The current limit is far too low for our workloads. Perhaps we should
aim even higher than the 64MiB this patch proposes?
Citing the sqlite docs:
> [...] after committing a transaction the rollback journal file may
remain in the file-system. **This increases performance for subsequent
transactions since overwriting an existing file is faster than append to
a file**, but it also consumes file-system space.
tl;dr: if the limit is too low, we're shooting ourselves in the foot in
terms of performance.
Switch the database from LevelDB to SQLite, for greater stability and
simpler code.
Co-authored-by: Tommy van der Vorst <tommy@pixelspark.nl>
Co-authored-by: bt90 <btom1990@googlemail.com>
- Remove full details from ItemStarted (unnecessary, incorrect CamelCase)
- Add "type" ("file" or "dir") to both events
- Add "action" (what we tried to do - "delete" or "update") to both
events.
Integers are for numbers, enabling arithmetic like subtractions and for
loops without getting shot in the foot. Unsigneds are for bitfields.
- "int" for numbers that will always be laughably smaller than four
billion, and where we don't care about the serialization format.
- "int32" for numbers that will always be laughably smaller than four
billion, and will be serialized to four bytes.
- "int64" for numbers that may approach four billion or will be
serialized to eight bytes.
- "uint32" and "uint64" for bitfields, depending on required number of
bits and serialization format. Likewise "uint8" and "uint16", although
rare in this project since they don't exist in XDR.
- "int8", "int16" and plain "uint" are almost never useful.