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MISC: Update changelog (#2064)
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@@ -4,7 +4,7 @@
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* Constants for specific mechanics or features will NOT be here.
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*/
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export const CONSTANTS = {
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VersionString: "3.0.0dev",
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VersionString: "2.8.1dev",
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isDevBranch: true,
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VersionNumber: 42,
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@@ -109,22 +109,64 @@ export const CONSTANTS = {
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// Also update Documentation/doc/changelog.md when appropriate (when doing a release)
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LatestUpdate: `
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## v3.0.0 dev changelog (Updated 3/5/2025, currently no changes from 2.8)
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## v2.8.1 Dev: Last updated 1 April 2025
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### MAJOR CHANGES
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### UI
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- Increase width of each job in "Job" tab (#2017) (@catloversg)
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- Fix: Cannot buy augmentations via UI when money is equal to cost (#2039) (@catloversg)
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- Do not close scripts in editor when their servers are deleted (#2049) (@catloversg)
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- Add button for exporting save file in recovery screen (#2060) (@catloversg)
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- Show faction enemies even after joining (#2046) (@catloversg)
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### MISC
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- Correctly initialize board from save when there are no prior moves (#1995) (@ficocelliguy)
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- Fix first-time Go initialization (#2012) (@d0sboots)
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- Add support for getting the save file through the RFA (#2004) (@G4mingJon4s)
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- ns.getServer("home").moneyAvailable returns player's money (#2024) (@NagaOuroboros)
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- Fix: Game crashes when loading new save in edge cases (#2026) (@catloversg)
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- Ensure that IPvGO promises are initialized correctly on a new save and on fluming (#2032) (@ficocelliguy)
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- Ensure there is always at least one offline node (#2030) (@ficocelliguy)
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- Fix: Player can manipulate internal state of coding contract (#2040) (@catloversg)
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- Fix: Player can win more than casino's limit (#2042) (@catloversg)
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- Add new analysis method to set a custom testing board state (#2029) (@ficocelliguy)
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- IPvGO: Improve type checking and documentation (#2028) (@ficocelliguy)
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- Restarting the tutorial doesn't soft reset your game (#1992) (@paulcdejean)
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- Fix exploit where favor limit from IPvGO was removed on augmentation (#2050) (@ficocelliguy)
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- Add support for highlighting nodes and adding small text (#1996) (@ficocelliguy)
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### DOCUMENTATION
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- Update TSDoc of ns.purchaseServer and CodingContract types (#2023) (@catloversg)
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- IPvGO: Clarify how favor is gained from wins (#2051) (@ficocelliguy)
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- Clarify AutocompleteData.server and ns.formatNumber (#2062) (@catloversg)
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### SPOILER CHANGES - UI
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- Make SF description in Augmentations tab and BitVerse always be the same (#2013) (@catloversg)
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- Make BN-hint popups harder to be dismissed accidentally (#2021) (@catloversg)
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- Warn player if they enable territory clash when gang power is too low (#2061) (@catloversg)
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### SPOILER CHANGES - MISC
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- Warn player that they cannot accept Stanek's Gift after joining Bladeburner with SF7.3 (#2005) (@catloversg)
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- Disable effect of SF7.3 and SF10 if player disables them with advanced options (#2019) (@catloversg)
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- Add ns.singularity.cat (#1999) (@NagaOuroboros)
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### SPOILER CHANGES - DOCUMENTATION
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- Clarify effect of Bladeburner augmentation and Stanek's Gift fragment (#2058) (@catloversg)
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- Clarify conditions of activating Gang, Bladeburner, Stanek's Gift (#2053) (@catloversg)
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- Clarify Market-TA1, Market-TA2, MaxSalesVolume (#2014) (@catloversg)
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### CODEBASE/REFACTOR
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- Suppress false-positive console errors caused by RamCalculation.test.ts (#2002) (@catloversg)
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- Fix React warnings in BitVerse (#2020) (@catloversg)
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- "getCornerMove" coordinates corrected (#2027) (@wasniahC)
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- CI: Pin commit id of tj-actions/changed-files (#2031) (@catloversg)
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- Add mathjax-full and csstype as direct dependencies (#2037) (@ficocelliguy)
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`,
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} as const;
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@@ -38,6 +38,8 @@
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- Warn player if they are editing and saving files on non-home servers (#1968) (@catloversg)
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- Improve performance of April Fools Easter egg (#1977) (@catloversg)
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- Add disambiguation to the confusing "1s / ls" tutorial step (#1972) (@ficocelliguy)
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- Fix: Multiple problems with Job tab (#1976) (@catloversg)
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- Add "Run" action to run current script in editor (#1987) (@catloversg)
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### MISC
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@@ -72,6 +74,7 @@
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- Show user-friendly error message when there is syntax error in scripts (#1963) (@catloversg)
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- Do not round return value of getBonusTime APIs (#1961) (@catloversg)
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- JetBrains Mono font shows wrong glyphs (#1971) (@catloversg)
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- Fix: Some calculations return NaN due to Player.playtimeSinceLastAug being 0 in edge cases (#1985) (@catloversg)
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### DOCUMENTATION
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@@ -88,6 +91,8 @@
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- Replace outdated links for v2 migration guide and changelog (#1934) (@catloversg)
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- Clarify ns.nuke (#1969) (@catloversg)
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- Clarify ns.scan (#1965) (@catloversg)
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- Clarify values returned in range 0-1 (#1986) (@catloversg)
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- Add docs for autocomplete (#1981) (@muesli4brekkies)
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### SPOILER CHANGES - UI
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@@ -125,6 +130,7 @@
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- Fix typo in proof of boost material optimizer (#1938) (@catloversg)
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- Clarify ns.singularity.softReset (#1980) (@catloversg)
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- Clarify ns.singularity.quitJob (#1979) (@catloversg)
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- Clarify value of gang territory (#1978) (@catloversg)
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### CODEBASE/REFACTOR
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@@ -143,6 +149,9 @@
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- Move coding contract code to a separate folder (#1932) (@G4mingJon4s)
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- Update webpack and katex (#1975) (@catloversg)
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- Update api-extractor (#1982) (@catloversg)
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- Refactor KeyBindingPage (#1984) (@catloversg)
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- Make minor change in migration code for version 2.8 (#1989) (@d0sboots)
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- Refactor duplicate code in updateSkillLevels (#1988) (@d0sboots)
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## v2.7.0: 8 December 2024
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