wire scheduler into queue, add retry, dev-reset cleanup, biome 2.4 migrate
- execute: actually call isInScheduleWindow/waitForWindow/sleepBetweenJobs in runSequential (they were dead code); emit queue_status SSE events (running/paused/sleeping/idle) so the pipeline's existing QueueStatus listener lights up - review: POST /:id/retry resets an errored plan to approved, wipes old done/error jobs, rebuilds command from current decisions, queues fresh job - scan: dev-mode DELETE now also wipes jobs + subtitle_files (previously orphaned after every dev reset) - biome: migrate config to 2.4 schema, autoformat 68 files (strings + indentation), relax opinionated a11y/hooks-deps/index-key rules that don't fit this codebase - routeTree.gen.ts regenerated after /nodes removal
This commit is contained in:
@@ -1,4 +1,4 @@
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import { Badge } from '~/shared/components/ui/badge';
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import { Badge } from "~/shared/components/ui/badge";
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interface DoneColumnProps {
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items: any[];
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@@ -14,14 +14,10 @@ export function DoneColumn({ items }: DoneColumnProps) {
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{items.map((item: any) => (
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<div key={item.id} className="rounded border bg-white p-2">
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<p className="text-xs font-medium truncate">{item.name}</p>
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<Badge variant={item.status === 'done' ? 'done' : 'error'}>
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{item.status}
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</Badge>
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<Badge variant={item.status === "done" ? "done" : "error"}>{item.status}</Badge>
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</div>
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))}
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{items.length === 0 && (
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<p className="text-sm text-gray-400 text-center py-8">No completed items</p>
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)}
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{items.length === 0 && <p className="text-sm text-gray-400 text-center py-8">No completed items</p>}
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</div>
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</div>
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);
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