MISC: Update changelog (#2764)

This commit is contained in:
catloversg
2026-05-14 13:36:25 +07:00
committed by GitHub
parent 19cedfd817
commit 8e9dff3579
2 changed files with 47 additions and 3 deletions
+45 -3
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@@ -111,11 +111,53 @@ export const CONSTANTS = {
// Also update Documentation/doc/en/changelog.md when appropriate (when doing a release)
LatestUpdate: `
## v3.0.1 Dev: 1 May 2026
## v3.0.1 Dev: 14 May 2026
### MAJOR CHANGES
### BREAKING CHANGES
- No changes yet, initial dev branch.
- Change getServer return type; rename getServerAuthDetails and add missing dnet properties (#2746) (@ficocelliguy)
### MISC
- Cache reward fixes (#2731) (@ficocelliguy)
- Fix typo in darknet authentication response message (#2734) (@catloversg)
- Fix: Tutorial links to outdated faq url (#2733) (@catloversg)
- Fix: Player can switch tabs without losing focus on current work (#2724) (@catloversg)
- Add new command to upload a directory (#2659) (@hexagonrecursion)
- Add HJKL key mappings for infiltration arrows (#2742) (@mahlquistj)
- Prevent generating malformed darknet server hostname (#2744) (@catloversg)
- Support angle bracket type assertions in RAM calculation (#2751) (@catloversg)
- Fix typo in augmentation description (#2760) (@gmcew)
- Reduce the RAM cost of ns.rm() to match ns.scp() (#2761) (@NagaOuroboros)
- Temporarily remove darknet servers with unusual hostnames (#2757) (@catloversg)
- Fix: Duplicate .lit and .cache files can be generated in dnet (#2763) (@catloversg)
### DOCUMENTATION
- Remove TS type annotation from doc example script (#2721) (@ficocelliguy)
- Update list of RFA community tools (#2722) (@CTNOriginals)
- Fix incorrect cloud API example (#2738) (@catloversg)
- Remove non-existent influence namespace in Darknet documentation (#2748) (@Berdes)
- Remove spoiler for Offline scripts and bonus time page and make it accessible early-game (#2749) (@Berdes)
### SPOILER CHANGES - UI
- Show hints of Gang mechanic in pre-endgame (#2723) (@catloversg)
- Break out Darknet BN and player mults as separate entries (#2745) (@gmcew)
### SPOILER CHANGES - MISC
- Cancel faction work instead of finishing it when creating gang (#2726) (@catloversg)
- Lower darknet BN money mults on hard nodes (#2743) (@ficocelliguy)
- Change getDarkwebPrograms return type to ProgramName[] (#2754) (@catloversg)
- Fix: getAugmentationBasePrice ignores bitnode mult for SoA augs (#2756) (@SAY-5)
- Rebalance hash base cost of generating coding contract (#2759) (@gmcew)
### CODEBASE/REFACTOR/WORKFLOW/JEST/TOOL/DEPS
- Update action versions (#2718) (@Snarling)
- Remove duplicate getStockFromSymbol function (#2725) (@catloversg)
- Update game version (#2732) (@catloversg)
- Harden saving to avoid save data corruption (#2755) (@catloversg)
`,
} as const;
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@@ -462,3 +462,5 @@
- Consistently check when to show intelligence skill (#2692) (@catloversg)
- Fix api-extractor warnings (#2701) (@catloversg)
- Add comments explaining redundant check in product calculation (#2705) (@catloversg)
- Update tests related to calculateExp and clampNumber (#2713) (@catloversg)
- Update Electron (#2712) (@catloversg)