MISC: Update changelog (#2064)

This commit is contained in:
catloversg
2025-04-02 06:40:31 +07:00
committed by GitHub
parent 61a7e30b29
commit 37e1f01efa
2 changed files with 53 additions and 2 deletions

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@@ -4,7 +4,7 @@
* Constants for specific mechanics or features will NOT be here.
*/
export const CONSTANTS = {
VersionString: "3.0.0dev",
VersionString: "2.8.1dev",
isDevBranch: true,
VersionNumber: 42,
@@ -109,22 +109,64 @@ export const CONSTANTS = {
// Also update Documentation/doc/changelog.md when appropriate (when doing a release)
LatestUpdate: `
## v3.0.0 dev changelog (Updated 3/5/2025, currently no changes from 2.8)
## v2.8.1 Dev: Last updated 1 April 2025
### MAJOR CHANGES
### UI
- Increase width of each job in "Job" tab (#2017) (@catloversg)
- Fix: Cannot buy augmentations via UI when money is equal to cost (#2039) (@catloversg)
- Do not close scripts in editor when their servers are deleted (#2049) (@catloversg)
- Add button for exporting save file in recovery screen (#2060) (@catloversg)
- Show faction enemies even after joining (#2046) (@catloversg)
### MISC
- Correctly initialize board from save when there are no prior moves (#1995) (@ficocelliguy)
- Fix first-time Go initialization (#2012) (@d0sboots)
- Add support for getting the save file through the RFA (#2004) (@G4mingJon4s)
- ns.getServer("home").moneyAvailable returns player's money (#2024) (@NagaOuroboros)
- Fix: Game crashes when loading new save in edge cases (#2026) (@catloversg)
- Ensure that IPvGO promises are initialized correctly on a new save and on fluming (#2032) (@ficocelliguy)
- Ensure there is always at least one offline node (#2030) (@ficocelliguy)
- Fix: Player can manipulate internal state of coding contract (#2040) (@catloversg)
- Fix: Player can win more than casino's limit (#2042) (@catloversg)
- Add new analysis method to set a custom testing board state (#2029) (@ficocelliguy)
- IPvGO: Improve type checking and documentation (#2028) (@ficocelliguy)
- Restarting the tutorial doesn't soft reset your game (#1992) (@paulcdejean)
- Fix exploit where favor limit from IPvGO was removed on augmentation (#2050) (@ficocelliguy)
- Add support for highlighting nodes and adding small text (#1996) (@ficocelliguy)
### DOCUMENTATION
- Update TSDoc of ns.purchaseServer and CodingContract types (#2023) (@catloversg)
- IPvGO: Clarify how favor is gained from wins (#2051) (@ficocelliguy)
- Clarify AutocompleteData.server and ns.formatNumber (#2062) (@catloversg)
### SPOILER CHANGES - UI
- Make SF description in Augmentations tab and BitVerse always be the same (#2013) (@catloversg)
- Make BN-hint popups harder to be dismissed accidentally (#2021) (@catloversg)
- Warn player if they enable territory clash when gang power is too low (#2061) (@catloversg)
### SPOILER CHANGES - MISC
- Warn player that they cannot accept Stanek's Gift after joining Bladeburner with SF7.3 (#2005) (@catloversg)
- Disable effect of SF7.3 and SF10 if player disables them with advanced options (#2019) (@catloversg)
- Add ns.singularity.cat (#1999) (@NagaOuroboros)
### SPOILER CHANGES - DOCUMENTATION
- Clarify effect of Bladeburner augmentation and Stanek's Gift fragment (#2058) (@catloversg)
- Clarify conditions of activating Gang, Bladeburner, Stanek's Gift (#2053) (@catloversg)
- Clarify Market-TA1, Market-TA2, MaxSalesVolume (#2014) (@catloversg)
### CODEBASE/REFACTOR
- Suppress false-positive console errors caused by RamCalculation.test.ts (#2002) (@catloversg)
- Fix React warnings in BitVerse (#2020) (@catloversg)
- "getCornerMove" coordinates corrected (#2027) (@wasniahC)
- CI: Pin commit id of tj-actions/changed-files (#2031) (@catloversg)
- Add mathjax-full and csstype as direct dependencies (#2037) (@ficocelliguy)
`,
} as const;

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@@ -38,6 +38,8 @@
- Warn player if they are editing and saving files on non-home servers (#1968) (@catloversg)
- Improve performance of April Fools Easter egg (#1977) (@catloversg)
- Add disambiguation to the confusing "1s / ls" tutorial step (#1972) (@ficocelliguy)
- Fix: Multiple problems with Job tab (#1976) (@catloversg)
- Add "Run" action to run current script in editor (#1987) (@catloversg)
### MISC
@@ -72,6 +74,7 @@
- Show user-friendly error message when there is syntax error in scripts (#1963) (@catloversg)
- Do not round return value of getBonusTime APIs (#1961) (@catloversg)
- JetBrains Mono font shows wrong glyphs (#1971) (@catloversg)
- Fix: Some calculations return NaN due to Player.playtimeSinceLastAug being 0 in edge cases (#1985) (@catloversg)
### DOCUMENTATION
@@ -88,6 +91,8 @@
- Replace outdated links for v2 migration guide and changelog (#1934) (@catloversg)
- Clarify ns.nuke (#1969) (@catloversg)
- Clarify ns.scan (#1965) (@catloversg)
- Clarify values returned in range 0-1 (#1986) (@catloversg)
- Add docs for autocomplete (#1981) (@muesli4brekkies)
### SPOILER CHANGES - UI
@@ -125,6 +130,7 @@
- Fix typo in proof of boost material optimizer (#1938) (@catloversg)
- Clarify ns.singularity.softReset (#1980) (@catloversg)
- Clarify ns.singularity.quitJob (#1979) (@catloversg)
- Clarify value of gang territory (#1978) (@catloversg)
### CODEBASE/REFACTOR
@@ -143,6 +149,9 @@
- Move coding contract code to a separate folder (#1932) (@G4mingJon4s)
- Update webpack and katex (#1975) (@catloversg)
- Update api-extractor (#1982) (@catloversg)
- Refactor KeyBindingPage (#1984) (@catloversg)
- Make minor change in migration code for version 2.8 (#1989) (@d0sboots)
- Refactor duplicate code in updateSkillLevels (#1988) (@d0sboots)
## v2.7.0: 8 December 2024