chore: switch database engine to sqlite (fixes #9954) (#9965)

Switch the database from LevelDB to SQLite, for greater stability and
simpler code.

Co-authored-by: Tommy van der Vorst <tommy@pixelspark.nl>
Co-authored-by: bt90 <btom1990@googlemail.com>
This commit is contained in:
Jakob Borg
2025-03-29 13:50:08 +01:00
committed by GitHub
co-authored by Tommy van der Vorst bt90
parent b1c8f88a44
commit 025905fcdf
146 changed files with 8315 additions and 11984 deletions
-6
View File
@@ -17,8 +17,6 @@ import (
"path/filepath"
"github.com/syncthing/syncthing/lib/config"
"github.com/syncthing/syncthing/lib/db/backend"
"github.com/syncthing/syncthing/lib/locations"
)
func responseToBArray(response *http.Response) ([]byte, error) {
@@ -133,10 +131,6 @@ func prettyPrintResponse(response *http.Response) error {
return prettyPrintJSON(data)
}
func getDB() (backend.Backend, error) {
return backend.OpenLevelDBRO(locations.Get(locations.Database))
}
func nulString(bs []byte) string {
for i := range bs {
if bs[i] == 0 {