wire scheduler into queue, add retry, dev-reset cleanup, biome 2.4 migrate

- execute: actually call isInScheduleWindow/waitForWindow/sleepBetweenJobs in runSequential (they were dead code); emit queue_status SSE events (running/paused/sleeping/idle) so the pipeline's existing QueueStatus listener lights up
- review: POST /:id/retry resets an errored plan to approved, wipes old done/error jobs, rebuilds command from current decisions, queues fresh job
- scan: dev-mode DELETE now also wipes jobs + subtitle_files (previously orphaned after every dev reset)
- biome: migrate config to 2.4 schema, autoformat 68 files (strings + indentation), relax opinionated a11y/hooks-deps/index-key rules that don't fit this codebase
- routeTree.gen.ts regenerated after /nodes removal
This commit is contained in:
2026-04-13 07:41:19 +02:00
parent f11861658e
commit 874f04b7a5
69 changed files with 3511 additions and 2232 deletions

View File

@@ -1,4 +1,4 @@
import { Badge } from '~/shared/components/ui/badge';
import { Badge } from "~/shared/components/ui/badge";
interface DoneColumnProps {
items: any[];
@@ -14,14 +14,10 @@ export function DoneColumn({ items }: DoneColumnProps) {
{items.map((item: any) => (
<div key={item.id} className="rounded border bg-white p-2">
<p className="text-xs font-medium truncate">{item.name}</p>
<Badge variant={item.status === 'done' ? 'done' : 'error'}>
{item.status}
</Badge>
<Badge variant={item.status === "done" ? "done" : "error"}>{item.status}</Badge>
</div>
))}
{items.length === 0 && (
<p className="text-sm text-gray-400 text-center py-8">No completed items</p>
)}
{items.length === 0 && <p className="text-sm text-gray-400 text-center py-8">No completed items</p>}
</div>
</div>
);