chore: switch database engine to sqlite (fixes #9954) (#9965)

Switch the database from LevelDB to SQLite, for greater stability and
simpler code.

Co-authored-by: Tommy van der Vorst <tommy@pixelspark.nl>
Co-authored-by: bt90 <btom1990@googlemail.com>
This commit is contained in:
Jakob Borg
2025-03-29 13:50:08 +01:00
committed by GitHub
co-authored by Tommy van der Vorst bt90
parent b1c8f88a44
commit 025905fcdf
146 changed files with 8315 additions and 11984 deletions
+32
View File
@@ -0,0 +1,32 @@
// Copyright (C) 2018 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
package backend
import (
"github.com/syndtr/goleveldb/leveldb"
"github.com/syndtr/goleveldb/leveldb/opt"
)
const dbMaxOpenFiles = 100
// OpenLevelDBRO attempts to open the database at the given location, read
// only.
func OpenLevelDBRO(location string) (Backend, error) {
opts := &opt.Options{
OpenFilesCacheCapacity: dbMaxOpenFiles,
ReadOnly: true,
}
ldb, err := open(location, opts)
if err != nil {
return nil, err
}
return newLeveldbBackend(ldb, location), nil
}
func open(location string, opts *opt.Options) (*leveldb.DB, error) {
return leveldb.OpenFile(location, opts)
}