UI: Rename Territory Warfare gang status to avoid confusion with gang member task of the same name (#790)

This commit is contained in:
Michael Ficocelli
2023-09-26 21:04:43 -04:00
committed by GitHub
parent 6d3495d05f
commit 7fad6e0778
6 changed files with 13 additions and 13 deletions

View File

@@ -783,7 +783,7 @@ interface GangGenInfo {
wantedLevel: number;
/** Wanted level gained/lost per game cycle (negative for losses) */
wantedLevelGainRate: number;
/** Indicating if territory warfare is enabled */
/** Indicating if territory clashes are enabled */
territoryWarfareEngaged: boolean;
/** Number indicating the current wanted penalty */
wantedPenalty: number;
@@ -3626,13 +3626,13 @@ export interface Gang {
getAscensionResult(memberName: string): GangMemberAscension | undefined;
/**
* Enable/Disable territory warfare.
* Enable/Disable territory clashes.
* @remarks
* RAM cost: 2 GB
*
* Set whether or not the gang should engage in territory warfare
* Set whether or not the gang should engage in territory clashes
*
* @param engage - Whether or not to engage in territory warfare.
* @param engage - Whether or not to engage in territory clashes.
*/
setTerritoryWarfare(engage: boolean): void;