add submit_actual_results WS handler with validation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -378,6 +378,41 @@ export function registerWebSocketRoutes() {
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break
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break
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}
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}
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case "submit_actual_results": {
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if (!sessionId) {
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sendError(ws, "Not joined")
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return
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}
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const room = roomManager.getRoom(roomCode)
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if (room?.currentAct !== "scoring" && room?.currentAct !== "ended") {
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sendError(ws, "Results can only be entered during Scoring or Ended")
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return
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}
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if (!roomManager.isHost(roomCode, sessionId)) {
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sendError(ws, "Only the host can enter actual results")
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return
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}
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const gm = roomManager.getGameManager(roomCode)
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if (!gm) {
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sendError(ws, "Room not found")
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return
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}
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const allPicks = [msg.winner, msg.second, msg.third, msg.last]
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for (const code of allPicks) {
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if (!gm.isValidCountry(code)) {
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sendError(ws, `Invalid country: ${code}`)
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return
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}
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}
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if (new Set(allPicks).size !== 4) {
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sendError(ws, "All 4 picks must be different countries")
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return
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}
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gm.setActualResults(msg.winner, msg.second, msg.third, msg.last)
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broadcastGameStateToAll(roomCode)
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break
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}
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case "tap_bingo_square": {
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case "tap_bingo_square": {
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if (!sessionId) {
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if (!sessionId) {
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sendError(ws, "Not joined")
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sendError(ws, "Not joined")
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