb: 1, mx: 1 }} />
<BitNodeModifiedStats base={improved} mult={bnMult} color={Settings.theme.success} />
</span>
}
disableTypography
/>
</ListItem>
);
}
return <></>;
})}
</List>
);
}
@@ -82,7 +89,7 @@ export function PlayerMultipliers(): React.ReactElement {
if (!Player.canAccessBladeburner()) return <></>;
return (
<>
<MultiplierTable
<MultiplierList
rows={[
[
"Bladeburner Success Chance",
@@ -109,6 +116,7 @@ export function PlayerMultipliers(): React.ReactElement {
1,
],
]}
color={Settings.theme.primary}
/>
<br />
</>
@@ -116,20 +124,21 @@ export function PlayerMultipliers(): React.ReactElement {
}
return (
<>
<Typography variant="h4">Multipliers</Typography>
<Box mx={2}>
<MultiplierTable
<Paper sx={{ p: 1, maxHeight: 400, overflowY: "scroll" }}>
<Typography variant="h6">Multipliers</Typography>
<Box>
<MultiplierList
rows={[
["Hacking Chance ", Player.hacking_chance_mult, Player.hacking_chance_mult * mults.hacking_chance_mult, 1],
["Hacking Speed ", Player.hacking_speed_mult, Player.hacking_speed_mult * mults.hacking_speed_mult, 1],
["Hacking Money ", Player.hacking_money_mult, Player.hacking_money_mult * mults.hacking_money_mult, 1],
["Hacking Growth ", Player.hacking_grow_mult, Player.hacking_grow_mult * mults.hacking_grow_mult, 1],
]}
color={Settings.theme.hack}
/>
<br />
<MultiplierTable
<MultiplierList
rows={[
[
"Hacking Level ",
@@ -144,10 +153,11 @@ export function PlayerMultipliers(): React.ReactElement {
BitNodeMultipliers.HackExpGain,
],
]}
color={Settings.theme.hack}
/>
<br />
<MultiplierTable
<MultiplierList
rows={[
[
"Strength Level ",
@@ -157,10 +167,11 @@ export function PlayerMultipliers(): React.ReactElement {
],
["Strength Experience ", Player.strength_exp_mult, Player.strength_exp_mult * mults.strength_exp_mult, 1],
]}
color={Settings.theme.combat}
/>
<br />
<MultiplierTable
<MultiplierList
rows={[
[
"Defense Level ",
@@ -170,10 +181,11 @@ export function PlayerMultipliers(): React.ReactElement {
],
["Defense Experience ", Player.defense_exp_mult, Player.defense_exp_mult * mults.defense_exp_mult, 1],
]}
color={Settings.theme.combat}
/>
<br />
<MultiplierTable
<MultiplierList
rows={[
[
"Dexterity Level ",
@@ -188,10 +200,11 @@ export function PlayerMultipliers(): React.ReactElement {
1,
],
]}
color={Settings.theme.combat}
/>
<br />
<MultiplierTable
<MultiplierList
rows={[
[
"Agility Level ",
@@ -201,10 +214,11 @@ export function PlayerMultipliers(): React.ReactElement {
],
["Agility Experience ", Player.agility_exp_mult, Player.agility_exp_mult * mults.agility_exp_mult, 1],
]}
color={Settings.theme.combat}
/>
<br />
<MultiplierTable
<MultiplierList
rows={[
[
"Charisma Level ",
@@ -214,10 +228,11 @@ export function PlayerMultipliers(): React.ReactElement {
],
["Charisma Experience ", Player.charisma_exp_mult, Player.charisma_exp_mult * mults.charisma_exp_mult, 1],
]}
color={Settings.theme.cha}
/>
<br />
<MultiplierTable
<MultiplierList
rows={[
[
"Hacknet Node production ",
@@ -250,10 +265,11 @@ export function PlayerMultipliers(): React.ReactElement {
1,
],
]}
color={Settings.theme.primary}
/>
<br />
<MultiplierTable
<MultiplierList
rows={[
["Company reputation gain ", Player.company_rep_mult, Player.company_rep_mult * mults.company_rep_mult, 1],
[
@@ -269,10 +285,11 @@ export function PlayerMultipliers(): React.ReactElement {
BitNodeMultipliers.CompanyWorkMoney,
],
]}
color={Settings.theme.primary}
/>
<br />
<MultiplierTable
<MultiplierList
rows={[
["Crime success ", Player.crime_success_mult, Player.crime_success_mult * mults.crime_success_mult, 1],
[
@@ -282,11 +299,12 @@ export function PlayerMultipliers(): React.ReactElement {
BitNodeMultipliers.CrimeMoney,
],
]}
color={Settings.theme.combat}
/>
<br />
<BladeburnerMults />
</Box>
</>
</Paper>
);
}