This adds the ability to have multiple concurrent connections to a single device. This is primarily useful when the network has multiple physical links for aggregated bandwidth. A single connection will never see a higher rate than a single link can give, but multiple connections are load-balanced over multiple links. It is also incidentally useful for older multi-core CPUs, where bandwidth could be limited by the TLS performance of a single CPU core -- using multiple connections achieves concurrency in the required crypto calculations... Co-authored-by: Simon Frei <freisim93@gmail.com> Co-authored-by: tomasz1986 <twilczynski@naver.com> Co-authored-by: bt90 <btom1990@googlemail.com>
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co-authored by
Simon Frei
tomasz1986
bt90
parent
38bbdebffa
commit
c6334e61aa
@@ -20,6 +20,7 @@ import (
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"github.com/syncthing/syncthing/lib/events"
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"github.com/syncthing/syncthing/lib/osutil"
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"github.com/syncthing/syncthing/lib/protocol"
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"github.com/syncthing/syncthing/lib/sliceutil"
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"github.com/syncthing/syncthing/lib/sync"
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"github.com/thejerf/suture/v4"
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)
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@@ -198,9 +199,7 @@ func (w *wrapper) Unsubscribe(c Committer) {
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w.mut.Lock()
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for i := range w.subs {
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if w.subs[i] == c {
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copy(w.subs[i:], w.subs[i+1:])
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w.subs[len(w.subs)-1] = nil
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w.subs = w.subs[:len(w.subs)-1]
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w.subs = sliceutil.RemoveAndZero(w.subs, i)
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break
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}
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}
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