Merge branch 'main' into v2
* main: feat(fs, config): add support for custom filesystem type construction (#9887) build(deps): update dependencies (#10020)
This commit is contained in:
@@ -19,6 +19,8 @@ import (
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"github.com/syncthing/syncthing/lib/build"
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)
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const FilesystemTypeBasic FilesystemType = "basic"
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var (
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errInvalidFilenameEmpty = errors.New("name is invalid, must not be empty")
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errInvalidFilenameWindowsSpacePeriod = errors.New("name is invalid, must not end in space or period on Windows")
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@@ -56,6 +58,12 @@ type (
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groupCache = valueCache[string, *user.Group]
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)
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func init() {
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RegisterFilesystemType(FilesystemTypeBasic, func(root string, opts ...Option) (Filesystem, error) {
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return newBasicFilesystem(root, opts...), nil
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})
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}
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func newBasicFilesystem(root string, opts ...Option) *BasicFilesystem {
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if root == "" {
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root = "." // Otherwise "" becomes "/" below
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@@ -26,6 +26,14 @@ import (
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"github.com/syncthing/syncthing/lib/protocol"
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)
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const FilesystemTypeFake FilesystemType = "fake"
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func init() {
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RegisterFilesystemType(FilesystemTypeFake, func(root string, opts ...Option) (Filesystem, error) {
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return newFakeFilesystem(root, opts...), nil
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})
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}
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// see readShortAt()
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const randomBlockShift = 14 // 128k
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+14
-19
@@ -9,6 +9,7 @@ package fs
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import (
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"context"
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"errors"
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"fmt"
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"io"
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"io/fs"
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"os"
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@@ -215,17 +216,6 @@ func IsPermission(err error) bool {
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// IsPathSeparator is the equivalent of os.IsPathSeparator
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var IsPathSeparator = os.IsPathSeparator
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// Option modifies a filesystem at creation. An option might be specific
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// to a filesystem-type.
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//
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// String is used to detect options with the same effect, i.e. must be different
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// for options with different effects. Meaning if an option has parameters, a
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// representation of those must be part of the returned string.
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type Option interface {
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String() string
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apply(Filesystem) Filesystem
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}
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func NewFilesystem(fsType FilesystemType, uri string, opts ...Option) Filesystem {
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var caseOpt Option
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var mtimeOpt Option
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@@ -246,18 +236,23 @@ func NewFilesystem(fsType FilesystemType, uri string, opts ...Option) Filesystem
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}
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opts = opts[:i]
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// Construct file system using the registered factory function
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var fs Filesystem
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switch fsType {
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case FilesystemTypeBasic:
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fs = newBasicFilesystem(uri, opts...)
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case FilesystemTypeFake:
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fs = newFakeFilesystem(uri, opts...)
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default:
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l.Debugln("Unknown filesystem", fsType, uri)
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var err error
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filesystemFactoriesMutex.Lock()
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fsFactory, factoryFound := filesystemFactories[fsType]
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filesystemFactoriesMutex.Unlock()
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if factoryFound {
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fs, err = fsFactory(uri, opts...)
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} else {
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err = fmt.Errorf("File system type '%s' not recognized", fsType)
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}
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if err != nil {
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fs = &errorFilesystem{
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fsType: fsType,
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uri: uri,
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err: errors.New("filesystem with type " + fsType.String() + " does not exist."),
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err: err,
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}
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}
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+28
-14
@@ -6,20 +6,34 @@
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package fs
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type FilesystemType int32
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import "sync"
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const (
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FilesystemTypeBasic FilesystemType = 0
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FilesystemTypeFake FilesystemType = 1
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)
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type FilesystemType string
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func (t FilesystemType) String() string {
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switch t {
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case FilesystemTypeBasic:
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return "basic"
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case FilesystemTypeFake:
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return "fake"
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default:
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return "unknown"
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}
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// Option modifies a filesystem at creation. An option might be specific
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// to a filesystem-type.
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//
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// String is used to detect options with the same effect, i.e. must be different
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// for options with different effects. Meaning if an option has parameters, a
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// representation of those must be part of the returned string.
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type Option interface {
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String() string
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apply(Filesystem) Filesystem
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}
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// Factory function type for constructing a custom file system. It takes the URI
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// and options as its parameters.
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type FilesystemFactory func(string, ...Option) (Filesystem, error)
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// For each registered file system type, a function to construct a file system.
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var filesystemFactories map[FilesystemType]FilesystemFactory = make(map[FilesystemType]FilesystemFactory)
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var filesystemFactoriesMutex sync.Mutex = sync.Mutex{}
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// Register a function to be called when a filesystem is to be constructed with
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// the specified fsType. The function will receive the URI for the file system as well
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// as all options.
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func RegisterFilesystemType(fsType FilesystemType, fn FilesystemFactory) {
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filesystemFactoriesMutex.Lock()
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defer filesystemFactoriesMutex.Unlock()
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filesystemFactories[fsType] = fn
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}
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