Files
workoutsplus/WorkoutsPlus/WorkoutLibraryView.swift

99 lines
2.3 KiB
Swift

//
// WorkoutLibraryView.swift
// WorkoutsPlus
//
// Created by Felix Förtsch on 10.08.24.
//
import SwiftUI
import SwiftData
struct WorkoutLibraryView: View {
@Environment(\.modelContext) private var modelContext
@Query private var workouts: [Workout]
@State private var isPresentingNewItemSheet = false
let initialDataSet = [
"RR",
"Minimalist"
]
var body: some View {
NavigationView {
List {
ForEach(workouts.sorted(by: { $0.name < $1.name })) { workout in
NavigationLink(destination: WorkoutDetailsView(workout: workout)) {
Text(workout.name)
}
}
.onDelete(perform: deleteWorkout)
}
.onAppear {
if workouts.isEmpty {
// TODO: This behaviour puts something into [workouts] whenever(!) it is empty. It's not bound to the first ever start of the app or anything. Check if that's the behaviour we want.
loadInitialData(workouts: initialDataSet)
}
}
.toolbar {
ToolbarItem(placement: .navigationBarTrailing) {
Button {
createNewWorkout()
} label: {
Label("Add Workout", systemImage: "plus")
}
}
}
.sheet(isPresented: $isPresentingNewItemSheet) {
let newWorkout = Workout(name: "")
NavigationView {
WorkoutDetailsView(workout: newWorkout, isPresentedAsSheet: true)
.onDisappear {
if !newWorkout.name.isEmpty {
saveWorkout(workout: newWorkout)
}
}
}
}
}
}
private func createNewWorkout() {
isPresentingNewItemSheet = true
}
private func saveWorkout(workout: Workout) {
modelContext.insert(workout)
try? modelContext.save()
}
private func deleteWorkout(offsets: IndexSet) {
withAnimation {
for index in offsets {
modelContext.delete(workouts[index])
}
try? modelContext.save()
}
}
private func loadInitialData(workouts: [String]) {
var items: [Workout] = []
for exercise in workouts {
let item = Workout(name: exercise)
items.append(item)
}
for item in items {
modelContext.insert(item)
}
try? modelContext.save()
}
}
#Preview {
WorkoutLibraryView()
.modelContainer(for: Workout.self, inMemory: true)
}