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Reapply boosts in migration
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@@ -430,6 +430,9 @@ function evaluateVersionCompatibility(ver: string | number): void {
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...Player.augmentations.filter((aug) => aug.name !== AugmentationNames.NeuroFluxGovernor),
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newNFG,
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];
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Player.reapplyAllAugmentations(true);
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Player.reapplyAllSourceFiles();
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}
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}
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}
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