Files
bundesmessenger-ios/RiotSwiftUI/Modules/Settings/ChangePassword/View/ChangePasswordScreen.swift
T
JanNiklas Grabowski b298dedc22 chore: update from foss 1.11.19 (MESSENGER-6656)
Merge commit 'f823ab9aae70e8d15ed7cc079210dd9bbbb6c8e1' into feature/foss_update_1_11_19

* commit 'f823ab9aae70e8d15ed7cc079210dd9bbbb6c8e1':
  finish version++
  version++
  comments
  update submodule
  remove obsolete tests
  removed unused code
  update submodule
  fix
  Libolm removal
  update license macro
  update license
  Prepare for new sprint

# Conflicts:
#	Config/AppVersion.xcconfig
#	IDETemplateMacros.plist
#	LICENSE
#	README.md
#	Riot/Categories/MXSession+Riot.m
#	Riot/Managers/EncryptionKeyManager/EncryptionKeyManager.swift
#	Riot/Managers/KeyValueStorage/Extensions/Keychain.swift
#	Riot/Managers/KeyValueStorage/KeyValueStore.swift
#	Riot/Managers/KeyValueStorage/KeychainStore.swift
#	Riot/Managers/KeyValueStorage/MemoryStore.swift
#	Riot/Managers/PushNotification/PushNotificationService.m
#	Riot/Managers/Settings/RiotSettings.swift
#	Riot/Managers/Settings/Shared/RiotSharedSettings.swift
#	Riot/Modules/Analytics/AnalyticsUIElement.swift
#	Riot/Modules/Application/AppCoordinator.swift
#	Riot/Modules/Application/LegacyAppDelegate.h
#	Riot/Modules/Application/LegacyAppDelegate.m
#	Riot/Modules/Authentication/Legacy/AuthenticationViewController.h
#	Riot/Modules/Authentication/Legacy/AuthenticationViewController.m
#	Riot/Modules/Authentication/Legacy/Views/AuthInputsView.h
#	Riot/Modules/Authentication/Legacy/Views/AuthInputsView.m
#	Riot/Modules/Common/Recents/DataSources/RecentsDataSource.m
#	Riot/Modules/Common/Recents/RecentsViewController.m
#	Riot/Modules/Common/WebViewController/WebViewViewController.m
#	Riot/Modules/Contacts/Details/ContactDetailsViewController.m
#	Riot/Modules/Contacts/Views/ContactTableViewCell.m
#	Riot/Modules/Favorites/FavouritesViewController.h
#	Riot/Modules/Favorites/FavouritesViewController.m
#	Riot/Modules/GlobalSearch/UnifiedSearchViewController.m
#	Riot/Modules/People/PeopleViewController.h
#	Riot/Modules/People/PeopleViewController.m
#	Riot/Modules/Room/ContextualMenu/ReactionsMenu/ReactionsMenuViewModel.swift
#	Riot/Modules/Room/DataSources/RoomDataSource.m
#	Riot/Modules/Room/Files/RoomFilesViewController.m
#	Riot/Modules/Room/Members/Detail/RoomMemberDetailsViewController.m
#	Riot/Modules/Room/Members/RoomParticipantsViewController.m
#	Riot/Modules/Room/RoomViewController.m
#	Riot/Modules/Room/Settings/RoomSettingsViewController.m
#	Riot/Modules/Room/TimelineCells/RoomCreationIntro/RoomCreationIntroCell.swift
#	Riot/Modules/Room/TimelineCells/RoomCreationIntro/RoomCreationIntroCellContentView.swift
#	Riot/Modules/Room/TimelineCells/RoomCreationIntro/RoomCreationIntroViewData.swift
#	Riot/Modules/Room/TimelineCells/RoomTimelineCellIdentifier.h
#	Riot/Modules/Rooms/RoomsViewController.h
#	Riot/Modules/Rooms/ShowDirectory/Cells/Network/DirectoryNetworkTableHeaderFooterView.swift
#	Riot/Modules/Rooms/ShowDirectory/Cells/Room/DirectoryRoomTableViewCell.swift
#	Riot/Modules/Rooms/ShowDirectory/PublicRoomsDirectoryViewModel.swift
#	Riot/Modules/Secrets/Recover/RecoverWithKey/SecretsRecoveryWithKeyCoordinator.swift
#	Riot/Modules/Secrets/Recover/RecoverWithKey/SecretsRecoveryWithKeyViewController.swift
#	Riot/Modules/Secrets/Recover/RecoverWithPassphrase/SecretsRecoveryWithPassphraseCoordinator.swift
#	Riot/Modules/Secrets/Recover/RecoverWithPassphrase/SecretsRecoveryWithPassphraseViewController.swift
#	Riot/Modules/Secrets/Recover/SecretsRecoveryCoordinator.swift
#	Riot/Modules/SecureBackup/Setup/Intro/SecureBackupSetupIntroViewController.swift
#	Riot/Modules/SecureBackup/Setup/Intro/SecureBackupSetupIntroViewModel.swift
#	Riot/Modules/SecureBackup/Setup/Intro/SecureBackupSetupIntroViewModelType.swift
#	Riot/Modules/SetPinCode/PinCodePreferences.swift
#	Riot/Modules/SetPinCode/SetupBiometrics/BiometricsAuthenticationPresenter.swift
#	Riot/Modules/Settings/Security/ManageSession/ManageSessionViewController.m
#	Riot/Modules/Settings/Security/SecurityViewController.m
#	Riot/Modules/Settings/SettingsViewController.m
#	Riot/Modules/SplitView/SplitViewCoordinator.swift
#	Riot/Modules/SplitView/SplitViewCoordinatorType.swift
#	Riot/Modules/StartChat/StartChatViewController.m
#	Riot/Modules/TabBar/MasterTabBarController.h
#	Riot/Modules/TabBar/MasterTabBarController.m
#	Riot/Utils/EventFormatter.m
#	Riot/Utils/HTMLFormatter.swift
#	Riot/Utils/Tools.m
#	RiotNSE/NotificationService.swift
2024-10-18 15:45:54 +02:00

137 lines
5.5 KiB
Swift

//
// Copyright 2021-2024 New Vector Ltd.
//
// SPDX-License-Identifier: AGPL-3.0-only
// Please see LICENSE in the repository root for full details.
//
import SwiftUI
struct ChangePasswordScreen: View {
// MARK: - Properties
// MARK: Private
@Environment(\.theme) private var theme
enum Field { case oldPassword, newPassword1, newPassword2 }
@State private var focusedField: Field?
// MARK: Public
@ObservedObject var viewModel: ChangePasswordViewModel.Context
// MARK: Views
var body: some View {
ScrollView {
VStack(spacing: 0) {
header
.padding(.top, 16)
.padding(.bottom, 36)
form
}
.readableFrame()
.padding(.horizontal, 16)
}
.background(theme.colors.background.ignoresSafeArea())
.alert(item: $viewModel.alertInfo) { $0.alert }
.accentColor(theme.colors.accent)
}
/// The title and icon at the top of the screen.
var header: some View {
VStack(spacing: 8) {
OnboardingIconImage(image: Asset.Images.authenticationPasswordIcon)
.padding(.bottom, 16)
Text(VectorL10n.settingsChangePassword)
.font(theme.fonts.title2B)
.multilineTextAlignment(.center)
.foregroundColor(theme.colors.primaryContent)
.accessibilityIdentifier("titleLabel")
}
}
/// The text fields and submit button.
var form: some View {
VStack(alignment: .leading, spacing: 12) {
RoundedBorderTextField(placeHolder: BWIL10n.settingsOldPassword,
text: $viewModel.oldPassword,
isFirstResponder: focusedField == .oldPassword,
configuration: UIKitTextInputConfiguration(returnKeyType: .next,
isSecureTextEntry: true),
onCommit: { focusedField = .newPassword1 })
.accessibilityIdentifier("oldPasswordTextField")
RoundedBorderTextField(placeHolder: BWIL10n.settingsNewPassword,
text: $viewModel.newPassword1,
isFirstResponder: focusedField == .newPassword1,
configuration: UIKitTextInputConfiguration(returnKeyType: .next,
isSecureTextEntry: true),
onCommit: { focusedField = .newPassword2 })
.accessibilityIdentifier("newPasswordTextField1")
RoundedBorderTextField(placeHolder: BWIL10n.settingsConfirmPassword,
text: $viewModel.newPassword2,
isFirstResponder: focusedField == .newPassword2,
configuration: UIKitTextInputConfiguration(returnKeyType: .done,
isSecureTextEntry: true),
onCommit: submit)
.accessibilityIdentifier("newPasswordTextField2")
HStack(alignment: .center, spacing: 8) {
Toggle(VectorL10n.authenticationChoosePasswordSignoutAllDevices, isOn: $viewModel.signoutAllDevices)
.toggleStyle(AuthenticationTermsToggleStyle())
.accessibilityIdentifier("signoutAllDevicesToggle")
Text(VectorL10n.authenticationChoosePasswordSignoutAllDevices)
.foregroundColor(theme.colors.secondaryContent)
}
.onTapGesture(perform: toggleSignoutAllDevices)
.padding(.vertical, 8)
if BWIBuildSettings.shared.showPasswordRequirements {
Text(viewModel.viewState.passwordRequirements)
.font(theme.fonts.body)
.multilineTextAlignment(.leading)
.foregroundColor(theme.colors.secondaryContent)
.accessibilityIdentifier("passwordRequirementsLabel")
.padding(.top, 8)
.padding(.bottom, 16)
}
Button(action: submit) {
Text(VectorL10n.save)
// bwi: use buttonStyle font color
// .foregroundColor(Color(ThemeService.shared().theme.tintColor))
}
.buttonStyle(PrimaryActionButtonStyle())
.disabled(!viewModel.viewState.canSubmit)
.accessibilityIdentifier("submitButton")
}
}
/// Sends the `submit` view action if viewModel.viewState.canSubmit.
func submit() {
guard viewModel.viewState.canSubmit else { return }
viewModel.send(viewAction: .submit)
}
/// Sends the `toggleSignoutAllDevices` view action.
func toggleSignoutAllDevices() {
viewModel.send(viewAction: .toggleSignoutAllDevices)
}
}
// MARK: - Previews
struct ChangePasswordScreen_Previews: PreviewProvider {
static let stateRenderer = MockChangePasswordScreenState.stateRenderer
static var previews: some View {
stateRenderer.screenGroup(addNavigation: true)
.navigationViewStyle(.stack)
stateRenderer.screenGroup(addNavigation: true)
.navigationViewStyle(.stack)
.theme(.dark).preferredColorScheme(.dark)
}
}