fix repetitive save of WorkoutItem, add: Onboarding, Defaults, Settings, Trainer/Trainee skeletons, reorder files, remove all Bindable
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//
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// WorkoutItem.swift
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// WorkoutsPlus
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//
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// Created by Felix Förtsch on 10.08.24.
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//
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import Foundation
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import SwiftData
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@Model
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final class WorkoutItem: Nameable, Positionable {
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var id = UUID()
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var name: String
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var workout: Workout?
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var workoutItemType: WorkoutItemType
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var position: Int = 0
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var reps: Int = 8
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// EXERCISE
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var exercise: Exercise?
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// TODO: Think about what's happening when an exercise (template) is deleted or changed
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// { didSet { self.name = exercise?.name ?? "self.name" } }
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init(_ reps: Int, _ exercise: String) {
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self.workoutItemType = .exercise
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self.name = exercise
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self.reps = reps
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self.exercise = Exercise(exercise)
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}
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init(from exercise: Exercise) {
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self.workoutItemType = .exercise
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self.name = exercise.name
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self.exercise = exercise
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}
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// SET
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var workoutItems: [WorkoutItem] = []
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init(workoutItems: [WorkoutItem] = []) {
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self.name = "Set"
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self.workoutItemType = .set
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self.reps = 3
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workoutItems.forEach(addChild)
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}
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func addChild(_ child: WorkoutItem) {
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if self.workoutItemType == .set {
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self.workoutItems.append(child)
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}
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}
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}
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extension WorkoutItem {
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enum WorkoutItemType: Codable {
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case set
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case workout
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case exercise
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}
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}
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extension WorkoutItem {
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static let sampleData: [WorkoutItem] = {
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var exercises = [WorkoutItem]()
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for exercise in Exercise.sampleData {
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exercises.append(WorkoutItem(from: exercise))
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}
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return exercises
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}()
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}
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