This updates our logging framework from legacy freetext strings using the `log` package to structured log entries using `log/slog`. I have updated all INFO or higher level entries, but not yet DEBUG (😓)... So, at a high level: There is a slight change in log levels, effectively adding a new warning level: - DEBUG is still debug (ideally not for users but developers, though this is something we need to work on) - INFO is still info, though I've added more data here, effectively making Syncthing more verbose by default (more on this below) - WARNING is a new log level that is different from the _old_ WARNING (more below) - ERROR is what was WARNING before -- problems that must be dealt with, and also bubbled as a popup in the GUI. A new feature is that the logging level can be set per package to something other than just debug or info, and hence I feel that we can add a bit more things into INFO while moving some (in fact, most) current INFO level warnings into WARNING. For example, I think it's justified to get a log of synced files in INFO and sync failures in WARNING. These are things that have historically been tricky to debug properly, and having more information by default will be useful to many, while still making it possible get close to told level of inscrutability by setting the log level to WARNING. I'd like to get to a stage where DEBUG is never necessary to just figure out what's going on, as opposed to trying to narrow down a likely bug. Code wise: - Our logging object, generally known as `l` in each package, is now a new adapter object that provides the old API on top of the newer one. (This should go away once all old log entries are migrated.) This is only for `l.Debugln` and `l.Debugf`. - There is a new level tracker that keeps the log level for each package. - There is a nested setup of handlers, since the structure mandated by `log/slog` is slightly convoluted (imho). We do this because we need to do formatting at a "medium" level internally so we can buffer log lines in text format but with separate timestamp and log level for the API/GUI to consume. - The `debug` API call becomes a `loglevels` API call, which can set the log level to `DEBUG`, `INFO`, `WARNING` or `ERROR` per package. The GUI is updated to handle this. - Our custom `sync` package provided some debugging of mutexes quite strongly integrated into the old logging framework, only turned on when `STTRACE` was set to certain values at startup, etc. It's been a long time since this has been useful; I removed it. - The `STTRACE` env var remains and can be used the same way as before, while additionally permitting specific log levels to be specified, `STTRACE=model:WARN,scanner:DEBUG`. - There is a new command line option `--log-level=INFO` to set the default log level. - The command line options `--log-flags` and `--verbose` go away, but are currently retained as hidden & ignored options since we set them by default in some of our startup examples and Syncthing would otherwise fail to start. Sample format messages: ``` 2009-02-13 23:31:30 INF A basic info line (attr1="val with spaces" attr2=2 attr3="val\"quote" a=a log.pkg=slogutil) 2009-02-13 23:31:30 INF An info line with grouped values (attr1=val1 foo.attr2=2 foo.bar.attr3=3 a=a log.pkg=slogutil) 2009-02-13 23:31:30 INF An info line with grouped values via logger (foo.attr1=val1 foo.attr2=2 a=a log.pkg=slogutil) 2009-02-13 23:31:30 INF An info line with nested grouped values via logger (bar.foo.attr1=val1 bar.foo.attr2=2 a=a log.pkg=slogutil) 2009-02-13 23:31:30 WRN A warning entry (a=a log.pkg=slogutil) 2009-02-13 23:31:30 ERR An error (a=a log.pkg=slogutil) ``` --------- Co-authored-by: Ross Smith II <ross@smithii.com>
109 lines
2.8 KiB
Go
109 lines
2.8 KiB
Go
// Copyright (C) 2018 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at https://mozilla.org/MPL/2.0/.
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package olddb
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import (
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"encoding/binary"
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"slices"
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"sync"
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"github.com/syncthing/syncthing/internal/db/olddb/backend"
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)
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// A smallIndex is an in memory bidirectional []byte to uint32 map. It gives
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// fast lookups in both directions and persists to the database. Don't use for
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// storing more items than fit comfortably in RAM.
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type smallIndex struct {
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db backend.Backend
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prefix []byte
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id2val map[uint32]string
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val2id map[string]uint32
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nextID uint32
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mut sync.Mutex
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}
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func newSmallIndex(db backend.Backend, prefix []byte) *smallIndex {
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idx := &smallIndex{
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db: db,
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prefix: prefix,
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id2val: make(map[uint32]string),
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val2id: make(map[string]uint32),
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}
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idx.load()
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return idx
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}
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// load iterates over the prefix space in the database and populates the in
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// memory maps.
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func (i *smallIndex) load() {
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it, err := i.db.NewPrefixIterator(i.prefix)
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if err != nil {
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panic("loading small index: " + err.Error())
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}
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defer it.Release()
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for it.Next() {
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val := string(it.Value())
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id := binary.BigEndian.Uint32(it.Key()[len(i.prefix):])
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if val != "" {
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// Empty value means the entry has been deleted.
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i.id2val[id] = val
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i.val2id[val] = id
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}
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if id >= i.nextID {
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i.nextID = id + 1
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}
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}
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}
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// ID returns the index number for the given byte slice, allocating a new one
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// and persisting this to the database if necessary.
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func (i *smallIndex) ID(val []byte) (uint32, error) {
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i.mut.Lock()
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// intentionally avoiding defer here as we want this call to be as fast as
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// possible in the general case (folder ID already exists). The map lookup
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// with the conversion of []byte to string is compiler optimized to not
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// copy the []byte, which is why we don't assign it to a temp variable
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// here.
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if id, ok := i.val2id[string(val)]; ok {
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i.mut.Unlock()
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return id, nil
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}
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panic("missing ID")
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}
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// Val returns the value for the given index number, or (nil, false) if there
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// is no such index number.
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func (i *smallIndex) Val(id uint32) ([]byte, bool) {
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i.mut.Lock()
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val, ok := i.id2val[id]
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i.mut.Unlock()
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if !ok {
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return nil, false
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}
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return []byte(val), true
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}
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// Values returns the set of values in the index
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func (i *smallIndex) Values() []string {
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// In principle this method should return [][]byte because all the other
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// methods deal in []byte keys. However, in practice, where it's used
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// wants a []string and it's easier to just create that here rather than
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// having to convert both here and there...
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i.mut.Lock()
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vals := make([]string, 0, len(i.val2id))
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for val := range i.val2id {
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vals = append(vals, val)
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}
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i.mut.Unlock()
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slices.Sort(vals)
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return vals
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}
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