DOCS: Update the recommended BN order in the documentation (#2041)

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Paul Setzer
2025-07-05 02:11:23 -04:00
committed by GitHub
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commit b5a2c38e56
4 changed files with 192 additions and 202 deletions

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# Which BitNode should I try next?
After destroying their first [BitNode](bitnodes.md), many players wonder which [BitNode](bitnodes.md) they should tackle next.
This guide hopefully helps answer that question.
As a player, you are not forced to tackle the [BitNodes](bitnodes.md) in any particular order.
You are free to choose whichever ones you want.
The "best" order can vary between players, depending on what you like to do any what kind of player you are.
## tl;dr
BN1, BN2 and BN5 are great starters.
BN4 and BN6 are also good to do early if their mechanics appeal to you.
BN10 has interesting mechanics if you can generate lots of money.
BN9, BN13 and BN14 are tough but have interesting new mechanics
BN3 has a very tough mechanic to automate with unparalleled power.
BN7, BN8 and BN11 are tough with little to benefit newer players.
BN12 is easy to start but quickly ramps up in difficulty.
## Good early BitNodes
BN1 is the introductory [BitNode](bitnodes.md) with no difficulty modifiers to slow you down.
Its [Source-File](sourcefiles.md) is extremely powerful as it raises all multipliers by a significant amount.
There are no other [BitNodes](bitnodes.md) which significantly simplify this one or make it particularly easier, so BN1.2 and BN1.3 are natural first choices.
BN2 introduces the [Gang](gang.md) mechanic.
This mechanic provides both a good source of income and a large supply of [Augmentations](../basic/augmentations.md) from a single faction.
Using the mechanic in other [BitNodes](bitnodes.md) requires a sufficiently low karma which requires a significant time investment or [Sleeves](sleeves.md).
BN5 grants [Intelligence](intelligence.md), a stat that persists between [BitNodes](bitnodes.md).
The [Source-File](sourcefiles.md) bonuses are very helpful for [hacking](../basic/hacking.md) and also give `Formulas.exe`.
Because of all the benefits this [BitNode](bitnodes.md) provides, it's definitely worth getting early.
## Depends on your priorities
BN4 gives access to the [Singularity API](https://github.com/bitburner-official/bitburner-src/blob/stable/markdown/bitburner.singularity.md).
This mechanic allows the automation of many actions directly affecting the player.
If this appeals to you then you should prioritize this BitNode.
Due to the [RAM](../basic/ram.md) cost, it's strongly recommended to complete BN4.3 before using the [Singularity API](https://github.com/bitburner-official/bitburner-src/blob/stable/markdown/bitburner.singularity.md) in other [BitNodes](bitnodes.md).
BN6 introduces the [Bladeburner](bladeburners.md) mechanic and its corresponding [Bladeburner API](https://github.com/bitburner-official/bitburner-src/blob/stable/markdown/bitburner.bladeburner.md).
Bladeburner is an alternative method to beat BitNodes which doesn't rely on money or hacking skill.
[Sleeves](sleeves.md) help complete BN6 more quickly since they can share some Bladeburner tasks with the player but aren't a requirement.
BN10 unlocks two new mechanics: [Sleeves](sleeves.md) and [Grafting](grafting.md).
[Sleeves](sleeves.md) act as additional players and can perform tasks like studying, training, crime and working for factions independently of the player.
[Grafting](grafting.md) installs augmentations without a soft reset.
Both are very useful to have but require large amounts of money to use to their fullest extent.
Each [Source-File](sourcefiles.md) grants an additional sleeve and up to five additional sleeves may be purchased from a faction only in this BitNode.
## Tough but has new mechanics
BN3 makes available the [Corporation](corporations.md) mechanic.
This mechanic can provide effectively limitless wealth and [Faction](../basic/factions.md) [Reputation](../basic/reputation.md), but is very complex and documentation-dependent.
Using the mechanic in other [BitNodes](bitnodes.md) requires $150 billion so another source of starting wealth is still needed.
Overall, this [BitNode](bitnodes.md) is considered an advanced one even if there are no particular [BitNodes](bitnodes.md) that should go before it.
BN9 introduces the [Hacknet Server](hacknetservers.md) mechanic to replace the [Hacknet Nodes](../basic/hacknet_nodes.md) mechanic.
[Hacknet Servers](hacknetservers.md) generate hashes instead of money directly and these hashes can be traded for various benefits.
Players who find [RAM](../basic/ram.md) tight at the beginning of a [BitNode](bitnodes.md) will find BN9.2's bonus to start with 128GiB in their home machine.
BN13 introduces [Stanek's Gift](stanek.md), a powerful augmentation that can provide bonuses to skills, [hacknet](../basic/hacknet_nodes.md) production and costs, working and [crime](../basic/crimes.md) gains, and [hacking](../basic/hacking.md) power and speed.
These bonuses are versatile but not enough to offset the challenge of the BitNode itself.
BN14 is a relatively new BitNode focused on [IPvGO](../programming/go_algorithms.md).
Automating the mechanic is challenging but it provides a wide variety of bonuses.
## Save these for later
BN7 used to give access to the [Bladeburner API](https://github.com/bitburner-official/bitburner-src/blob/stable/markdown/bitburner.bladeburner.md), but now it doesn't.
Because of that change this [BitNode](bitnodes.md) is relatively low priority and should definitely happen after BN6.
The benefit for completing BN7.3 is an aug that lets the player perform [Bladeburner](bladeburners.md) and non-Bladeburner actions at the same time.
BN8 focuses on the stock market to the point that there's no other way to make money.
Completing at least BN10.1 is highly recommended in order to have [Grafting](grafting.md).
This ensures that you don't need to install [Augmentations](../basic/augmentations.md) and lose market gains realized so far.
Having a good hacking script can also help in order to manipulate the market.
BN11 doesn't have any new mechanics associated with it beyond a mild bonus to work income.
The [Source-File](sourcefiles.md) makes buying large numbers of [Augmentations](../basic/augmentations.md) cheaper but isn't worth going out of your way for.
Overall, this [BitNode](bitnodes.md) is very difficult for not much in return.
BN12 is BN1, just a little bit harder each time you complete it and continuing forever.
This requires a variety of strategies using different mechanics as the penalties grow.
The reason this isn't an early recommendation is that the [Source-File](sourcefiles.md) is relatively weak for the increasing amount of effort required.

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# What BitNode should I do?
After destroying their first [BitNode](../advanced/bitnodes.md), many players wonder which [BitNode](../advanced/bitnodes.md) they should tackle next.
This guide hopefully helps answer that question.
## Recommended BitNodes
As a player, you are not forced to tackle the [BitNodes](../advanced/bitnodes.md) in any particular order.
You are free to choose whichever ones you want.
The "best" order can vary between players, depending on what you like to do any what kind of player you are.
In general, here are the recommended [BitNodes](../advanced/bitnodes.md) for different things:
## For fast progression
These paths do not recommend the absolute fastest path, since speed of progression is highly dependant on playing style.
1. Repeat BN-1 until you max out its [Source-File](../advanced/sourcefiles.md).
Its [Source-File](../advanced/sourcefiles.md) is extremely powerful, as it raises all multipliers by a significant amount.
This also allows you to get used to augments and other features resetting.
2. Do BN-3 at least once to unlock the [Corporation](../advanced/corporations.md) mechanic, finishing all 3 levels unlocks the full API for free, allowing fully scripted corp.
This mechanic has the highest profit potential in the game.
3. Do BN-10 once to unlock [Sleeves](../advanced/sleeves.md) and [Grafting](../advanced/grafting.md).
[Sleeves](../advanced/sleeves.md) are useful in all nodes and grafting can be useful in future [BitNodes](../advanced/bitnodes.md), especially BN-8.
It's recommended to buy all purchasable [Sleeves](../advanced/sleeves.md) and their memory during the first run.
The ordering of the next three is dependant on playing style and wants/needs.
4. Do BN-5 once or twice.
The [Intelligence](../advanced/intelligence.md) stat it unlocks will gradually build up as you continue to play the game, and will be helpful in the future.
The [Source-File](../advanced/sourcefiles.md) also provides [hacking](../basic/hacking.md) multipliers, which are strong because [hacking](../basic/hacking.md) is typically one of the best ways of earning money.
5. Do BN-4. Its [Source-File](../advanced/sourcefiles.md) does not directly make you more powerful in any way, but unlocks the [Singularity API](https://github.com/bitburner-official/bitburner-src/blob/stable/markdown/bitburner.singularity.md).
This API allows you to automate significantly more aspects of the game.
Consider repeating until Level 3, since each level decreases the [RAM](../basic/ram.md) cost of the functions.
6. Do BN-2 once to unlock the [Gang](../advanced/gang.md) mechanic.
This mechanic has high profit potential and offers large amounts of [Augmentations](../basic/augmentations.md) in a single faction.
Having sleeves ([Source-File](../advanced/sourcefiles.md) 10) greatly reduces the time it takes to get access to [Gangs](../advanced/gang.md) outside this [BitNode](../advanced/bitnodes.md).
7. Do BN-9 to unlock the [Hacknet Server](../advanced/hacknetservers.md) mechanic.
You can consider repeating it as well, as its Level 2 and 3 effects are pretty helpful as well.
## For the strongest Source-Files
Note that the strongest [Source-Files](../advanced/sourcefiles.md) are typically rewarded by the hardest [BitNodes](../advanced/bitnodes.md).
The strongest [Source-File](../advanced/sourcefiles.md) is that from BN-1, as it raises all multipliers by a significant amount.
The [Source-File](../advanced/sourcefiles.md) from BN-9 is good because it unlocks the Hacknet Server mechanic.
The [Hacknet Server](../advanced/hacknetservers.md) mechanic causes [Hacknet Nodes](../basic/hacknet_nodes.md) to produce a new currency called `hashes`, rather than money.
`Hashes` can be spent on powerful upgrades that benefit your [hacking](../basic/hacking.md), [Corporation](../advanced/corporations.md), [Bladeburner](../advanced/bladeburners.md), etc.
The [Sleeves](../advanced/sleeves.md) granted by the [Source-File](../advanced/sourcefiles.md) from BN-10 are strong, but only after you have several of them and have spent some time/money upgrading them.
## For more scripting/hacking
BN-4 unlocks the [Singularity API](https://github.com/bitburner-official/bitburner-src/blob/stable/markdown/bitburner.singularity.md), which can be used to automate many different aspects of the game, including working for [Factions](../basic/factions.md) / [Companies](../basic/companies.md), purchasing & installing [Augmentations](../basic/augmentations.md), and creating programs
BN-6 and BN-7 unlock [Bladeburner](../advanced/bladeburners.md) and its corresponding [Bladeburner API](https://github.com/bitburner-official/bitburner-src/blob/stable/markdown/bitburner.bladeburner.md).
This allows you to automate an entire new mechanic.
BN-2 also unlocks a new mechanic and API for automating the [Gang](../advanced/gang.md) mechanic.
However, it is not as interesting as [Bladeburner](../advanced/bladeburners.md)
BN-9 unlocks the [Hacknet Server](../advanced/hacknetservers.md) mechanic and several new functions in the [Hacknet Node API](https://github.com/bitburner-official/bitburner-src/blob/stable/markdown/bitburner.hacknet.md) for using it.
## For new mechanics
BN-2 unlocks a new mechanic in which you can manage a [Gang](../advanced/gang.md).
[Gangs](../advanced/gang.md) earn you money and can be very profitable once they get large and powerful.
The biggest benefit of [Gangs](../advanced/gang.md), however, is that they make all [Augmentations](../basic/augmentations.md) available to you through their corresponding [Faction](../basic/factions.md).
BN-3 unlocks a new mechanic in which you can manage a [Corporation](../advanced/corporations.md).
You can earn money through [Corporations](../advanced/corporations.md) by selling your stocks, or by configuring your [Corporation](../advanced/corporations.md) to pay dividends to shareholders.
If your [Corporation](../advanced/corporations.md) gets big enough, it can also bribe [Factions](../basic/factions.md) in exchange for [Faction](../basic/factions.md) [Reputation](../basic/reputation.md).
BN-6 unlocks a new mechanic that centers around combat rather than hacking.
The main benefit of the [Bladeburner](../advanced/bladeburners.md) mechanic is that it offers a new method of destroying a [BitNode](../advanced/bitnodes.md).
BN-9 unlocks the [Hacknet Server](../advanced/hacknetservers.md), which is an upgraded version of a [Hacknet Node](../basic/hacknet_nodes.md).
The [Hacknet Server](../advanced/hacknetservers.md) generates a computational unit called a `hash`.
`Hashes` can be spent on a variety of different upgrades that can benefit your hacking, [Corporation](../advanced/corporations.md), [Bladeburner](../advanced/bladeburners.md) progress, and more.
It transforms the [Hacknet Node](../basic/hacknet_nodes.md) from a simple money-generator to a more interesting mechanic.
BN-10 unlocks two new mechanics: [Sleeves](../advanced/sleeves.md) and [Grafting](../advanced/grafting.md)
BN-13 unlocks [Stanek's Gift](../advanced/stanek.md). This gift can improve skills, [hacknet](../basic/hacknet_nodes.md) production and costs, working and [crime](../basic/crimes.md) gains, and [hacking](../basic/hacking.md) power and speed.
## For a Challenge
In general, the higher [BitNodes](../advanced/bitnodes.md) are more difficult than the lower ones.
BN-12 is an obvious exception as it gets progressively harder.
BN-8 provides a unique challenge, as the only method of earning money in that [BitNode](../advanced/bitnodes.md) is through trading at the stock market.

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## Advanced Mechanics
- [Which BitNode should I try next?](advanced/bitnode_recommendations.md)
- [Hacking algorithms](programming/hackingalgorithms.md)
- [List of factions and their requirements](advanced/faction_list.md)
- [Offline scripts and bonus time](advanced/offlineandbonustime.md)

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AllPages["advanced/corporation/division-raw-production.md"] = file6;
AllPages["advanced/corporation/faq.md"] = file7;
AllPages["advanced/corporation/financial-statement.md"] = file8;
AllPages["advanced/corporation/general-advice.md"] = file9;
AllPages["advanced/corporation/industry-supply-chain.md"] = file10;
AllPages["advanced/corporation/miscellany.md"] = file11;
AllPages["advanced/corporation/office.md"] = file12;
AllPages["advanced/corporation/optimal-selling-price-market-ta2.md"] = file13;
AllPages["advanced/corporation/product.md"] = file14;
AllPages["advanced/corporation/quality.md"] = file15;
AllPages["advanced/corporation/smart-supply.md"] = file16;
AllPages["advanced/corporation/unlocks-upgrade-research.md"] = file17;
AllPages["advanced/corporation/warehouse.md"] = file18;
AllPages["advanced/corporation/wilson-analytics-advert.md"] = file19;
AllPages["advanced/corporations.md"] = file20;
AllPages["advanced/faction_list.md"] = file21;
AllPages["advanced/gang.md"] = file22;
AllPages["advanced/grafting.md"] = file23;
AllPages["advanced/hacknetservers.md"] = file24;
AllPages["advanced/intelligence.md"] = file25;
AllPages["advanced/offlineandbonustime.md"] = file26;
AllPages["advanced/sleeves.md"] = file27;
AllPages["advanced/sourcefiles.md"] = file28;
AllPages["advanced/stanek.md"] = file29;
AllPages["basic/augmentations.md"] = file30;
AllPages["basic/autocomplete.md"] = file31;
AllPages["basic/codingcontracts.md"] = file32;
AllPages["basic/companies.md"] = file33;
AllPages["basic/crimes.md"] = file34;
AllPages["basic/factions.md"] = file35;
AllPages["basic/hacking.md"] = file36;
AllPages["basic/hacknet_nodes.md"] = file37;
AllPages["basic/infiltration.md"] = file38;
AllPages["basic/programs.md"] = file39;
AllPages["basic/ram.md"] = file40;
AllPages["basic/reputation.md"] = file41;
AllPages["basic/scripts.md"] = file42;
AllPages["basic/servers.md"] = file43;
AllPages["basic/stats.md"] = file44;
AllPages["basic/stockmarket.md"] = file45;
AllPages["basic/terminal.md"] = file46;
AllPages["basic/world.md"] = file47;
AllPages["changelog-v0.md"] = file48;
AllPages["changelog-v1.md"] = file49;
AllPages["changelog.md"] = file50;
AllPages["help/getting_started.md"] = file51;
AllPages["help/tools_and_resources.md"] = file52;
AllPages["index.md"] = file53;
@@ -1560,6 +1561,7 @@ AllPages["programming/hackingalgorithms.md"] = file59;
AllPages["programming/learn.md"] = file60;
AllPages["programming/react.md"] = file61;
AllPages["programming/remote_api.md"] = file62;
AllPages["nsDoc/bitburner._valueof.md"] = nsDoc_bitburner__valueof_md;
AllPages["nsDoc/bitburner.activefragment.highestcharge.md"] = nsDoc_bitburner_activefragment_highestcharge_md;
AllPages["nsDoc/bitburner.activefragment.id.md"] = nsDoc_bitburner_activefragment_id_md;
AllPages["nsDoc/bitburner.activefragment.md"] = nsDoc_bitburner_activefragment_md;
@@ -2491,8 +2493,8 @@ AllPages["nsDoc/bitburner.ns.infiltration.md"] = nsDoc_bitburner_ns_infiltration
AllPages["nsDoc/bitburner.ns.islogenabled.md"] = nsDoc_bitburner_ns_islogenabled_md;
AllPages["nsDoc/bitburner.ns.isrunning.md"] = nsDoc_bitburner_ns_isrunning_md;
AllPages["nsDoc/bitburner.ns.kill.md"] = nsDoc_bitburner_ns_kill_md;
AllPages["nsDoc/bitburner.ns.killall.md"] = nsDoc_bitburner_ns_killall_md;
AllPages["nsDoc/bitburner.ns.kill_1.md"] = nsDoc_bitburner_ns_kill_1_md;
AllPages["nsDoc/bitburner.ns.killall.md"] = nsDoc_bitburner_ns_killall_md;
AllPages["nsDoc/bitburner.ns.ls.md"] = nsDoc_bitburner_ns_ls_md;
AllPages["nsDoc/bitburner.ns.md"] = nsDoc_bitburner_ns_md;
AllPages["nsDoc/bitburner.ns.mv.md"] = nsDoc_bitburner_ns_mv_md;
@@ -2991,7 +2993,6 @@ AllPages["nsDoc/bitburner.workstats.md"] = nsDoc_bitburner_workstats_md;
AllPages["nsDoc/bitburner.workstats.money.md"] = nsDoc_bitburner_workstats_money_md;
AllPages["nsDoc/bitburner.workstats.reputation.md"] = nsDoc_bitburner_workstats_reputation_md;
AllPages["nsDoc/bitburner.workstats.strexp.md"] = nsDoc_bitburner_workstats_strexp_md;
AllPages["nsDoc/bitburner._valueof.md"] = nsDoc_bitburner__valueof_md;
AllPages["nsDoc/index.md"] = nsDoc_index_md;
export const nsApiPages = Object.keys(AllPages)