Switch the database from LevelDB to SQLite, for greater stability and simpler code. Co-authored-by: Tommy van der Vorst <tommy@pixelspark.nl> Co-authored-by: bt90 <btom1990@googlemail.com>
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co-authored by
Tommy van der Vorst
bt90
parent
b1c8f88a44
commit
025905fcdf
+10
-5
@@ -13,15 +13,20 @@ import (
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"testing"
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"time"
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"github.com/syncthing/syncthing/lib/db/backend"
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"github.com/syncthing/syncthing/lib/protocol"
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"github.com/syncthing/syncthing/internal/db"
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"github.com/syncthing/syncthing/internal/db/sqlite"
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)
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func TestDeviceStat(t *testing.T) {
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db := backend.OpenLevelDBMemory()
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defer db.Close()
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sdb, err := sqlite.OpenTemp()
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if err != nil {
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t.Fatal(err)
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}
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t.Cleanup(func() {
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sdb.Close()
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})
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sr := NewDeviceStatisticsReference(db, protocol.LocalDeviceID)
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sr := NewDeviceStatisticsReference(db.NewTyped(sdb, "devstatref"))
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if err := sr.WasSeen(); err != nil {
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t.Fatal(err)
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}
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