|
|
|
|
@@ -28,6 +28,27 @@ a stock.
|
|
|
|
|
.. note:: Shorting stocks is not available immediately, and must be unlocked later in the
|
|
|
|
|
game.
|
|
|
|
|
|
|
|
|
|
Forecast & Second-Order Forecast
|
|
|
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
|
A stock's forecast is its likelihood of increasing or decreasing in value. The
|
|
|
|
|
forecast is typically represented by its probability of increasing in either
|
|
|
|
|
a decimal or percentage form. For example, a forecast of 70% means the stock
|
|
|
|
|
has a 70% chance of increasing and a 30% chance of decreasing.
|
|
|
|
|
|
|
|
|
|
A stock's second-order forecast is the target value that its forecast trends towards.
|
|
|
|
|
For example, if a stock has a forecast of 60% and a second-order forecast of 70%,
|
|
|
|
|
then the stock's forecast should slowly trend towards 70% over time. However, this is
|
|
|
|
|
determined by RNG so there is a chance that it may never reach 70%.
|
|
|
|
|
|
|
|
|
|
Both the forecast and the second-order forecast change over time.
|
|
|
|
|
|
|
|
|
|
A stock's forecast can be viewed after purchasing Four Sigma (4S) Market Data
|
|
|
|
|
access. This lets you see the forecast info on the Stock Market UI. If you also
|
|
|
|
|
purchase access to the 4S Market Data TIX API, then you can view a stock's forecast
|
|
|
|
|
using the :js:func:`getStockForecast` function.
|
|
|
|
|
|
|
|
|
|
A stock's second-order forecast is always hidden.
|
|
|
|
|
|
|
|
|
|
.. _gameplay_stock_market_spread:
|
|
|
|
|
|
|
|
|
|
Spread (Bid Price & Ask Price)
|
|
|
|
|
@@ -53,11 +74,14 @@ in the short position will occur at the stock's ask price.
|
|
|
|
|
|
|
|
|
|
Transactions Influencing Stock Forecast
|
|
|
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
|
In addition to influencing stock price, buying or selling a large number of shares
|
|
|
|
|
of a stock will also influence that stock's "forecast". The forecast is the likelihood
|
|
|
|
|
that the stock will increase or decrease in price. The magnitude of this effect depends
|
|
|
|
|
on the number of shares being transacted. More shares will have a bigger effect on the
|
|
|
|
|
stock forecast.
|
|
|
|
|
Buying or selling a large number of shares
|
|
|
|
|
of a stock will influence that stock's forecast & second-order forecast.
|
|
|
|
|
The forecast is the likelihood that the stock will increase or decrease in price.
|
|
|
|
|
The magnitude of this effect depends on the number of shares being transacted.
|
|
|
|
|
More shares will have a bigger effect.
|
|
|
|
|
|
|
|
|
|
The effect that transactions have on a stock's second-order forecast is
|
|
|
|
|
significantly smaller than the effect on its forecast.
|
|
|
|
|
|
|
|
|
|
.. _gameplay_stock_market_order_types:
|
|
|
|
|
|
|
|
|
|
@@ -109,16 +133,6 @@ A Stop Order to buy will execute if the stock's price <= order's price
|
|
|
|
|
|
|
|
|
|
A Stop Order to sell will execute if the stock's price >= order's price.
|
|
|
|
|
|
|
|
|
|
.. note:: Stop Orders do **not** take into account the fact that transactions can
|
|
|
|
|
influence a stock's price. Limit Orders, however, do take this into account.
|
|
|
|
|
|
|
|
|
|
For example, assume you have a Limit Order set to purchase a stock at
|
|
|
|
|
$5. Then, the stock's price drops to $5 and your Limit Order executes.
|
|
|
|
|
However, the transaction causes the stock's price to increase before
|
|
|
|
|
the order finishes executing all of the shares. Your Limit Order will
|
|
|
|
|
stop executing, and will continue only when the stock's price drops back to
|
|
|
|
|
$5 or below.
|
|
|
|
|
|
|
|
|
|
.. _gameplay_stock_market_player_actions_influencing_stock:
|
|
|
|
|
|
|
|
|
|
Player Actions Influencing Stocks
|
|
|
|
|
@@ -127,8 +141,8 @@ It is possible for your actions elsewhere in the game to influence the stock mar
|
|
|
|
|
|
|
|
|
|
Hacking
|
|
|
|
|
If a server has a corresponding stock (e.g. *foodnstuff* server -> FoodNStuff
|
|
|
|
|
stock), then hacking that server can
|
|
|
|
|
cause the corresponding stock's forecast to trend downwards in value
|
|
|
|
|
stock), then hacking that server can decrease the stock's second-order
|
|
|
|
|
forecast. This causes the corresponding stock's forecast to trend downwards in value
|
|
|
|
|
over time.
|
|
|
|
|
|
|
|
|
|
This effect only occurs if you set the *stock* option to
|
|
|
|
|
@@ -142,7 +156,8 @@ Hacking
|
|
|
|
|
|
|
|
|
|
Growing
|
|
|
|
|
If a server has a corresponding stock (e.g. *foodnstuff* server -> FoodNStuff
|
|
|
|
|
stock), then growing that server's money can cause the corresponding stock's
|
|
|
|
|
stock), then growing that server's money can increase the stock's
|
|
|
|
|
second-order forecast. This causes the corresponding stock's
|
|
|
|
|
forecast to trend upwards in value over time.
|
|
|
|
|
|
|
|
|
|
This effect only occurs if you set the *stock* option to true when calling the
|
|
|
|
|
@@ -155,11 +170,12 @@ Growing
|
|
|
|
|
|
|
|
|
|
Working for a Company
|
|
|
|
|
If a company has a corresponding stock, then working for that company will
|
|
|
|
|
cause the corresponding stock's forecast to (slowly) trend upwards in value
|
|
|
|
|
increase the corresponding stock's second-order forecast. This will
|
|
|
|
|
cause the stock's forecast to (slowly) trend upwards in value
|
|
|
|
|
over time.
|
|
|
|
|
|
|
|
|
|
The potency of this effect is based on how "effective" you are when you work
|
|
|
|
|
(i.e. its based on your stats).
|
|
|
|
|
(i.e. its based on your stats and multipliers).
|
|
|
|
|
|
|
|
|
|
Automating the Stock Market
|
|
|
|
|
---------------------------
|
|
|
|
|
|