chore: switch database engine to sqlite (fixes #9954) (#9965)

Switch the database from LevelDB to SQLite, for greater stability and
simpler code.

Co-authored-by: Tommy van der Vorst <tommy@pixelspark.nl>
Co-authored-by: bt90 <btom1990@googlemail.com>
This commit is contained in:
Jakob Borg
2025-03-29 13:50:08 +01:00
committed by GitHub
co-authored by Tommy van der Vorst bt90
parent b1c8f88a44
commit 025905fcdf
146 changed files with 8315 additions and 11984 deletions
+4 -4
View File
@@ -208,7 +208,7 @@ func migrateToConfigV23(cfg *Configuration) {
// marker name in later versions.
for i := range cfg.Folders {
fs := cfg.Folders[i].Filesystem(nil)
fs := cfg.Folders[i].Filesystem()
// Invalid config posted, or tests.
if fs == nil {
continue
@@ -244,18 +244,18 @@ func migrateToConfigV21(cfg *Configuration) {
switch folder.Versioning.Type {
case "simple", "trashcan":
// Clean out symlinks in the known place
cleanSymlinks(folder.Filesystem(nil), ".stversions")
cleanSymlinks(folder.Filesystem(), ".stversions")
case "staggered":
versionDir := folder.Versioning.Params["versionsPath"]
if versionDir == "" {
// default place
cleanSymlinks(folder.Filesystem(nil), ".stversions")
cleanSymlinks(folder.Filesystem(), ".stversions")
} else if filepath.IsAbs(versionDir) {
// absolute
cleanSymlinks(fs.NewFilesystem(fs.FilesystemTypeBasic, versionDir), ".")
} else {
// relative to folder
cleanSymlinks(folder.Filesystem(nil), versionDir)
cleanSymlinks(folder.Filesystem(), versionDir)
}
}
}