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DOCUMENTATION: Make minor improvements in "Getting Started" page (#2112)
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@@ -30,7 +30,7 @@ Instead, go to the `Hacknet Nodes` page (Alt + h) and purchase a [Hacknet Node](
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## Creating our First Script
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Now, we'll create a generic [hacking](../basic/hacking.md) [Script](../basic/scripts.md) that can be used early on in the game (or throughout the entire game, if you want).
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Now, we'll create a generic [hacking](../basic/hacking.md) [Script](../basic/scripts.md) that can be used early on in the game (or throughout the entire game, if you want). This script is usually called "early hack template" or EHT.
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Before we write the [Script](../basic/scripts.md), here are some things you'll want to familiarize yourself with:
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@@ -771,4 +771,4 @@ Feel free to adjust it to your liking.
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The `getServerMaxMoney()` function will tell you this maximum value.
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- At this stage in the game, your combat stats (strength, defense, etc.) are not nearly as useful as your hacking stat.
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Do not invest too much time or money into gaining combat stat exp.
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- As a rule of thumb, your hacking target should be the [Server](../basic/servers.md) with highest max money that's required hacking level is under 1/2 of your hacking level.
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- As a rule of thumb, your hacking target should be the [Server](../basic/servers.md) that has the highest ratio of `MaxMoney / MinimumSecurityLevel` and its `RequiredHackingLevel` is under half of your hacking level.
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