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https://github.com/bitburner-official/bitburner-src.git
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MISC: Update changelog and version number (#2509)
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@@ -7,7 +7,7 @@ export const CONSTANTS = {
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VersionString: "3.0.0dev",
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isDevBranch: true,
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isInTestEnvironment: globalThis.process?.env?.JEST_WORKER_ID !== undefined,
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VersionNumber: 45,
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VersionNumber: 46,
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/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@@ -111,7 +111,7 @@ export const CONSTANTS = {
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// Also update Documentation/doc/en/changelog.md when appropriate (when doing a release)
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LatestUpdate: `
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## v3.0.0 development version: last updated 1 February 2026
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## v3.0.0 development version: last updated 17 February 2026
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### BREAKING CHANGES
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@@ -138,12 +138,15 @@ export const CONSTANTS = {
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- Move and rename purchased server functions to cloud API (#2367) (@gmcew)
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- Fix: Coding contracts may have duplicate names (#2399) (@aaaa-imcute)
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- Generate test contracts on executing host by default. Add support for optional parameter to specify the server (#2417) (@1337JiveTurkey)
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- The "darkweb" server becomes a darknet server (Check new Dark Net feature in #2139) (@ficocelliguy)
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- Remove RAM cost of hacknet namespace and set RAM cost of each hacknet API (#2502) (@catloversg)
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### MAJOR CHANGES
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- Balance change: IPvGO: Improve favor gain from wins to balance around the rep value of favor (#2131) (@ficocelliguy)
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- Search and read NS API docs in editor tab and documentation tab (#2163) (@catloversg)
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- Balance change: Infiltration: Rebalance rewards, add min stat requirement, add market demand (#2210) (@ficocelliguy, @d0sboots, @catloversg)
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- Add Dark Net (#2139) (@ficocelliguy)
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### UI
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@@ -197,6 +200,13 @@ export const CONSTANTS = {
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- Display contract answers on completely failed contracts (#2440) (@TheCleric)
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- Remove BitNode's difficulty in BitNode selection popup (#2454) (@catloversg)
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- Add settings to change currency symbol and whether to show it after money value (#2453) (@kaoticengineering)
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- Fix: Monaco shows wrong TSDoc of APIs that have "export" word (#2473) (@catloversg)
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- Show karma in Stats page and explain what it is in documentation (#2475) (@catloversg)
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- Update icon of DARKNET_BACKDOOR and DARKNET_DEPTHS achievements (#2480) (@catloversg)
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- Update incorrect ps command shown in help (#2484) (@Groot-0909)
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- Improve help text of scp and run (#2493) (@catloversg)
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- Add option to disable minimap in script editor (#2504) (@catloversg)
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- Improve navigation system of in-game documentation viewer (#2499) (@catloversg)
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### MISC
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@@ -218,7 +228,7 @@ export const CONSTANTS = {
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- Add "Total Number of Primes" contract (#2116) (@gmcew)
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- Make IP addresses use the full 32 bit space (#2113) (@whiskeyfur)
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- Add "--tail" to default autocomplete options (#2103) (@catloversg)
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- Update blood donation (#2151, #2216) (@catloversg, @hydroflame)
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- Update blood donation (#2151, #2216, #2508) (@catloversg, @hydroflame, @d0sboots)
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- Fix typo in sector-12-crime.lit (#2159) (@Boingostarr)
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- Add versionNumber to ns.ui.getGameInfo() (#2155) (@catloversg)
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- Fix typos in literature files (#2164) (@catloversg)
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@@ -265,6 +275,19 @@ export const CONSTANTS = {
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- Improve script args validation message (#2451) (@ficocelliguy)
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- Add sleeve commands to purchase sleeves and memory via the API (#2443) (@TheAimMan)
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- Allow ns.read to read .msg and .lit files (#2455) (@catloversg)
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- Fix scoring of very large open areas in IPvGO (#2464) (@ficocelliguy)
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- Make threads' bonus apply to timing attack puzzle's extra time per char (#2466) (@ficocelliguy)
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- Improve documentation; remove requirement that getBlockedRam and getDepth be called on a darknet server (#2472) (@ficocelliguy)
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- Prevent blocked ram on the "darkweb" server (#2468) (@ficocelliguy)
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- Add extra hint to sorted echo puzzle at high levels (#2465) (@ficocelliguy)
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- Change coding contract's fallback reward priorities (#2481) (@gmcew)
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- Add JS object properties as server names; refactor save/load/server storage to support this (#2482) (@ficocelliguy)
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- Buff packet sniffing slightly (#2485) (@d0sboots)
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- Fix: Darknet state is not reset properly on prestige (#2486) (@catloversg)
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- Change how coding contract rewards are randomized (#2490) (@catloversg)
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- Expose ProgramName enum (#2492) (@catloversg)
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- More fixes and feedback in darknet (#2489) (@ficocelliguy)
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- Fix missed cases in offline server handling (#2495) (@d0sboots)
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### DOCUMENTATION
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@@ -304,6 +327,12 @@ export const CONSTANTS = {
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- Change wording in Singularity.installAugmentation (#2439) (@HolyNaet)
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- Update README.md to correct Frequently Asked Questions link. (#2444) (@jonathonchase)
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- Add a question and a grammatical fix in faq.md (#2446) (@HolyNaet)
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- Move current changelog to changelog-v2.md (#2461) (@catloversg)
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- Fix some IPvGO docs that do not reflect winstreak rep converted to favor (#2463) (@ficocelliguy)
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- Add glossary of darknet terms to the documentation page (#2469) (@ficocelliguy)
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- Add a note to CONTRIBUTING.md about the npm peer dep issue (#2474) (@d0sboots)
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- Update darknet documentation (#2483) (@ficocelliguy)
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- Fix invalid links in ns.sleep and ns.asleep (#2496) (@catloversg)
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### SPOILER CHANGES - UI
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@@ -311,6 +340,7 @@ export const CONSTANTS = {
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- Add UI hint about scripting tea/party and using Intern (#2179) (@catloversg)
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- Fix: Bladeburner console prints main body's HP instead of sleeve's HP (#2390) (@catloversg)
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- Reduce threshold of showing warning of low population (#2450) (@catloversg)
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- Fix: Hacknet server UI shows NaN hash rate when 100% RAM is being used (#2500) (@catloversg)
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### SPOILER CHANGES - MISC
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@@ -330,6 +360,9 @@ export const CONSTANTS = {
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- Expose production limit of material and product (#2330) (@AnteIndustrial)
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- Make some editorial changes in Black Operations' description (#2449) (@catloversg)
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- Add warning when installing backdoor on backdoored server with Singularity API (#2458) (@catloversg)
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- Fix: Sleeves can earn exp and purchase augmentations when enabling disableSleeveExpAndAugmentation (#2467) (@catloversg)
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- Add improved challenge achievement for BN15 (#2479) (@ficocelliguy)
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- Stop randomizing Bladeburner's action difficulty (#2491) (@catloversg)
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### SPOILER CHANGES - DOCUMENTATION
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@@ -405,5 +438,13 @@ export const CONSTANTS = {
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- Generate display data for math notation at built time and remove runtime mathjax dependency (#2447) (@catloversg)
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- Update SaveData type to be compatible with TS 5.9 and upgrade TS (#2457) (@catloversg)
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- Update NodeJS to v24 (#2456) (@catloversg)
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- Update format created by "build artifacts" workflows (#2470) (@Snarling)
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- Consolidate checks under getFailureResult() (#2476) (@d0sboots)
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- Fix: Global states are not reset properly between each Jest test (#2487) (@catloversg)
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- Change getFailureResult to checkDarknetServer (#2494) (@d0sboots)
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- Speed up by-ip lookups by introducing a new map entry (#2488) (@d0sboots)
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- Refactor/adjust getPixelPosition in darknet UI code (#2501) (@d0sboots)
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- Add tests for checking getAnswer and solver of coding contracts (#2503) (@catloversg)
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- Refactor ImportSave component (#2505) (@catloversg)
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`,
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} as const;
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